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Project Avatar - Online Team Building and Virtual Escape Room

Full company profile

uuid0055eih

Namestring
Project Avatar - Online Team Building and Virtual Escape Room
Legal namestring
Individual entrepreneur Nataliya Tarkhanova (ФОП Тарханова Наталія)
Company typeenum
Private
Founded yearint
2014
Descriptiontext

Project Avatar, operated as a Ukrainian sole proprietorship (Individual entrepreneur Nataliya Tarkhanova) founded in 2014, delivers live-streamed virtual team building games and online escape rooms via Zoom. The core product is a proprietary "Avatar Control System" in which players direct a live actor stationed in a physical location through voice commands; every session is staffed by a Host, the Avatar actor, and a Live Broadcast Operator. The platform offers five primary formats (Avatar Standard, Avatar Battle, Tournament, Mystery Hotel, and the upcoming Curse of the Beast) plus two premium customization packages (Online Unity Boost, Motivational Booster), serving groups of 2 to 200+ players. The company pivoted from physical escape rooms to the online format in 2020, accumulating nine industry awards that year including Best Innovator of the Year, the Golden Lock Awards, and a TERPECA Top Escape Rooms designation, alongside a 9th-place global ranking.

The technology stack is straightforward: Zoom for video conferencing, an integrated in-game HUD, custom motion graphics and sound effects, and a broadcast operation layer. Games are available in English, Ukrainian, and Polish. The company operates from Lviv, Ukraine (headquarters at Oleksandra Konys'koho St, 6/7) with a contact office in Krakow, Poland, and is listed on Airbnb Experiences (Experience ID 2559362) where it has accumulated 222+ reviews averaging 4.92 stars and a 98% customer recommendation rate. There is no use of AI or machine learning in the product; gameplay is entirely human-powered.

The business model is transactional and direct-to-consumer, with per-event pricing ranging from $250 (Mystery Hotel, up to 10 players) to $800+ for premium customized packages, and per-player tournament pricing from $25 down to $19 at 200+ player scale. Go-to-market is primarily through the company's own website (multi-language SEO and blog) supplemented by Airbnb marketplace listing and organic social channels (Instagram, Facebook, YouTube). Customer mix is broad and anonymous, comprising corporate HR/team leaders, multinational teams, and consumer/family groups, with no named enterprise anchors and no recurring contracts. The company is bootstrapped with no institutional funding.

Short descriptiontext

Project Avatar, a Ukrainian sole proprietorship founded in 2014 and pivoted online in 2020, delivers live-streamed virtual team building games and escape rooms via Zoom where players voice-command a live actor in real-world locations; it serves corporate teams, multinational groups, and consumer bookings globally through per-event pricing.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersLviv, Ukraine
HQ citystring
Lviv
HQ countrystring
Ukraine
HQ regionstring
Europe
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
virtual team building, online escape rooms, remote corporate events, live-streamed games, virtual employee engagement
Industry3 codes
1Serious Games & Simulation Studios (Training, Defense, Enterprise)
CodeMPAFAAAHPrimaryYes
2Mobile/Digital Experiential (AR/VR, Interactive Installations)
CodeMPAAAGAIPrimaryNo
3Immersive/Interactive Animation (AR/VR/Real-Time)
CodeMPAHACANPrimaryNo
NAICS code1 code
  • Postproduction Services and Other Motion Picture and Video Industries51219
Product category
Virtual Team Building and Online Escape Room Services
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Game Booking - Per Event
TypeTransaction Fee
Description

Transaction-based pricing where customers pay per game session based on team size. Different pricing tiers for different game formats (Standard, Battle, Tournament, Mystery Hotel). Additional fees for extra players beyond base package.

projectavatar.fun
2Customized Team Building Packages
TypeProfessional Services
Description

Premium packages including personalized video teasers, custom video quiz questions about company, and branded content integration. Examples: Online Unity Boost ($570 for up to 10 participants), Motivational Booster ($800 for up to 20 participants).

projectavatar.fun
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Pricing details7 tiers
1Avatar Phase 1 & 2 (Standard) - Small teams 1-20 players
ModelUnit PricingBilling cadencePay-as-you-go
Notes

