Stillfront Group
Stillfront Group is a Swedish public free-to-play game publisher and creator operating 100+ games across seven key franchises including BIG, Jawaker, and Supremacy, serving 38 million monthly players globally via Steam, mobile stores, and direct-to-consumer channels.
- Company typePublic
- Founded2010
- HeadquartersLinköping, Sweden
- Headcount1,001–5,000
- GTM typeB2C
- OfferingSoftware
What Stillfront Group does
Stillfront Group AB (publ.) is a Swedish public free-to-play game publisher and creator headquartered in Stockholm, listed on Nasdaq Stockholm (ticker SF). Founded in 2010 by Jörgen Larsson, the company operates a portfolio of more than 100 active games across strategy, simulation, RPG, action, and casual genres, organized around seven key franchises, with BIG, Jawaker, and Supremacy representing the largest. As of 2026, Stillfront serves approximately 38 million monthly active players globally, with principal markets in North America, Europe, MENA, Japan, and the UK. The portfolio was assembled through an extended series of studio acquisitions, including Goodgame Studios (2018), KIXEYE (2019), Storm8 and Candywriter (2020), Moonfrog Labs, Game Labs, and Jawaker (2021), and 6Waves (2022).
The underlying technology stack centers on the proprietary Stillops platform — launched in 2023 as part of the "Stillfront IV" initiative — which provides shared global Games Services including ad monetization, direct-to-consumer payments, data and analytics, IT security, marketing, and an internal AI hub used for game development and operations. Stillfront ID, introduced in 2024, provides a single-account login across the game ecosystem, enabling cross-game features and a D2C payments layer intended to reduce platform intermediary dependence. The company operates through acquired but brand-retained studios (Bytro Labs, Simutronics, Babil Games, eRepublik Labs, Goodgame Studios, Imperia Online, Playa Games, KIXEYE, Moonfrog Labs, Game Labs, Jawaker, 6Waves) and has begun a portfolio rationalization in 2026.
Stillfront generates revenue primarily through in-app purchases in free-to-play games, supplemented by in-game advertising (approximately 12–13% of total bookings) and growing direct-to-consumer payments. The pricing model is freemium: games are free to download with optional microtransactions for virtual goods, currency packs, and premium content. Reported FY2025 net revenue was SEK 5,710 million (down from SEK 6,737 million in 2024) with adjusted EBITDAC of SEK 1,580 million (28% margin, expanding from 25% in 2024). Q1 2026 returned to flat organic growth at SEK 1,333 million, with adjusted EBITDAC of SEK 311 million (23% margin), gross margin of 84% (+3pp YoY), and FY2025 free cash flow of SEK 922 million. The company carries SEK 4,381 million in total net debt including next-twelve-months cash earnout (2.22x adjusted leverage) and recorded a SEK 2,258 million non-cash impairment in FY2025.
Stillfront Group firmographics
Firmographics- Name
- Stillfront Group
- Legal name
- Stillfront Group AB (publ.)
- Website
- https://stillfront.com
- Company type
- Public
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 1,001–5,000 employees
- Short description
- Stillfront Group is a Swedish public free-to-play game publisher and creator operating 100+ games across seven key franchises including BIG, Jawaker, and Supremacy, serving 38 million monthly players globally via Steam, mobile stores, and direct-to-consumer channels.
- Ownership category
- akta.pro rank
Stillfront Group industry classification
Industry- Product category
- Mobile and Online Gaming
- NAICS
- Software Publishers (5132)
- SIC
- Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console) (MPAFABAB)
- akta.pro secondary industries
- Publisher-Owned Direct-to-Consumer Stores (MPAFACAK), Game Backend & LiveOps Platforms (BaaS/Analytics/Hosting) (BPAMAKAL)
Keywords
Where Stillfront Group is headquartered
LocationHeadquarters
- HQ city
- Linköping
- HQ country
- Sweden
- HQ region
- Europe
Offices1 record
Markets served
Stillfront Group business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- In-App Purchases (IAP): Primary revenue stream from free-to-play games where players make microtransactions for virtual goods, upgrades, and premium content. Stillfront specializes in long-life-cycle games with high engagement that drive recurring in-app purchase revenue.
