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Sinfonia

Full company profile

uuid003ecby

Namestring
Sinfonia
Legal namestring
シンフォニア株式会社
Websiteurl
sinfonia.biz
Company typeenum
Private
Founded yearint
2014
Descriptiontext

Sinfonia Inc. (シンフォニア株式会社) is a privately-held Japanese XR technology company founded in May 2014 and headquartered in Fuchu City, Tokyo. The company develops VR/AR/MR content alongside BLE-connected hardware devices, targeting industrial safety training and specialized skills training use cases. Its core product is UNAGI, an app-linked electric shock device that provides programmable haptic feedback synchronized with VR scenarios for electrical hazard safety training; UNAGI ships with a Unity SDK and integrates with Meta Quest, Android, iOS, and Windows platforms. The second core product is the Small Mobile Crane VR Training System (小型移動式クレーンVR訓練システム), offered in lever-operated and radio-control variants, with realistic physics simulation targeting crane qualification and skills training. The company also produces sports VR training (baseball, soccer), a 360° VR guidebook, and custom XR development services for enterprise clients.

Sinfonia operates a multi-channel go-to-market. B2B enterprise sales are pursued through direct inquiry forms, detailed case studies, and trade show participation (XR総合展, CEATEC, RISCON TOKYO, SPORTEC, 労働安全衛生展). Hardware products are sold via the company website, Amazon Japan, and a Thailand distribution partnership with MC TECHNOS (Mitsubishi Corporation group). UNAGI is priced at 88,000 JPY with volume discounts; the crane VR system is sold via direct quote. Customer segments include industrial safety training (utilities, construction, manufacturing), construction and logistics safety training, sports training, and enterprise XR development partners. The company is founder-led by Representative Director Yutaka Seto (瀬戸豊), with an estimated 10-50 employees, and has no disclosed outside funding, parent company, or subsidiary relationships.

Short descriptiontext

Sinfonia Inc. is a Japanese XR technology company developing VR training systems and BLE-connected haptic devices, primarily UNAGI (electric shock feedback device) and a small mobile crane VR simulator, serving industrial safety training customers in manufacturing, construction, and logistics.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersFuchu, Japan
HQ citystring
Fuchu
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
VR safety training systems, XR content development, haptic feedback devices, crane operator simulation, industrial VR hardware
Industry3 codes
1Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response)
CodeEDAFAJADPrimaryYes
2XR/AR/VR/MR Development Frameworks & Toolchains
CodeMPAFAFAFPrimaryNo
3VR/AR Gaming Hardware (Headsets & Controllers)
CodeHDACANADPrimaryNo
NAICS code3 codes
  • Electromedical and Electrotherapeutic Apparatus Manufacturing334510
  • Computer Terminal and Other Computer Peripheral Equipment Manufacturing334118
  • Computer Systems Design Services541512
SIC code3 codes
  • Computer Peripheral Equipment, Nec3577
  • Electromedical & Electrotherapeutic Apparatus3845
  • Services-Computer Programming Services7371
Product category
Industrial Safety Training Technology (XR/VR)
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model3 records
1Hardware Product Sales (UNAGI)
TypeHardware Sales
Description

Sale of the UNAGI electric shock device and accessories. One-time purchase model with add-on accessory sales (electrode attachments, waist holders). Sold via company website, Amazon, and distributor networks.

unagi.sinfonia.biz
2Custom XR Development Services
TypeProfessional Services
Description

Bespoke XR content development for enterprise clients, including VR training systems, safety education content, and custom applications. Revenue from project-based professional services.

sinfonia.biz
3VR Training System Sales
TypeHardware Sales
Description

Sale of the 小型移動式クレーンVR訓練システム (Small Mobile Crane VR Training System) in both lever-operated and RC versions, targeting crane training schools, construction companies, and logistics firms.

sinfonia.biz
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Technology or R&D, Supply Chain, Marketing or Sales, Operations, Infrastructure
Pricing details1 tier
1UNAGI (Complete Set) - 88,000 JPY (excl. tax)
ModelUnit PricingBilling cadencePay-as-you-go
Notes

UNAGI complete set includes the device body, electrode attachments (both types), and waist-mounted holder. Replacement electrode attachment (single): 6,200 JPY (excl. tax). Replacement waist holder (single): 1,000 JPY (excl. tax). Amazon purchase available with volume discounts: 5% off for 2+ units, 8% off for 5+ units.