270 USD per team (up to 10 players) + 30 USD per additional player. Duration up to 90 minutes. Arthouse comedy, family friendly.

projectavatar.fun
2Avatar Battle Mode - Medium teams 2-50 players
ModelUnit PricingBilling cadencePay-as-you-go
Notes

500 USD per team (up to 20 players) + 30 USD per additional player. Teams divided into two rival groups of 10-25 each competing for best score.

projectavatar.fun
3Tournament - Large groups 50-200+ players
ModelUnit PricingBilling cadencePay-as-you-go
Notes

50-80 players: 25 USD/player; 80-120 players: 23 USD/player; 120-200 players: 20 USD/player; 200+ players: 19 USD/player. Multiple sequential 90-minute games hosted for groups exceeding 50 participants.

projectavatar.fun
4Mystery Hotel - Small team escape room
ModelUnit PricingBilling cadencePay-as-you-go
Notes

250 USD per team (up to 10 players) + 30 USD per additional player. Up to 70 minutes duration. Mystical detective theme, family friendly.

projectavatar.fun
5Curse of the Beast - Horror experience
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Coming soon. Horror theme, 18+. Pricing TBD.

projectavatar.fun
6Online Unity Boost - Customized Package
ModelUnit PricingBilling cadencePay-as-you-go
Notes

570 USD for team of 2-10 participants (Standard version). Includes personalized video teaser and 4 custom video quiz questions about your company. +30 USD per additional participant.

projectavatar.fun
7Motivational Booster - Customized Competitive Package
ModelUnit PricingBilling cadencePay-as-you-go
Notes

800 USD for team of 2-20 participants (Battle version). Includes personalized video teaser and 4 custom video quiz questions about your company. +30 USD per additional participant.

projectavatar.fun
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 record
1Margonix
Description

Parent company/operator name mentioned in copyright footer as Margonix (Project Avatar) 2021-2023

projectavatar.fun
Core offering1 text field

Project Avatar delivers live-streamed virtual escape room and team building experiences for corporate clients via Zoom. Players remotely direct a live actor ("Avatar") through real-world game sets using voice commands, with a live HUD, video scenes, and sound effects integrated into the broadcast. Each session is facilitated by a Host, an Avatar actor, and a Live Broadcast Operator, and supports team sizes from 2 to 200+ players across multiple game formats and customized packages.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 98% customer recommendation rate
+2 more records
Product overview1 text field

Project Avatar offers a portfolio of live-streamed virtual team building games and escape rooms delivered via Zoom. The core products include Avatar Standard (small groups up to 20), Avatar Battle (competitive teams up to 50), Tournament (large groups 50-200), Mystery Hotel (mystery escape room), and Curse of the Beast (horror escape room). Each game features real actors (Avatars) controlled by participants via voice commands on real-world locations, with professional hosts and broadcast operators. Add-on packages include Online Unity Boost and Motivational Booster with personalized video content. The company has operated since 2014 (physical escape rooms) and launched online products in 2020.

Product and service7 records
1Avatar Standard (Pawn Shop Phase One & Two)
CategoryVirtual team building / online escape room
Description

Live-streamed virtual team building game for small groups of 1-20 players where teams control an Avatar via voice commands over Zoom through two chapters of a pawn shop adventure, up to 90 minutes, family-friendly arthouse comedy style.

2Avatar Battle
CategoryVirtual team building / online escape room
Description

Competitive live virtual team building game for medium groups of up to 50 players split into two rival teams exploring a 600m² game area to collect more coins, with the ability to freeze opponent Avatars and exchange items via sign language; priced at USD 500 per team of up to 20 players.

3Tournament
CategoryVirtual team building / online event
Description

Scalable live virtual team building event for 50-200+ participants conducted as multiple sequential 90-minute games, with tiered per-player pricing from USD 25 (50-80 players) down to USD 19 (200+ players) and optional video quiz and personalized teaser add-ons.

