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The Seed Crew

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uuid0038a1z

Namestring
The Seed Crew
Legal namestring
The SEED Crew SAS
Websiteurl
theseedcrew.com
Company typeenum
Private
Founded yearint
2019
Descriptiontext

The Seed Crew SAS is a French serious games studio founded in 2019 in Labège (near Toulouse) that builds video game-based training products for workplace diversity, equity, and inclusion (DEI). Its core portfolio consists of RecovR, an immersive game addressing discrimination and unconscious bias across sexism, validism, ageism, racism, and LGBTphobias; Day(off), a serious game on burnout and psychosocial risks; Oracle de l'ÉGAPRO, a collaborative workshop tool for professional equality and pay gap compliance; and Alix et Yanis, a game targeting children's education on inclusion. All scenarios are grounded in five years of human and social sciences research and are designed by an in-house PhD researcher acting as narrative designer.

The company operates a hybrid B2B revenue model combining recurring subscription licensing of its games, in-person and virtual workshop professional services, and one-time downloadable DEI resources (calendars, whitepapers, guides). Pricing is quote-based and described as 'accessible for organizations of all sizes,' with free demo access as a product-led acquisition lever. Go-to-market combines product-led growth (free demos, content marketing with 50+ blog articles), direct sales to HR, D&I, and leadership buyers via website and phone, event-driven demand generation around French DEI/QVCT weeks, and a strategic distribution partnership with HR consulting firm NOOUS.

The Seed Crew serves enterprise HR and D&I professionals, company leadership, CSR/RSE teams, and employee representative bodies (CSE), with named clients including MAIF, BNP Paribas, Sodexo, Bpifrance, Orange Business, Randstad Digital, Préfecture de Région Occitanie, and Université Lumière Lyon 2. It is a privately held, founder-controlled SAS with three co-founders, ~10 total employees, no external institutional funding disclosed, and operations currently scoped to France with European ambitions.

Short descriptiontext

The Seed Crew is a French serious games studio, founded in 2019, that builds research-backed video game training products for workplace diversity, inclusion, and burnout awareness, serving enterprise HR and D&I buyers across France.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersSarreguemines, France
HQ citystring
Sarreguemines
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
serious games training, diversity inclusion training, workplace discrimination, gamified learning platform, DEI corporate training
Product category
Serious Games / DEI Training Software
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model3 records
1Serious Games Licensing
TypeSubscription Recurring
Description

Licensing of video game products (RecovR, Day Off, Oracle de l'Égapro, Alix et Yanis) to organizations for team training and sensitization. Pricing described as 'attractive and accessible for all sizes of organizations.'

theseedcrew.com
2Training Workshops
TypeProfessional Services
Description

In-person and virtual workshops on discrimination awareness, professional equality plan co-creation, burnout awareness, and RSE/DEI audits.

theseedcrew.com
3Educational Resources
TypeOne Time License
Description

Sale and distribution of downloadable resources including DEI calendars, whitepapers, and practical guides on diversity, anti-discrimination, and inclusive recruitment.

theseedcrew.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Pricing details1 tier
1Attractive and accessible pricing for organizations of all sizes
ModelSubscriptionBilling cadenceAnnual
Notes

No specific pricing tiers publicly listed. Free demo access available. Quote-based pricing through sales contact.

theseedcrew.com
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 4 records shown
1RecovR
Description

A video game catalyst for diversity and inclusion that confronts participants with real-world discrimination situations in professional settings

theseedcrew.com
+3 more records
Core offering1 text field

The Seed Crew is a video game studio that develops and licenses serious games for workplace diversity, equity, and inclusion (DEI) training. Its core products — RecovR (discrimination and bias), Day(off) (burnout and psychosocial risks), Oracle de l'ÉGAPRO (professional equality), and Alix et Yanis (children's education) — are immersive, scenario-based games built on 5 years of human and social sciences research and sold to organizations to drive lasting behavioral change.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Measurable immediate behavior change: concrete reflexes applied by participants immediately after gaming experience
+1 more record
Product overview1 text field

The Seed Crew is a video game studio specializing in serious games for diversity, equity, and inclusion (DEI) training in workplace settings. The core portfolio consists of four video game products: RecovR serves as the flagship game for understanding workplace discrimination and bias; Day(off) addresses burnout and psychosocial risks; Oracle de l'ÉGAPRO focuses on professional equality; and Alix et Yanis targets children's education on diversity topics. The company also offers a training catalog and downloadable resources (DEI calendar, white papers) that complement the game-based learning approach. All products are grounded in 5 years of human and social sciences research.

