6Waves
6Waves is a Hong Kong-headquartered mobile game publisher founded in 2008, partnering with global developers to localise, market, and live-operate strategy, RPG, and puzzle titles across tier-one markets in Japan, the US, Hong Kong, and Taiwan; wholly owned by Stillfront Group since 2020.
- Company typePrivate
- Founded2008
- HeadquartersWan Chai, Hong Kong SAR China
- Headcount101–250
- GTM typeB2B
- OfferingServices
What 6Waves does
6Waves (legal entity Six Waves Inc., incorporated in Hong Kong) is a mobile game publisher founded in 2008 that partners with game developers worldwide to localise, market, live-operate, and distribute titles in tier-one markets, with a flagship focus on Japan, the United States, Hong Kong, and Taiwan. The company positions itself as one of the earliest foreign publishers to break into Japan's top mobile grossing ranks, with operations run from offices in Hong Kong (HQ, Wan Chai), Tokyo, and Beijing, and localised web presences for Simplified Chinese, Traditional Chinese, Japanese, and Korean markets. Its published catalogue includes Attack on Titan: KEEP (strategy), Babes Overload/Honey Panic 蜂窩娘子 (casual), the Emoji Pop and Petal Pop puzzle franchises, and the strategy/RPG title Sengoku/霸王, distributed through Google Play and Apple App Store.
The publishing stack is a service-centric, full-stack offering covering culturalization (the company's term for localization tailored to Asian tier-one markets), product guidance, customer service, marketing, platform relationship management, live operations, technical support, quality assurance, community management, and VIP services. 6Waves targets mid/hardcore strategy and RPG developers globally via a B2B partnership model, with a developer signup flow on its site. Underlying technology is an operations-and-relations platform rather than proprietary game engine or infrastructure IP; the principal capitalised assets are the cumulative publishing playbook, platform relationships, and live-ops tooling exercised across its catalogue. The company has no disclosed patents, no exposed APIs or SDKs, and no AI/ML technology stack described in the source material.
Revenue is generated through two main streams: in-app virtual goods and virtual currency sales from end players in published titles, and revenue-share/professional-services economics on titles it publishes for third-party developers. Pricing is not publicly disclosed and the company does not publish revenue figures. 6Waves has raised approximately $52.6 million across two disclosed rounds led by Insight Partners (2010 and 2011), completed three acquisitions (Lolapps in 2011, Smartron5 in 2011, Escalation Studios in 2012), and was acquired in 2020 by Stillfront Group AB (publ), the Nasdaq Stockholm-listed gaming conglomerate, under which it continues to operate as a wholly-owned subsidiary. Leadership comprises Arthur Chow (Chief Executive Officer), Chris Lee (CTO and Co-Founder), and Rex Ng (President).
6Waves firmographics
Firmographics- Name
- 6Waves
- Legal name
- Six Waves Inc.
- Website
- https://6waves.com
- Company type
- Private
- Founded year
- 2008
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- 6Waves is a Hong Kong-headquartered mobile game publisher founded in 2008, partnering with global developers to localise, market, and live-operate strategy, RPG, and puzzle titles across tier-one markets in Japan, the US, Hong Kong, and Taiwan; wholly owned by Stillfront Group since 2020.
- Ownership category
- akta.pro rank
6Waves industry classification
Industry- Product category
- Mobile Game Publishing
- NAICS
- Software Publishers (51321)
- akta.pro primary industry
- Mobile Game Publishing & App Game Stores (BPAMAKAB)
- akta.pro secondary industries
- Regional/Local Market Publishers & Distributors (Territory Rights, Localization-led Publishing) (MPAFABAH), Player Support & Community Operations (Customer Support, Moderation, CRM) (MPAFAKAD)
Keywords
Where 6Waves is headquartered
LocationHeadquarters
- HQ city
- Wan Chai
- HQ country
- Hong Kong SAR China
- HQ region
- Asia
Offices3 records
Markets served
6Waves business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Marketing or Sales, Technology or R&D, Operations, Infrastructure
Revenue model
- Virtual Goods and Currency Sales: Revenue from in-game virtual currency and virtual goods purchases made by players within published games. Virtual currency can be purchased with real money and virtual goods can be bought with currency or real money.
- Publisher Services to Developers: 6Waves provides comprehensive publishing services to game developers including localization, marketing, platform relationships, live operations, technical support, QA, community management, and VIP services. Revenue is generated from successful game performance in the markets they publish to.
Go-to-market motion1 record
Distribution channels2 records
Marketing channels5 records
6Waves product offering
Product offeringCore offering
6Waves is a full-service mobile game publisher that partners with game developers worldwide to publish mid/hardcore strategy and RPG titles in tier-one markets including Japan, the US, Hong Kong, and Taiwan. Its offering spans the full publishing value chain: culturalization (localization), product guidance, customer service, marketing, platform relationships, live operations, technical support, quality assurance, community management, and VIP services. End products include published mobile games distributed via Google Play and the Apple App Store, monetized through in-game virtual goods and virtual currency purchases.
