CyberStep
CyberStep Holdings is a Tokyo Stock Exchange-listed Japanese holding company operating nine subsidiaries spanning game publishing, prize-based entertainment, merchandising, fintech, Web3, AI/digital transformation, and related consumer services, primarily serving Japanese consumers and VTuber-fan audiences.
- Company typePrivate
- Founded2000
- HeadquartersTokyo, Japan
- Headcount251–500
- GTM typeB2C
- OfferingSoftware
What CyberStep does
CyberStep Holdings, Inc. (サイバーステップホールディングス株式会社) is a Tokyo-headquartered, Tokyo Stock Exchange-listed (tyo:3810) holding company operating as a diversified entertainment and technology conglomerate. Founded in 2000 and employing 251-500 people, the group runs nine wholly-owned subsidiaries covering game publishing, prize-based entertainment, merchandising, fintech, Web3, sales services, AI/digital transformation, casting/marketing, and disaster prevention. The group has articulated a 'PLAY THE NEXT' philosophy positioning its diversified business portfolio around consumer engagement spanning digital and physical entertainment. Leadership is anchored by founder Rui Sato as President.
The group's core operating activity is game development and publishing through CyberStep Co., Ltd., releasing visual novels and entertainment software to Nintendo Switch, PC (Steam), and Nintendo eShop — including the June 25, 2026 launch of 'Wantama☆Life ~Inuyama Tamaki's School Trip Survival~' featuring VTubers Inuyama Tamaki, Kagura Mea, and Tsukudani Norio. The Toreba Co., Ltd. subsidiary operates a crane-game prize platform, while the Terabit platform supports promotional and historical-heritage collaborations (e.g., the Okinawa City Goeku Gusuku project, June 2026; Seki Akio brand activation, July 2026). In April 2026 the group acquired NAXA Co., Ltd. for approximately $2 million to add software development capacity to its AI/DX vertical.
Revenue is generated through one-time license sales (games), transaction fees (Toreba prize entertainment), hardware/merchandise sales, fintech subscription services, Web3-related services, and AI/DX professional services. Customers are predominantly the Japanese consumer market and VTuber-fan audiences. Disclosed financials indicate a multi-year revenue decline from a 2021 peak and persistent negative EBITDA, signaling ongoing operating pressure despite continued product and platform activity.
CyberStep firmographics
Firmographics- Name
- CyberStep
- Legal name
- CyberStep Holdings, Inc. (サイバーステップホールディングス株式会社)
- Website
- https://corp.cyberstep.com
- Company type
- Private
- Founded year
- 2000
- Operating status
- Operating
- Headcount range
- 251–500 employees
- Short description
- CyberStep Holdings is a Tokyo Stock Exchange-listed Japanese holding company operating nine subsidiaries spanning game publishing, prize-based entertainment, merchandising, fintech, Web3, AI/digital transformation, and related consumer services, primarily serving Japanese consumers and VTuber-fan audiences.
- Ownership category
- akta.pro rank
CyberStep industry classification
Industry- Product category
- Interactive Entertainment and Video Game Publishing
- NAICS
- Software Publishers (5132), Other Gambling Industries (713290), Hobby, Toy, and Game Retailers (45912)
- SIC
- Retail-Hobby, Toy & Game Shops (5945), Security Brokers, Dealers & Flotation Companies (6211)
- akta.pro primary industry
- Web3/Blockchain Game Studios (MPAFAAAO)
- akta.pro secondary industries
- GameFi Economies & Token Systems (tokens, staking, sinks/sources, inflation control) (FSAPAGAG), In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries) (FSAPAGAE), Gaming Collectibles, Merchandise & Toys Retail (CRACAFAI)
Keywords
Where CyberStep is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices1 record
Markets served
CyberStep business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations, Supply Chain
Revenue model
- Game Business: Development and publishing of visual novels, ASMR games, and entertainment software through digital storefronts and physical media.
- Prize Business (トレバ): Prize-based entertainment services through Treba brand.
- Merchandising Business: MIRAIWO TSUNAGU brand focusing on merchandise and retail products.
- Fintech Business: CrypTech Capital provides financial technology services.
- Web3 Business: Tenora brand operating in Web3 and blockchain-related services.
- AI/DX Business: NAXA brand providing AI and digital transformation solutions.