Product and service5 records
1RecovR
CategorySerious game / DEI training software
Description

RecovR is a video game catalyst for diversity and inclusion that immerses participants in realistic workplace discrimination scenarios to identify unconscious biases and discriminatory behaviors (sexism, validism, ageism, racism, LGBTphobias). It is intended for HR, D&I, and management teams in enterprises and public bodies that need to replace low-engagement theoretical DEI training with an immersive, measurable experience.

2Day(off)
CategorySerious game / QVCT training software
Description

Day(off) is a serious game that raises awareness of occupational stress, burnout, and psychosocial risks by immersing participants in scenarios that explore the mechanisms of professional stress and situations leading to burnout. It is intended for HR teams, CSE bodies, and managers in organizations seeking to address workplace quality-of-life-at-work (QVCT) concerns.

3Oracle de l'ÉGAPRO
CategorySerious game / Professional equality workshop tool
Description

Oracle de l'ÉGAPRO is a collaborative workshop (fresque) that helps organizations understand and act on professional equality, including gender pay gaps and Index de l'égalité professionnelle requirements. It is intended for HR, D&I, and compliance teams that need to operationalize professional equality obligations.

4Alix et Yanis
CategoryEducational serious game
Description

Alix et Yanis is an educational video game designed to sensitize children to diversity and inclusion topics. It is intended for schools, educational institutions, and family audiences (e.g., Université Lumière Lyon 2, Ynov Campus, Université Saint Paul) rather than for corporate DEI training.

5Catalogue de formation Diversité, Équité, Inclusion
CategoryTraining catalog / pack
Description

The Catalogue de formation Diversité, Équité, Inclusion is The Seed Crew's packaged training catalog bundling its serious games (RecovR, Day(off), Oracle de l'ÉGAPRO) into structured DEI training programs. It is intended for organizations seeking a consolidated DEI training curriculum rather than purchasing individual games.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

NOOUS is an HR consulting firm specializing in training externalization and RH consulting. Three NOOUS collaborators were trained on RecovR and subsequently delivered internal workshops on workplace sexism. Ongoing collaboration for additional workshops to upskill NOOUS teams and clients on DEI topics.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Co-created a whitepaper on inclusive recruitment methodology through Insertion par l'Activité Économique (IAE), available as a free download from The Seed Crew resources.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers8 records
TypeBroad incumbent
Description

Lepaya is a European corporate training provider focused on power skills and inclusion training, blending digital content with live workshops for enterprise L&D buyers. It is a broad incumbent peer: it covers D&I as part of a wider soft-skills portfolio, rather than specializing in immersive serious games like The Seed Crew.

TypeDirect peer
Description

Kanarys is a DEI data, benchmarking, and training platform that helps enterprises measure and improve diversity, equity, and inclusion outcomes. It is a direct peer because it serves the same HR/D&I buyer with a mix of training content and measurement — The Seed Crew's stated data advantage on success rates per topic maps directly to Kanarys' measurement-led proposition.

TypeDirect peer
Description

Mursion provides AI-powered and human-simulated immersive simulations for interpersonal skills, including diversity, equity, inclusion, and difficult-conversation training for enterprise workforces. It overlaps directly with The Seed Crew on scenario-based D&I learning delivered to enterprise HR buyers.

TypeDirect peer
Description

SweetRush is a custom learning solutions provider that designs gamified e-learning, serious games, and immersive experiences for corporate L&D. It competes with The Seed Crew in the gamified corporate training space, often with custom builds for D&I, soft skills, and compliance topics.

