Lær Kidsa Koding!
Lær Kidsa Koding! is a Norwegian nonprofit voluntary association founded in 2013 that coordinates a nationwide network of volunteer-run code clubs, the annual Kodetimen (Hour of Code), teacher conferences, and family coding workshops to teach programming to children, families, and educators across Norway.
- Company typePrivate
- Founded2013
- HeadquartersOslo, Norway
- Headcount11–50
- GTM typeB2C
- OfferingServices
What Lær Kidsa Koding! does
Lær Kidsa Koding! (LKK) is a Norwegian nonprofit voluntary association (Foreningen for Lær Kidsa Koding, organization number 921 182 821) founded in 2013 and headquartered in Oslo. It operates a nationwide grassroots movement to teach programming to children and youth, supporting a decentralized network of volunteer-run local code clubs (Kodeklubben), coordinating the annual Kodetimen (Hour of Code) event, running teacher conferences, and delivering family coding workshops. Core programs include Kodeklubben, Kodetimen, Kreativ Familielæring (Creative Family Learning), First Lego League, Lydlab, Super:bit, Gratis kodekurs, and the adult-focused Lær Sjefen Koding initiative. The organization serves children aged 6–16, families, teachers, and volunteer coordinators across Norway, with workshop series conducted in Eastern Norway (Østlandet).
LKK's technology stack is intentionally lightweight and built on community-grade open tools. The main website (kidsakoder.no) is a WordPress-based platform with BuddyPress forums and bbPress discussion boards, while the task repository (oppgave.kidsakoder.no) is hosted on GitHub. Teaching relies on third-party platforms including Scratch (block-based visual programming), Micro:bit (physical computing), MakeCode, Soundtrap (for Lydlab), and LEGO robotics kits. The 2024 Kreativ Familielæring curriculum was adapted from the University of Colorado Boulder's Creative Communities Group and co-developed with Polish partner Cyfrowy Dialog under EEA/Norway Grants funding. No proprietary AI, API, or SDK layer is disclosed; the offering is fundamentally program-coordination plus curated third-party tooling rather than a software product.
LKK's business model is nonprofit grant-and-membership-funded rather than commercial. Most services are free to end users. Documented revenue streams include institutional grants and donations (the largest disclosed being a 19.95 million NOK grant from Sparebankstiftelsen DNB in 2019 for micro:bit distribution), modest teacher conference registration fees (500 NOK first participant, 400 NOK additional per school, 150 NOK for students), and a 100 NOK annual code club membership fee. Go-to-market is community-led: volunteer coordinators recruit and run clubs, schools integrate Kodetimen, and public libraries frequently host activities. Customer concentration on the funding side is material — a single foundation grant dominates the disclosed funding history — while the beneficiary base is highly diversified across schools, families, and individual children nationwide.
Lær Kidsa Koding! firmographics
Firmographics- Name
- Lær Kidsa Koding!
- Legal name
- Foreningen for Lær Kidsa Koding
- Website
- https://kidsakoder.no
- Company type
- Private
- Founded year
- 2013
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Lær Kidsa Koding! is a Norwegian nonprofit voluntary association founded in 2013 that coordinates a nationwide network of volunteer-run code clubs, the annual Kodetimen (Hour of Code), teacher conferences, and family coding workshops to teach programming to children, families, and educators across Norway.
