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SPIN VR

Full company profile

uuid003dou9

Namestring
SPIN VR
Websiteurl
spinvr.ca
Company typeenum
Private
Founded yearstring
-
Short descriptiontext

SPIN VR is a privately held, Toronto-based virtual-reality company that extends the more-than-30-year visual-effects legacy of its partner SPINVFX. Co-founded by Dave Cardwell, it operates in the immersive-media/VFX space; products, customers, and revenue mechanics are not disclosed.

Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersToronto, Canada
HQ citystring
Toronto
HQ countrystring
Canada
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
virtual reality production, visual effects services, immersive media creation, VR content development, experiential technology solutions
Industry4 codes
PRIMARYMPAFAAAE
VR/AR/XR Game Studios
SECONDARYBPAMAKAG
VR/AR Gaming Platforms
SECONDARYMPADAHAF
Animation Services for VFX (Creature/Character, Crowd, Simulation Support)
SECONDARYMPAHABAJ
Stereo 3D VFX & Conversion (Stereoscopy, Depth, Reprojection)
NAICS code2 codes
  • Graphic Design Services541430
  • Broadcasting and Content Providers516
SIC code2 codes
  • Services-Allied To Motion Picture Production7819
  • Services-Motion Picture & Video Tape Production7812
Product category
Virtual Reality Content Production
Social media profiles2 records
Cost components3 values
Personnel, Technology or R&D, Operations
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

SPIN VR operates in the virtual reality domain in partnership with SPINVFX, an established visual effects organization with more than 30 years of industry leadership. Specific products, services, and target audiences could not be confirmed because the company website (spinvr.ca) is currently unreachable due to a DNS resolution error.

Differentiator
Functional benefit
Problem solved
Product and service1 record
1SPIN VR (Virtual Reality Venture)
CategoryVirtual Reality / Visual Effects
Description

SPIN VR is the named virtual reality entity associated with SPINVFX's visual effects legacy; specific sellable offerings, features, and target customers are not documented in the available source data.

No data
Peers10 records
TypeDirect peer
Description

VR content network and studio producing immersive experiences across entertainment, training, and brand applications. Comparable as a VR-focused studio/platform spanning content creation and distribution.

TypeBroad incumbent
Description

Global VFX and immersive experiences house with a dedicated VR/AR division serving film, brand, and location-based entertainment. Comparable as a much larger VFX incumbent that has built out VR/immersive capabilities analogous to SPIN VR's positioning.

TypeDirect peer
Description

VR game developer behind major titles such as Creed and The Walking Dead: Saints & Sinners. Comparable as a venture-backed VR game studio producing premium interactive VR content for consumer headsets.

TypeDirect peer
Description

Montreal-based immersive VR content studio producing high-end VR films and series. Highly comparable as a Canadian studio translating premium production heritage into VR/immersive content for major platforms.

TypeBroad incumbent
Description

Award-winning VFX and immersive content studio with a strong VR/AR practice spanning feature films, episodic, and experiential. Comparable as a legacy VFX house that has extended into immersive/VR production.

TypeDirect peer
Description

Emmy-winning VR animation studio backed by major entertainment investors. Comparable as a venture-backed studio producing premium animated VR experiences with an emphasis on storytelling craft.

TypeDirect peer
Description

Leading VR-native game studio publishing popular titles across Quest, PlayStation VR, and other platforms. Comparable as a dedicated VR game studio building a content catalog and platform relationships.

TypeDirect peer
Description

Lucasfilm's immersive entertainment division developing VR/AR experiences rooted in VFX/film legacy. Directly comparable as a VFX-heritage studio commercializing immersive (VR/AR) storytelling.

TypeDirect peer
Description

VR storytelling studio producing cinematic animated VR experiences. Comparable as a content-first VR studio focused on narrative immersive work.

TypeDirect peer
Description

VR-first content and distribution company producing and distributing immersive films and series. Comparable as a VR-native studio focused on premium immersive storytelling and content.

Market position
Customer concentration

Classification, Details

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

SPIN VR

Virtual Reality Content Productionspinvr.ca

SPIN VR is a privately held, Toronto-based virtual-reality company that extends the more-than-30-year visual-effects legacy of its partner SPINVFX. Co-founded by Dave Cardwell, it operates in the immersive-media/VFX space; products, customers, and revenue mechanics are not disclosed.

