Felix & Paul Studios
Felix & Paul Studios is a Montreal-based immersive VR studio producing cinematic virtual reality experiences — including the Emmy-winning Space Explorers franchise and the flagship Interstellar Arc LBVR venue at AREA15 Las Vegas — for consumers, cultural institutions, and enterprise franchise partners.
- Company typePrivate
- Founded2013
- HeadquartersMontréal, Canada
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What Felix & Paul Studios does
Felix & Paul Studios is a Montreal-based, Emmy Award-winning immersive entertainment studio founded in 2013 by co-founders Félix Lajeunesse, Paul Raphaël, and Stéphane Rituit. The studio specializes in cinematic virtual reality production, leveraging proprietary 360° VR camera systems — including hardware capable of filming in the extreme environment of outer space aboard the International Space Station — to create location-based VR experiences, digital VR apps, and fulldome/planetarium content. It is the only media company recognized as an Official Implementation Partner of the ISS U.S. National Laboratory, producing what it characterizes as the largest media project ever filmed in space (the Emmy-winning Space Explorers: The ISS Experience).
The studio operates a portfolio of more than 30 productions distributed across multiple formats: the flagship Interstellar Arc LBVR attraction at AREA15 in Las Vegas (opened October 2025, 20,000 sq ft, tickets starting at $54 for adults), the touring Space Explorers: THE INFINITE exhibition in 20+ global cities (over 500,000 cumulative visitors since 2021, tickets starting at $28.90), the Space Explorers: Ultimate Edition consumer app on Meta Quest 3, dome/fulldome theatrical content licensed to planetariums worldwide, and franchise collaborations with Cirque du Soleil, Universal Studios (Jurassic World), and Fox Searchlight (Isle of Dogs). Its wholly-owned subsidiary Headspace Studio provides dedicated spatial and immersive audio production.
Revenue is generated through consumer ticket sales at LBVR venues, digital app purchases and platform distribution (Meta Quest), licensing fees for dome and franchise content, and co-production arrangements with institutional partners including NASA, TIME Studios, and international space agencies. The studio employs 11–50 people across offices in Montreal (headquarters) and Las Vegas, with recent multi-million financing from Canadian government-backed institutions (EDC, BDC, SODEC) and National Bank of Canada supporting the scale-up of LBVR operations. The company remains privately held and founder-controlled.
Felix & Paul Studios firmographics
Firmographics- Name
- Felix & Paul Studios
- Legal name
- Felix & Paul Studios Inc.
- Website
- https://felixandpaul.com
- Company type
- Private
- Founded year
- 2013
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Felix & Paul Studios is a Montreal-based immersive VR studio producing cinematic virtual reality experiences — including the Emmy-winning Space Explorers franchise and the flagship Interstellar Arc LBVR venue at AREA15 Las Vegas — for consumers, cultural institutions, and enterprise franchise partners.
- Ownership category
- akta.pro rank
Felix & Paul Studios industry classification
Industry- Product category
- Immersive Entertainment / Virtual Reality Experiences
- NAICS
- Motion Picture and Video Industries (5121), Motion Picture and Video Exhibition (51213), Software Publishers (51321)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Motion Picture Theaters (7830)
- akta.pro primary industry
- VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods) (MPAFALAE)
- akta.pro secondary industry
- Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History) (EDAFAJAG)
Keywords
Where Felix & Paul Studios is headquartered
LocationHeadquarters
- HQ city
- Montréal
- HQ country
- Canada
- HQ region
- North America
Offices2 records
Markets served
Felix & Paul Studios business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Location-Based VR Ticket Sales: Felix & Paul Studios generates revenue through ticket sales at its physical VR attractions. Interstellar Arc at AREA15 sells tickets starting at $54 for adults and $39 for children ages 8-12. Space Explorers: THE INFINITE tours cities globally, with tickets starting at $28.90 for adults. The company operates or partners with venues in multiple cities worldwide.
- Digital VR Content Distribution: Distribution of VR experiences through app stores and digital platforms. Space Explorers: Ultimate Edition is available on Meta Quest 3 and Quest 3S through the Meta Store. This provides a digital revenue stream for home VR consumption.
- Dome/Fulldome Distribution: 360° fulldome projection content distributed to planetariums, domes, and science centers worldwide. Space Explorers: The ISS Experience (Dome version) screens in venues across multiple countries including Japan, France, Canada, USA, and Tunisia.
