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Electronic Sports Games

Full company profile

uuid004deoj

Namestring
Electronic Sports Games
Legal namestring
Electronic Sports Games
Websiteurl
esglatam.net
Company typeenum
Private
Founded yearint
2009
Descriptiontext

Electronic Sports Games, operating as ESG Gaming Agency, is a privately held B2B marketing agency headquartered in Lima, Peru, with stated coverage of Peru and the broader Latin American region. The company was founded in 2012 (with operating history traced back approximately 15 years) and employs 11 people. It specializes in experiential and gaming-focused marketing services for two primary customer segments: consumer brands seeking to reach gaming and esports audiences, and university institutions seeking modern entertainment and student-engagement programming. Named clients and partners include UPC (Universidad Peruana de Ciencias Aplicadas), Moonton (publisher of Mobile Legends: Bang Bang), Doritos, and Lancenters.

The company's offering is structured around four service pillars: Activaciones BTL y Eventos (brand activations and events), New Entertainment (integration of modern entertainment trends), Gaming Marketing (specialized campaigns targeting gaming audiences), and Traditional Marketing (conventional marketing services). Underpinning the agency model are three owned event properties: ESG Arena (a presencial esports tournament, executed with sponsor Doritos and infrastructure partner Lancenters), Begamer Talks (free semi-annual multi-discipline tournaments in Lima), and the Multicultural Festival (an annual multicultural festival). There is no proprietary technology platform; the agency's assets are its team, recurring event IPs, and a catalog of more than 250 completed projects.

The revenue model is project-based professional services with quote-based pricing and multi-year contracts possible. Go-to-market is direct sales via the company website, LinkedIn, and personal outreach to corporate and institutional buyers. The agency is co-founded by Marcos Chang (Legal) and Edwin Palacin (CEO). Revenue, funding, and forward-looking pipeline figures are not publicly disclosed; the company highlights a "+350K soles delivered" cumulative metric across its project portfolio.

Short descriptiontext

ESG Gaming Agency is a Lima, Peru-based B2B marketing agency delivering BTL activations, esports tournaments, and gaming-focused campaigns for consumer brands and universities across Peru and Latin America, with 15 years of operating history and more than 250 completed projects.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersLima, Peru
HQ citystring
Lima
HQ countrystring
Peru
HQ regionstring
Latin America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
esports marketing agency, brand activation services, gaming marketing campaigns, experiential event marketing, esports tournament organization
Industry3 codes
1Esports & Gaming Events
CodeTHAJAFAGPrimaryYes
2Esports & Competitive Gaming Programs
CodeEDALAIAOPrimaryNo
3Mobile Esports Tournaments & Leagues
CodeMPAKANAKPrimaryNo
NAICS code1 code
  • Spectator Sports71121
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Esports and Gaming Marketing Services
Social media profiles1 record
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Event Activation Services
TypeProfessional Services
Description

Design and delivery of BTL activations and esports events for brands, including tournament organization, brand experiences, and experiential marketing campaigns.

esglatam.net
2Gaming Marketing Campaigns
TypeProfessional Services
Description

Specialized communication campaigns targeting gaming audiences, developed for brand clients seeking to reach new generations through esports and gaming channels.

esglatam.net
3New Entertainment Experiences
TypeProfessional Services
Description

Integration of modern entertainment trends for brand activations, including gaming marketing and entertainment experiences for diverse audiences.

esglatam.net
4Traditional Marketing Services
TypeProfessional Services
Description

Conventional marketing services complementing digital gaming marketing efforts for holistic brand campaigns.

esglatam.net
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Marketing or Sales, Technology or R&D
Pricing details1 tier
1Custom project-based pricing
ModelOtherBilling cadenceMulti-year contract
Notes

Each project is quoted individually based on scope, including activations, events, tournaments, and marketing campaigns.

esglatam.net
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 of 3 records shown
1ESG ARENA
Description

In-person esports tournament with sponsors

esglatam.net
+2 more records
Core offering1 text field

Electronic Sports Games (ESG Gaming Agency) is a Peru-based gaming and esports marketing agency that designs and delivers BTL brand activations, live esports tournaments, gaming-audience marketing campaigns, and new entertainment experiences for brands, universities, and game publishers across Peru and Latin America. The company also operates its own recurring community event properties, including ESG Arena (presential esports tournament with Lancenters and Doritos), Festival Multicultural (annual multicultural festival), and Begamer Talks (free semi-annual tournaments in Lima).