4Mystery Hotel
CategoryOnline escape room
Description

Mystical detective-themed virtual escape room for 1-15 players where teams direct an Avatar by voice to solve logical puzzles in a spooky hotel setting and uncover the cause of magical trouble; up to 70 minutes, priced at USD 250 per team of up to 10 players.

5Curse of the Beast
CategoryOnline escape room
Description

Horror-themed virtual escape room for 1-10 players (18+) in which teams guide an Avatar through a witch's hut to save a cursed hotel owner; listed as 'Coming soon' on the website.

6Online Unity Boost Package
CategoryCustomized team building add-on
Description

Premium customization package based on the Standard format that adds a personalized video teaser and four custom video quiz questions about the customer's company, with 60-second team discussion time per question and in-game bonus rewards; priced at USD 570 for 2-10 participants plus USD 30 per additional player.

7Motivational Booster Package
CategoryCustomized team building add-on
Description

Premium customization package based on the Battle format that adds a personalized video teaser, four custom video quiz questions, and in-game bonus rewards to create a competitive motivational environment; priced at USD 800 for 2-20 participants plus USD 30 per additional player.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeTechnology or Integration
Description

Primary video conferencing platform used to deliver all Project Avatar games. Players connect via Zoom (or similar service) to participate in live-streamed gameplay. Company depends on Zoom's platform for core service delivery.

Strategic tierCoreTypeTechnology or Integration
Description

Ukrainian payment processing platform used for online payments. Primary payment method referenced in Terms & Conditions for service payments.

Strategic tierCoreTypeGTM or Marketing Partner
Description

Project Avatar is listed as an Experience Host on Airbnb (Experience ID 2559362). Platform provides customer acquisition channel and third-party reviews/credibility. Company maintains 4.92 rating with 222+ reviews on the platform.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers7 records
TypeBroad incumbent
Description

The Escape Game is a major US escape room operator that has added virtual/remote experiences to its portfolio — broader incumbent offering overlap (escape room content) but not specializing solely in the virtual niche that is Project Avatar's core market.

TypeDirect peer
Description

Let's Roam operates virtual scavenger hunts and remote team-building experiences delivered via video conferencing to corporate groups — directly comparable in target customer (corporate teams) and delivery model (live, hosted virtual events).

TypeDirect peer
Description

TeamBonding is an established virtual team-building provider running live-hosted corporate events, icebreakers, and escape-room-style programs for organizations — directly comparable as a same-category competitor.

TypeDirect peer
Description

TeamBuilding.com is a marketplace and provider of virtual team-building activities (escape rooms, trivia, scavenger hunts) for corporate clients — a direct competitor serving the same HR/team-manager buyer with similarly priced virtual events.

TypeDirect peer
Description

Wildly Different offers curated virtual and hybrid team-building events for corporate clients, with live hosts delivering experiences over video conferencing — directly comparable to Project Avatar's hosted virtual format.

TypeDirect peer
Description

The Go Game is a leading virtual and live corporate team-building company that hosts video-conferenced events for remote teams worldwide — directly comparable to Project Avatar's Zoom-delivered, hosted game-based team-building offering.

TypeDirect peer
Description

Outback Team Building provides corporate team-building events including virtual programs hosted online for distributed teams — competing in the same corporate virtual events category with comparable per-session pricing.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers6 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Project Avatar - Online Team Building and Virtual Escape Room

Virtual Team Building and Online Escape Room Servicesprojectavatar.fun

Project Avatar, a Ukrainian sole proprietorship founded in 2014 and pivoted online in 2020, delivers live-streamed virtual team building games and escape rooms via Zoom where players voice-command a live actor in real-world locations; it serves corporate teams, multinational groups, and consumer bookings globally through per-event pricing.

What Project Avatar - Online Team Building and Virtual Escape Room does

Project Avatar, operated as a Ukrainian sole proprietorship (Individual entrepreneur Nataliya Tarkhanova) founded in 2014, delivers live-streamed virtual team building games and online escape rooms via Zoom. The core product is a proprietary "Avatar Control System" in which players direct a live actor stationed in a physical location through voice commands; every session is staffed by a Host, the Avatar actor, and a Live Broadcast Operator. The platform offers five primary formats (Avatar Standard, Avatar Battle, Tournament, Mystery Hotel, and the upcoming Curse of the Beast) plus two premium customization packages (Online Unity Boost, Motivational Booster), serving groups of 2 to 200+ players. The company pivoted from physical escape rooms to the online format in 2020, accumulating nine industry awards that year including Best Innovator of the Year, the Golden Lock Awards, and a TERPECA Top Escape Rooms designation, alongside a 9th-place global ranking.