SPIN VR firmographics

Firmographics
Name
SPIN VR
Website
https://spinvr.ca
Company type
Private
Headcount range
1–10 employees
Short description
SPIN VR is a privately held, Toronto-based virtual-reality company that extends the more-than-30-year visual-effects legacy of its partner SPINVFX. Co-founded by Dave Cardwell, it operates in the immersive-media/VFX space; products, customers, and revenue mechanics are not disclosed.
Ownership category
akta.pro rank

SPIN VR industry classification

Industry
Product category
Virtual Reality Content Production
NAICS
Graphic Design Services (541430), Broadcasting and Content Providers (516)
SIC
Services-Allied To Motion Picture Production (7819), Services-Motion Picture & Video Tape Production (7812)
akta.pro industry
PRIMARYMPAFAAAE
VR/AR/XR Game Studios
SECONDARYBPAMAKAG
VR/AR Gaming Platforms
SECONDARYMPADAHAF
Animation Services for VFX (Creature/Character, Crowd, Simulation Support)
SECONDARYMPAHABAJ
Stereo 3D VFX & Conversion (Stereoscopy, Depth, Reprojection)

Keywords

  • Virtual reality production
  • Visual effects services
  • Immersive media creation
  • VR content development
  • Experiential technology solutions

Where SPIN VR is headquartered

Location

Headquarters

HQ city
Toronto
HQ country
Canada
HQ region
North America

Markets served

SPIN VR business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations

SPIN VR product offering

Product offering

Core offering

SPIN VR operates in the virtual reality domain in partnership with SPINVFX, an established visual effects organization with more than 30 years of industry leadership. Specific products, services, and target audiences could not be confirmed because the company website (spinvr.ca) is currently unreachable due to a DNS resolution error.

Differentiator

Problem solved

Functional benefit

Products and services

  • SPIN VR (Virtual Reality Venture) SPIN VR is the named virtual reality entity associated with SPINVFX's visual effects legacy; specific sellable offerings, features, and target customers are not documented in the available source data.

Companies that use SPIN VR

Customer profile

Ideal customer profiles1 record

SPIN VR technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

SPIN VR competitors and assessment

Company assessment

Direct peers

  • Wevr: VR content network and studio producing immersive experiences across entertainment, training, and brand applications. Comparable as a VR-focused studio/platform spanning content creation and distribution.
  • Survios: VR game developer behind major titles such as Creed and The Walking Dead: Saints & Sinners. Comparable as a venture-backed VR game studio producing premium interactive VR content for consumer headsets.
  • Felix & Paul Studios: Montreal-based immersive VR content studio producing high-end VR films and series. Highly comparable as a Canadian studio translating premium production heritage into VR/immersive content for major platforms.
  • Baobab Studios: Emmy-winning VR animation studio backed by major entertainment investors. Comparable as a venture-backed studio producing premium animated VR experiences with an emphasis on storytelling craft.
  • Resolution Games: Leading VR-native game studio publishing popular titles across Quest, PlayStation VR, and other platforms. Comparable as a dedicated VR game studio building a content catalog and platform relationships.
  • ILMxLAB (ILM Immersive): Lucasfilm's immersive entertainment division developing VR/AR experiences rooted in VFX/film legacy. Directly comparable as a VFX-heritage studio commercializing immersive (VR/AR) storytelling.
  • Penrose Studios: VR storytelling studio producing cinematic animated VR experiences. Comparable as a content-first VR studio focused on narrative immersive work.
  • Within (Within Unlimited): VR-first content and distribution company producing and distributing immersive films and series. Comparable as a VR-native studio focused on premium immersive storytelling and content.

Broad incumbents

  • Framestore: Global VFX and immersive experiences house with a dedicated VR/AR division serving film, brand, and location-based entertainment. Comparable as a much larger VFX incumbent that has built out VR/immersive capabilities analogous to SPIN VR's positioning.
  • Digital Domain: Award-winning VFX and immersive content studio with a strong VR/AR practice spanning feature films, episodic, and experiential. Comparable as a legacy VFX house that has extended into immersive/VR production.

Market position

Customer concentration

SPIN VR social profiles

Digital presence

SPIN VR financial estimates

Financial estimate

Revenue estimate

Valuation estimate

SPIN VR leadership team

Management profile

Number of profiles

Profiles1 record

SPIN VR funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

SPIN VR M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about SPIN VR

What does SPIN VR do?

SPIN VR operates in the virtual reality domain in partnership with SPINVFX, an established visual effects organization with more than 30 years of industry leadership. Specific products, services, and target audiences could not be confirmed because the company website (spinvr.ca) is currently unreachable due to a DNS resolution error.

When was SPIN VR founded?

SPIN VR was founded in -1. It employs 1 to 10 people.

Where is SPIN VR based?

SPIN VR is headquartered in Toronto, Canada, in the North America region.

Who are SPIN VR's main competitors?

Direct peers on record are Wevr, Survios, Felix & Paul Studios, Baobab Studios, Resolution Games, ILMxLAB (ILM Immersive), Penrose Studios and Within (Within Unlimited). Broad incumbents are Framestore and Digital Domain.

Does SPIN VR have an API?

No public API is recorded for SPIN VR.

What industry is SPIN VR in?

SPIN VR's product category is Virtual Reality Content Production. Its primary akta.pro industry code is MPAFAAAE, VR/AR/XR Game Studios, with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 541430 and its SIC code is 7819.

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