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Gameplay Group International

Full company profile

uuid003qz38

Namestring
Gameplay Group International
Legal namestring
Gameplay Group International Inc.
Company typeenum
Private
Founded yearint
2025
Descriptiontext

Gameplay Group International is a US-based video game developer and publisher headquartered in St. Petersburg, Florida, operating as a Delaware corporation. The studio focuses on the 2D fighting game genre, with a product portfolio of three titles: Avatar Legends: The Fighting Game (a licensed product based on the Avatar: The Last Airbender and The Legend of Korra animated series, scheduled for July 2026 release), Diesel Legacy: The Brazen Age, and Them's Fightin' Herds. Core technology is a proprietary 2D fighting game engine with custom rollback netcode for stable competitive online multiplayer, cross-platform play across PC, PlayStation, Xbox, and Nintendo Switch 1|2, and an unusually high production value of over 900 hand-drawn animation frames per character. The studio pairs development with publishing, distributing directly via Steam, PlayStation Store, Microsoft Store, and the Nintendo eShop.

The company monetizes through one-time game purchases (standard edition priced at $29.99 / £24.99, deluxe edition at £41.99 including a Year 1 Pass) plus optional DLC purchases for additional characters, cosmetics, and expansions; pre-order customers receive voting rights on DLC character selection. Go-to-market is product-led and community-driven, anchored by a Creators Program that provides content creators on Twitch, YouTube, TikTok, X, and Instagram with early access builds and creator-only events, supplemented by earned media at gaming events such as Evo, New York Comic Con, and Summer Game Fest. Customers are individual consumer fighting-game enthusiasts and Avatar franchise fans; there are no enterprise customers and no disclosed B2B revenue.

The studio was recapitalized through a $1.01M funding round in June 2025 and employs 51-100 staff. The Avatar Legends project was revived in 2024 after Maximum Entertainment's financial collapse, with the title developed in partnership with Nickelodeon (IP licensor) and PM Studios (co-developer/co-publisher). No revenue figures, ownership details, or management team information are publicly disclosed.

Short descriptiontext

Gameplay Group International is a US-based fighting game developer and publisher building multi-platform 2D fighters with proprietary rollback netcode, anchored by the licensed Avatar Legends: The Fighting Game launching in 2026 and serving fighting game enthusiasts and Avatar franchise fans globally.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersSt. Petersburg, United States
HQ citystring
St. Petersburg
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
fighting games, video game publishing, multiplayer gaming, digital game distribution, game development studio
Industry2 codes
1AAA & Premium Game Studios (PC/Console)
CodeMPAFAAAAPrimaryYes
2Sports/Racing Game Studios
CodeMPAFAAAJPrimaryNo
Product category
Video Games
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Game Sales
TypeOne Time License
Description

One-time purchase revenue from full game sales across multiple digital storefronts (PC, PlayStation, Xbox, Nintendo Switch). Standard edition priced at $29.99.

thegameplaygroup.com
2Downloadable Content (DLC)
TypeOne Time License
Description

Optional additional digital content including new characters, cosmetic items, and expansions. DLC can include Year 1 Pass with future content. Pre-order customers receive voting rights to select DLC characters.

thegameplaygroup.com
3Downloadable Content Purchases
TypeOne Time License
Description

Revenue from in-game purchases of DLC such as cosmetic items, additional levels, expansions, characters, and virtual items available separately from the base game

thegameplaygroup.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details2 tiers
1Standard Edition - $29.99
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Base game with 12 playable characters at launch, crossplay support, and single-player story mode

ign.com
2Deluxe Edition - £41.99
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Includes base game plus Year 1 Pass with additional content. Pre-order customers receive exclusive cosmetics and voting rights for DLC character selection.

kitguru.net
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Gameplay Group International develops and publishes fighting video games across PC and console platforms. Its core catalog includes three titles — Avatar Legends: The Fighting Game (licensed 2D fighter based on the Avatar: The Last Airbender and The Legend of Korra IP), Diesel Legacy: The Brazen Age, and Them's Fightin' Herds — sold as one-time purchases with optional DLC, including a Year 1 Pass, on Steam, PlayStation, Xbox, and Nintendo storefronts.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 12 playable characters at launch
+1 more record
Product overview1 text field

Gameplay Group International is a game development company that operates as both a developer and publisher of video games. The company's product portfolio consists of three fighting games: Avatar Legends: The Fighting Game (a licensed 2D fighting game based on the Avatar: The Last Airbender and The Legend of Korra franchise), Diesel Legacy: The Brazen Age, and Them's Fightin' Herds. The company also offers a Creators Program for content creators to provide feedback and receive early access to upcoming titles.

