tempogames.com
Tempo is an interactive media and game development company that builds and publishes digital games (The Bazaar), produces interactive streaming shows (Hivemind, Game Changers), and operates the Tempo Storm esports brand, serving competitive gamers, Twitch viewers, and casual gaming audiences globally.
- Company typePrivate
- Founded2014
- HeadquartersHollywood, United States
- Headcount—
- GTM typeB2C
- OfferingSoftware
What tempogames.com does
Tempo (legally AVY Entertainment, Inc. with subsidiary AVY Games, Inc.) is a privately held interactive media and game development company founded in 2014 by Andrey "reynad" Yanyuk and headquartered in Hollywood, California, operating as a 100% remote organization. The company originated as Tempo Storm, a traditional esports organization that built tempostorm.com into the most trafficked esports website with over 10 million monthly visits through its Meta Snapshot strategy content series. Tempo has since pivoted into interactive media production and proprietary game development, with a portfolio spanning The Bazaar (a digital deck-building/autobattler strategy game distributed via Apple App Store, Google Play, and Steam), Hivemind (Twitch's first original interactive game show featuring a custom Twitch extension), and Game Changers (a pioneering IRL travel streaming format hosted by CEO Yanyuk).
The company's underlying technology includes a proprietary custom-built Twitch extension for Hivemind that enables real-time audience participation through chat surveys, generating millions of interactions per season, and a novel game engine for The Bazaar that hybridizes deck-building and autobattler mechanics with hero-based playstyles in an intergalactic marketplace setting. Tempo monetizes through multiple revenue streams: in-app purchases and subscriptions within The Bazaar, one-time digital goods sales, and interactive media production revenue from Hivemind and Game Changers via sponsorships, advertising, and Twitch partnership agreements.
Tempo's go-to-market strategy combines product-led growth (app store distribution), community-led engagement (Discord, Reddit, YouTube, Twitch, Twitter), and event-driven flagship productions (Hivemind and Game Changers as audience acquisition vehicles). The company has secured strategic partnerships with Twitch (exclusive original content), Blizzard Entertainment (Frozen Throne campaign, their best-selling expansion), Cygames (Shadowverse Western marketing), and Red Bull (first esports organization partnership), supported by a $3.3M Series A from Galaxy Interactive in February 2020 and a Republic.co crowdfunding campaign for The Bazaar that reached 2814% of its funding goal in August 2021.
tempogames.com firmographics
Firmographics- Name
- tempogames.com
- Legal name
- AVY Entertainment, Inc.
- Website
- https://tempogames.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Short description
- Tempo is an interactive media and game development company that builds and publishes digital games (The Bazaar), produces interactive streaming shows (Hivemind, Game Changers), and operates the Tempo Storm esports brand, serving competitive gamers, Twitch viewers, and casual gaming audiences globally.
- Ownership category
- akta.pro rank
tempogames.com industry classification
Industry- Product category
- Digital Games
- NAICS
- Broadcasting and Content Providers (516)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
- akta.pro secondary industries
- Mobile Game Publishing & App Game Stores (BPAMAKAB), Casual/Hypercasual Game Studios (MPAFAAAG)
Keywords
Where tempogames.com is headquartered
LocationHeadquarters
- HQ city
- Hollywood
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
tempogames.com business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- In-App Purchases: The Bazaar generates revenue through digital goods purchased within the application, including items, services, and subscriptions sold via Application Store integrations.
- Subscription Services: Recurring subscription plans billed periodically (daily, weekly, monthly, or annually) providing access to premium features or content within the Service.
- One-Time Digital Goods Purchases: Direct purchase of goods and digital content through the Service, including items available for order within The Bazaar application.