TypeDirect peer
Description

Praxis Labs builds immersive, scenario-based virtual training for diversity, equity, and inclusion in the workplace. It is the closest direct peer to The Seed Crew: both sell immersive workplace scenarios (often VR or interactive) to enterprise HR/D&I buyers targeting bias and inclusion behavior change.

TypeBroad incumbent
Description

CoachHub is a global digital coaching and L&D platform offering structured programs across leadership, inclusion, and wellbeing for enterprises. It is a broad incumbent peer that serves the same HR/L&D buyer and includes D&I content, though delivered via human coaching and digital curricula rather than serious games.

TypeEmerging player
Description

TalentLMS is an LMS platform that supports custom gamified courses and is widely used by HR teams to deploy compliance, D&I, and soft-skills training. It is an emerging/partial peer: it competes with The Seed Crew for HR training budgets when customers choose self-built courses over a dedicated serious-game vendor.

TypeEmerging player
Description

Bunch builds AI-driven, gamified leadership and management coaching tools used inside Slack and Teams. It is an emerging partial peer: while not D&I-specific, it competes for HR/L&D budget by gamifying behavior change — the same core engagement hook The Seed Crew uses with serious games.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

The Seed Crew

Serious Games / DEI Training Softwaretheseedcrew.com

The Seed Crew is a French serious games studio, founded in 2019, that builds research-backed video game training products for workplace diversity, inclusion, and burnout awareness, serving enterprise HR and D&I buyers across France.

What The Seed Crew does

The Seed Crew SAS is a French serious games studio founded in 2019 in Labège (near Toulouse) that builds video game-based training products for workplace diversity, equity, and inclusion (DEI). Its core portfolio consists of RecovR, an immersive game addressing discrimination and unconscious bias across sexism, validism, ageism, racism, and LGBTphobias; Day(off), a serious game on burnout and psychosocial risks; Oracle de l'ÉGAPRO, a collaborative workshop tool for professional equality and pay gap compliance; and Alix et Yanis, a game targeting children's education on inclusion. All scenarios are grounded in five years of human and social sciences research and are designed by an in-house PhD researcher acting as narrative designer.

The company operates a hybrid B2B revenue model combining recurring subscription licensing of its games, in-person and virtual workshop professional services, and one-time downloadable DEI resources (calendars, whitepapers, guides). Pricing is quote-based and described as 'accessible for organizations of all sizes,' with free demo access as a product-led acquisition lever. Go-to-market combines product-led growth (free demos, content marketing with 50+ blog articles), direct sales to HR, D&I, and leadership buyers via website and phone, event-driven demand generation around French DEI/QVCT weeks, and a strategic distribution partnership with HR consulting firm NOOUS.

The Seed Crew serves enterprise HR and D&I professionals, company leadership, CSR/RSE teams, and employee representative bodies (CSE), with named clients including MAIF, BNP Paribas, Sodexo, Bpifrance, Orange Business, Randstad Digital, Préfecture de Région Occitanie, and Université Lumière Lyon 2. It is a privately held, founder-controlled SAS with three co-founders, ~10 total employees, no external institutional funding disclosed, and operations currently scoped to France with European ambitions.

The Seed Crew firmographics

Firmographics
Name
The Seed Crew
Legal name
The SEED Crew SAS
Website
https://theseedcrew.com
Company type
Private
Founded year
2019
Operating status
Operating
Headcount range
1–10 employees
Short description
The Seed Crew is a French serious games studio, founded in 2019, that builds research-backed video game training products for workplace diversity, inclusion, and burnout awareness, serving enterprise HR and D&I buyers across France.
Ownership category
akta.pro rank

Where The Seed Crew is headquartered

Location

Headquarters

HQ city
Sarreguemines
HQ country
France
HQ region
Europe

Offices1 record

Markets served

The Seed Crew business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Others

Revenue model

  1. Serious Games Licensing: Licensing of video game products (RecovR, Day Off, Oracle de l'Égapro, Alix et Yanis) to organizations for team training and sensitization. Pricing described as 'attractive and accessible for all sizes of organizations.'
  2. Training Workshops: In-person and virtual workshops on discrimination awareness, professional equality plan co-creation, burnout awareness, and RSE/DEI audits.
  3. Educational Resources: Sale and distribution of downloadable resources including DEI calendars, whitepapers, and practical guides on diversity, anti-discrimination, and inclusive recruitment.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualAttractive and accessible pricing for organizations of all sizes