Product and service3 records
1Avatar Legends: The Fighting Game
CategoryFighting Game
Description

A 2D fighting game featuring characters from the Avatar: The Last Airbender and The Legend of Korra animated series. The game includes a 12-character roster, online multiplayer with cross-platform play, and a single-player story mode.

2Diesel Legacy: The Brazen Age
CategoryFighting Game
Description

A fighting game available across multiple platforms including PC, Xbox Series X|S, PlayStation 4|5, and Nintendo Switch 1|2.

3Them's Fightin' Herds
CategoryFighting Game
Description

A fighting game available across multiple platforms including PC, Xbox Series X|S, PlayStation 4|5, and Nintendo Switch 1|2.

Partnership3 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-06-05
Description

Nickelodeon is the IP holder for Avatar: The Last Airbender and The Legend of Korra franchises. Gameplay Group International is developing Avatar Legends: The Fighting Game in collaboration with Nickelodeon, with the game featuring 12 characters from both animated series.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-06-05
Description

PM Studios is a co-development partner on Avatar Legends: The Fighting Game alongside Gameplay Group International. PM Studios co-announced the game's release date and pricing with Gameplay Group.

Strategic tierMinorTypeOthers
Description

Maximum Entertainment originally developed the Avatar fighting game before it was canceled in 2024 due to the company's financial problems and legal issues. Gameplay Group International subsequently revived and completed development of the project.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Publisher and developer of Tekken, one of the three largest fighting game franchises. Comparable as an incumbent multi-platform publisher competing for the same 3D fighting game audience and console storefront placement.

TypeBroad incumbent
Description

Developer of Mortal Kombat and Injustice series. Comparable as a premium fighting game studio with strong licensed-IP integration (DC, Warner Bros) that mirrors Gameplay Group's Avatar strategy.

TypeBroad incumbent
Description

Developer of 2XKO (League of Legends fighting game) and owner of the largest PC gaming platform. Comparable as a free-to-play fighting game entrant and a competitive threat to Gameplay Group's premium pricing model.

TypeDirect peer
Description

Publisher of niche fighting and anime-licensed games including BlazBlue and various licensed fighting titles. Comparable as a mid-sized publisher specializing in anime-IP fighting games, a similar lane to Avatar Legends.

TypeDirect peer
Description

Independent developer of licensed and original 2D action/fighting games with hand-drawn animation. Comparable as a mid-sized studio developing premium 2D titles across Nintendo, PlayStation, Xbox, and PC platforms.

TypeEmerging player
Description

Publisher specializing in reviving and remastering classic fighting and beat-'em-up franchises (Streets of Rage 4, Teenage Mutant Ninja Turtles: Shredder's Revenge). Comparable as a studio that monetizes rescued/legacy IP through premium 2D action titles.

TypeDirect peer
Description

Co-development partner on Avatar Legends: The Fighting Game and a long-time independent fighting game publisher (Them's Fightin' Herds was previously published under PM Studios). Directly comparable as a same-genre studio with shared IP development economics.

TypeBroad incumbent
Description

Developer of the Street Fighter franchise and the dominant fighting game IP globally. Comparable as the benchmark premium fighting game publisher and a direct competitor for fighting game community attention and eSports circuits like Evo.

TypeDirect peer
Description

Developer of Guilty Gear, Dragon Ball FighterZ, and Granblue Fantasy Versus. Directly comparable as a 2D-focused fighting game studio known for hand-drawn animation and rollback netcode (GG Strive).

