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StudioBando

Full company profile

uuid003a6j5

Namestring
StudioBando
Legal namestring
StudioBando
Websiteurl
studiobando.com
Company typeenum
Private
Founded yearint
2015
Descriptiontext

StudioBando is a small independent mobile gaming studio founded in 2015 and headquartered in Lewes, United States, with founders based in Bogotá, Colombia and San Francisco, United States. The studio operates primarily online as a distributed team and offers 3D animation, game, visual, and audio production capabilities in-house. Its identified team consists of three members—Juan Castañeda (Art | Code), Nelson Guevara (Level Design | Music), and Jonathan Holt (Art | Animation)—with Juan Andrés Castañeda additionally identified as founder, CEO, and creative director.

The company develops and publishes standalone game titles rather than a unified platform. Its principal product is "Sopa" (also branded as "Super Best Ghost Game"), a puzzle-action title in which players help ghosts collect Ghost Chow and dig through clouds across 45+ levels, using collectible and upgradeable tools such as the Ghost Shovel and Ghost Pick. The game is distributed through major digital storefronts—available for download on the Apple App Store and available for wishlist on Steam for PC—targeting a global consumer audience.

The business model is product-led and self-serve, with games sold directly to individual consumers through app-store distribution and monetized via game sales and potential in-app purchases (e.g., tool upgrades and additional content). No pricing is publicly disclosed. Go-to-market relies on digital marketplaces (Steam, App Store) supported by organic social channels (Facebook, Twitter, LinkedIn) and email. No external funding, institutional investors, or parent company were identified; the studio appears to be founder-controlled.

Short descriptiontext

StudioBando is an independent mobile gaming studio that develops and publishes puzzle-action titles such as "Sopa" (Super Best Ghost Game), distributing them to individual consumers globally via the Apple App Store and Steam.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersLewes, United States
HQ citystring
Lewes
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
mobile game development, puzzle action games, indie game studio, ghost themed games, mobile puzzle games
Industry2 codes
1Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO)
CodeMPAFAKAMPrimaryNo
2Recording Studios (Commercial, Project, Mobile)
CodeMPAIAHAAPrimaryNo
NAICS code2 codes
  • Software Publishers51321
  • Other Sound Recording Industries51229
SIC code2 codes
  • Services-Prepackaged Software7372
  • Services-Motion Picture & Video Tape Production7812
Product category
Mobile Gaming
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Game Sales / In-App Purchases
TypeOne Time License
Description

StudioBando monetizes through game sales and potentially in-app purchases for their mobile game 'Sopa'. The game features tools that can be collected and leveled up, suggesting potential monetization through tool upgrades or additional content.

studiobando.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 2 records shown
1Sopa
Description

A game available on Steam and mobile app stores

studiobando.com
+1 more record
Core offering1 text field

StudioBando is an independent mobile gaming studio that designs, develops, and publishes its own video games. Its portfolio includes "Sopa" (a Steam PC title) and "Ghost Game" / "Super Best Ghost Game" (a mobile puzzle-action game available on the Apple App Store featuring 45+ levels, collectible tools like the Ghost Shovel and Ghost Pick, and cloud-based exploration). The studio also provides 3D animation, game, visual, and audio production services as part of its creative pipeline.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

StudioBando is a mobile gaming studio that develops and publishes games. The company offers multiple game titles including Ghost Game (a mobile puzzle-action game available on the App Store with over 45 levels, collectible tools, and cloud exploration mechanics) and Sopa (a Steam game labeled as 'SUPER BEST'). The portfolio consists of distinct standalone games rather than a unified platform with modules.

Product and service2 records
1Sopa
CategoryPC/Steam Games
Description

A Steam-distributed game titled 'SUPER BEST' published by StudioBando, available for PC gaming consumers via the Steam platform with wishlist functionality.

2Ghost Game (Super Best Ghost Game)
CategoryMobile Games
Description

A mobile puzzle-action game available on the Apple App Store where players help ghosts collect Ghost Chow and dig their way through clouds. Features 45+ action-packed, puzzle-filled levels; collectible tools such as the Ghost Shovel and Ghost Pick; tool level-up mechanics to overcome obstacles; and cloud-based exploration.

Recent move3 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight2 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Small Australian indie studio behind Unpacking and Unpacking Two; comparable to StudioBando as a small team shipping puzzle-themed games on Steam and console/mobile storefronts.

TypeBroad incumbent
Description

Large mobile casual game publisher (now part of Ubisoft) known for hyper-casual and puzzle titles; comparable to StudioBando in mobile puzzle category, but operates at much greater scale as a publisher/distributor.