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • +350K Soles delivered across projects
+2 more records
Product overview1 text field

ESG Gaming Agency is an esports and gaming marketing agency based in Peru and Latin America that operates as a unified service offering rather than a platform-plus-modules architecture. The company's core products include ESG Arena FT Doritos (a presencial esports tournament), Festival Multicultural (an annual in-person festival), and Begamer Talks (free semi-annual multiplayer tournaments in Lima). These are complemented by four main service pillars: Activaciones BTL y Eventos (brand activations and events), New Entertainment (modern entertainment integration), Gaming Marketing (specialized gaming campaigns), and Marketing Tradicional (traditional marketing). The company has 15+ years of experience and has delivered over 350K soles across 250+ projects.

Product and service7 records
1ESG Arena FT Doritos
CategoryEsports tournament event
Description

Presential (in-person) esports tournament organized by ESG with Lancenters as the tournament platform/center and with Doritos as a sponsor. The event operates as a recurring showcase property for brand activations and serves B2B clients seeking engagement with gaming audiences.

2Festival Multicultural
CategoryCommunity festival event
Description

Annual in-person multicultural festival organized by ESG, featuring gaming and entertainment activations for diverse audiences. Used as a recurring community property and brand activation showcase.

3Begamer Talks
CategoryCommunity esports tournament event
Description

Free semi-annual esports tournaments held in-person in Lima across multiple gaming disciplines, open to participants. Operates as a recurring community property and brand activation showcase.

4Activaciones BTL y Eventos
CategoryBTL brand activation services
Description

Brand experience design and development services along with family-friendly BTL (Below-the-Line) activations suitable for all audiences. Sold as a professional service to brand and institutional clients.

5New Entertainment
CategoryExperiential marketing services
Description

Integration of modern entertainment trends to impact new generations through innovative experiences. Sold as a professional service to brand clients seeking to engage younger audiences.

6Gaming Marketing
CategoryGaming marketing services
Description

Specialized and direct communication campaigns targeting the gaming audience, developed by ESG for brand clients seeking to reach gaming and esports demographics.

7Marketing Tradicional
CategoryTraditional marketing services
Description

Traditional marketing services complementing ESG's gaming and entertainment offerings, providing holistic brand campaign support across conventional and digital channels.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Moonton, the developer/publisher of Mobile Legends Bang Bang (MLBB), collaborated with ESG on the UPC University Week esports event. ESG created a unique experience for the university featuring a live MLBB tournament with 13 teams from different faculties. This partnership enables Moonton to reach university audiences in Peru through ESG's local execution capabilities.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Lancenters partnered with ESG for the ESG Arena live esports tournament, providing tournament infrastructure and sponsorship support. The partnership focuses on delivering professional live esports events with brand activation opportunities.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Doritos served as a sponsor for ESG Arena esports tournaments, associating the snack brand with gaming and esports events targeting youth audiences in Peru.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

UPC university partnered with ESG and Moonton to deliver an esports week experience featuring Mobile Legends tournament. 13 teams from different faculties participated in the live event at the San Miguel campus in Lima.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers8 records
TypeDirect peer
Description

Gfinity operates esports events and gaming-marketing services for publishers and brands globally, mirroring ESG's combination of owned tournament IP and brand activation services.

TypeBroad incumbent
Description

ESL FACEIT Group is the world's largest esports tournament and competitive gaming platform operator; it competes broadly with ESG's tournament-execution capability while serving the same publisher and brand clients at much greater scale.

TypeDirect peer
Description

LVP operates the principal Spanish-language esports leagues and is the most directly comparable esports competition and activation operator to ESG in the Hispanic market, with overlapping publisher relationships and tournament-execution services.

TypeEmerging player
Description

IESF is the global governing body for esports federations and organizes international competitions and national federation development, making it an adjacent peer in regional esports programming and event delivery.

TypeBroad incumbent
Description

Riot Games runs global esports leagues (LoL, VALORANT) and engages local activation partners in Latam; while primarily a publisher, Riot's tournament operations and regional partner programs overlap with ESG's publisher-facing work.