- Advertising Revenue: Ad monetization through in-game advertising, with ad bookings representing approximately 12-13% of total bookings. The company operates its own ad monetization services within the Games Services infrastructure.
- Direct-to-Consumer (D2C) Payments: Growing D2C payment revenue stream as the company shifts toward direct sales channels to improve profitability and customer engagement, bypassing platform intermediaries.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free-to-play base game with optional in-app purchases |
Go-to-market motion2 records
Distribution channels4 records
Marketing channels6 records
Stillfront Group product offering
Product offeringCore offering
Stillfront Group is an independent games creator and publisher that develops and operates a diversified portfolio of free-to-play mobile, browser, and PC games spanning strategy, simulation, RPG, and casual genres. The company focuses on seven key franchises (notably BIG, Jawaker, and Supremacy) supported by a centralized Games Services infrastructure covering ad monetization, direct-to-consumer payments, data analytics, IT security, and a unified AI hub. Monetization is driven primarily by in-app purchases and in-game advertising across titles distributed via Steam, mobile app stores, and Stillfront's own D2C channels.
Product overview
Stillfront Group operates as a global games company developing a diversified portfolio of digital games spanning multiple genres including strategy, simulation, RPG, and casual games. The company focuses on seven key franchises, with BIG, Jawaker, and Supremacy representing the primary franchises supported by global Games Services. The portfolio includes well-established titles like Big Farm (farming simulation), Empire: Four Kingdoms and Goodgame Empire (strategy), Albion Online (MMORPG), and Supremacy 1914 (military strategy), alongside niche titles across various genres. Stillfront's operating model centers on supporting franchises with global services including ad monetization, direct-to-consumer payments, data analytics, IT security, marketing, and AI capabilities, with game development conducted by teams and studios worldwide.
Differentiator
Problem solved
Functional benefit
Brands
- BIG Franchise: Key franchise including Big Farm and Big Farm: Homestead games
- Jawaker
- Supremacy
- Stillops
- Stillfront ID
Products and services
- Big Farm
- Big Farm: Homestead
- Jawaker
- Supremacy (Supremacy 1914 / Call of War)
- Empire: Four Kingdoms
- Albion Online
- Conflict of Nations
- Shakes & Fidget
- Goodgame Empire
- Sunshine Island Adventure Farm
Quantifiable outcome
- 38 million people play Stillfront games each month
- +3 more outcomes
Companies that use Stillfront Group
Customer profileNamed customers5 records
Segments3 records
Ideal customer profiles2 records
Stillfront Group technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Stillfront Group partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered minor and core.
- Gameberry LabsminorMoonfrog Labs (Stillfront subsidiary) entered into upfront settlement agreement with Gameberry Labs for early conclusion of payment obligations related to Ludo Games and ancillary titles. One-time upfront cash payment of USD 26.5 million from Gameberry to Moonfrog.
- OFM Studios GmbHminorStillfront divested OFM Studios GmbH to the founder of OFM through a management buyout for total consideration of EUR 2.1 million (approximately SEK 23 million).
- NexonminorNexon divested its 34.8% stake in 6Waves to Stillfront for approximately $93 million as part of Nexon's strategic growth plan alignment. Stillfront acquired 6Waves for $201 million to expand presence in Japan and East Asia.
- JawakercoreJordan-based online card game studio Jawaker was acquired by Stillfront Group for $205 million to strengthen Stillfront's presence in the MENA region and leverage Jawaker's regional expertise and growth potential.
- GodzilabminorStillfront acquired the mobile game Crush Them All from Godzilab in a cash deal. Stillfront planned to enhance game development through its subsidiary Imperia Online.
Scale indicators11 records
Recent moves3 records
Expansion highlights6 records
Stillfront Group competitors and assessment
Company assessmentDirect peers
- Zynga: Zynga is a leading free-to-play mobile and social games publisher (now owned by Take-Two) focused on casual and mid-core genres with strong live-ops expertise. Comparable in freemium mechanics, advertising revenue mix, and D2C pivot away from platform stores.
- Playtika: Playtika is a publicly traded mobile games publisher specializing in casual and free-to-play titles with heavy reliance on in-app purchases and D2C monetization — directly comparable to Stillfront's strategy genre focus and freemium model.
