Madruga Works
Madruga Works is an independent video game studio founded in 2015 by Martiño Figueroa and Tucho Fernández, developing strategy/simulation and action-adventure titles (Planetbase, Dawn of Man, The Mobius Machine) distributed globally through Steam, Xbox, and PlayStation storefronts to PC and console gaming consumers.
- Company typePrivate
- Founded2015
- Headquarters—
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Madruga Works does
Madruga Works is an independent video game development studio founded in 2015 by Martiño Figueroa (design and programming) and Tucho Fernández (art direction). The studio operates with a small core team of 1-10 employees supplemented by remote contractors across UI art, sound, animation, and console conversion, and owns original IP across three titles: Planetbase (2015), Dawn of Man (2019), and The Mobius Machine (2024). Its product portfolio spans two primary genres—colony/survival simulation (Planetbase, Dawn of Man) and action-adventure (The Mobius Machine)—with technical foundations built on the Unity engine and notable proprietary features including colony management and disaster simulation systems, a historical progression engine covering 10,000+ years of prehistory, and a 2D/3D hybrid rendering architecture.
The studio's games are distributed globally through major digital storefronts including Steam, Xbox Store, and PlayStation Store, with the most recent title verified for Steam Deck. Revenue is generated entirely through one-time purchase transactions on these platforms; no subscription tiers, DLC marketplaces, or additional monetization mechanisms are evident. Customer segments are two consumer personas: strategy/simulation enthusiasts (targeted by Planetbase and Dawn of Man) and action-adventure/Metroidvania enthusiasts (targeted by The Mobius Machine). Marketing relies on platform-native community engagement (Steam forums, PlayStation/Xbox storefront listings) and organic social media presence on Twitter/X and Bluesky.
Madruga Works is privately held and founder-owned, with no disclosed venture capital, private equity, or acquisition activity evident in available source data. Operating jurisdiction is not explicitly disclosed in source materials, though the co-founders' Galician-origin names and "Madruga" branding suggest a Spain-based operation. The company remains active as of the 2025 copyright notice, with continued contractor recruitment indicating ongoing operations.
Madruga Works firmographics
Firmographics- Name
- Madruga Works
- Legal name
- Madruga Works
- Website
- https://madrugaworks.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Madruga Works is an independent video game studio founded in 2015 by Martiño Figueroa and Tucho Fernández, developing strategy/simulation and action-adventure titles (Planetbase, Dawn of Man, The Mobius Machine) distributed globally through Steam, Xbox, and PlayStation storefronts to PC and console gaming consumers.
- Ownership category
- akta.pro rank
Madruga Works industry classification
Industry- Product category
- Indie Video Games
- NAICS
- Software Publishers (5132), Software Publishers (51321)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
Keywords
Madruga Works business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Sales: Direct sales of PC and console games through digital distribution platforms including Steam, Xbox, and PlayStation storefronts. Revenue is generated through one-time purchase transactions for each title.
Go-to-market motion1 record
Distribution channels4 records
Marketing channels5 records
Madruga Works product offering
Product offeringCore offering
Madruga Works is an independent video game development studio that designs, programs, and publishes original indie games. It sells three standalone titles—Planetbase (space colony base-builder), Dawn of Man (prehistoric survival/city-builder), and The Mobius Machine (2D/3D action-adventure)—as one-time digital purchases on Steam, Xbox, and PlayStation storefronts, targeting PC and console gamers.
Product overview
Madruga Works is an independent video game development studio that creates strategy and simulation games. The company offers three distinct titles: Planetbase (a space colony management game), Dawn of Man (a prehistoric survival/city-builder), and The Mobius Machine (a 2D/3D hybrid adventure game). These products are standalone games distributed through digital platforms like Steam, Xbox, and PlayStation, with no platform-plus-modules architecture.
Differentiator
Problem solved
Functional benefit
Products and services
- Planetbase A colony-building strategy game where players act as base architect and manager, guiding space settlers to establish an outpost on a remote planet. Players manage structures, colonists, oxygen, food, water, energy, mining, manufacturing, and bot mechanization across four planets with increasing difficulty, and survive disasters like meteors, sandstorms, solar flares, and intruders. Target audience: PC and console gamers who enjoy city-building and colony management simulation.