TypeDirect peer
Description

Former developer of the Avatar fighting game project before its 2024 cancellation. Comparable as a mid-sized multi-platform game publisher/developer whose collapse and IP handoff created Gameplay Group's flagship opportunity.

Market position
Strengths1 record

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Gameplay Group International

Gameplay Group International is a US-based fighting game developer and publisher building multi-platform 2D fighters with proprietary rollback netcode, anchored by the licensed Avatar Legends: The Fighting Game launching in 2026 and serving fighting game enthusiasts and Avatar franchise fans globally.

What Gameplay Group International does

Gameplay Group International is a US-based video game developer and publisher headquartered in St. Petersburg, Florida, operating as a Delaware corporation. The studio focuses on the 2D fighting game genre, with a product portfolio of three titles: Avatar Legends: The Fighting Game (a licensed product based on the Avatar: The Last Airbender and The Legend of Korra animated series, scheduled for July 2026 release), Diesel Legacy: The Brazen Age, and Them's Fightin' Herds. Core technology is a proprietary 2D fighting game engine with custom rollback netcode for stable competitive online multiplayer, cross-platform play across PC, PlayStation, Xbox, and Nintendo Switch 1|2, and an unusually high production value of over 900 hand-drawn animation frames per character. The studio pairs development with publishing, distributing directly via Steam, PlayStation Store, Microsoft Store, and the Nintendo eShop.

The company monetizes through one-time game purchases (standard edition priced at $29.99 / £24.99, deluxe edition at £41.99 including a Year 1 Pass) plus optional DLC purchases for additional characters, cosmetics, and expansions; pre-order customers receive voting rights on DLC character selection. Go-to-market is product-led and community-driven, anchored by a Creators Program that provides content creators on Twitch, YouTube, TikTok, X, and Instagram with early access builds and creator-only events, supplemented by earned media at gaming events such as Evo, New York Comic Con, and Summer Game Fest. Customers are individual consumer fighting-game enthusiasts and Avatar franchise fans; there are no enterprise customers and no disclosed B2B revenue.

The studio was recapitalized through a $1.01M funding round in June 2025 and employs 51-100 staff. The Avatar Legends project was revived in 2024 after Maximum Entertainment's financial collapse, with the title developed in partnership with Nickelodeon (IP licensor) and PM Studios (co-developer/co-publisher). No revenue figures, ownership details, or management team information are publicly disclosed.

Gameplay Group International firmographics

Firmographics
Name
Gameplay Group International
Legal name
Gameplay Group International Inc.
Website
https://thegameplaygroup.com
Company type
Private
Founded year
2025
Operating status
Operating
Headcount range
51–100 employees
Short description
Gameplay Group International is a US-based fighting game developer and publisher building multi-platform 2D fighters with proprietary rollback netcode, anchored by the licensed Avatar Legends: The Fighting Game launching in 2026 and serving fighting game enthusiasts and Avatar franchise fans globally.
Ownership category
akta.pro rank

Gameplay Group International industry classification

Industry
Product category
Video Games
akta.pro primary industry
AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
akta.pro secondary industry
Sports/Racing Game Studios (MPAFAAAJ)

Keywords

  • Fighting games
  • Video game publishing
  • Multiplayer gaming
  • Digital game distribution
  • Game development studio

Where Gameplay Group International is headquartered

Location

Headquarters

HQ city
St. Petersburg
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Gameplay Group International business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Game Sales: One-time purchase revenue from full game sales across multiple digital storefronts (PC, PlayStation, Xbox, Nintendo Switch). Standard edition priced at $29.99.
  2. Downloadable Content (DLC): Optional additional digital content including new characters, cosmetic items, and expansions. DLC can include Year 1 Pass with future content. Pre-order customers receive voting rights to select DLC characters.
  3. Downloadable Content Purchases: Revenue from in-game purchases of DLC such as cosmetic items, additional levels, expansions, characters, and virtual items available separately from the base game

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goStandard Edition - $29.99
One time/ perpetual licensePay-as-you-goDeluxe Edition - £41.99

Go-to-market motion1 record

Distribution channels4 records

Marketing channels4 records

Gameplay Group International product offering

Product offering

Core offering

Gameplay Group International develops and publishes fighting video games across PC and console platforms. Its core catalog includes three titles — Avatar Legends: The Fighting Game (licensed 2D fighter based on the Avatar: The Last Airbender and The Legend of Korra IP), Diesel Legacy: The Brazen Age, and Them's Fightin' Herds — sold as one-time purchases with optional DLC, including a Year 1 Pass, on Steam, PlayStation, Xbox, and Nintendo storefronts.