- Licensing and Franchise Partnerships: Felix & Paul Studios has established partnerships with major franchises including Jurassic World, Isle of Dogs (Wes Anderson), and Cirque du Soleil for VR experiences. These licensing arrangements involve creating immersive content based on established intellectual properties.
- Corporate and Institutional Partnerships: The studio collaborates with NASA, TIME Studios, and international space agencies on content creation. As the only media company recognized as an Official Implementation Partner by the ISS U.S. National Laboratory, this partnership enables groundbreaking cinematic capture aboard the ISS.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Interstellar Arc Standard Adult |
| One time/ perpetual license | Pay-as-you-go | Interstellar Arc Child |
| One time/ perpetual license | Pay-as-you-go | Space Explorers: THE INFINITE Adult |
| One time/ perpetual license | Pay-as-you-go | Space Explorers: THE INFINITE Child |
| One time/ perpetual license | Pay-as-you-go | Space Explorers: THE INFINITE VIP Package |
Go-to-market motion3 records
Distribution channels6 records
Marketing channels8 records
Felix & Paul Studios product offering
Product offeringCore offering
Felix & Paul Studios is an Emmy Award-winning immersive entertainment studio that creates, produces, and distributes cinematic virtual reality experiences across multiple formats. Its portfolio includes large-scale location-based VR attractions (Interstellar Arc at AREA15 Las Vegas; Space Explorers: THE INFINITE touring globally), home VR apps (Space Explorers: Ultimate Edition on Meta Quest), original VR productions, franchise VR collaborations (Cirque du Soleil, Jurassic World, Isle of Dogs), 360° fulldome content for planetariums, and spatial audio services through its Headspace Studio division.
Product overview
Felix & Paul Studios is an Emmy Award-winning immersive entertainment studio that operates as a multi-product portfolio company rather than a single unified platform. Its offering consists of distinct branded experiences across multiple formats and channels. The core flagship products are Interstellar Arc (a large-scale location-based VR experience at AREA15 Las Vegas) and the Space Explorers franchise (including Space Explorers: THE INFINITE, Space Explorers: The ISS Experience, Space Explorers: Ultimate Edition, and the Blue Marble Trilogy). The studio also produces original VR productions such as Traveling While Black, MIYUBI, Nomads, Marshall From Detroit, Gymnasia, and Strangers with Patrick Watson. Franchise collaborations include Cirque du Soleil experiences (KÀ, Dreams of 'O', Luzia, Kurios, Zarkana), Jurassic World, and Isle of Dogs. The company operates Headspace Studio as its dedicated spatial audio division. Content is distributed across VR headsets (Meta Quest, Oculus, Samsung Gear VR), location-based free-roam installations, 360° mobile/5G experiences, fulldome/planetarium projection, and giant screen formats.
Differentiator
Problem solved
Functional benefit
Brands
- Headspace Studio: Montreal-based immersive audio studio and sound division of Felix & Paul Studios, established 2015 as the first studio dedicated exclusively to spatial and immersive audio production.
Products and services
- Interstellar Arc The world's largest VR experience, exclusive to AREA15 in Las Vegas. A 20,000-square-foot custom-built venue featuring a 27th-century space fiction narrative where guests depart from HEXO Spaceport One, enter cryogenic sleep, and awaken 262 years later as interstellar travelers. Sold to consumers as a ticketed location-based experience.
- Space Explorers: THE INFINITE The world's largest immersive exhibit about space exploration. A large-scale, free-roaming VR journey based on the Emmy-winning Space Explorers: The ISS Experience, featuring 360° footage filmed inside and outside the International Space Station. Sold as a touring ticketed exhibition in major cities worldwide, with over 500,000 visitors since 2021.
- Space Explorers: Ultimate Edition Home VR experience distributed as a downloadable app on Meta Quest 3 and Quest 3S. Features optimized 8K visuals, an exclusive 'Mission to the Moon' chapter on NASA's Artemis program, an expanded mixed reality component for placing 3D artifacts in physical space, and hands-only gesture navigation. Sold directly to consumers via the Meta Store.
- Space Explorers: The ISS Experience Primetime Emmy Award-winning immersive VR docu-series created in collaboration with NASA, TIME Studios, and international space agencies. The largest media project ever filmed in space, featuring 360° footage onboard the International Space Station including the first cinematic VR spacewalk. Distributed across VR headsets, fulldome, and mobile.
- Headspace Studio Spatial Audio Services Spatial and immersive audio production services for VR, AR, dome, and large-scale physical installations. Service offerings include 3D positional audio, narrative sound design, AI voice synthesis and cloning, voice direction, spatial mix, and music score production. Engaged by external clients for end-to-end immersive audio production.