unagi.sinfonia.biz
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 3 records shown
1UNAGI
Description

App-connected electric shock device for safety training applications in VR and XR environments

unagi.sinfonia.biz
+2 more records
Core offering1 text field

Sinfonia is an XR (VR/AR/MR) technology company that develops and sells VR training systems, IoT-enabled hardware devices, and custom XR content for enterprise customers. Its two flagship commercial products are the UNAGI app-linked electric shock feedback device (used to deliver immersive electrical-hazard safety training synchronized with VR scenarios) and the Small Mobile Crane VR Training System (with both lever-operated and radio-control variants). The company also offers bespoke XR development services combining sensors, smart devices, and VR/AR technology to address workplace training challenges for industrial clients.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • VR crane training enables self-directed practice without instructor supervision, reducing training burden
+2 more records
Product overview1 text field

Sinfonia is an XR technology company offering a portfolio of VR training systems and IoT devices for workplace safety and skills training. The core products include the UNAGI app-linked electric shock device for immersive safety education, and the Small Mobile Crane VR Training System with both lever and radio control interfaces. These are complemented by custom XR development services, sports training applications (baseball and soccer VR), and 360-degree VR content solutions. The company develops both hardware devices and software content, integrating with VR platforms like Meta Quest and development tools like Unity.

Product and service7 records
1UNAGI App-Linked Electric Shock Device (アプリ連動感電デバイス UNAGI)
CategoryXR Hardware / Safety Training Device
Description

A programmable electric shock feedback device controlled via Bluetooth Low Energy that delivers tactile electrical stimulation synchronized with VR/AR safety training applications. Supports Meta Quest (Quest 2, Quest 3, Pro), Android, iOS, and Windows platforms. Output parameters: 0.5–5.0 mA current, 66V, 2.7–400 Hz square wave, 0.1–3.0 sec duration. Ships with a Unity SDK and sample apps. Sold to enterprise safety training buyers and XR development partners.

2Small Mobile Crane VR Training System — Lever Version (小型クレーンVR訓練システム レバー版)
CategoryVR Training System Software
Description

VR training system for small mobile crane operation using a lever-based control interface, providing realistic physics simulation of wire dynamics, cargo weight, and crane stability. Includes a supervisor monitoring view. Designed for crane operation qualification exam preparation, skills training, and new employee onboarding in logistics, construction, and electrical work companies.

3Small Mobile Crane VR Training System — Radio Control (RC) Version (小型移動式クレーンVR訓練システム RC版)
CategoryVR Training System Software
Description

VR training system variant that uses an actual radio-control controller sized to match real small mobile crane equipment, paired with realistic physics simulation. Targeted at construction companies, logistics firms, crane training schools, and enterprises such as Furukawa UNIC Corp. for RC crane operator skills training.

4Custom XR Development Services
CategoryProfessional XR Services
Description

Project-based custom XR application development combining sensors, smart devices, and VR/AR technology to solve workplace training and operational challenges. Engagements typically span consulting, content design, hardware-software integration (including UNAGI), and delivery of bespoke training applications for enterprise clients.

5Baseball Infield Defense VR Training (野球・内野守備VR)
CategoryVR Training Application
Description

VR training application for baseball infield defensive skills and reaction drills. Allows users to practice catching and fielding techniques with adjustable hit-zone settings controllable via VR controller gestures, originally deployed on HTC VIVE and later ported to Meta Quest for standalone use.

6Soccer Cognitive Judgment VR Training (サッカー認知判断VRトレーニング)
CategoryVR Training Application
Description

VR training system focused on soccer cognitive judgment and decision-making skills. Players respond to game situations by executing realistic kick-pass motions, with body tracking provided by motion sensors (VIVE trackers, Kinect, Perception Neuron, OpenPose). Used by athletes and sports organizations for repetitive situational training.

7360-Degree VR Guidebook (360度VRガイドブック)
CategoryXR Content Solution
Description

360-degree VR content solution combining drone footage and panoramic photography to create immersive virtual tour experiences. Used for tourism promotion and as a study aid for drone license examination preparation, with integration available with the Yonden Media Works 360°XR platform.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-05-01
Description

MC TECHNOS (Thailand), a production machinery trading company based in Bangkok, Thailand, serves as the authorized distributor for UNAGI in Thailand. The partnership enables local sales, distribution, and customer support in the Thai market, targeting the growing demand for workplace safety training solutions in Southeast Asia.

Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2024-07-01
Description

Dai-tech and Sinfonia co-exhibited at the XR総合展 (XR Comprehensive Exhibition) in July 2024 at Tokyo Big Sight. Both companies showcased their respective XR solutions — Dai-tech's 3D data utilization and Sinfonia's VR training systems and UNAGI — under a joint booth, leveraging each company's customer base and industry connections for mutual lead generation.

3株式会社 積木製作 (Tsumiki Seisaku Co., Ltd.)
Strategic tierCoreTypeTechnology or Integration
Description

Tsumiki Seisaku, a leading XR safety training company, was the first customer to purchase UNAGI and has integrated it into their safety experience VR content. The partnership has expanded to multiple joint development projects, including VR safety training for IHI and other major manufacturers. Tsumiki Seisaku's high-volume usage (80-100 XR projects per year) makes them a key adoption partner that validates UNAGI's market viability.

sinfonia.biz
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

VR-based training platform for skilled trades (HVAC, plumbing, electrical, multifamily). Directly comparable to Sinfonia because it sells immersive safety/skills training to industrial and contractor end-users, often via hardware-software bundles.

TypeRegional player
Description

Japanese developer of VR simulation and visualization software for civil engineering, driving, and construction training. Comparable to Sinfonia as a Japan-based regional XR training competitor targeting overlapping industrial customers.

TypeDirect peer
Description

XR workforce skills and soft-skills training platform sold to large enterprises. Comparable to Sinfonia for its B2B XR training focus and emphasis on measurable learning outcomes.

TypeDirect peer
Description

Enterprise VR training platform originally focused on sports performance and now extended to soft-skills and operational training. Comparable to Sinfonia for its enterprise VR training content and sports-training heritage.

TypeDirect peer
Description

XR safety and operational training provider serving industrial and government clients. Comparable to Sinfonia for its industrial safety training use cases and B2B enterprise go-to-market.

TypeDirect peer
Description

Developer of haptic feedback gloves and devices for VR/enterprise applications. Comparable to Sinfonia for its focus on hardware haptics that add physical realism to VR training scenarios.

TypeDirect peer
Description

XR knowledge transfer and training solutions provider with a broad library of immersive learning content. Comparable to Sinfonia for its XR-based industrial training and educational deployments.

TypeBroad incumbent
Description

Broad incumbent shipping consumer and enterprise VR headsets and a software ecosystem. Comparable to Sinfonia because Meta Quest is one of UNAGI's primary target headsets and sets baseline expectations for enterprise VR training.

TypeEmerging player
Description

Immersive learning company focused on healthcare and nursing simulation. Comparable to Sinfonia as an emerging XR training specialist whose niche focus intersects with Sinfonia's industrial safety vertical.

TypeBroad incumbent
Description

Broad incumbent providing mixed-reality hardware (HoloLens) and enterprise XR training tooling (Dynamics 365 Guides). Comparable to Sinfonia as a wide-portfolio XR training platform against which Sinfonia's specialized devices and content compete.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
Yes

Docs URL, Description

Integration4 records

Each record includes

Title, Type, Description, Source

AI capability3 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Sinfonia

Industrial Safety Training Technology (XR/VR)sinfonia.biz

Sinfonia Inc. is a Japanese XR technology company developing VR training systems and BLE-connected haptic devices, primarily UNAGI (electric shock feedback device) and a small mobile crane VR simulator, serving industrial safety training customers in manufacturing, construction, and logistics.

What Sinfonia does

Sinfonia Inc. (シンフォニア株式会社) is a privately-held Japanese XR technology company founded in May 2014 and headquartered in Fuchu City, Tokyo. The company develops VR/AR/MR content alongside BLE-connected hardware devices, targeting industrial safety training and specialized skills training use cases. Its core product is UNAGI, an app-linked electric shock device that provides programmable haptic feedback synchronized with VR scenarios for electrical hazard safety training; UNAGI ships with a Unity SDK and integrates with Meta Quest, Android, iOS, and Windows platforms. The second core product is the Small Mobile Crane VR Training System (小型移動式クレーンVR訓練システム), offered in lever-operated and radio-control variants, with realistic physics simulation targeting crane qualification and skills training. The company also produces sports VR training (baseball, soccer), a 360° VR guidebook, and custom XR development services for enterprise clients.