TypeDirect peer
Description

Small independent mobile game studio known for Temple Run and Imangi; comparable to StudioBando as a lean indie team publishing mobile and digital-storefront titles with self-serve distribution.

TypeBroad incumbent
Description

Major mobile game publisher focusing on casual and puzzle games; comparable as a mobile puzzle-action competitor and publisher of indie-developed titles, though at significantly larger scale than StudioBando.

TypeDirect peer
Description

Independent studio behind Jotun and Spiritfarer; comparable in studio profile — small indie team shipping atmospheric, themed games on Steam and consoles.

TypeEmerging player
Description

Latin American indie game studio focused on mobile and PC titles; comparable to StudioBando given the shared regional origin and small-studio mobile publishing focus.

TypeDirect peer
Description

Independent game studio behind Fruit Ninja and Jetpack Joyride; comparable to StudioBando as an indie developer publishing mobile and Steam titles with collectible/progression mechanics.

TypeDirect peer
Description

Danish indie studio behind Limbo and Inside, two puzzle-action titles; highly comparable to StudioBando in scale and category (small team, atmospheric puzzle-action games distributed via Steam and mobile storefronts).

TypeDirect peer
Description

Indie studio behind Alto's Odyssey and Where Cards Fall; comparable to StudioBando as a small team publishing atmospheric puzzle-action mobile games through the App Store.

TypeDirect peer
Description

Small indie mobile-first game studio publishing casual and puzzle titles on the App Store; comparable to StudioBando in team size, category, and storefront-led distribution model.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

StudioBando

Mobile Gamingstudiobando.com

StudioBando is an independent mobile gaming studio that develops and publishes puzzle-action titles such as "Sopa" (Super Best Ghost Game), distributing them to individual consumers globally via the Apple App Store and Steam.

What StudioBando does

StudioBando is a small independent mobile gaming studio founded in 2015 and headquartered in Lewes, United States, with founders based in Bogotá, Colombia and San Francisco, United States. The studio operates primarily online as a distributed team and offers 3D animation, game, visual, and audio production capabilities in-house. Its identified team consists of three members—Juan Castañeda (Art | Code), Nelson Guevara (Level Design | Music), and Jonathan Holt (Art | Animation)—with Juan Andrés Castañeda additionally identified as founder, CEO, and creative director.

The company develops and publishes standalone game titles rather than a unified platform. Its principal product is "Sopa" (also branded as "Super Best Ghost Game"), a puzzle-action title in which players help ghosts collect Ghost Chow and dig through clouds across 45+ levels, using collectible and upgradeable tools such as the Ghost Shovel and Ghost Pick. The game is distributed through major digital storefronts—available for download on the Apple App Store and available for wishlist on Steam for PC—targeting a global consumer audience.

The business model is product-led and self-serve, with games sold directly to individual consumers through app-store distribution and monetized via game sales and potential in-app purchases (e.g., tool upgrades and additional content). No pricing is publicly disclosed. Go-to-market relies on digital marketplaces (Steam, App Store) supported by organic social channels (Facebook, Twitter, LinkedIn) and email. No external funding, institutional investors, or parent company were identified; the studio appears to be founder-controlled.

StudioBando firmographics

Firmographics
Name
StudioBando
Legal name
StudioBando
Website
https://studiobando.com
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
11–50 employees
Short description
StudioBando is an independent mobile gaming studio that develops and publishes puzzle-action titles such as "Sopa" (Super Best Ghost Game), distributing them to individual consumers globally via the Apple App Store and Steam.
Ownership category
akta.pro rank

Where StudioBando is headquartered

Location

Headquarters

HQ city
Lewes
HQ country
United States
HQ region
North America

Offices2 records

Markets served

StudioBando business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. Game Sales / In-App Purchases: StudioBando monetizes through game sales and potentially in-app purchases for their mobile game 'Sopa'. The game features tools that can be collected and leveled up, suggesting potential monetization through tool upgrades or additional content.

Go-to-market motion1 record

Distribution channels2 records

Marketing channels6 records

StudioBando product offering

Product offering

Core offering

StudioBando is an independent mobile gaming studio that designs, develops, and publishes its own video games. Its portfolio includes "Sopa" (a Steam PC title) and "Ghost Game" / "Super Best Ghost Game" (a mobile puzzle-action game available on the Apple App Store featuring 45+ levels, collectible tools like the Ghost Shovel and Ghost Pick, and cloud-based exploration). The studio also provides 3D animation, game, visual, and audio production services as part of its creative pipeline.