Product overview

Gameplay Group International is a game development company that operates as both a developer and publisher of video games. The company's product portfolio consists of three fighting games: Avatar Legends: The Fighting Game (a licensed 2D fighting game based on the Avatar: The Last Airbender and The Legend of Korra franchise), Diesel Legacy: The Brazen Age, and Them's Fightin' Herds. The company also offers a Creators Program for content creators to provide feedback and receive early access to upcoming titles.

Differentiator

Problem solved

Functional benefit

Products and services

  • Avatar Legends: The Fighting Game A 2D fighting game featuring characters from the Avatar: The Last Airbender and The Legend of Korra animated series. The game includes a 12-character roster, online multiplayer with cross-platform play, and a single-player story mode.
  • Diesel Legacy: The Brazen Age A fighting game available across multiple platforms including PC, Xbox Series X|S, PlayStation 4|5, and Nintendo Switch 1|2.
  • Them's Fightin' Herds A fighting game available across multiple platforms including PC, Xbox Series X|S, PlayStation 4|5, and Nintendo Switch 1|2.

Quantifiable outcome

  • 12 playable characters at launch
  • +1 more outcomes

Companies that use Gameplay Group International

Customer profile

Segments2 records

Ideal customer profiles2 records

Gameplay Group International technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Gameplay Group International partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core and minor.

  • NickelodeoncoreStrategic or Co-development Partner · 5 June 2026Nickelodeon is the IP holder for Avatar: The Last Airbender and The Legend of Korra franchises. Gameplay Group International is developing Avatar Legends: The Fighting Game in collaboration with Nickelodeon, with the game featuring 12 characters from both animated series.
  • PM StudioscoreStrategic or Co-development Partner · 5 June 2026PM Studios is a co-development partner on Avatar Legends: The Fighting Game alongside Gameplay Group International. PM Studios co-announced the game's release date and pricing with Gameplay Group.
  • Maximum EntertainmentminorOthersMaximum Entertainment originally developed the Avatar fighting game before it was canceled in 2024 due to the company's financial problems and legal issues. Gameplay Group International subsequently revived and completed development of the project.

Recent moves6 records

Expansion highlights5 records

Gameplay Group International competitors and assessment

Company assessment

Broad incumbents

  • Bandai Namco Entertainment: Publisher and developer of Tekken, one of the three largest fighting game franchises. Comparable as an incumbent multi-platform publisher competing for the same 3D fighting game audience and console storefront placement.
  • NetherRealm Studios: Developer of Mortal Kombat and Injustice series. Comparable as a premium fighting game studio with strong licensed-IP integration (DC, Warner Bros) that mirrors Gameplay Group's Avatar strategy.
  • Riot Games: Developer of 2XKO (League of Legends fighting game) and owner of the largest PC gaming platform. Comparable as a free-to-play fighting game entrant and a competitive threat to Gameplay Group's premium pricing model.
  • Capcom: Developer of the Street Fighter franchise and the dominant fighting game IP globally. Comparable as the benchmark premium fighting game publisher and a direct competitor for fighting game community attention and eSports circuits like Evo.