Sinfonia operates a multi-channel go-to-market. B2B enterprise sales are pursued through direct inquiry forms, detailed case studies, and trade show participation (XR総合展, CEATEC, RISCON TOKYO, SPORTEC, 労働安全衛生展). Hardware products are sold via the company website, Amazon Japan, and a Thailand distribution partnership with MC TECHNOS (Mitsubishi Corporation group). UNAGI is priced at 88,000 JPY with volume discounts; the crane VR system is sold via direct quote. Customer segments include industrial safety training (utilities, construction, manufacturing), construction and logistics safety training, sports training, and enterprise XR development partners. The company is founder-led by Representative Director Yutaka Seto (瀬戸豊), with an estimated 10-50 employees, and has no disclosed outside funding, parent company, or subsidiary relationships.

Sinfonia firmographics

Firmographics
Name
Sinfonia
Legal name
シンフォニア株式会社
Website
https://sinfonia.biz
Company type
Private
Founded year
2014
Operating status
Operating
Short description
Sinfonia Inc. is a Japanese XR technology company developing VR training systems and BLE-connected haptic devices, primarily UNAGI (electric shock feedback device) and a small mobile crane VR simulator, serving industrial safety training customers in manufacturing, construction, and logistics.
Ownership category
akta.pro rank

Sinfonia industry classification

Industry
Product category
Industrial Safety Training Technology (XR/VR)
NAICS
Electromedical and Electrotherapeutic Apparatus Manufacturing (334510), Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118), Computer Systems Design Services (541512)
SIC
Computer Peripheral Equipment, Nec (3577), Electromedical & Electrotherapeutic Apparatus (3845), Services-Computer Programming Services (7371)
akta.pro primary industry
Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response) (EDAFAJAD)
akta.pro secondary industries
XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF), VR/AR Gaming Hardware (Headsets & Controllers) (HDACANAD)

Keywords

  • VR safety training systems
  • XR content development
  • Haptic feedback devices
  • Crane operator simulation
  • Industrial VR hardware

Where Sinfonia is headquartered

Location

Headquarters

HQ city
Fuchu
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

Sinfonia business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Supply Chain, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Hardware Product Sales (UNAGI): Sale of the UNAGI electric shock device and accessories. One-time purchase model with add-on accessory sales (electrode attachments, waist holders). Sold via company website, Amazon, and distributor networks.
  2. Custom XR Development Services: Bespoke XR content development for enterprise clients, including VR training systems, safety education content, and custom applications. Revenue from project-based professional services.
  3. VR Training System Sales: Sale of the 小型移動式クレーンVR訓練システム (Small Mobile Crane VR Training System) in both lever-operated and RC versions, targeting crane training schools, construction companies, and logistics firms.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goUNAGI (Complete Set) - 88,000 JPY (excl. tax)

Go-to-market motion3 records

Distribution channels5 records

Marketing channels8 records

Sinfonia product offering

Product offering

Core offering

Sinfonia is an XR (VR/AR/MR) technology company that develops and sells VR training systems, IoT-enabled hardware devices, and custom XR content for enterprise customers. Its two flagship commercial products are the UNAGI app-linked electric shock feedback device (used to deliver immersive electrical-hazard safety training synchronized with VR scenarios) and the Small Mobile Crane VR Training System (with both lever-operated and radio-control variants). The company also offers bespoke XR development services combining sensors, smart devices, and VR/AR technology to address workplace training challenges for industrial clients.

Product overview

Sinfonia is an XR technology company offering a portfolio of VR training systems and IoT devices for workplace safety and skills training. The core products include the UNAGI app-linked electric shock device for immersive safety education, and the Small Mobile Crane VR Training System with both lever and radio control interfaces. These are complemented by custom XR development services, sports training applications (baseball and soccer VR), and 360-degree VR content solutions. The company develops both hardware devices and software content, integrating with VR platforms like Meta Quest and development tools like Unity.

