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Rubika Montréal

Full company profile

uuid0058nek

Namestring
Rubika Montréal
Websiteurl
rubika-edu.ca
Company typeenum
Private
Founded yearstring
-
Descriptiontext

Rubika Montréal is the North American campus of Rubika, an international specialized higher-education institution operating across three sites: Montreal (Canada), Valenciennes (France), and La Réunion (France overseas territory). Founded in 2016, the Montreal campus delivers multi-year degree programs in three disciplines — Animation (2D/3D, character design, game animation), Video Game (game design and game programming), and Industrial Design (product design, UX design, design thinking) — plus continuing-education workshops (e.g., Blender initiation, customer journey design) and seasonal summer camps and initiation stays. Curricula are anchored to industry-standard creative software such as Blender and reinforced by partnerships with major studios including Ubisoft, Framestore, Illumination Studios Paris, and Mikros Animation, which provide students with real-world project exposure and graduate employment pathways.

The Montreal campus sits within an institution that has trained 1,300+ students annually and produced 5,000+ graduates cumulatively, supported by a network of 300+ industry partners. Rubika's go-to-market is community- and reputation-led: the school leverages its 40-year heritage, third-party rankings (7th best animation school globally and 2nd in France by Animation Career Review 2024; 3rd best video game school in Europe by Game Éducation 2024), and high graduate employment rates to attract applicants, supplemented by campus visits, summer camps, and initiation stays rather than traditional paid advertising. Selectivity is positioned as a quality screen for passionate, career-oriented students.

Commercially, Rubika generates revenue through three streams: degree-program tuition (primary, multi-year recurring), continuing-education workshops (short-format professional services), and summer camps and initiation stays (seasonal professional services). Pricing is not publicly disclosed and is handled via direct campus inquiry. The Montreal campus operates with approximately 60 employees. The institution is privately held, with no disclosed parent company, subsidiaries, funding rounds, or M&A activity in the provided data.

Short descriptiontext

Rubika Montréal is the North American campus of Rubika, a private international specialized higher-education institution offering multi-year degree programs in animation, video game design, and industrial design across campuses in Montreal, Valenciennes, and La Réunion.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersMontréal, Canada
HQ citystring
Montréal
HQ countrystring
Canada
HQ regionstring
North America
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
creative arts education, animation degree programs, video game education, industrial design school, continuing professional training
Industry2 codes
1Game Development (Unity, Unreal, 2D/3D)
CodeEDAMACAEPrimaryYes
2Visual Arts (Drawing, Painting, Illustration)
CodeEDAAAGAAPrimaryNo
NAICS code2 codes
  • Fine Arts Schools61161
  • Colleges, Universities, and Professional Schools6113
SIC code1 code
  • Services-Educational Services8200
Product category
Creative Arts Higher Education
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Degree Program Tuition
TypeSubscription Recurring
Description

Primary revenue from tuition fees for multi-year degree programs in Animation, Video Game, and Industrial Design taught across three campuses.

rubika-edu.com
2Continuing Education
TypeProfessional Services
Description

Short-term professional development courses and workshops (e.g., Blender initiation, customer journey design) offered at various campuses for industry professionals.

rubika-edu.com
3Summer Camps and Initiation Stays
TypeProfessional Services
Description

Multi-day immersive programs for prospective students to experience disciplines such as Stop Motion, Game Design, and Industrial Design before committing to full programs.

rubika-edu.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Infrastructure, Marketing or Sales, Technology or R&D
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

Rubika Montréal operates as a higher education institution delivering multi-year degree programs in Animation, Video Game Design, and Industrial Design at its Montreal campus. The school also offers short-format continuing education workshops (e.g., Blender initiation, customer journey design) and seasonal summer camps and initiation stays for prospective students seeking exposure to creative disciplines before committing to a full program.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • High employment rate for graduates in creative industries
Product overview1 text field

Rubika is an international educational institution offering specialized programs in animation, video game design, and industrial design across three campuses (Valenciennes, Montréal, La Réunion). The institution operates as a single unified educational offering rather than a platform-plus-modules architecture. Its programs include full-degree programs (Bachelor's and Master's level), preparatory courses, and continuing education workshops. The institution also organizes seasonal camps and initiation stays for prospective students. No commercial software products, platforms, or digital tools are offered for external use — Rubika's offerings consist entirely of educational services and training programs.

Product and service5 records
1Animation Programs
CategoryEducational Service
Description

Full-degree programs in 2D and 3D animation, including game animation and character design. The 5-year program culminates in student film productions that have won international awards including recognition at Oscars-qualifying festivals.

2Video Game Programs
CategoryEducational Service
Description

Programs in game design and game programming, preparing students for careers in the video game industry. Student projects have been published on major platforms such as the Epic Games Store.