TypeDirect peer
Description

Freaks 4U Gaming is a Germany-based esports marketing and tournament-operations agency that delivers brand activations and competitive gaming services to publishers and consumer brands — a closely aligned business model to ESG's gaming-marketing agency.

TypeOthers
Description

Moonton is the publisher of Mobile Legends: Bang Bang and is both an ESG client and partner; as the upstream supplier of tournament demand in the region, Moonton is the principal commercial counterpart rather than a direct competitor.

8BigBola
TypeEmerging player
Description

BigBola is a Latin American esports media and tournament operator headquartered in Mexico; it overlaps with ESG in delivering regional esports content, tournaments, and gaming-audience activation services.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Electronic Sports Games

Esports and Gaming Marketing Servicesesglatam.net

ESG Gaming Agency is a Lima, Peru-based B2B marketing agency delivering BTL activations, esports tournaments, and gaming-focused campaigns for consumer brands and universities across Peru and Latin America, with 15 years of operating history and more than 250 completed projects.

What Electronic Sports Games does

Electronic Sports Games, operating as ESG Gaming Agency, is a privately held B2B marketing agency headquartered in Lima, Peru, with stated coverage of Peru and the broader Latin American region. The company was founded in 2012 (with operating history traced back approximately 15 years) and employs 11 people. It specializes in experiential and gaming-focused marketing services for two primary customer segments: consumer brands seeking to reach gaming and esports audiences, and university institutions seeking modern entertainment and student-engagement programming. Named clients and partners include UPC (Universidad Peruana de Ciencias Aplicadas), Moonton (publisher of Mobile Legends: Bang Bang), Doritos, and Lancenters.

The company's offering is structured around four service pillars: Activaciones BTL y Eventos (brand activations and events), New Entertainment (integration of modern entertainment trends), Gaming Marketing (specialized campaigns targeting gaming audiences), and Traditional Marketing (conventional marketing services). Underpinning the agency model are three owned event properties: ESG Arena (a presencial esports tournament, executed with sponsor Doritos and infrastructure partner Lancenters), Begamer Talks (free semi-annual multi-discipline tournaments in Lima), and the Multicultural Festival (an annual multicultural festival). There is no proprietary technology platform; the agency's assets are its team, recurring event IPs, and a catalog of more than 250 completed projects.

The revenue model is project-based professional services with quote-based pricing and multi-year contracts possible. Go-to-market is direct sales via the company website, LinkedIn, and personal outreach to corporate and institutional buyers. The agency is co-founded by Marcos Chang (Legal) and Edwin Palacin (CEO). Revenue, funding, and forward-looking pipeline figures are not publicly disclosed; the company highlights a "+350K soles delivered" cumulative metric across its project portfolio.

Electronic Sports Games firmographics

Firmographics
Name
Electronic Sports Games
Legal name
Electronic Sports Games
Website
https://esglatam.net
Company type
Private
Founded year
2009
Operating status
Operating
Headcount range
11–50 employees
Short description
ESG Gaming Agency is a Lima, Peru-based B2B marketing agency delivering BTL activations, esports tournaments, and gaming-focused campaigns for consumer brands and universities across Peru and Latin America, with 15 years of operating history and more than 250 completed projects.
Ownership category
akta.pro rank

Electronic Sports Games industry classification

Industry
Product category
Esports and Gaming Marketing Services
NAICS
Spectator Sports (71121)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Esports & Gaming Events (THAJAFAG)
akta.pro secondary industries
Esports & Competitive Gaming Programs (EDALAIAO), Mobile Esports Tournaments & Leagues (MPAKANAK)

Keywords

  • Esports marketing agency
  • Brand activation services
  • Gaming marketing campaigns
  • Experiential event marketing
  • Esports tournament organization

Where Electronic Sports Games is headquartered

Location

Headquarters

HQ city
Lima
HQ country
Peru
HQ region
Latin America

Offices1 record

Markets served

Electronic Sports Games business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D

Revenue model

  1. Event Activation Services: Design and delivery of BTL activations and esports events for brands, including tournament organization, brand experiences, and experiential marketing campaigns.
  2. Gaming Marketing Campaigns: Specialized communication campaigns targeting gaming audiences, developed for brand clients seeking to reach new generations through esports and gaming channels.
  3. New Entertainment Experiences: Integration of modern entertainment trends for brand activations, including gaming marketing and entertainment experiences for diverse audiences.
  4. Traditional Marketing Services: Conventional marketing services complementing digital gaming marketing efforts for holistic brand campaigns.