- VTuber IP Licensing: Collaboration with VTubers for visual novel content featuring voice acting and ASMR experiences.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels1 record
CyberStep product offering
Product offeringCore offering
CyberStep Holdings develops, publishes, and distributes interactive entertainment products—primarily visual novel and ASMR games featuring VTuber talent—through Nintendo Switch, PC (Steam), and Nintendo eShop platforms. The group also operates the Toreba crane-game prize platform, merchandising, fintech (CrypTech Capital), Web3 (Tenora), and AI/DX (NAXA) service lines under a diversified entertainment holding structure.
Product overview
CyberStep Holdings operates as a multi-platform entertainment and technology group comprising multiple subsidiaries. The core offerings include game development and publishing through its main subsidiary, prize platform services (Toreba crane game platform), AI and digital transformation services (NAXA), fintech services, Web3 operations, merchandising, sales, casting/marketing, and disaster prevention businesses. The company develops and publishes visual novel games featuring VTuber talent, operates interactive platforms for brand collaborations, and pursues growth through acquisitions of specialized technology providers.
Differentiator
Problem solved
Functional benefit
Brands
- Terabit (テラビット): Game/service brand mentioned in collaboration announcements
- Toreba (トレバ)
Products and services
- Wantama☆Life ~Inuyama Tamaki's School Trip Survival~ (わんたま☆らいふ 〜犬山たまきの修学旅行サバイバル〜) A voice-acted visual novel survival adventure game featuring VTubers Inuyama Tamaki, Kagura Mea, and Tsukudani Norio, released for Japanese consumers on Nintendo Switch and PC (Steam).
- Rica Mode An ASMR visual novel starring VTuber Hanamiya Rica, co-developed with RabbitFoot, featuring fully voiced binaural-microphone ASMR performances for VTuber and ASMR entertainment consumers.
- Toreba Online Crane-Game Prize Platform (トレバ) An online crane-game (prize) platform operated by subsidiary Toreba Co., Ltd. (トレバ株式会社), allowing Japanese consumers to play remotely and redeem physical prizes through pay-per-play transactions.
- NAXA AI and Digital Transformation Services (NAXA株式会社) AI and digital transformation (DX) software development services provided by subsidiary NAXA Co., Ltd., acquired by CyberStep in April 2026 for $2 million to strengthen development resources.
- CrypTech Capital Fintech Services (CrypTech Capital 株式会社) Financial technology services offered through wholly-owned subsidiary CrypTech Capital Co., Ltd. as part of the CyberStep Holdings group's fintech business line.
- Tenora Web3 Services (テノーラ株式会社) Web3 and blockchain-related services operated by wholly-owned subsidiary Tenora Co., Ltd. (テノーラ株式会社) within the CyberStep Holdings group.
- Mirai Tunagu Merchandising Services (ミライヲツナグ株式会社) Merchandising and retail products business operated under the MIRAIWO TSUNAGU brand by subsidiary Mirai Tunagu Co., Ltd.
- Terabit Collaboration Platform (テラビット) Interactive platform used for historical heritage projects and promotional collaborations, including partnerships with content creators and personality-driven campaigns such as the 'Mr. City Legend Seki Akio' collaboration.
Companies that use CyberStep
Customer profileSegments2 records
Ideal customer profiles2 records
CyberStep technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
CyberStep partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered minor and core.
- NAXA株式会社 (NAXA)minorCyberStep acquired software developer NAXA for $2 million to strengthen its AI/DX business development resources. NAXA operates as part of CyberStep's group companies following the acquisition, providing AI and digital transformation services.
- RabbitFootcoreCyberStep and RabbitFoot co-developed Rica Mode, an ASMR visual novel starring VTuber Hanamiya Rica. The visual novel features fully voiced ASMR performances recorded with binaural microphones, scheduled for summer 2026 release. This represents a strategic collaboration in VTuber entertainment content.
Scale indicators1 record
Recent moves6 records
Expansion highlights5 records
CyberStep competitors and assessment
Company assessmentBroad incumbents
- Capcom Co., Ltd. Capcom is a major Japanese game publisher with deep experience in console and PC publishing through the same channels (Steam, Nintendo eShop, physical media) that CyberStep uses for visual novel releases. Comparable in being a publicly listed Japanese game publisher.