- Interactive Media Productions: Revenue generated through original productions like Hivemind and Game Changers, potentially through sponsorships, advertising, and Twitch partnership agreements.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | Subscription-based access to Service features |
Go-to-market motion3 records
Distribution channels5 records
Marketing channels9 records
tempogames.com product offering
Product offeringCore offering
Tempo develops and publishes The Bazaar, a digital deck-building and autobattler strategy game distributed through Apple App Store, Google Play, and Steam. The company also produces original interactive media content including Hivemind (Twitch's first original interactive game show) and Game Changers (an IRL streaming travel show), while operating the Tempo Storm esports organization and the tempostorm.com strategy content platform.
Product overview
Tempo Games is a multi-product interactive media company offering a portfolio of distinct entertainment experiences. The core offerings include: The Bazaar, a digital deck-building/autobattler strategy game; Hivemind, an interactive game show for Twitch; Game Changers, an IRL travel streaming show; and Tempo Storm, an esports organization with content creation. The company also maintains the TempoStorm.com website and related social channels as part of its media ecosystem.
Differentiator
Problem solved
Functional benefit
Brands
- Tempo Storm: The Tempo Storm organization is a household name in gaming and content creation with a storied history in esports, prominent streaming personalities, and the iconic Meta Snapshot strategy content series.
- Hivemind
- Game Changers
Products and services
- The Bazaar A genre-bending digital strategy game that blends deckbuilding and autobattler mechanics. Players enter an intergalactic marketplace to choose heroes with unique playstyles, amass riches and items from encounters, and craft strategies for PvP battles. Available on iOS, Android, and PC via Steam.
- Hivemind An interactive game show distributed on Twitch where contestants guess the most popular responses to real-time chat surveys. Features a custom-built Twitch extension enabling real-time viewer participation and engagement with famous Twitch personalities.
- Game Changers An IRL travel streaming show hosted by Tempo CEO reynad that revolutionized IRL streaming by taking viewers away from the desk and out into the world with one-of-a-kind experiences.
Quantifiable outcome
- Hivemind Season 2 achieved 70k average viewers, 182k peak concurrent views, 4.5M extension interactions, 8.7M minutes watched
- +2 more outcomes
Companies that use tempogames.com
Customer profileNamed customers3 records
Segments3 records
Ideal customer profiles2 records
tempogames.com technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
tempogames.com partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core, minor and major.
- TwitchcoreTwitch partnered with Tempo to produce the streaming service's first original show, Hivemind, setting a new standard for live-streamed interactive content. The collaboration continued with Hivemind Season 2, demonstrating the success of the partnership.
- CygamescoreTempo led Shadowverse's Western region marketing campaigns as Cygames' most successful marketing partner to date. Cygames is a Japanese game development studio known for mobile and browser games including Shadowverse.
- LGminorTempo has collaborated with LG on gaming-related partnerships, leveraging the electronics manufacturer's hardware and marketing channels.
- Red BullmajorRed Bull's first-ever partnership with an esports organization came through Tempo's Game Changers production. Game Changers trailblazed the IRL format on Twitch, leading to this landmark sponsorship relationship.
- Blizzard EntertainmentcoreTempo launched the Frozen Throne campaign for Blizzard Entertainment, which became Blizzard's best-selling expansion of all time. This established Tempo as a key marketing partner for major gaming publishers.
Scale indicators6 records
Recent moves6 records
Expansion highlights5 records
tempogames.com competitors and assessment
Company assessmentDirect peers
- Scopely: Scopely is a mobile game publisher (now owned by Savvy Games Group) with deep experience in collectible, social, and card-battle titles such as Stumble Guys and Marvel Strike Force. Comparable in mobile-publishing expertise and global distribution strategy to Tempo's The Bazaar mobile launch.
- 100 Thieves: 100 Thieves, founded by Nadeshot, expanded from a Call of Duty esports team into content, apparel, and a venture-backed entertainment business. Closely comparable to Tempo Storm's evolution from a competitive esports org to a multi-product media company.