3Industrial Design Programs
CategoryEducational Service
Description

Programs in industrial design covering product design, UX design, and design thinking methodologies for manufacturing and consumer products.

4Continuing Education Workshops
CategoryEducational Service
Description

Short-format professional development courses including Blender 3D visualization training and customer journey mapping workshops, typically 2 days (14 hours) in duration.

5Summer Camps and Initiation Stays
CategoryEducational Service
Description

Seasonal programs including Stop Motion summer camps in Montréal and international summer camps, as well as 4-day immersion stays in game design, game art, and industrial design at campus locations.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Major international video game publisher collaborating with Rubika to provide students with industry exposure, internship opportunities, and real-world project experience in game development.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Award-winning visual effects and animation studio known for work on major film productions. Partnership provides students with industry mentorship and employment pathways in animation and visual effects.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Leading animation studio behind the Despicable Me franchise. Partnership offers students exposure to studio production methods and career opportunities in feature animation.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Animation studio providing production experience and professional development opportunities for Rubika students in television and feature animation.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Design studio partner providing additional industry connections and professional opportunities for students.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Creative studio partner contributing to the network of 300+ industry partners for student internships and employment.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

International animation studio partner expanding Rubika's global industry network.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Canadian for-profit postsecondary institution offering intensive programs in animation, VFX, game design, and film. Comparable in tuition-driven business model and in competing for the same North American creative-arts student demographic.

TypeDirect peer
Description

French design school offering programs in industrial design, product design, and UX — directly overlapping Rubika's industrial design track. Comparable in francophone market positioning and tuition-based business model.

TypeDirect peer
Description

US private college focused on computer animation, game art, and motion design. Mirrors Rubika's specialized-creative-arts positioning, tuition model, and industry-partnership-driven employment outcomes for graduates.

TypeDirect peer
Description

French private school offering degree programs in 3D animation, video game, and graphic design across multiple French campuses. Closely matches Rubika's program mix, geographic footprint, and tuition-based business model.

TypeDirect peer
Description

Canadian public university in Vancouver specializing in art, design, and media programs including animation and interactive design. Directly comparable to Rubika Montréal in serving the Canadian creative-arts student market.

TypeBroad incumbent
Description

US for-profit university offering degrees in computer animation, game design, and film. Comparable tuition-driven model and broad entertainment-industry curriculum, though at significantly larger scale and with broader program scope than Rubika.

TypeDirect peer
Description

French school specializing in VFX, animation, and video game programs with campuses in France and Montreal. Directly overlaps Rubika's animation, VFX, and game design offerings and competes head-to-head in the same talent pipeline to studios like Framestore and Ubisoft.

TypeDirect peer
Description

Paris-based elite animation and visual storytelling school widely regarded as France's top animation institution. Directly competes with Rubika for animation students and industry recognition, especially in the francophone European market.

TypeDirect peer
Description

Los Angeles-based school specializing in VFX, games, and digital production for entertainment. Directly comparable in technical creative-arts focus and in serving students targeting studios like Framestore and Illumination.

TypeBroad incumbent
Description

Premier US institution known for character animation and experimental animation programs. Operates at a broader, university-level scale but directly competes with Rubika for top animation talent and for industry reputation in animation training.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Rubika Montréal

Creative Arts Higher Educationrubika-edu.ca

Rubika Montréal is the North American campus of Rubika, a private international specialized higher-education institution offering multi-year degree programs in animation, video game design, and industrial design across campuses in Montreal, Valenciennes, and La Réunion.

What Rubika Montréal does

Rubika Montréal is the North American campus of Rubika, an international specialized higher-education institution operating across three sites: Montreal (Canada), Valenciennes (France), and La Réunion (France overseas territory). Founded in 2016, the Montreal campus delivers multi-year degree programs in three disciplines — Animation (2D/3D, character design, game animation), Video Game (game design and game programming), and Industrial Design (product design, UX design, design thinking) — plus continuing-education workshops (e.g., Blender initiation, customer journey design) and seasonal summer camps and initiation stays. Curricula are anchored to industry-standard creative software such as Blender and reinforced by partnerships with major studios including Ubisoft, Framestore, Illumination Studios Paris, and Mikros Animation, which provide students with real-world project exposure and graduate employment pathways.

The Montreal campus sits within an institution that has trained 1,300+ students annually and produced 5,000+ graduates cumulatively, supported by a network of 300+ industry partners. Rubika's go-to-market is community- and reputation-led: the school leverages its 40-year heritage, third-party rankings (7th best animation school globally and 2nd in France by Animation Career Review 2024; 3rd best video game school in Europe by Game Éducation 2024), and high graduate employment rates to attract applicants, supplemented by campus visits, summer camps, and initiation stays rather than traditional paid advertising. Selectivity is positioned as a quality screen for passionate, career-oriented students.