Direct peers

  • Aksys Games: Publisher of niche fighting and anime-licensed games including BlazBlue and various licensed fighting titles. Comparable as a mid-sized publisher specializing in anime-IP fighting games, a similar lane to Avatar Legends.
  • WayForward: Independent developer of licensed and original 2D action/fighting games with hand-drawn animation. Comparable as a mid-sized studio developing premium 2D titles across Nintendo, PlayStation, Xbox, and PC platforms.
  • PM Studios: Co-development partner on Avatar Legends: The Fighting Game and a long-time independent fighting game publisher (Them's Fightin' Herds was previously published under PM Studios). Directly comparable as a same-genre studio with shared IP development economics.
  • Arc System Works: Developer of Guilty Gear, Dragon Ball FighterZ, and Granblue Fantasy Versus. Directly comparable as a 2D-focused fighting game studio known for hand-drawn animation and rollback netcode (GG Strive).
  • Maximum Entertainment: Former developer of the Avatar fighting game project before its 2024 cancellation. Comparable as a mid-sized multi-platform game publisher/developer whose collapse and IP handoff created Gameplay Group's flagship opportunity.

Emerging players

  • Dotemu: Publisher specializing in reviving and remastering classic fighting and beat-'em-up franchises (Streets of Rage 4, Teenage Mutant Ninja Turtles: Shredder's Revenge). Comparable as a studio that monetizes rescued/legacy IP through premium 2D action titles.

Market position

Strengths1 record

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Gameplay Group International social profiles

Digital presence

Gameplay Group International financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Gameplay Group International leadership team

Management profile

Number of profiles

Gameplay Group International funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Gameplay Group International M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Gameplay Group International

What does Gameplay Group International do?

Gameplay Group International develops and publishes fighting video games across PC and console platforms. Its core catalog includes three titles — Avatar Legends: The Fighting Game (licensed 2D fighter based on the Avatar: The Last Airbender and The Legend of Korra IP), Diesel Legacy: The Brazen Age, and Them's Fightin' Herds — sold as one-time purchases with optional DLC, including a Year 1 Pass, on Steam, PlayStation, Xbox, and Nintendo storefronts.

Is Gameplay Group International a public or private company?

Gameplay Group International is a private company. It is classified as venture growth investor backed and is currently operating.

When was Gameplay Group International founded?

Gameplay Group International was founded in 2025. It employs 51 to 100 people.

Where is Gameplay Group International based?

Gameplay Group International is headquartered in St. Petersburg, United States, in the North America region.

How does Gameplay Group International make money?

Three revenue lines are on record. Game Sales are the primary driver. The others are downloadable Content (DLC) and downloadable Content Purchases.

Who are Gameplay Group International's main competitors?

Broad incumbents on record are Bandai Namco Entertainment, NetherRealm Studios, Riot Games and Capcom. Direct peers are Aksys Games, WayForward, PM Studios, Arc System Works and Maximum Entertainment. Dotemu is listed as an emerging player.

Does Gameplay Group International have an API?

No public API is recorded for Gameplay Group International.

What industry is Gameplay Group International in?

Gameplay Group International's product category is Video Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFAAAJ, Sports/Racing Game Studios.