- Embracer Group: Embracer is a Sweden-based gaming conglomerate built through aggressive acquisitions of studios and IP across PC, console, and mobile — directly comparable to Stillfront's roll-up model and portfolio of acquired studios across multiple genres.
- Modern Times Group (MTG): MTG is a Swedish-based gaming holding company with a portfolio of free-to-play mobile and PC games including strategy titles. Comparable as a Nordic peer with similar M&A-driven gaming portfolio model and recurring D2C and ad revenue streams.
- Rovio Entertainment: Rovio (now owned by Sega) is a Finnish mobile games developer and publisher known for Angry Birds and mid-core strategy titles. Comparable as a Nordic mobile/PC free-to-play publisher with similar genre mix and acquisition-driven growth history.
Emerging players
- Scopely: Scopely is a mobile games publisher and developer (acquired by Savvy Games) known for free-to-play titles like Monopoly GO and Stumble Guys. Comparable as a fast-growing free-to-play mobile publisher competing for the same D2C and IAP-driven revenue streams.
- SciPlay: SciPlay is a mobile and social casino games developer (majority-owned by Scientific Games) focused on casual free-to-play titles. Comparable as a smaller-scale, mobile-first publisher with similar IAP monetization and live-ops focus.
Broad incumbents
- Ubisoft: Ubisoft is a global games publisher with significant free-to-play live-service titles and a self-publishing D2C platform (Ubisoft Connect). Comparable as a broad incumbent pursuing long-life-cycle franchises and D2C distribution similar to Stillfront's strategy.
- Electronic Arts: EA is a global games publisher operating major franchises across mobile, PC, and console. Comparable as a broad incumbent in the same freemium/live-service model with significant D2C distribution (EA app, Origin) overlapping with Stillfront's strategy.
- Take-Two Interactive: Take-Two is a global games publisher spanning console, PC, and mobile through its 2K, Rockstar, and Zynga labels. Comparable as a broad incumbent publisher pursuing a D2C direct-sales strategy that competes with Stillfront's pivot toward D2C channels.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Stillfront Group social profiles
Digital presenceStillfront Group compliance and trust
Trust signalCompliance2 records
Stillfront Group financial estimates
Financial estimateRevenue estimate
Valuation estimate
Stillfront Group leadership team
Management profileNumber of profiles
Profiles7 records
Stillfront Group subsidiaries and ownership
Company hierarchySubsidiaries14 records
Stillfront Group funding detail
Funding detailFunding overview
Funding rounds11 records
Investors4 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Stillfront Group M&A and investment
M&A and investmentM&A20 records
Investments1 record
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Stillfront Group
What does Stillfront Group do?
Stillfront Group is an independent games creator and publisher that develops and operates a diversified portfolio of free-to-play mobile, browser, and PC games spanning strategy, simulation, RPG, and casual genres. The company focuses on seven key franchises (notably BIG, Jawaker, and Supremacy) supported by a centralized Games Services infrastructure covering ad monetization, direct-to-consumer payments, data analytics, IT security, and a unified AI hub. Monetization is driven primarily by in-app purchases and in-game advertising across titles distributed via Steam, mobile app stores, and Stillfront's own D2C channels.
Is Stillfront Group a public or private company?
Stillfront Group is a public company. It is classified as public and is currently operating.
When was Stillfront Group founded?
Stillfront Group was founded in 2010. It employs 1,001 to 5,000 people.
Where is Stillfront Group based?
Stillfront Group is headquartered in Linköping, Sweden, in the Europe region.
How does Stillfront Group make money?
Three revenue lines are on record. In-App Purchases (IAP) is the primary driver. The others are advertising Revenue and direct-to-Consumer (D2C) Payments.
Who are Stillfront Group's main competitors?
Direct peers on record are Zynga, Playtika, Embracer Group, Modern Times Group (MTG) and Rovio Entertainment. Emerging players are Scopely and SciPlay. Broad incumbents are Ubisoft, Electronic Arts and Take-Two Interactive.
Does Stillfront Group have an API?
No public API is recorded for Stillfront Group.
What industry is Stillfront Group in?
Stillfront Group's product category is Mobile and Online Gaming. Its primary akta.pro industry code is MPAFABAB, Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console), with a secondary code of MPAFACAK, Publisher-Owned Direct-to-Consumer Stores. Its NAICS code is 5132 and its SIC code is 5945.