Commercially, Rubika generates revenue through three streams: degree-program tuition (primary, multi-year recurring), continuing-education workshops (short-format professional services), and summer camps and initiation stays (seasonal professional services). Pricing is not publicly disclosed and is handled via direct campus inquiry. The Montreal campus operates with approximately 60 employees. The institution is privately held, with no disclosed parent company, subsidiaries, funding rounds, or M&A activity in the provided data.

Rubika Montréal firmographics

Firmographics
Name
Rubika Montréal
Website
https://rubika-edu.ca
Company type
Private
Operating status
Operating
Headcount range
51–100 employees
Short description
Rubika Montréal is the North American campus of Rubika, a private international specialized higher-education institution offering multi-year degree programs in animation, video game design, and industrial design across campuses in Montreal, Valenciennes, and La Réunion.
Ownership category
akta.pro rank

Rubika Montréal industry classification

Industry
Product category
Creative Arts Higher Education
NAICS
Fine Arts Schools (61161), Colleges, Universities, and Professional Schools (6113)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Game Development (Unity, Unreal, 2D/3D) (EDAMACAE)
akta.pro secondary industry
Visual Arts (Drawing, Painting, Illustration) (EDAAAGAA)

Keywords

  • Creative arts education
  • Animation degree programs
  • Video game education
  • Industrial design school
  • Continuing professional training

Where Rubika Montréal is headquartered

Location

Headquarters

HQ city
Montréal
HQ country
Canada
HQ region
North America

Offices3 records

Markets served

Rubika Montréal business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Infrastructure, Marketing or Sales, Technology or R&D

Revenue model

  1. Degree Program Tuition: Primary revenue from tuition fees for multi-year degree programs in Animation, Video Game, and Industrial Design taught across three campuses.
  2. Continuing Education: Short-term professional development courses and workshops (e.g., Blender initiation, customer journey design) offered at various campuses for industry professionals.
  3. Summer Camps and Initiation Stays: Multi-day immersive programs for prospective students to experience disciplines such as Stop Motion, Game Design, and Industrial Design before committing to full programs.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels4 records

Rubika Montréal product offering

Product offering

Core offering

Rubika Montréal operates as a higher education institution delivering multi-year degree programs in Animation, Video Game Design, and Industrial Design at its Montreal campus. The school also offers short-format continuing education workshops (e.g., Blender initiation, customer journey design) and seasonal summer camps and initiation stays for prospective students seeking exposure to creative disciplines before committing to a full program.

Product overview

Rubika is an international educational institution offering specialized programs in animation, video game design, and industrial design across three campuses (Valenciennes, Montréal, La Réunion). The institution operates as a single unified educational offering rather than a platform-plus-modules architecture. Its programs include full-degree programs (Bachelor's and Master's level), preparatory courses, and continuing education workshops. The institution also organizes seasonal camps and initiation stays for prospective students. No commercial software products, platforms, or digital tools are offered for external use — Rubika's offerings consist entirely of educational services and training programs.

Differentiator

Problem solved

Functional benefit

Products and services

  • Animation Programs Full-degree programs in 2D and 3D animation, including game animation and character design. The 5-year program culminates in student film productions that have won international awards including recognition at Oscars-qualifying festivals.
  • Video Game Programs Programs in game design and game programming, preparing students for careers in the video game industry. Student projects have been published on major platforms such as the Epic Games Store.
  • Industrial Design Programs Programs in industrial design covering product design, UX design, and design thinking methodologies for manufacturing and consumer products.
  • Continuing Education Workshops Short-format professional development courses including Blender 3D visualization training and customer journey mapping workshops, typically 2 days (14 hours) in duration.
  • Summer Camps and Initiation Stays Seasonal programs including Stop Motion summer camps in Montréal and international summer camps, as well as 4-day immersion stays in game design, game art, and industrial design at campus locations.

Quantifiable outcome

  • High employment rate for graduates in creative industries

Companies that use Rubika Montréal

Customer profile

Segments2 records

Ideal customer profiles2 records

Rubika Montréal technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Rubika Montréal partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered core and minor.

  • UbisoftcoreStrategic or Co-development PartnerMajor international video game publisher collaborating with Rubika to provide students with industry exposure, internship opportunities, and real-world project experience in game development.
  • FramestorecoreStrategic or Co-development PartnerAward-winning visual effects and animation studio known for work on major film productions. Partnership provides students with industry mentorship and employment pathways in animation and visual effects.
  • Illumination Studios PariscoreStrategic or Co-development PartnerLeading animation studio behind the Despicable Me franchise. Partnership offers students exposure to studio production methods and career opportunities in feature animation.
  • Mikros AnimationcoreStrategic or Co-development PartnerAnimation studio providing production experience and professional development opportunities for Rubika students in television and feature animation.
  • Aubergine DesignminorStrategic or Co-development PartnerDesign studio partner providing additional industry connections and professional opportunities for students.
  • Creative Touch StudiosminorStrategic or Co-development PartnerCreative studio partner contributing to the network of 300+ industry partners for student internships and employment.
  • Gaoshan PicturesminorStrategic or Co-development PartnerInternational animation studio partner expanding Rubika's global industry network.