- Space Explorers: The ISS Experience (Dome Version) Fulldome format version of Space Explorers: The ISS Experience licensed to planetariums and science centers worldwide. The 360° fulldome version is screened at venues across Japan, France, Canada, USA, Tunisia, Hungary, and others. Sold as licensed content to institutional venue operators.
Quantifiable outcome
- 500,000+ visitors worldwide across sold-out runs
- +2 more outcomes
Companies that use Felix & Paul Studios
Customer profileNamed customers8 records
Segments5 records
Ideal customer profiles4 records
Felix & Paul Studios technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration5 records
AI capability2 records
Feature4 records
Felix & Paul Studios partnerships and signals
Strategic signalPartnerships
18 partnerships are on record, tiered minor, core and major.
- Mandai Wildlife ReserveminorPartnership with Mandai Wildlife Reserve for Exploria: The Giants Show immersive experience, created by Headspace Studio.
- AREA15coreExclusive home of Interstellar Arc at AREA15 in Las Vegas. Interstellar Arc anchors AREA15's 20-acre District 2 expansion. The partnership combines Felix & Paul Studios' immersive entertainment expertise with AREA15's innovative entertainment district.
- Infinity ExperiencescoreCo-creator and producer of Space Explorers: THE INFINITE touring exhibition. Infinity Experiences manages the international rollout of the immersive space experience, bringing it to major cities globally.
- TIME StudioscoreCollaboration with TIME Studios on Space Explorers: The ISS Experience docu-series, bringing cinematic VR content to audiences worldwide with TIME's editorial expertise and Felix & Paul Studios' production capabilities.
- PHI StudiocoreCo-creator of Space Explorers: THE INFINITE with Felix & Paul Studios. PHI Studio contributes to the immersive exhibition design and spatial experiences.
- The Jim Henson CompanymajorPartnership to co-develop AR book and mixed reality experiences, including Jim Henson's The Storyteller: The Seven Ravens which premiered at Venice Film Festival.
- EminemmajorVR documentary 'Marshall From Detroit' - an immersive VR experience showing Eminem's version of Detroit, featuring the rapper and his hometown.
- International Space Station U.S. National LaboratorycoreOfficial Implementation Partner status with ISS National Laboratory, the only media company in the world with this designation, enabling groundbreaking cinematic capture aboard the International Space Station.
- Space Agencies (ESA, JAXA, CSA)corePartnership with international space agencies including ESA (European Space Agency), JAXA (Japan Aerospace Exploration Agency), and CSA (Canadian Space Agency) for Space Explorers content featuring astronauts from multiple nations aboard the ISS.
- 20th Century Fox/Fox SearchlightmajorVR content partnership to create immersive experiences based on Fox films including Isle of Dogs (Wes Anderson). Felix & Paul Studios creates premium VR content extending Fox's film properties.
- Barack and Michelle ObamamajorCollaborations with President Obama and the Obamas for The People's House VR experience and Through the Ages: President Obama Celebrates America's National Parks.
- Oculus/Facebook/MetamajorMulti-project production partnership with Oculus (now Meta) for VR content creation, including early work on immersive experiences for Oculus Rift and later distribution through Meta Quest platforms.
- Cirque du SoleilmajorLong-term collaboration with Cirque du Soleil on VR experiences including KÀ, Dreams of 'O', Through the Masks of Luzia, and Kurios. Multiple VR titles created showcasing Cirque du Soleil performances in immersive VR.
- Universal StudiosmajorPartnership with Universal Studios for Jurassic World VR experiences including Jurassic World: Blue and Jurassic World: Apatosaurus, bringing the franchise to life in VR.
- SamsungmajorPartnership for Samsung Gear VR content, including Dreams of 'O' and other VR experiences distributed on the Samsung Gear VR platform.
- LeBron JamesmajorVR experience collaboration with LeBron James - 'LeBron James: Striving for Greatness' - following the athlete's career and journey.
- Headspace StudiocoreHeadspace Studio is the sound division of Felix & Paul Studios, co-founded by Jean-Pascal Beaudoin in 2015 as the first studio dedicated exclusively to spatial and immersive audio production.
- NASAcoreOver a decade-long partnership with NASA for filming aboard the International Space Station. Felix & Paul Studios is the only media company recognized as an Official Implementation Partner by the ISS U.S. National Laboratory. This partnership enabled the largest media project ever filmed in space - Space Explorers: The ISS Experience - capturing unprecedented footage inside and outside the ISS.