Go-to-market motion3 records

Distribution channels2 records

Marketing channels4 records

The Seed Crew product offering

Product offering

Core offering

The Seed Crew is a video game studio that develops and licenses serious games for workplace diversity, equity, and inclusion (DEI) training. Its core products — RecovR (discrimination and bias), Day(off) (burnout and psychosocial risks), Oracle de l'ÉGAPRO (professional equality), and Alix et Yanis (children's education) — are immersive, scenario-based games built on 5 years of human and social sciences research and sold to organizations to drive lasting behavioral change.

Product overview

The Seed Crew is a video game studio specializing in serious games for diversity, equity, and inclusion (DEI) training in workplace settings. The core portfolio consists of four video game products: RecovR serves as the flagship game for understanding workplace discrimination and bias; Day(off) addresses burnout and psychosocial risks; Oracle de l'ÉGAPRO focuses on professional equality; and Alix et Yanis targets children's education on diversity topics. The company also offers a training catalog and downloadable resources (DEI calendar, white papers) that complement the game-based learning approach. All products are grounded in 5 years of human and social sciences research.

Differentiator

Problem solved

Functional benefit

Brands

  • RecovR: A video game catalyst for diversity and inclusion that confronts participants with real-world discrimination situations in professional settings
  • Day Off
  • Alix et Yanis
  • Oracle de l'ÉGAPRO

Products and services

  • RecovR RecovR is a video game catalyst for diversity and inclusion that immerses participants in realistic workplace discrimination scenarios to identify unconscious biases and discriminatory behaviors (sexism, validism, ageism, racism, LGBTphobias). It is intended for HR, D&I, and management teams in enterprises and public bodies that need to replace low-engagement theoretical DEI training with an immersive, measurable experience.
  • Day(off) Day(off) is a serious game that raises awareness of occupational stress, burnout, and psychosocial risks by immersing participants in scenarios that explore the mechanisms of professional stress and situations leading to burnout. It is intended for HR teams, CSE bodies, and managers in organizations seeking to address workplace quality-of-life-at-work (QVCT) concerns.
  • Oracle de l'ÉGAPRO Oracle de l'ÉGAPRO is a collaborative workshop (fresque) that helps organizations understand and act on professional equality, including gender pay gaps and Index de l'égalité professionnelle requirements. It is intended for HR, D&I, and compliance teams that need to operationalize professional equality obligations.
  • Alix et Yanis Alix et Yanis is an educational video game designed to sensitize children to diversity and inclusion topics. It is intended for schools, educational institutions, and family audiences (e.g., Université Lumière Lyon 2, Ynov Campus, Université Saint Paul) rather than for corporate DEI training.
  • Catalogue de formation Diversité, Équité, Inclusion The Catalogue de formation Diversité, Équité, Inclusion is The Seed Crew's packaged training catalog bundling its serious games (RecovR, Day(off), Oracle de l'ÉGAPRO) into structured DEI training programs. It is intended for organizations seeking a consolidated DEI training curriculum rather than purchasing individual games.

Quantifiable outcome

  • Measurable immediate behavior change: concrete reflexes applied by participants immediately after gaming experience
  • +1 more outcomes

Companies that use The Seed Crew

Customer profile

Named customers10 records

Segments4 records

Ideal customer profiles3 records

The Seed Crew technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

The Seed Crew partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core and minor.

  • NOOUScoreStrategic or Co-development PartnerNOOUS is an HR consulting firm specializing in training externalization and RH consulting. Three NOOUS collaborators were trained on RecovR and subsequently delivered internal workshops on workplace sexism. Ongoing collaboration for additional workshops to upskill NOOUS teams and clients on DEI topics.
  • Collectif IAE EmploiminorStrategic or Co-development PartnerCo-created a whitepaper on inclusive recruitment methodology through Insertion par l'Activité Économique (IAE), available as a free download from The Seed Crew resources.