The technology stack is straightforward: Zoom for video conferencing, an integrated in-game HUD, custom motion graphics and sound effects, and a broadcast operation layer. Games are available in English, Ukrainian, and Polish. The company operates from Lviv, Ukraine (headquarters at Oleksandra Konys'koho St, 6/7) with a contact office in Krakow, Poland, and is listed on Airbnb Experiences (Experience ID 2559362) where it has accumulated 222+ reviews averaging 4.92 stars and a 98% customer recommendation rate. There is no use of AI or machine learning in the product; gameplay is entirely human-powered.

The business model is transactional and direct-to-consumer, with per-event pricing ranging from $250 (Mystery Hotel, up to 10 players) to $800+ for premium customized packages, and per-player tournament pricing from $25 down to $19 at 200+ player scale. Go-to-market is primarily through the company's own website (multi-language SEO and blog) supplemented by Airbnb marketplace listing and organic social channels (Instagram, Facebook, YouTube). Customer mix is broad and anonymous, comprising corporate HR/team leaders, multinational teams, and consumer/family groups, with no named enterprise anchors and no recurring contracts. The company is bootstrapped with no institutional funding.

Project Avatar - Online Team Building and Virtual Escape Room firmographics

Firmographics
Name
Project Avatar - Online Team Building and Virtual Escape Room
Legal name
Individual entrepreneur Nataliya Tarkhanova (ФОП Тарханова Наталія)
Website
https://projectavatar.fun
Company type
Private
Founded year
2014
Operating status
Operating
Headcount range
1–10 employees
Short description
Project Avatar, a Ukrainian sole proprietorship founded in 2014 and pivoted online in 2020, delivers live-streamed virtual team building games and escape rooms via Zoom where players voice-command a live actor in real-world locations; it serves corporate teams, multinational groups, and consumer bookings globally through per-event pricing.
Ownership category
akta.pro rank

Project Avatar - Online Team Building and Virtual Escape Room industry classification

Industry
Product category
Virtual Team Building and Online Escape Room Services
NAICS
Postproduction Services and Other Motion Picture and Video Industries (51219)
akta.pro primary industry
Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
akta.pro secondary industries
Mobile/Digital Experiential (AR/VR, Interactive Installations) (MPAAAGAI), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)

Keywords

  • Virtual team building
  • Online escape rooms
  • Remote corporate events
  • Live-streamed games
  • Virtual employee engagement

Where Project Avatar - Online Team Building and Virtual Escape Room is headquartered

Location

Headquarters

HQ city
Lviv
HQ country
Ukraine
HQ region
Europe

Offices2 records

Markets served

Project Avatar - Online Team Building and Virtual Escape Room business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure

Revenue model

  1. Game Booking - Per Event: Transaction-based pricing where customers pay per game session based on team size. Different pricing tiers for different game formats (Standard, Battle, Tournament, Mystery Hotel). Additional fees for extra players beyond base package.
  2. Customized Team Building Packages: Premium packages including personalized video teasers, custom video quiz questions about company, and branded content integration. Examples: Online Unity Boost ($570 for up to 10 participants), Motivational Booster ($800 for up to 20 participants).