Scale indicators6 records
Recent moves7 records
Expansion highlights6 records
Felix & Paul Studios competitors and assessment
Company assessmentDirect peers
- Within (formerly WithinVR): Premium cinematic VR content studio that produces and distributes narrative VR experiences across headsets, with brand partnerships comparable to Felix & Paul's franchise collaborations with Cirque du Soleil and Universal.
- Penrose Studios: Cinematic VR storytelling studio creating immersive narrative content, directly comparable to Felix & Paul's strategy of combining cinematic craft with VR distribution.
- Baobab Studios: VR animation and immersive storytelling studio producing interactive narrative experiences for major VR platforms; comparable as a content-first XR studio with award-winning IP.
- Dreamscape Immersive: Location-based VR entertainment operator building free-roam VR venues similar to Interstellar Arc and Space Explorers: THE INFINITE; the closest direct competitor in premium LBE VR.
- Sandbox VR: Location-based VR company operating a global chain of free-roam VR venues; comparable as a premium-ticket LBE VR operator targeting consumer/entertainment demand.
- Zero Latency: Free-roam, warehouse-scale VR experience operator with a global venue network; comparable as a direct LBE VR competitor with venue economics and touring models similar to Space Explorers: THE INFINITE.
- Resolution Games: VR-native game and experience publisher focused on premium interactive titles for Meta Quest and other headsets; comparable as a content studio competing on the same Meta Quest storefront.
Broad incumbents
- Magnopus: Immersive content and technology studio producing VR, AR, and mixed-reality experiences for entertainment and enterprise clients; broader portfolio but overlapping services with Felix & Paul's production capabilities.
Emerging players
- The VOID: Historically significant LBE VR venue operator (IP now restructured) that pioneered IP-driven free-roam VR; a relevant historical benchmark for venue-based immersive entertainment economics.
- Talespin: Immersive VR content and platform company focused on enterprise training and XR content creation; overlaps with Felix & Paul's Headspace Studio on spatial audio and end-to-end immersive production.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
Felix & Paul Studios social profiles
Digital presenceFelix & Paul Studios financial estimates
Financial estimateRevenue estimate
Valuation estimate
Felix & Paul Studios leadership team
Management profileNumber of profiles
Profiles10 records
Felix & Paul Studios subsidiaries and ownership
Company hierarchySubsidiaries6 records
Felix & Paul Studios funding detail
Funding detailFunding overview
Funding rounds2 records
Investors10 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Felix & Paul Studios M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Felix & Paul Studios
What does Felix & Paul Studios do?
Felix & Paul Studios is an Emmy Award-winning immersive entertainment studio that creates, produces, and distributes cinematic virtual reality experiences across multiple formats. Its portfolio includes large-scale location-based VR attractions (Interstellar Arc at AREA15 Las Vegas; Space Explorers: THE INFINITE touring globally), home VR apps (Space Explorers: Ultimate Edition on Meta Quest), original VR productions, franchise VR collaborations (Cirque du Soleil, Jurassic World, Isle of Dogs), 360° fulldome content for planetariums, and spatial audio services through its Headspace Studio division.
Is Felix & Paul Studios a public or private company?
Felix & Paul Studios is a private company. It is classified as venture growth investor backed and is currently operating.
When was Felix & Paul Studios founded?
Felix & Paul Studios was founded in 2013. It employs 11 to 50 people.
Where is Felix & Paul Studios based?
Felix & Paul Studios is headquartered in Montréal, Canada, in the North America region.
How does Felix & Paul Studios make money?
Five revenue lines are on record. Location-Based VR Ticket Sales are the primary driver. The others are digital VR Content Distribution, dome/Fulldome Distribution, licensing and Franchise Partnerships and corporate and Institutional Partnerships.
Who are Felix & Paul Studios's main competitors?
Direct peers on record are Within (formerly WithinVR), Penrose Studios, Baobab Studios, Dreamscape Immersive, Sandbox VR, Zero Latency and Resolution Games. Magnopus is listed as a broad incumbent. Emerging players are The VOID and Talespin.
Does Felix & Paul Studios have an API?
No public API is recorded for Felix & Paul Studios.
What industry is Felix & Paul Studios in?
Felix & Paul Studios's product category is Immersive Entertainment / Virtual Reality Experiences. Its primary akta.pro industry code is MPAFALAE, VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods), with a secondary code of EDAFAJAG, Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History). Its NAICS code is 5121 and its SIC code is 7812.