- Ownership category
- akta.pro rank
Lær Kidsa Koding! industry classification
Industry- Product category
- Coding Education Services
- NAICS
- Educational Support Services (611710), Exam Preparation and Tutoring (611691), Educational Services (611)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- K–12 Digital Curriculum & Interactive Lessons (EDAGAEAA)
- akta.pro secondary industries
- Virtual Test Prep & Online Supplemental Instruction (K–12) (EDAJADAI), Teacher-Led Digital Lesson Packages & Instructional Resources (EDAFACAL)
Keywords
Where Lær Kidsa Koding! is headquartered
LocationHeadquarters
- HQ city
- Oslo
- HQ country
- Norway
- HQ region
- Europe
Offices1 record
Markets served
Lær Kidsa Koding! business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Others
Revenue model
- Grants and Donations: As a nonprofit association (Foreningen for Lær Kidsa Koding), the organization is funded through grants, donations, and project funding from foundations and government sources
- Teacher Conference Fees: Small registration fee for teacher conferences (500 NOK first participant, 400 NOK additional from same school, 150 NOK for students)
- Membership Fees: Small membership fee for code club participants (100 NOK code club membership covering annual activities)
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Multi-year contract | Teacher Conference Registration |
| One time/ perpetual license | Annual | Code Club Membership |
| Freemium | Pay-as-you-go | Core Services |
Go-to-market motion1 record
Distribution channels5 records
Marketing channels8 records
Lær Kidsa Koding! product offering
Product offeringCore offering
Lær Kidsa Koding! (LKK) is a Norwegian nonprofit voluntary association that coordinates coding education for children and youth. It operates a nationwide network of volunteer-run code clubs (Kodeklubben), runs the annual Kodetimen (Hour of Code) in schools, organizes teacher conferences (lærerkonferanser), delivers Creative Family Learning (Kreativ Familielæring) workshops, and provides free curated coding curricula using third-party platforms such as Scratch, Micro:bit, MakeCode, and CodeStudio.
Product overview
Lær Kidsa Koding! is a Norwegian voluntary organization that coordinates coding education for children and youth. The organization does not offer a unified software product but rather operates a portfolio of educational programs including Kodeklubben (local code clubs), Kodetimen (Hour of Code), lærerkonferanser (teacher conferences), and Kreativ Familielæring (creative family learning workshops). These programs primarily use third-party platforms including Scratch, Micro:bit, and MakeCode for teaching block-based and physical programming. Additional offerings include First Lego League participation, Lydlab sound activities, and a free coding course program across Oslo municipalities.
Differentiator
Problem solved
Functional benefit
Brands
- Kodeklubben: Local code clubs where children and youth learn programming in their spare time, run by volunteers with ready-made course materials.
- Kodetimen
Products and services
- Kodeklubben
- Kodetimen (Hour of Code)
- Gratis kodekurs (Free coding courses)
Quantifiable outcome
- Over 10,000 students participated in first Kodetimen event
- +2 more outcomes
Companies that use Lær Kidsa Koding!
Customer profileNamed customers4 records
Segments4 records
Ideal customer profiles3 records
Lær Kidsa Koding! technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Lær Kidsa Koding! partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core, flagship and minor.
- Cyfrowy DialogcorePolish organization building digital and social competence through dialogue and collaboration. Together with Lær Kidsa Koding, they launched the Creative Family Learning workshop series in Norway, bringing international best practices to Norwegian families.
- Vitensenterforeningen (Science Center Association)flagshipNorwegian science center association partnering with Lær Kidsa Koding to distribute micro:bit equipment to all elementary schools and code clubs through the 19.95 million NOK project.
- University of Colorado Boulder - Creative Communities GroupcoreOriginal developers of the Creative Family Learning methodology. Lær Kidsa Koding translated and adapted their project guide and design journal for Norwegian families.
- AcosminorLocal IT company in Bergen area that collaborated with Knappskog school for coding education and workplace visits for students.
- GeodataminorNorwegian IT company where executives participated in #LærSjefenKoding (Teach Your Boss to Code) initiative, supporting digital competency for leaders.
Scale indicators4 records
Expansion highlights6 records
Lær Kidsa Koding! competitors and assessment
Company assessmentDirect peers
- Code.org: US-based nonprofit that originated the global Hour of Code movement — the same event Lær Kidsa Koding localizes as Kodetimen. Directly comparable mission of bringing coding education to K-12 students, with far larger funding and global reach.
- FIRST (For Inspiration and Recognition of Science and Technology): US-based nonprofit that runs FIRST LEGO League, which Lær Kidsa Koding's code clubs participate in. Comparable youth STEM engagement nonprofit with robotics/competition focus and significant foundation funding.
- Technovation: US volunteer organization providing AI and tech education curriculum for families and girls — explicitly listed as a content partner in Lær Kidsa Koding's materials. Closely aligned mission of family-oriented technology education.