Product overview

StudioBando is a mobile gaming studio that develops and publishes games. The company offers multiple game titles including Ghost Game (a mobile puzzle-action game available on the App Store with over 45 levels, collectible tools, and cloud exploration mechanics) and Sopa (a Steam game labeled as 'SUPER BEST'). The portfolio consists of distinct standalone games rather than a unified platform with modules.

Differentiator

Problem solved

Functional benefit

Brands

  • Sopa: A game available on Steam and mobile app stores
  • Super Best Ghost Game

Products and services

  • Sopa A Steam-distributed game titled 'SUPER BEST' published by StudioBando, available for PC gaming consumers via the Steam platform with wishlist functionality.
  • Ghost Game (Super Best Ghost Game) A mobile puzzle-action game available on the Apple App Store where players help ghosts collect Ghost Chow and dig their way through clouds. Features 45+ action-packed, puzzle-filled levels; collectible tools such as the Ghost Shovel and Ghost Pick; tool level-up mechanics to overcome obstacles; and cloud-based exploration.

Companies that use StudioBando

Customer profile

Segments1 record

Ideal customer profiles1 record

StudioBando technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

StudioBando partnerships and signals

Strategic signal

Recent moves3 records

Expansion highlights2 records

StudioBando competitors and assessment

Company assessment

Direct peers

  • Witch Beam: Small Australian indie studio behind Unpacking and Unpacking Two; comparable to StudioBando as a small team shipping puzzle-themed games on Steam and console/mobile storefronts.
  • Imangi Studios: Small independent mobile game studio known for Temple Run and Imangi; comparable to StudioBando as a lean indie team publishing mobile and digital-storefront titles with self-serve distribution.
  • Thunder Lotus Games: Independent studio behind Jotun and Spiritfarer; comparable in studio profile — small indie team shipping atmospheric, themed games on Steam and consoles.
  • Halfbrick Studios: Independent game studio behind Fruit Ninja and Jetpack Joyride; comparable to StudioBando as an indie developer publishing mobile and Steam titles with collectible/progression mechanics.
  • Playdead: Danish indie studio behind Limbo and Inside, two puzzle-action titles; highly comparable to StudioBando in scale and category (small team, atmospheric puzzle-action games distributed via Steam and mobile storefronts).
  • Snowman (Studio): Indie studio behind Alto's Odyssey and Where Cards Fall; comparable to StudioBando as a small team publishing atmospheric puzzle-action mobile games through the App Store.
  • Frosty Pop: Small indie mobile-first game studio publishing casual and puzzle titles on the App Store; comparable to StudioBando in team size, category, and storefront-led distribution model.

Broad incumbents

  • Ketchapp: Large mobile casual game publisher (now part of Ubisoft) known for hyper-casual and puzzle titles; comparable to StudioBando in mobile puzzle category, but operates at much greater scale as a publisher/distributor.
  • Voodoo: Major mobile game publisher focusing on casual and puzzle games; comparable as a mobile puzzle-action competitor and publisher of indie-developed titles, though at significantly larger scale than StudioBando.

Emerging players

  • Pomelo Games: Latin American indie game studio focused on mobile and PC titles; comparable to StudioBando given the shared regional origin and small-studio mobile publishing focus.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks5 records

Key highlights5 records

Customer concentration

StudioBando social profiles

Digital presence

StudioBando financial estimates

Financial estimate

Revenue estimate

Valuation estimate

StudioBando leadership team

Management profile

Number of profiles

Profiles3 records

StudioBando funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

StudioBando M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about StudioBando

What does StudioBando do?

StudioBando is an independent mobile gaming studio that designs, develops, and publishes its own video games. Its portfolio includes "Sopa" (a Steam PC title) and "Ghost Game" / "Super Best Ghost Game" (a mobile puzzle-action game available on the Apple App Store featuring 45+ levels, collectible tools like the Ghost Shovel and Ghost Pick, and cloud-based exploration). The studio also provides 3D animation, game, visual, and audio production services as part of its creative pipeline.

Is StudioBando a public or private company?

StudioBando is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was StudioBando founded?

StudioBando was founded in 2015. It employs 11 to 50 people.

Where is StudioBando based?

StudioBando is headquartered in Lewes, United States, in the North America region.

How does StudioBando make money?

One revenue line is on record: game Sales / In-App Purchases.

Who are StudioBando's main competitors?

Direct peers on record are Witch Beam, Imangi Studios, Thunder Lotus Games, Halfbrick Studios, Playdead, Snowman (Studio) and Frosty Pop. Broad incumbents are Ketchapp and Voodoo. Pomelo Games is listed as an emerging player.

Does StudioBando have an API?

No public API is recorded for StudioBando.

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