Scale indicators5 records

Recent moves5 records

Expansion highlights4 records

Rubika Montréal competitors and assessment

Company assessment

Direct peers

  • Vancouver Film School: Canadian for-profit postsecondary institution offering intensive programs in animation, VFX, game design, and film. Comparable in tuition-driven business model and in competing for the same North American creative-arts student demographic.
  • Strate École de Design: French design school offering programs in industrial design, product design, and UX — directly overlapping Rubika's industrial design track. Comparable in francophone market positioning and tuition-based business model.
  • Ringling College of Art and Design: US private college focused on computer animation, game art, and motion design. Mirrors Rubika's specialized-creative-arts positioning, tuition model, and industry-partnership-driven employment outcomes for graduates.
  • ESMA (École Supérieure des Métiers Artistiques): French private school offering degree programs in 3D animation, video game, and graphic design across multiple French campuses. Closely matches Rubika's program mix, geographic footprint, and tuition-based business model.
  • Emily Carr University of Art + Design: Canadian public university in Vancouver specializing in art, design, and media programs including animation and interactive design. Directly comparable to Rubika Montréal in serving the Canadian creative-arts student market.
  • ArtFX: French school specializing in VFX, animation, and video game programs with campuses in France and Montreal. Directly overlaps Rubika's animation, VFX, and game design offerings and competes head-to-head in the same talent pipeline to studios like Framestore and Ubisoft.
  • Gobelins, l'école de l'image: Paris-based elite animation and visual storytelling school widely regarded as France's top animation institution. Directly competes with Rubika for animation students and industry recognition, especially in the francophone European market.
  • Gnomon School of Visual Effects: Los Angeles-based school specializing in VFX, games, and digital production for entertainment. Directly comparable in technical creative-arts focus and in serving students targeting studios like Framestore and Illumination.

Broad incumbents

  • Full Sail University: US for-profit university offering degrees in computer animation, game design, and film. Comparable tuition-driven model and broad entertainment-industry curriculum, though at significantly larger scale and with broader program scope than Rubika.
  • CalArts (California Institute of the Arts): Premier US institution known for character animation and experimental animation programs. Operates at a broader, university-level scale but directly competes with Rubika for top animation talent and for industry reputation in animation training.

Market position

Strengths5 records

Weaknesses4 records

Competitive moat4 records

Key risks5 records

Key highlights7 records

Customer concentration

Rubika Montréal social profiles

Digital presence

Rubika Montréal financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Rubika Montréal leadership team

Management profile

Number of profiles

Rubika Montréal funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Rubika Montréal M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Rubika Montréal

What does Rubika Montréal do?

Rubika Montréal operates as a higher education institution delivering multi-year degree programs in Animation, Video Game Design, and Industrial Design at its Montreal campus. The school also offers short-format continuing education workshops (e.g., Blender initiation, customer journey design) and seasonal summer camps and initiation stays for prospective students seeking exposure to creative disciplines before committing to a full program.

Is Rubika Montréal a public or private company?

Rubika Montréal is a private company. It is classified as unknown and is currently operating.

When was Rubika Montréal founded?

Rubika Montréal was founded in -1. It employs 51 to 100 people.

Where is Rubika Montréal based?

Rubika Montréal is headquartered in Montréal, Canada, in the North America region.

How does Rubika Montréal make money?

Three revenue lines are on record. Degree Program Tuition is the primary driver. The others are continuing Education and summer Camps and Initiation Stays.

Who are Rubika Montréal's main competitors?

Direct peers on record are Vancouver Film School, Strate École de Design, Ringling College of Art and Design, ESMA (École Supérieure des Métiers Artistiques), Emily Carr University of Art + Design, ArtFX, Gobelins, l'école de l'image and Gnomon School of Visual Effects. Broad incumbents are Full Sail University and CalArts (California Institute of the Arts).

Does Rubika Montréal have an API?

No public API is recorded for Rubika Montréal.

What industry is Rubika Montréal in?

Rubika Montréal's product category is Creative Arts Higher Education. Its primary akta.pro industry code is EDAMACAE, Game Development (Unity, Unreal, 2D/3D), with a secondary code of EDAAAGAA, Visual Arts (Drawing, Painting, Illustration). Its NAICS code is 61161 and its SIC code is 8200.

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