Pricing tiers

ModelBillingPrice
OtherMulti-year contractCustom project-based pricing

Go-to-market motion2 records

Distribution channels1 record

Marketing channels4 records

Electronic Sports Games product offering

Product offering

Core offering

Electronic Sports Games (ESG Gaming Agency) is a Peru-based gaming and esports marketing agency that designs and delivers BTL brand activations, live esports tournaments, gaming-audience marketing campaigns, and new entertainment experiences for brands, universities, and game publishers across Peru and Latin America. The company also operates its own recurring community event properties, including ESG Arena (presential esports tournament with Lancenters and Doritos), Festival Multicultural (annual multicultural festival), and Begamer Talks (free semi-annual tournaments in Lima).

Product overview

ESG Gaming Agency is an esports and gaming marketing agency based in Peru and Latin America that operates as a unified service offering rather than a platform-plus-modules architecture. The company's core products include ESG Arena FT Doritos (a presencial esports tournament), Festival Multicultural (an annual in-person festival), and Begamer Talks (free semi-annual multiplayer tournaments in Lima). These are complemented by four main service pillars: Activaciones BTL y Eventos (brand activations and events), New Entertainment (modern entertainment integration), Gaming Marketing (specialized gaming campaigns), and Marketing Tradicional (traditional marketing). The company has 15+ years of experience and has delivered over 350K soles across 250+ projects.

Differentiator

Problem solved

Functional benefit

Brands

  • ESG ARENA: In-person esports tournament with sponsors
  • BeGamer Talks
  • Multicultural Festival

Products and services

  • ESG Arena FT Doritos Presential (in-person) esports tournament organized by ESG with Lancenters as the tournament platform/center and with Doritos as a sponsor. The event operates as a recurring showcase property for brand activations and serves B2B clients seeking engagement with gaming audiences.
  • Festival Multicultural Annual in-person multicultural festival organized by ESG, featuring gaming and entertainment activations for diverse audiences. Used as a recurring community property and brand activation showcase.
  • Begamer Talks Free semi-annual esports tournaments held in-person in Lima across multiple gaming disciplines, open to participants. Operates as a recurring community property and brand activation showcase.
  • Activaciones BTL y Eventos Brand experience design and development services along with family-friendly BTL (Below-the-Line) activations suitable for all audiences. Sold as a professional service to brand and institutional clients.
  • New Entertainment Integration of modern entertainment trends to impact new generations through innovative experiences. Sold as a professional service to brand clients seeking to engage younger audiences.
  • Gaming Marketing Specialized and direct communication campaigns targeting the gaming audience, developed by ESG for brand clients seeking to reach gaming and esports demographics.
  • Marketing Tradicional Traditional marketing services complementing ESG's gaming and entertainment offerings, providing holistic brand campaign support across conventional and digital channels.

Quantifiable outcome

  • +350K Soles delivered across projects
  • +2 more outcomes

Companies that use Electronic Sports Games

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles3 records

Electronic Sports Games technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Electronic Sports Games partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered core and minor.

  • MoontoncoreStrategic or Co-development PartnerMoonton, the developer/publisher of Mobile Legends Bang Bang (MLBB), collaborated with ESG on the UPC University Week esports event. ESG created a unique experience for the university featuring a live MLBB tournament with 13 teams from different faculties. This partnership enables Moonton to reach university audiences in Peru through ESG's local execution capabilities.
  • LancenterscoreStrategic or Co-development PartnerLancenters partnered with ESG for the ESG Arena live esports tournament, providing tournament infrastructure and sponsorship support. The partnership focuses on delivering professional live esports events with brand activation opportunities.
  • DoritosminorGTM or Marketing PartnerDoritos served as a sponsor for ESG Arena esports tournaments, associating the snack brand with gaming and esports events targeting youth audiences in Peru.
  • UPC (Universidad Peruana de Ciencias Aplicadas)coreStrategic or Co-development PartnerUPC university partnered with ESG and Moonton to deliver an esports week experience featuring Mobile Legends tournament. 13 teams from different faculties participated in the live event at the San Miguel campus in Lima.