- Dawn of Man A survival and city-builder game that takes the player from the Stone Age to the Iron Age, spanning over 10,000 years of human prehistory. Players control a settlement of early modern humans, guiding them through hunting, gathering, farming, building fortifications, researching technologies, constructing megalithic structures, and surviving environmental challenges and raider attacks. Target audience: PC and console gamers interested in historical survival and city-building.
- The Mobius Machine A classic 2D adventure game with detailed 3D visuals featuring open-world exploration of alien environments filled with brutal fauna, malfunctioning machines, and abandoned facilities. It offers approximately 15 hours of gameplay for average players and is verified for Steam Deck with automatic quality settings optimization. Target audience: PC and console gamers who enjoy Metroidvania-style exploration, combat, and non-linear progression.
Quantifiable outcome
- Games grow colonies from few pioneers to hundreds of colonists (Planetbase)
- +2 more outcomes
Companies that use Madruga Works
Customer profileSegments2 records
Ideal customer profiles2 records
Madruga Works technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Madruga Works partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Remote ContractorsminorMadruga Works typically works with remote contractors to develop their games. They specifically recruit experienced 3D/2D freelance artists, accepting CV/portfolio submissions via their jobs email.
Scale indicators1 record
Recent moves5 records
Expansion highlights4 records
Madruga Works competitors and assessment
Company assessmentDirect peers
- Introversion Software: British independent developer of Prison Architect and RimWorld-adjacent management/simulation games. Comparable small-team indie studio shipping deep simulation titles via Steam and consoles.
- Re-Logic: Independent developer of Terraria, a long-running sandbox/survival title. Comparable small, founder-driven indie studio with multi-platform release and long shelf life on storefronts.
- Supergiant Games: Small independent studio behind multiple critically acclaimed titles across distinct genres (Bastion, Transistor, Hades). Comparable multi-title, multi-genre indie model with original IP and small-team execution.
- Wube Software: Independent developer of Factorio, a deep factory/management simulation. Comparable as a small, founder-led indie studio focused on resource-management and survival-style strategy games sold across PC storefronts.
- Motion Twin: French worker-cooperative indie studio behind Dead Cells and several 2D/3D action titles. Comparable small-team indie model shipping original IP across PC and consoles, with action-adventure overlap to The Mobius Machine.
- Colossal Order: Finnish indie studio that developed Cities: Skylines, a leading city-builder/management simulation. Directly comparable to Madruga Works' colony-management titles in genre, indie studio scale, and PC/console distribution model.
- Red Hook Studios: Independent studio behind Darkest Dungeon — a deep, mechanics-driven strategy/management title. Comparable as a small indie studio with niche strategy positioning and original IP ownership.
- Mohawk Games: Independent strategy studio founded by Civilization veterans, developer of Old World. Comparable as a small indie developer shipping deep 4X/management strategy titles on PC and console storefronts.
- Klei Entertainment: Canadian indie studio behind Don't Starve and Oxygen Not Included — survival and colony-management titles that closely mirror the strategic resource-survival mechanics of Planetbase and Dawn of Man.
- 11 bit studios: Polish indie studio behind Frostpunk and This War of Mine — both management/survival strategy titles closely aligned with Planetbase and Dawn of Man in scope, mechanics, and historical/sci-fi settings.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Madruga Works social profiles
Digital presenceMadruga Works financial estimates
Financial estimateRevenue estimate
Valuation estimate
Madruga Works leadership team
Management profileNumber of profiles
Profiles2 records
Madruga Works funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Madruga Works M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Madruga Works
What does Madruga Works do?
Madruga Works is an independent video game development studio that designs, programs, and publishes original indie games. It sells three standalone titles—Planetbase (space colony base-builder), Dawn of Man (prehistoric survival/city-builder), and The Mobius Machine (2D/3D action-adventure)—as one-time digital purchases on Steam, Xbox, and PlayStation storefronts, targeting PC and console gamers.
Is Madruga Works a public or private company?
Madruga Works is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Madruga Works founded?
Madruga Works was founded in 2015. It employs 1 to 10 people.
How does Madruga Works make money?
One revenue line is on record: game Sales.
Who are Madruga Works's main competitors?
Direct peers on record are Introversion Software, Re-Logic, Supergiant Games, Wube Software, Motion Twin, Colossal Order, Red Hook Studios, Mohawk Games, Klei Entertainment and 11 bit studios.
Does Madruga Works have an API?
No public API is recorded for Madruga Works.
What industry is Madruga Works in?
Madruga Works's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios. Its NAICS code is 5132 and its SIC code is 7372.