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goAvatar Phase 1 & 2 (Standard) - Small teams 1-20 players
Unit PricingPay-as-you-goAvatar Battle Mode - Medium teams 2-50 players
Unit PricingPay-as-you-goTournament - Large groups 50-200+ players
Unit PricingPay-as-you-goMystery Hotel - Small team escape room
Unit PricingPay-as-you-goCurse of the Beast - Horror experience
Unit PricingPay-as-you-goOnline Unity Boost - Customized Package
Unit PricingPay-as-you-goMotivational Booster - Customized Competitive Package

Go-to-market motion1 record

Distribution channels3 records

Marketing channels6 records

Project Avatar - Online Team Building and Virtual Escape Room product offering

Product offering

Core offering

Project Avatar delivers live-streamed virtual escape room and team building experiences for corporate clients via Zoom. Players remotely direct a live actor ("Avatar") through real-world game sets using voice commands, with a live HUD, video scenes, and sound effects integrated into the broadcast. Each session is facilitated by a Host, an Avatar actor, and a Live Broadcast Operator, and supports team sizes from 2 to 200+ players across multiple game formats and customized packages.

Product overview

Project Avatar offers a portfolio of live-streamed virtual team building games and escape rooms delivered via Zoom. The core products include Avatar Standard (small groups up to 20), Avatar Battle (competitive teams up to 50), Tournament (large groups 50-200), Mystery Hotel (mystery escape room), and Curse of the Beast (horror escape room). Each game features real actors (Avatars) controlled by participants via voice commands on real-world locations, with professional hosts and broadcast operators. Add-on packages include Online Unity Boost and Motivational Booster with personalized video content. The company has operated since 2014 (physical escape rooms) and launched online products in 2020.

Differentiator

Problem solved

Functional benefit

Brands

  • Margonix: Parent company/operator name mentioned in copyright footer as Margonix (Project Avatar) 2021-2023

Products and services

  • Avatar Standard (Pawn Shop Phase One & Two) Live-streamed virtual team building game for small groups of 1-20 players where teams control an Avatar via voice commands over Zoom through two chapters of a pawn shop adventure, up to 90 minutes, family-friendly arthouse comedy style.
  • Avatar Battle Competitive live virtual team building game for medium groups of up to 50 players split into two rival teams exploring a 600m² game area to collect more coins, with the ability to freeze opponent Avatars and exchange items via sign language; priced at USD 500 per team of up to 20 players.
  • Tournament Scalable live virtual team building event for 50-200+ participants conducted as multiple sequential 90-minute games, with tiered per-player pricing from USD 25 (50-80 players) down to USD 19 (200+ players) and optional video quiz and personalized teaser add-ons.
  • Mystery Hotel Mystical detective-themed virtual escape room for 1-15 players where teams direct an Avatar by voice to solve logical puzzles in a spooky hotel setting and uncover the cause of magical trouble; up to 70 minutes, priced at USD 250 per team of up to 10 players.
  • Curse of the Beast Horror-themed virtual escape room for 1-10 players (18+) in which teams guide an Avatar through a witch's hut to save a cursed hotel owner; listed as 'Coming soon' on the website.
  • Online Unity Boost Package Premium customization package based on the Standard format that adds a personalized video teaser and four custom video quiz questions about the customer's company, with 60-second team discussion time per question and in-game bonus rewards; priced at USD 570 for 2-10 participants plus USD 30 per additional player.
  • Motivational Booster Package Premium customization package based on the Battle format that adds a personalized video teaser, four custom video quiz questions, and in-game bonus rewards to create a competitive motivational environment; priced at USD 800 for 2-20 participants plus USD 30 per additional player.

Quantifiable outcome

  • 98% customer recommendation rate
  • +2 more outcomes

Companies that use Project Avatar - Online Team Building and Virtual Escape Room

Customer profile

Named customers6 records

Segments4 records

Ideal customer profiles2 records

Project Avatar - Online Team Building and Virtual Escape Room technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Project Avatar - Online Team Building and Virtual Escape Room partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core.

  • Zoom Video CommunicationscoreTechnology or IntegrationPrimary video conferencing platform used to deliver all Project Avatar games. Players connect via Zoom (or similar service) to participate in live-streamed gameplay. Company depends on Zoom's platform for core service delivery.
  • WayForPaycoreTechnology or IntegrationUkrainian payment processing platform used for online payments. Primary payment method referenced in Terms & Conditions for service payments.
  • AirbnbcoreGTM or Marketing PartnerProject Avatar is listed as an Experience Host on Airbnb (Experience ID 2559362). Platform provides customer acquisition channel and third-party reviews/credibility. Company maintains 4.92 rating with 222+ reviews on the platform.