- CoderDojo: Volunteer-led community coding clubs for youth, founded in Ireland and now part of the Raspberry Pi Foundation. Comparable volunteer-driven club model serving similar age groups with similar tools and curriculum sources.
- Code Club (Raspberry Pi Foundation): International network of volunteer-run coding clubs for children, now part of the Raspberry Pi Foundation. Direct model peer: both operate grassroots club networks using translated Scratch/Micro:bit-style curriculum for 9-13 year olds.
- Kodeklubben Trondheim (Code Club Trondheim): Independent Norwegian code club network sharing the Kodeklubben brand and curriculum model. Direct Norwegian peer operating with similar volunteer-driven club structure and Scratch/Micro:bit curriculum.
Emerging players
- Scratch Foundation: Nonprofit steward of the Scratch block-based programming platform that Lær Kidsa Koding uses in workshops. A platform-level peer: any change in Scratch's direction or pricing directly affects Lær Kidsa Koding's curriculum.
- micro:bit Educational Foundation: Nonprofit that operates the micro:bit hardware and educational platform — the physical computing platform central to Lær Kidsa Koding's Super:bit and Kreativ Familielæring programs. Comparable nonprofit mission around classroom coding tools.
Regional players
- Computing At School (CAS): UK-based teacher professional community supporting computing education in schools. Comparable teacher-training and curriculum-support function to Lær Kidsa Koding's Lærerkonferanser, but UK-focused.
Others
- Dataforeningen: Norwegian Data Association — the parent professional body from which Lær Kidsa Koding originally spun off as a volunteer group. Adjacent enabling organization representing the IT industry in Norway and the historical institutional home of the movement.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Lær Kidsa Koding! social profiles
Digital presenceLær Kidsa Koding! financial estimates
Financial estimateRevenue estimate
Valuation estimate
Lær Kidsa Koding! leadership team
Management profileNumber of profiles
Profiles2 records
Lær Kidsa Koding! funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Lær Kidsa Koding! M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Lær Kidsa Koding!
What does Lær Kidsa Koding! do?
Lær Kidsa Koding! (LKK) is a Norwegian nonprofit voluntary association that coordinates coding education for children and youth. It operates a nationwide network of volunteer-run code clubs (Kodeklubben), runs the annual Kodetimen (Hour of Code) in schools, organizes teacher conferences (lærerkonferanser), delivers Creative Family Learning (Kreativ Familielæring) workshops, and provides free curated coding curricula using third-party platforms such as Scratch, Micro:bit, MakeCode, and CodeStudio.
Is Lær Kidsa Koding! a public or private company?
Lær Kidsa Koding! is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was Lær Kidsa Koding! founded?
Lær Kidsa Koding! was founded in 2013. It employs 11 to 50 people.
Where is Lær Kidsa Koding! based?
Lær Kidsa Koding! is headquartered in Oslo, Norway, in the Europe region.
How does Lær Kidsa Koding! make money?
Three revenue lines are on record. Grants and Donations are the primary driver. The others are teacher Conference Fees and membership Fees.
Who are Lær Kidsa Koding!'s main competitors?
Direct peers on record are Code.org, FIRST (For Inspiration and Recognition of Science and Technology), Technovation, CoderDojo, Code Club (Raspberry Pi Foundation) and Kodeklubben Trondheim (Code Club Trondheim). Emerging players are Scratch Foundation and micro:bit Educational Foundation. Computing At School (CAS) is listed as a regional player. Dataforeningen is listed as an others.
Does Lær Kidsa Koding! have an API?
No public API is recorded for Lær Kidsa Koding!.
What industry is Lær Kidsa Koding! in?
Lær Kidsa Koding!'s product category is Coding Education Services. Its primary akta.pro industry code is EDAGAEAA, K–12 Digital Curriculum & Interactive Lessons, with a secondary code of EDAJADAI, Virtual Test Prep & Online Supplemental Instruction (K–12). Its NAICS code is 611710 and its SIC code is 8200.