- Endemol Shine Group: Endemol Shine produces interactive game shows (Deal or No Deal, Big Brother, Wipeout) that serve as the traditional-TV analog to Tempo's Hivemind interactive Twitch game show. Comparable in the production of high-engagement audience-participation entertainment formats.
- Zynga: Zynga is a major mobile and social game publisher that competes for the same consumer attention as The Bazaar and frequently acquires or funds studios in the collectible/card-battle genre. Comparable in mobile-first publishing scale and recurring-revenue economics.
- Riot Games: Riot Games develops and publishes Teamfight Tactics, the leading autobattler that is the most direct competitive analog to Tempo's The Bazaar deck-building autobattler. Riot also operates the broader League of Legends esports ecosystem that competes for streaming audience and sponsorship dollars with Tempo Storm.
- FaZe Clan: FaZe Clan pioneered the esports-to-media-company pivot that Tempo is executing, building a content, lifestyle, and tournament business atop streaming personalities. Direct peer in the esports-organization-to-entertainment-brand evolution.
- Second Dinner: Second Dinner was founded by former Hearthstone Game Director Ben Brode and develops Marvel Snap, a mobile collectible card game launched in 2022 with strong crossover appeal to The Bazaar's target demographic. Direct competitor in the digital card-battle genre and the most analogous studio in scale and stage.
- Blizzard Entertainment: Blizzard publishes Hearthstone, the most successful digital collectible card game and a direct product analog to The Bazaar. Blizzard was also a strategic partner of Tempo (Frozen Throne campaign in 2017 became its best-selling expansion), making it both a competitor and historical enterprise client.
Broad incumbents
- Valve Corporation: Valve operates the Steam distribution platform through which Tempo distributes The Bazaar on PC, and also publishes Dota 2 and previously published the digital card game Artifact (defunct). Broad incumbent in PC game distribution and a former player in digital card games.
Emerging players
- Dreamhaven: Dreamhaven is a game studio founded by former Blizzard CEO Mike Morhaime in 2020, staffed with Blizzard veterans — analogous founder-and-veterans pedigree to Tempo's hire of ex-Blizzard/Hearthstone leads (Eric Flannum, Gregory Marques, Stephen Dewhurst in 2021) for The Bazaar.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks5 records
Key highlights7 records
Customer concentration
tempogames.com social profiles
Digital presencetempogames.com financial estimates
Financial estimateRevenue estimate
Valuation estimate
tempogames.com leadership team
Management profileNumber of profiles
Profiles1 record
tempogames.com funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
tempogames.com M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about tempogames.com
What does tempogames.com do?
Tempo develops and publishes The Bazaar, a digital deck-building and autobattler strategy game distributed through Apple App Store, Google Play, and Steam. The company also produces original interactive media content including Hivemind (Twitch's first original interactive game show) and Game Changers (an IRL streaming travel show), while operating the Tempo Storm esports organization and the tempostorm.com strategy content platform.
Is tempogames.com a public or private company?
tempogames.com is a private company. It is classified as venture growth investor backed and is currently operating.
When was tempogames.com founded?
tempogames.com was founded in 2014.
Where is tempogames.com based?
tempogames.com is headquartered in Hollywood, United States, in the North America region.
How does tempogames.com make money?
Four revenue lines are on record. In-App Purchases are the primary driver. The others are subscription Services, one-Time Digital Goods Purchases and interactive Media Productions.
Who are tempogames.com's main competitors?
Direct peers on record are Scopely, 100 Thieves, Endemol Shine Group, Zynga, Riot Games, FaZe Clan, Second Dinner and Blizzard Entertainment. Valve Corporation is listed as a broad incumbent. Dreamhaven is listed as an emerging player.
Does tempogames.com have an API?
No public API is recorded for tempogames.com.
What industry is tempogames.com in?
tempogames.com's product category is Digital Games. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios, with a secondary code of BPAMAKAB, Mobile Game Publishing & App Game Stores. Its NAICS code is 516 and its SIC code is 3944.