- Bandai Namco Holdings: Bandai Namco is a Japanese entertainment conglomerate combining game IP, toys/merchandise, and amusement/prize operations. Structurally analogous to CyberStep's diversified game plus merchandising plus Toreba prize portfolio, though at substantially larger scale.
- Square Enix Holdings: Square Enix is a large Japanese game publisher with diversified entertainment operations and an M&A history, structurally similar to CyberStep's holding-company conglomerate model. Both publish on Steam and Nintendo platforms and have grown through acquisition.
- Sega Sammy Holdings: Sega Sammy combines game publishing (Sega) with amusement/prize operations that are structurally similar to Toreba's crane-game business. As a Japanese entertainment conglomerate it shares the multi-segment, public-listed business model with CyberStep.
- Konami Group Corporation: Konami operates a diversified entertainment portfolio spanning games and arcade/prize operations, comparable to CyberStep's mix of game publishing and Toreba prize games. Both are Japanese-listed entertainment conglomerates with multi-decade operating histories.
Emerging players
- Akatsuki Inc. Akatsuki is a Japanese mobile game developer focused on lifestyle and entertainment apps, comparable in scale and Japanese consumer focus to CyberStep's core gaming subsidiary, and similarly listed on a Japanese exchange.
- Gumi Inc. Gumi is a Japanese mobile and blockchain game developer that overlaps with CyberStep in targeting Japanese mobile gamers with emerging blockchain/Web3 exposure, making it a partial peer to the Tenora subsidiary and overall digital game business.
- Bushiroad Inc. Bushiroad is a mid-sized Japanese entertainment company with comparable TCG/anime game IP and merchandising operations. Both target otaku-oriented Japanese consumer segments and operate multi-label entertainment brands.
Direct peers
- ANYCOLOR Inc. ANYCOLOR operates Nijisanji, the second major Japanese VTuber agency whose talent archetypes appear in CyberStep's visual novel projects. Comparable business model of monetizing virtual talent IP through content, licensing, and merchandise.
- Cover Corporation: Cover operates Hololive, Japan's largest VTuber agency and a key source of IP for CyberStep's visual novel collaborations. Both companies monetize Japanese VTuber IP, though Cover captures it primarily via streaming and licensing while CyberStep packages it into console/PC visual novels.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
CyberStep social profiles
Digital presenceCyberStep financial estimates
Financial estimateRevenue estimate
Valuation estimate
CyberStep leadership team
Management profileNumber of profiles
Profiles1 record
CyberStep subsidiaries and ownership
Company hierarchySubsidiaries9 records
CyberStep funding detail
Funding detailFunding overview
Funding rounds3 records
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
CyberStep M&A and investment
M&A and investmentM&A1 record
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about CyberStep
What does CyberStep do?
CyberStep Holdings develops, publishes, and distributes interactive entertainment products—primarily visual novel and ASMR games featuring VTuber talent—through Nintendo Switch, PC (Steam), and Nintendo eShop platforms. The group also operates the Toreba crane-game prize platform, merchandising, fintech (CrypTech Capital), Web3 (Tenora), and AI/DX (NAXA) service lines under a diversified entertainment holding structure.
When was CyberStep founded?
CyberStep was founded in 2000. It employs 251 to 500 people.
Where is CyberStep based?
CyberStep is headquartered in Tokyo, Japan, in the Asia region.
How does CyberStep make money?
Seven revenue lines are on record. Game Business are the primary driver. The others are prize Business (トレバ), merchandising Business, fintech Business, web3 Business, AI/DX Business and VTuber IP Licensing.
Who are CyberStep's main competitors?
Broad incumbents on record are Capcom Co., Ltd., Bandai Namco Holdings, Square Enix Holdings, Sega Sammy Holdings and Konami Group Corporation. Emerging players are Akatsuki Inc., Gumi Inc. and Bushiroad Inc.. Direct peers are ANYCOLOR Inc. and Cover Corporation.
Does CyberStep have an API?
No public API is recorded for CyberStep.
What industry is CyberStep in?
CyberStep's product category is Interactive Entertainment and Video Game Publishing. Its primary akta.pro industry code is MPAFAAAO, Web3/Blockchain Game Studios, with a secondary code of FSAPAGAG, GameFi Economies & Token Systems (tokens, staking, sinks/sources, inflation control). Its NAICS code is 5132 and its SIC code is 5945.