Differentiator

Problem solved

Functional benefit

Brands

  • UNAGI: App-connected electric shock device for safety training applications in VR and XR environments
  • 小型移動式クレーンVR訓練システム
  • Sinfonia Laboratory

Products and services

  • UNAGI App-Linked Electric Shock Device (アプリ連動感電デバイス UNAGI) A programmable electric shock feedback device controlled via Bluetooth Low Energy that delivers tactile electrical stimulation synchronized with VR/AR safety training applications. Supports Meta Quest (Quest 2, Quest 3, Pro), Android, iOS, and Windows platforms. Output parameters: 0.5–5.0 mA current, 66V, 2.7–400 Hz square wave, 0.1–3.0 sec duration. Ships with a Unity SDK and sample apps. Sold to enterprise safety training buyers and XR development partners.
  • Small Mobile Crane VR Training System — Lever Version (小型クレーンVR訓練システム レバー版) VR training system for small mobile crane operation using a lever-based control interface, providing realistic physics simulation of wire dynamics, cargo weight, and crane stability. Includes a supervisor monitoring view. Designed for crane operation qualification exam preparation, skills training, and new employee onboarding in logistics, construction, and electrical work companies.
  • Small Mobile Crane VR Training System — Radio Control (RC) Version (小型移動式クレーンVR訓練システム RC版) VR training system variant that uses an actual radio-control controller sized to match real small mobile crane equipment, paired with realistic physics simulation. Targeted at construction companies, logistics firms, crane training schools, and enterprises such as Furukawa UNIC Corp. for RC crane operator skills training.
  • Custom XR Development Services Project-based custom XR application development combining sensors, smart devices, and VR/AR technology to solve workplace training and operational challenges. Engagements typically span consulting, content design, hardware-software integration (including UNAGI), and delivery of bespoke training applications for enterprise clients.
  • Baseball Infield Defense VR Training (野球・内野守備VR) VR training application for baseball infield defensive skills and reaction drills. Allows users to practice catching and fielding techniques with adjustable hit-zone settings controllable via VR controller gestures, originally deployed on HTC VIVE and later ported to Meta Quest for standalone use.
  • Soccer Cognitive Judgment VR Training (サッカー認知判断VRトレーニング) VR training system focused on soccer cognitive judgment and decision-making skills. Players respond to game situations by executing realistic kick-pass motions, with body tracking provided by motion sensors (VIVE trackers, Kinect, Perception Neuron, OpenPose). Used by athletes and sports organizations for repetitive situational training.
  • 360-Degree VR Guidebook (360度VRガイドブック) 360-degree VR content solution combining drone footage and panoramic photography to create immersive virtual tour experiences. Used for tourism promotion and as a study aid for drone license examination preparation, with integration available with the Yonden Media Works 360°XR platform.

Quantifiable outcome

  • VR crane training enables self-directed practice without instructor supervision, reducing training burden
  • +2 more outcomes

Companies that use Sinfonia

Customer profile

Named customers10 records

Segments4 records

Ideal customer profiles3 records

Sinfonia technology and API

Technology

Technology focussed Yes

API detail

Has API
Yes
API docs
API detail

Core technology

AI maturity

App detail

Integration4 records

AI capability3 records

Feature5 records

Sinfonia partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core.

  • 三菱商事テクノス・タイランド (MC TECHNOS (Thailand) Co., Ltd.)coreChannel Partner/ Reseller/ Distributor · 1 May 2025MC TECHNOS (Thailand), a production machinery trading company based in Bangkok, Thailand, serves as the authorized distributor for UNAGI in Thailand. The partnership enables local sales, distribution, and customer support in the Thai market, targeting the growing demand for workplace safety training solutions in Southeast Asia.
  • 株式会社ダイテック (Dai-tech Co., Ltd.)coreGTM or Marketing Partner · 1 July 2024Dai-tech and Sinfonia co-exhibited at the XR総合展 (XR Comprehensive Exhibition) in July 2024 at Tokyo Big Sight. Both companies showcased their respective XR solutions — Dai-tech's 3D data utilization and Sinfonia's VR training systems and UNAGI — under a joint booth, leveraging each company's customer base and industry connections for mutual lead generation.
  • 株式会社 積木製作 (Tsumiki Seisaku Co., Ltd.)coreTechnology or IntegrationTsumiki Seisaku, a leading XR safety training company, was the first customer to purchase UNAGI and has integrated it into their safety experience VR content. The partnership has expanded to multiple joint development projects, including VR safety training for IHI and other major manufacturers. Tsumiki Seisaku's high-volume usage (80-100 XR projects per year) makes them a key adoption partner that validates UNAGI's market viability.

