Rubika Montréal
Rubika Montréal is the North American campus of Rubika, a private international specialized higher-education institution offering multi-year degree programs in animation, video game design, and industrial design across campuses in Montreal, Valenciennes, and La Réunion.
- Company typePrivate
- Founded-
- HeadquartersMontréal, Canada
- Headcount51–100
- GTM typeB2C
- OfferingServices
What Rubika Montréal does
Rubika Montréal is the North American campus of Rubika, an international specialized higher-education institution operating across three sites: Montreal (Canada), Valenciennes (France), and La Réunion (France overseas territory). Founded in 2016, the Montreal campus delivers multi-year degree programs in three disciplines — Animation (2D/3D, character design, game animation), Video Game (game design and game programming), and Industrial Design (product design, UX design, design thinking) — plus continuing-education workshops (e.g., Blender initiation, customer journey design) and seasonal summer camps and initiation stays. Curricula are anchored to industry-standard creative software such as Blender and reinforced by partnerships with major studios including Ubisoft, Framestore, Illumination Studios Paris, and Mikros Animation, which provide students with real-world project exposure and graduate employment pathways.
The Montreal campus sits within an institution that has trained 1,300+ students annually and produced 5,000+ graduates cumulatively, supported by a network of 300+ industry partners. Rubika's go-to-market is community- and reputation-led: the school leverages its 40-year heritage, third-party rankings (7th best animation school globally and 2nd in France by Animation Career Review 2024; 3rd best video game school in Europe by Game Éducation 2024), and high graduate employment rates to attract applicants, supplemented by campus visits, summer camps, and initiation stays rather than traditional paid advertising. Selectivity is positioned as a quality screen for passionate, career-oriented students.
Commercially, Rubika generates revenue through three streams: degree-program tuition (primary, multi-year recurring), continuing-education workshops (short-format professional services), and summer camps and initiation stays (seasonal professional services). Pricing is not publicly disclosed and is handled via direct campus inquiry. The Montreal campus operates with approximately 60 employees. The institution is privately held, with no disclosed parent company, subsidiaries, funding rounds, or M&A activity in the provided data.
Rubika Montréal firmographics
Firmographics- Name
- Rubika Montréal
- Website
- https://rubika-edu.ca
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Rubika Montréal is the North American campus of Rubika, a private international specialized higher-education institution offering multi-year degree programs in animation, video game design, and industrial design across campuses in Montreal, Valenciennes, and La Réunion.
- Ownership category
- akta.pro rank
Rubika Montréal industry classification
Industry- Product category
- Creative Arts Higher Education
- NAICS
- Fine Arts Schools (61161), Colleges, Universities, and Professional Schools (6113)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- Game Development (Unity, Unreal, 2D/3D) (EDAMACAE)
- akta.pro secondary industry
- Visual Arts (Drawing, Painting, Illustration) (EDAAAGAA)
Keywords
Where Rubika Montréal is headquartered
LocationHeadquarters
- HQ city
- Montréal
- HQ country
- Canada
- HQ region
- North America
Offices3 records
Markets served
Rubika Montréal business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Infrastructure, Marketing or Sales, Technology or R&D
Revenue model
- Degree Program Tuition: Primary revenue from tuition fees for multi-year degree programs in Animation, Video Game, and Industrial Design taught across three campuses.
- Continuing Education: Short-term professional development courses and workshops (e.g., Blender initiation, customer journey design) offered at various campuses for industry professionals.
- Summer Camps and Initiation Stays: Multi-day immersive programs for prospective students to experience disciplines such as Stop Motion, Game Design, and Industrial Design before committing to full programs.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
Rubika Montréal product offering
Product offeringCore offering
Rubika Montréal operates as a higher education institution delivering multi-year degree programs in Animation, Video Game Design, and Industrial Design at its Montreal campus. The school also offers short-format continuing education workshops (e.g., Blender initiation, customer journey design) and seasonal summer camps and initiation stays for prospective students seeking exposure to creative disciplines before committing to a full program.
Product overview
Rubika is an international educational institution offering specialized programs in animation, video game design, and industrial design across three campuses (Valenciennes, Montréal, La Réunion). The institution operates as a single unified educational offering rather than a platform-plus-modules architecture. Its programs include full-degree programs (Bachelor's and Master's level), preparatory courses, and continuing education workshops. The institution also organizes seasonal camps and initiation stays for prospective students. No commercial software products, platforms, or digital tools are offered for external use — Rubika's offerings consist entirely of educational services and training programs.
Differentiator
Problem solved
Functional benefit
Products and services
- Animation Programs Full-degree programs in 2D and 3D animation, including game animation and character design. The 5-year program culminates in student film productions that have won international awards including recognition at Oscars-qualifying festivals.
- Video Game Programs Programs in game design and game programming, preparing students for careers in the video game industry. Student projects have been published on major platforms such as the Epic Games Store.
- Industrial Design Programs Programs in industrial design covering product design, UX design, and design thinking methodologies for manufacturing and consumer products.
- Continuing Education Workshops Short-format professional development courses including Blender 3D visualization training and customer journey mapping workshops, typically 2 days (14 hours) in duration.
- Summer Camps and Initiation Stays Seasonal programs including Stop Motion summer camps in Montréal and international summer camps, as well as 4-day immersion stays in game design, game art, and industrial design at campus locations.