Scale indicators5 records

Recent moves7 records

Expansion highlights5 records

Project Avatar - Online Team Building and Virtual Escape Room competitors and assessment

Company assessment

Broad incumbents

  • The Escape Game: The Escape Game is a major US escape room operator that has added virtual/remote experiences to its portfolio — broader incumbent offering overlap (escape room content) but not specializing solely in the virtual niche that is Project Avatar's core market.

Direct peers

  • Let's Roam: Let's Roam operates virtual scavenger hunts and remote team-building experiences delivered via video conferencing to corporate groups — directly comparable in target customer (corporate teams) and delivery model (live, hosted virtual events).
  • TeamBonding: TeamBonding is an established virtual team-building provider running live-hosted corporate events, icebreakers, and escape-room-style programs for organizations — directly comparable as a same-category competitor.
  • TeamBuilding.com: TeamBuilding.com is a marketplace and provider of virtual team-building activities (escape rooms, trivia, scavenger hunts) for corporate clients — a direct competitor serving the same HR/team-manager buyer with similarly priced virtual events.
  • Wildly Different: Wildly Different offers curated virtual and hybrid team-building events for corporate clients, with live hosts delivering experiences over video conferencing — directly comparable to Project Avatar's hosted virtual format.
  • The Go Game: The Go Game is a leading virtual and live corporate team-building company that hosts video-conferenced events for remote teams worldwide — directly comparable to Project Avatar's Zoom-delivered, hosted game-based team-building offering.
  • Outback Team Building: Outback Team Building provides corporate team-building events including virtual programs hosted online for distributed teams — competing in the same corporate virtual events category with comparable per-session pricing.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Project Avatar - Online Team Building and Virtual Escape Room social profiles

Digital presence

Project Avatar - Online Team Building and Virtual Escape Room financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Project Avatar - Online Team Building and Virtual Escape Room leadership team

Management profile

Number of profiles

Profiles1 record

Project Avatar - Online Team Building and Virtual Escape Room funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Project Avatar - Online Team Building and Virtual Escape Room M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Project Avatar - Online Team Building and Virtual Escape Room

What does Project Avatar - Online Team Building and Virtual Escape Room do?

Project Avatar delivers live-streamed virtual escape room and team building experiences for corporate clients via Zoom. Players remotely direct a live actor ("Avatar") through real-world game sets using voice commands, with a live HUD, video scenes, and sound effects integrated into the broadcast. Each session is facilitated by a Host, an Avatar actor, and a Live Broadcast Operator, and supports team sizes from 2 to 200+ players across multiple game formats and customized packages.

Is Project Avatar - Online Team Building and Virtual Escape Room a public or private company?

Project Avatar - Online Team Building and Virtual Escape Room is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Project Avatar - Online Team Building and Virtual Escape Room founded?

Project Avatar - Online Team Building and Virtual Escape Room was founded in 2014. It employs 1 to 10 people.

Where is Project Avatar - Online Team Building and Virtual Escape Room based?

Project Avatar - Online Team Building and Virtual Escape Room is headquartered in Lviv, Ukraine, in the Europe region.

How does Project Avatar - Online Team Building and Virtual Escape Room make money?

Two revenue lines are on record. Game Booking - Per Event is the primary driver. The others are customized Team Building Packages.

Who are Project Avatar - Online Team Building and Virtual Escape Room's main competitors?

The Escape Game is listed as a broad incumbent. Direct peers are Let's Roam, TeamBonding, TeamBuilding.com, Wildly Different, The Go Game and Outback Team Building.

Does Project Avatar - Online Team Building and Virtual Escape Room have an API?

No public API is recorded for Project Avatar - Online Team Building and Virtual Escape Room.

What industry is Project Avatar - Online Team Building and Virtual Escape Room in?

Project Avatar - Online Team Building and Virtual Escape Room's product category is Virtual Team Building and Online Escape Room Services. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise), with a secondary code of MPAAAGAI, Mobile/Digital Experiential (AR/VR, Interactive Installations). Its NAICS code is 51219.

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