Scale indicators3 records

Recent moves6 records

Expansion highlights6 records

The Seed Crew competitors and assessment

Company assessment

Broad incumbents

  • Lepaya: Lepaya is a European corporate training provider focused on power skills and inclusion training, blending digital content with live workshops for enterprise L&D buyers. It is a broad incumbent peer: it covers D&I as part of a wider soft-skills portfolio, rather than specializing in immersive serious games like The Seed Crew.
  • CoachHub: CoachHub is a global digital coaching and L&D platform offering structured programs across leadership, inclusion, and wellbeing for enterprises. It is a broad incumbent peer that serves the same HR/L&D buyer and includes D&I content, though delivered via human coaching and digital curricula rather than serious games.

Direct peers

  • Kanarys: Kanarys is a DEI data, benchmarking, and training platform that helps enterprises measure and improve diversity, equity, and inclusion outcomes. It is a direct peer because it serves the same HR/D&I buyer with a mix of training content and measurement — The Seed Crew's stated data advantage on success rates per topic maps directly to Kanarys' measurement-led proposition.
  • Mursion: Mursion provides AI-powered and human-simulated immersive simulations for interpersonal skills, including diversity, equity, inclusion, and difficult-conversation training for enterprise workforces. It overlaps directly with The Seed Crew on scenario-based D&I learning delivered to enterprise HR buyers.
  • SweetRush: SweetRush is a custom learning solutions provider that designs gamified e-learning, serious games, and immersive experiences for corporate L&D. It competes with The Seed Crew in the gamified corporate training space, often with custom builds for D&I, soft skills, and compliance topics.
  • Praxis Labs: Praxis Labs builds immersive, scenario-based virtual training for diversity, equity, and inclusion in the workplace. It is the closest direct peer to The Seed Crew: both sell immersive workplace scenarios (often VR or interactive) to enterprise HR/D&I buyers targeting bias and inclusion behavior change.

Emerging players

  • TalentLMS: TalentLMS is an LMS platform that supports custom gamified courses and is widely used by HR teams to deploy compliance, D&I, and soft-skills training. It is an emerging/partial peer: it competes with The Seed Crew for HR training budgets when customers choose self-built courses over a dedicated serious-game vendor.
  • Bunch AI: Bunch builds AI-driven, gamified leadership and management coaching tools used inside Slack and Teams. It is an emerging partial peer: while not D&I-specific, it competes for HR/L&D budget by gamifying behavior change — the same core engagement hook The Seed Crew uses with serious games.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat5 records

Key risks5 records

Key highlights7 records

Customer concentration

The Seed Crew social profiles

Digital presence

The Seed Crew financial estimates

Financial estimate

Revenue estimate

Valuation estimate

The Seed Crew leadership team

Management profile

Number of profiles

Profiles9 records

The Seed Crew funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

The Seed Crew M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about The Seed Crew

What does The Seed Crew do?

The Seed Crew is a video game studio that develops and licenses serious games for workplace diversity, equity, and inclusion (DEI) training. Its core products — RecovR (discrimination and bias), Day(off) (burnout and psychosocial risks), Oracle de l'ÉGAPRO (professional equality), and Alix et Yanis (children's education) — are immersive, scenario-based games built on 5 years of human and social sciences research and sold to organizations to drive lasting behavioral change.

Is The Seed Crew a public or private company?

The Seed Crew is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was The Seed Crew founded?

The Seed Crew was founded in 2019. It employs 1 to 10 people.

Where is The Seed Crew based?

The Seed Crew is headquartered in Sarreguemines, France, in the Europe region.

How does The Seed Crew make money?

Three revenue lines are on record. Serious Games Licensing is the primary driver. The others are training Workshops and educational Resources.

Who are The Seed Crew's main competitors?

Broad incumbents on record are Lepaya and CoachHub. Direct peers are Kanarys, Mursion, SweetRush and Praxis Labs. Emerging players are TalentLMS and Bunch AI.

Does The Seed Crew have an API?

No public API is recorded for The Seed Crew.

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