Product overview
6Waves is a global mobile game publisher founded in 2008, operating as part of the Stillfront Group. The company specializes in publishing strategy and RPG games in tier-one markets including Japan, the US, Hong Kong, and Taiwan. Its service portfolio is built around full-stack game publishing, encompassing culturalization/localization, product guidance, customer service, marketing, platform relationship management, live operations, technical support, quality assurance, community management, and VIP services. The company publishes a portfolio of mobile games including Attack on Titan: KEEP (AOTK), Babes Overload/Honey Panic, Emoji Pop (in regional variants for Taiwan, Hong Kong, and global), Sengoku/霸王, and Petal Pop, distributed through Google Play and Apple App Store. The company also operates regional sites for Simplified Chinese (cn.6waves.com), Traditional Chinese (tw.6waves.com), Japanese (6waves.jp), and Korean markets.
Differentiator
Problem solved
Functional benefit
Products and services
- Mobile Game Publishing Services End-to-end mobile game publishing service for game developers seeking to commercialize mid/hardcore strategy and RPG titles in tier-one Asian markets (Japan, Hong Kong, Taiwan) and the United States. Delivered under a revenue-share model.
Quantifiable outcome
- Pioneer in mobile game publishing in Japan
- +1 more outcomes
Companies that use 6Waves
Customer profileSegments1 record
Ideal customer profiles1 record
6Waves technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
6Waves partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Stillfront Groupcore6Waves is part of the Stillfront Group, a global group of gaming studios with its parent company Stillfront Group AB (publ), incorporated in Sweden and listed on Nasdaq Stockholm. This is a significant corporate partnership providing 6Waves with backing from a publicly traded gaming company.
Scale indicators4 records
Recent moves6 records
Expansion highlights4 records
6Waves competitors and assessment
Company assessmentDirect peers
- GREE: Long-standing Japanese mobile and social game publisher originally focused on social network games before expanding into mobile. Comparable to 6Waves in its pioneering role in social/mobile publishing for Japanese and Asian markets and ongoing developer publishing partnerships.
- Playtika: Mobile game publisher operating a portfolio of free-to-play titles via app stores worldwide. Comparable to 6Waves in its multi-title mobile publishing model, live operations focus, and virtual goods monetization.
- Miniclip: Global mobile and online game publisher with a diverse multi-title portfolio distributed via app stores. Comparable to 6Waves in its broad publishing catalog, reliance on Apple/Google distribution, and mid/hardcore mobile strategy focus.
- iDreamSky: Asia-focused mobile game publisher that localizes and publishes third-party developer games for Greater China and other regional markets. Directly comparable to 6Waves in its role as a full-service mobile publishing intermediary serving developer partners in tier-one Asian markets.
- FunPlus: Mobile game developer and publisher with strong APAC roots and global publishing operations. Directly comparable to 6Waves in its combination of own-IP publishing plus third-party partnerships and Asia-centered origins.
- DeNA: Japanese mobile and social game publisher with deep Japan-market expertise that also publishes third-party titles internationally. Closely comparable to 6Waves' Japan-centric mobile publishing model and platform-relationship-driven distribution approach.
Broad incumbents
- Zynga: Major Western social and mobile game publisher with a broad, multi-genre portfolio. Comparable to 6Waves in mobile social-game publishing DNA, though Zynga operates at much larger scale and across more global geographies.
- AppLovin: Mobile game publishing platform and ad-tech provider with a large first- and third-party publishing business. Comparable to 6Waves in mobile game publishing but operates at substantially greater scale with additional monetization infrastructure.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
6Waves social profiles
Digital presence6Waves financial estimates
Financial estimateRevenue estimate
Valuation estimate
6Waves leadership team
Management profileNumber of profiles
Profiles3 records
6Waves funding detail
Funding detailFunding overview
Funding rounds2 records
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
6Waves M&A and investment
M&A and investmentM&A3 records
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about 6Waves
What does 6Waves do?
6Waves is a full-service mobile game publisher that partners with game developers worldwide to publish mid/hardcore strategy and RPG titles in tier-one markets including Japan, the US, Hong Kong, and Taiwan. Its offering spans the full publishing value chain: culturalization (localization), product guidance, customer service, marketing, platform relationships, live operations, technical support, quality assurance, community management, and VIP services. End products include published mobile games distributed via Google Play and the Apple App Store, monetized through in-game virtual goods and virtual currency purchases.
Is 6Waves a public or private company?
6Waves is a private company. It is classified as corporate owned and is currently operating.
When was 6Waves founded?
6Waves was founded in 2008. It employs 101 to 250 people.
Where is 6Waves based?
6Waves is headquartered in Wan Chai, Hong Kong SAR China, in the Asia region.
How does 6Waves make money?
Two revenue lines are on record. Virtual Goods and Currency Sales are the primary driver. The others are publisher Services to Developers.
Who are 6Waves's main competitors?
Direct peers on record are GREE, Playtika, Miniclip, iDreamSky, FunPlus and DeNA. Broad incumbents are Zynga and AppLovin.
Does 6Waves have an API?
No public API is recorded for 6Waves.
What industry is 6Waves in?
6Waves's product category is Mobile Game Publishing. Its primary akta.pro industry code is BPAMAKAB, Mobile Game Publishing & App Game Stores, with a secondary code of MPAFABAH, Regional/Local Market Publishers & Distributors (Territory Rights, Localization-led Publishing). Its NAICS code is 51321.