Scale indicators3 records

Recent moves6 records

Expansion highlights6 records

Sinfonia competitors and assessment

Company assessment

Direct peers

  • Interplay Learning: VR-based training platform for skilled trades (HVAC, plumbing, electrical, multifamily). Directly comparable to Sinfonia because it sells immersive safety/skills training to industrial and contractor end-users, often via hardware-software bundles.
  • Talespin: XR workforce skills and soft-skills training platform sold to large enterprises. Comparable to Sinfonia for its B2B XR training focus and emphasis on measurable learning outcomes.
  • STRIVR: Enterprise VR training platform originally focused on sports performance and now extended to soft-skills and operational training. Comparable to Sinfonia for its enterprise VR training content and sports-training heritage.
  • PIXO VR: XR safety and operational training provider serving industrial and government clients. Comparable to Sinfonia for its industrial safety training use cases and B2B enterprise go-to-market.
  • HaptX: Developer of haptic feedback gloves and devices for VR/enterprise applications. Comparable to Sinfonia for its focus on hardware haptics that add physical realism to VR training scenarios.
  • EON Reality: XR knowledge transfer and training solutions provider with a broad library of immersive learning content. Comparable to Sinfonia for its XR-based industrial training and educational deployments.

Regional players

  • FORUM8: Japanese developer of VR simulation and visualization software for civil engineering, driving, and construction training. Comparable to Sinfonia as a Japan-based regional XR training competitor targeting overlapping industrial customers.

Broad incumbents

  • Meta (Quest for Business): Broad incumbent shipping consumer and enterprise VR headsets and a software ecosystem. Comparable to Sinfonia because Meta Quest is one of UNAGI's primary target headsets and sets baseline expectations for enterprise VR training.
  • Microsoft (Dynamics 365 Guides / HoloLens): Broad incumbent providing mixed-reality hardware (HoloLens) and enterprise XR training tooling (Dynamics 365 Guides). Comparable to Sinfonia as a wide-portfolio XR training platform against which Sinfonia's specialized devices and content compete.

Emerging players

  • GIGXR: Immersive learning company focused on healthcare and nursing simulation. Comparable to Sinfonia as an emerging XR training specialist whose niche focus intersects with Sinfonia's industrial safety vertical.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Sinfonia social profiles

Digital presence

Sinfonia financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Sinfonia leadership team

Management profile

Number of profiles

Profiles1 record

Sinfonia funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Sinfonia M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Sinfonia

What does Sinfonia do?

Sinfonia is an XR (VR/AR/MR) technology company that develops and sells VR training systems, IoT-enabled hardware devices, and custom XR content for enterprise customers. Its two flagship commercial products are the UNAGI app-linked electric shock feedback device (used to deliver immersive electrical-hazard safety training synchronized with VR scenarios) and the Small Mobile Crane VR Training System (with both lever-operated and radio-control variants). The company also offers bespoke XR development services combining sensors, smart devices, and VR/AR technology to address workplace training challenges for industrial clients.

Is Sinfonia a public or private company?

Sinfonia is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Sinfonia founded?

Sinfonia was founded in 2014.

Where is Sinfonia based?

Sinfonia is headquartered in Fuchu, Japan, in the Asia region.

How does Sinfonia make money?

Three revenue lines are on record. Hardware Product Sales (UNAGI) is the primary driver. The others are custom XR Development Services and VR Training System Sales.

Who are Sinfonia's main competitors?

Direct peers on record are Interplay Learning, Talespin, STRIVR, PIXO VR, HaptX and EON Reality. FORUM8 is listed as a regional player. Broad incumbents are Meta (Quest for Business) and Microsoft (Dynamics 365 Guides / HoloLens). GIGXR is listed as an emerging player.

Does Sinfonia have an API?

Yes. UNAGI SDK enables developers to programmatically control the electric shock device via Bluetooth Low Energy. The SDK allows control of shock timing, current intensity, frequency, and duration. Sample applications and SDK documentation are included with purchase. A separate Unity asset ($22) is required for Unity integration. Developer documentation is at unagi.sinfonia.biz/support.

What industry is Sinfonia in?

Sinfonia's product category is Industrial Safety Training Technology (XR/VR). Its primary akta.pro industry code is EDAFAJAD, Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response), with a secondary code of MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains. Its NAICS code is 334510 and its SIC code is 3577.

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