Scale indicators4 records

Recent moves6 records

Expansion highlights5 records

Electronic Sports Games competitors and assessment

Company assessment

Direct peers

  • Gfinity: Gfinity operates esports events and gaming-marketing services for publishers and brands globally, mirroring ESG's combination of owned tournament IP and brand activation services.
  • LVP (Liga de Videojuegos Profesional): LVP operates the principal Spanish-language esports leagues and is the most directly comparable esports competition and activation operator to ESG in the Hispanic market, with overlapping publisher relationships and tournament-execution services.
  • Freaks 4U Gaming: Freaks 4U Gaming is a Germany-based esports marketing and tournament-operations agency that delivers brand activations and competitive gaming services to publishers and consumer brands — a closely aligned business model to ESG's gaming-marketing agency.

Broad incumbents

  • ESL FACEIT Group: ESL FACEIT Group is the world's largest esports tournament and competitive gaming platform operator; it competes broadly with ESG's tournament-execution capability while serving the same publisher and brand clients at much greater scale.
  • Riot Games (Esports Division): Riot Games runs global esports leagues (LoL, VALORANT) and engages local activation partners in Latam; while primarily a publisher, Riot's tournament operations and regional partner programs overlap with ESG's publisher-facing work.

Emerging players

  • IESF (International Esports Federation): IESF is the global governing body for esports federations and organizes international competitions and national federation development, making it an adjacent peer in regional esports programming and event delivery.
  • BigBola: BigBola is a Latin American esports media and tournament operator headquartered in Mexico; it overlaps with ESG in delivering regional esports content, tournaments, and gaming-audience activation services.

Others

  • Moonton: Moonton is the publisher of Mobile Legends: Bang Bang and is both an ESG client and partner; as the upstream supplier of tournament demand in the region, Moonton is the principal commercial counterpart rather than a direct competitor.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks5 records

Key highlights5 records

Customer concentration

Electronic Sports Games social profiles

Digital presence

Electronic Sports Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Electronic Sports Games leadership team

Management profile

Number of profiles

Profiles2 records

Electronic Sports Games funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Electronic Sports Games M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Electronic Sports Games

What does Electronic Sports Games do?

Electronic Sports Games (ESG Gaming Agency) is a Peru-based gaming and esports marketing agency that designs and delivers BTL brand activations, live esports tournaments, gaming-audience marketing campaigns, and new entertainment experiences for brands, universities, and game publishers across Peru and Latin America. The company also operates its own recurring community event properties, including ESG Arena (presential esports tournament with Lancenters and Doritos), Festival Multicultural (annual multicultural festival), and Begamer Talks (free semi-annual tournaments in Lima).

Is Electronic Sports Games a public or private company?

Electronic Sports Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Electronic Sports Games founded?

Electronic Sports Games was founded in 2009. It employs 11 to 50 people.

Where is Electronic Sports Games based?

Electronic Sports Games is headquartered in Lima, Peru, in the Latin America region.

How does Electronic Sports Games make money?

Four revenue lines are on record. Event Activation Services are the primary driver. The others are gaming Marketing Campaigns, new Entertainment Experiences and traditional Marketing Services.

Who are Electronic Sports Games's main competitors?

Direct peers on record are Gfinity, LVP (Liga de Videojuegos Profesional) and Freaks 4U Gaming. Broad incumbents are ESL FACEIT Group and Riot Games (Esports Division). Emerging players are IESF (International Esports Federation) and BigBola. Moonton is listed as an others.

Does Electronic Sports Games have an API?

No public API is recorded for Electronic Sports Games.

What industry is Electronic Sports Games in?

Electronic Sports Games's product category is Esports and Gaming Marketing Services. Its primary akta.pro industry code is THAJAFAG, Esports & Gaming Events, with a secondary code of EDALAIAO, Esports & Competitive Gaming Programs. Its NAICS code is 71121 and its SIC code is 7900.

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