Quantifiable outcome
- High employment rate for graduates in creative industries
Companies that use Rubika Montréal
Customer profileSegments2 records
Ideal customer profiles2 records
Rubika Montréal technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Rubika Montréal partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered core and minor.
- UbisoftcoreMajor international video game publisher collaborating with Rubika to provide students with industry exposure, internship opportunities, and real-world project experience in game development.
- FramestorecoreAward-winning visual effects and animation studio known for work on major film productions. Partnership provides students with industry mentorship and employment pathways in animation and visual effects.
- Illumination Studios PariscoreLeading animation studio behind the Despicable Me franchise. Partnership offers students exposure to studio production methods and career opportunities in feature animation.
- Mikros AnimationcoreAnimation studio providing production experience and professional development opportunities for Rubika students in television and feature animation.
- Aubergine DesignminorDesign studio partner providing additional industry connections and professional opportunities for students.
- Creative Touch StudiosminorCreative studio partner contributing to the network of 300+ industry partners for student internships and employment.
- Gaoshan PicturesminorInternational animation studio partner expanding Rubika's global industry network.
Scale indicators5 records
Recent moves5 records
Expansion highlights4 records
Rubika Montréal competitors and assessment
Company assessmentDirect peers
- Vancouver Film School: Canadian for-profit postsecondary institution offering intensive programs in animation, VFX, game design, and film. Comparable in tuition-driven business model and in competing for the same North American creative-arts student demographic.
- Strate École de Design: French design school offering programs in industrial design, product design, and UX — directly overlapping Rubika's industrial design track. Comparable in francophone market positioning and tuition-based business model.
- Ringling College of Art and Design: US private college focused on computer animation, game art, and motion design. Mirrors Rubika's specialized-creative-arts positioning, tuition model, and industry-partnership-driven employment outcomes for graduates.
- ESMA (École Supérieure des Métiers Artistiques): French private school offering degree programs in 3D animation, video game, and graphic design across multiple French campuses. Closely matches Rubika's program mix, geographic footprint, and tuition-based business model.
- Emily Carr University of Art + Design: Canadian public university in Vancouver specializing in art, design, and media programs including animation and interactive design. Directly comparable to Rubika Montréal in serving the Canadian creative-arts student market.
- ArtFX: French school specializing in VFX, animation, and video game programs with campuses in France and Montreal. Directly overlaps Rubika's animation, VFX, and game design offerings and competes head-to-head in the same talent pipeline to studios like Framestore and Ubisoft.
- Gobelins, l'école de l'image: Paris-based elite animation and visual storytelling school widely regarded as France's top animation institution. Directly competes with Rubika for animation students and industry recognition, especially in the francophone European market.
- Gnomon School of Visual Effects: Los Angeles-based school specializing in VFX, games, and digital production for entertainment. Directly comparable in technical creative-arts focus and in serving students targeting studios like Framestore and Illumination.
Broad incumbents
- Full Sail University: US for-profit university offering degrees in computer animation, game design, and film. Comparable tuition-driven model and broad entertainment-industry curriculum, though at significantly larger scale and with broader program scope than Rubika.
- CalArts (California Institute of the Arts): Premier US institution known for character animation and experimental animation programs. Operates at a broader, university-level scale but directly competes with Rubika for top animation talent and for industry reputation in animation training.
Market position
Strengths5 records
Weaknesses4 records
Competitive moat4 records
Key risks5 records
Key highlights7 records
Customer concentration
Rubika Montréal social profiles
Digital presenceRubika Montréal financial estimates
Financial estimateRevenue estimate
Valuation estimate
Rubika Montréal leadership team
Management profileNumber of profiles
Rubika Montréal funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Rubika Montréal M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Rubika Montréal
What does Rubika Montréal do?
Rubika Montréal operates as a higher education institution delivering multi-year degree programs in Animation, Video Game Design, and Industrial Design at its Montreal campus. The school also offers short-format continuing education workshops (e.g., Blender initiation, customer journey design) and seasonal summer camps and initiation stays for prospective students seeking exposure to creative disciplines before committing to a full program.
Is Rubika Montréal a public or private company?
Rubika Montréal is a private company. It is classified as unknown and is currently operating.
When was Rubika Montréal founded?
Rubika Montréal was founded in -1. It employs 51 to 100 people.
Where is Rubika Montréal based?
Rubika Montréal is headquartered in Montréal, Canada, in the North America region.
How does Rubika Montréal make money?
Three revenue lines are on record. Degree Program Tuition is the primary driver. The others are continuing Education and summer Camps and Initiation Stays.
Who are Rubika Montréal's main competitors?
Direct peers on record are Vancouver Film School, Strate École de Design, Ringling College of Art and Design, ESMA (École Supérieure des Métiers Artistiques), Emily Carr University of Art + Design, ArtFX, Gobelins, l'école de l'image and Gnomon School of Visual Effects. Broad incumbents are Full Sail University and CalArts (California Institute of the Arts).
Does Rubika Montréal have an API?
No public API is recorded for Rubika Montréal.
What industry is Rubika Montréal in?
Rubika Montréal's product category is Creative Arts Higher Education. Its primary akta.pro industry code is EDAMACAE, Game Development (Unity, Unreal, 2D/3D), with a secondary code of EDAAAGAA, Visual Arts (Drawing, Painting, Illustration). Its NAICS code is 61161 and its SIC code is 8200.