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Contact sales
Live signals
IgnAvatar Legends: The Fighting GameAvatar Legends: The Fighting Game, developed by Gameplay Group International with Paramount, is available now on Xbox Series X|S, PS5, Nintendo Switch, Switch 2, and PC. Players can fight as and against characters from Avatar: The Last Airbender and The Legend of Korra with unique bending styles.GamerantAvatar Legends: The Fighting Game Releases Major New Update For August 2026Gameplay Group International released a major new update for Avatar Legends: The Fighting Game, adding features such as Replay Takeover, performance improvements for PS5, and re-enabling crossplay between PC and PS5, while also addressing various character balance issues and bugs across the roster.IgnOfficial Tagah Reveal Teaser TrailerIGN published a Tagah Reveal Teaser Trailer for Avatar Legends: The Fighting Game, a 2D anime action fighting game based on the Avatar: The Last Airbender and The Legend of Korra series. The game is developed by Gameplay Group International in collaboration with Paramount and is currently available on PlayStation 5 and PC (Steam), with an Xbox Series X|S release scheduled for September 3rd and Nintendo Switch releases at a later date. Tagah joins the roster of playable characters in the fighting game.Tech TimesAvatar Legends: The Fighting Game Launches on PS5 and PC With 81 Metacritic, Xbox Stuck in LimboAvatar Legends: The Fighting Game launched on PlayStation 5 and PC via Steam on July 23, 2026, earning an 81 Metacritic score and an 82 OpenCritic rating—the highest ever for an Avatar video game and the best-reviewed fighting game released in 2026. The Xbox Series X|S version was delayed to September 3, 2026 after failing Microsoft's Technical Certification Requirements process less than 24 hours before launch, while the Nintendo Switch launched with a stripped Standard Edition lacking cross-platform play and non-English localization. Developed by Gameplay Group International, a studio founded in April 2024 by former Maximum Entertainment developers who acquired and revived the canceled title, the game is published by PM Studios in collaboration with Paramount Games Studio.GamerantHow to Get Coins in Avatar Legends (Currency Guide)GameRant published a guide detailing how players can earn and utilize the in-game currency, Coins, in Avatar Legends: The Fighting Game. The article outlines that Coins are acquired through various gameplay modes such as Story Mode, Online Matches, and Training Trials, and can be spent on character upgrades or unlockable art content. This information serves as a utility resource for players engaging with the game developed by Gameplay Group International.NeowinAvatar Legends game faces surprise Xbox delay hours before launch, and fans aren't happyParamount Games-published Avatar Legends: The Fighting Game has been delayed on Xbox Series X|S platforms just hours before its planned July 23 launch, with the new release date pushed to September 3 due to "unforeseen circumstances on a backend feature." The developer, Gameplay Group International, confirmed pre-orders will remain active despite the six-week delay, drawing criticism from fans already requesting refunds. Additionally, Nintendo Switch and Switch 2 Deluxe Editions have been delayed, and cross-play will not be available at launch on Nintendo platforms.Tech TimesAvatar Legends Fighting Game Skips Xbox Launch Day Due to Backend Certification IssueGameplay Group International has delayed the Xbox Series X|S version of Avatar Legends: The Fighting Game from July 23, 2026 to September 3, 2026, citing unspecified backend certification issues with Microsoft's Technical Certification Requirements for online and cross-play features. The Nintendo Switch version is launching today without cross-platform play, suggesting both gaps stem from the same proprietary cross-play backend that has cleared PlayStation 5 and PC certification but not yet Xbox or Nintendo Switch compliance requirements. Despite positive critic reviews (82/100 OpenCritic, rated 'Strong'), Xbox players will miss the critical first 42 days of community and competitive scene formation.GamerantNew Avatar Legends Game Announces Last Minute DelayAvatar Legends: The Fighting Game, developed by Gameplay Group International and published by PM Studios, has announced a last-minute delay for the Xbox Series X version, pushing its launch from July 23 to September 3 due to unforeseen circumstances on a backend feature. The Nintendo Switch version will also miss some features available on other platforms, including crossplay and language localization beyond English. The delay places the game's launch into a more competitive release window alongside Grand Theft Auto 6 and other fighting game titles.KotakuAvatar Legends Last-Minute Delay On Xbox Has Fans FuriousParamount and Gameplay Group International have delayed the Xbox release of Avatar Legends: The Fighting Game from July 23 to September 3, citing "unforeseen circumstances on a backend feature." The game will still launch today on Steam and PlayStation, but Nintendo Switch versions will also lack cross-play functionality and be available only in English. Xbox fans have expressed frustration over the last-minute announcement, with pre-orders remaining active despite the two-month wait.TechJuiceAvatar Legends: The Fighting Game Reviews Go Live!Gameplay Group International released Avatar Legends: The Fighting Game on July 23 across all current-gen platforms with a 12-character roster, 2D hand-drawn art style, and rollback netcode with crossplay support. The title received highly positive reviews, holding a Metacritic score of 81 and an OpenCritic score of 82, though critics noted the severely underwhelming Story Mode and mechanical appeal skewed toward hardcore FGC players rather than casual franchise fans. The developer confirmed a DLC roadmap for 2026–2027 including Iroh, Tylee, Lin Beifong, and Bolin, alongside a community vote for a final roster slot among five candidates.