AIMED
AIMED is a South Korean venture studio operating independent companies across game development (Gameberry, Eclipse, Puzzle), Web3 ventures (Blocore), mobile game payment infrastructure (NewPlay), and martech consulting (Martinee, the Korean reseller for Braze, Amplitude, and AppsFlyer), serving enterprise clients and global gaming consumers.
- Company typePrivate
- Founded2010
- HeadquartersSeocho, South Korea
- Headcount51–100
- GTM typeB2B and B2C
- OfferingSoftware
What AIMED does
AIMED is a South Korea-based venture studio that builds and operates independent companies across four verticals: game development (Gameberry Studio, SLG Studio/Eclipse, Puzzle Studio), Web3 ventures (Blocore), alternative payment infrastructure for mobile games (NewPlay), and marketing technology consulting (Martinee). Founded in 2010 by Lim Hyung-cheol (James Lim) as Gameberry, the company pivoted from a mobile marketing agency to an ad-tech product that generated 370 billion KRW cumulative revenue and 170 billion KRW cumulative operating profit, before restructuring into a venture studio model in 2021. The company operates through wholly-owned subsidiaries (notably Martinee as the official Korean reseller for Braze, Amplitude, and AppsFlyer) and serves enterprise clients including Starbucks Korea, Naver, Krafton, Shinhan Bank, Upbit, Musinsa, and Burger King Korea for martech implementation and adoption consulting. AIMED has invested approximately 2.8 trillion KRW of personal capital across 80+ companies globally and raised a 380 billion KRW venture fund in 2021 that achieved top 3% global performance in TVPI and DPI rankings. The company maintains a global footprint with offices in Seoul and Singapore, and a Core-alliance investment coalition comprising 10 major global game studios (Krafton, Nexon, NCSOFT, Netmarble, SEGA, Konami, Bandai Namco, SNK, Lilith Games, 2K/Take-Two). Founder James Lim is a recurring Forbes 30 Under 30 Asia honoree (2017).
AIMED firmographics
Firmographics- Name
- AIMED
- Legal name
- Aimed Inc.
- Website
- https://aimed.xyz
- Company type
- Private
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- AIMED is a South Korean venture studio operating independent companies across game development (Gameberry, Eclipse, Puzzle), Web3 ventures (Blocore), mobile game payment infrastructure (NewPlay), and martech consulting (Martinee, the Korean reseller for Braze, Amplitude, and AppsFlyer), serving enterprise clients and global gaming consumers.
- Ownership category
- akta.pro rank
AIMED industry classification
Industry- Product category
- Game Development
- NAICS
- Software Publishers (51321), Media Buying Agencies (54183), Media Buying Agencies (541830)
- SIC
- Services-Computer Programming Services (7371), Services-Amusement & Recreation Services (7900), Services-Advertising Agencies (7311)
- akta.pro primary industry
- Mobile Game Publishing Networks (UA, Cross-Promo, Portfolio Publishing) (MPAFABAE)
- akta.pro secondary industries
- Mobile Game Publishing & App Game Stores (BPAMAKAB), Player Acquisition & Growth Operations (UA Ops, ASO, Creative Ops) (MPAFAKAK), Billing, Subscription & Entitlement Management (IAP orchestration) (MPAFAJAC)
Keywords
Where AIMED is headquartered
LocationHeadquarters
- HQ city
- Seocho
- HQ country
- South Korea
- HQ region
- Asia
Offices3 records
Markets served
AIMED business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Development & Publishing: Revenue generated from mobile and PC game development studios (Gameberry Studio, SLG Studio/Eclipse, Puzzle Studio) through in-app purchases, premium content sales, and live operations of titles such as Neuphoria.
- Ad-tech Solutions: Proprietary advertising technology solutions providing user acquisition for mobile games and broader digital marketing services. Historical revenue of 100B+ KRW annually with 20% operating margin (2017 product), and cumulative 370B KRW revenue / 170B KRW operating profit.
- Martech Reselling & Consulting (Martinee): Revenue from reselling global martech platforms (Braze, Amplitude, AppsFlyer) and providing implementation and adoption consulting services to enterprise clients including Starbucks Korea, Naver, and Krafton.
- Web3 / Blockchain Ventures (Blocore): Building and investing in Web3 projects across Payment, AI Agent, and RWA verticals. Own venture capital track record generated returns of hundreds of times peak value on initial capital.
- WebStore Infrastructure (NewPlay): Commission-based model charging game developers reduced fees compared to mainstream app stores, generating revenue from the spread between developer rates and platform fees while increasing developer earnings.
Go-to-market motion3 records
Distribution channels4 records
Marketing channels4 records
AIMED product offering
Product offeringCore offering
AIMED is a Seoul-based venture studio that builds and operates digital businesses, primarily mobile and PC games through studios such as Gameberry, SLG/Eclipse, and Puzzle Studio. Beyond game publishing, the company runs an alternative mobile game webstore (NewPlay), a Web3 venture studio focused on payment, AI agents, and real-world assets (Blocore), and an enterprise martech consulting and reseller practice (Martinee) distributing platforms such as Braze, Amplitude, and AppsFlyer.
Product overview
AIMED operates as a venture studio that simultaneously embodies founder and investor DNA, creating companies through a structure that embeds experienced professionals and substantial resources from the earliest stages. The portfolio consists of Gameberry Studio (autonomous small-team game development), SLG Studio/Eclipse (high-budget strategy simulation games including Neuphoria), Puzzle Studio (AI-automated casual puzzle games), Blocore (Web3 venture building), Newplay (alternative payment infrastructure for games), and Martinee (MarTech implementation services for enterprise clients).
Differentiator
Problem solved
Functional benefit
Brands
- Gameberry Studio: Autonomous small-scale development teams creating games, focused on achievement and growth-oriented RPGs
- Eclipse
- Blocore
- Newplay
- Martinee
- Neuphoria
Products and services
- Gameberry Studio games
Quantifiable outcome
- Ad-tech product achieved 100B KRW annual revenue and 20% operating margin within 1 year of launch (2017)
- +4 more outcomes
Companies that use AIMED
Customer profileNamed customers16 records
Segments4 records
Ideal customer profiles4 records
AIMED technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration8 records
AI capability3 records
Feature5 records
AIMED partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core.
- BrazecoreMartinee is an official reseller and implementation partner for Braze in Korea. Martinee provides the full cycle from tool purchase to adoption and internal capability building for enterprise clients.
- AmplitudecoreMartinee is an official reseller and implementation partner for Amplitude analytics platform in Korea, providing enterprise clients with adoption consulting and operational support.
- AppsFlyercoreMartinee is an official reseller and implementation partner for AppsFlyer attribution and analytics platform in Korea, supporting enterprise customers from implementation through optimization.
Scale indicators11 records
Recent moves6 records
Expansion highlights5 records
AIMED competitors and assessment
Company assessmentEmerging players
- Playco: Global venture-backed mobile gaming platform and web-based instant play company. Comparable to AIMED as a venture-style mobile game venture, though focused on instant-play distribution rather than traditional SLG development.
- Liftoff: Mobile ad-tech and UA platform focused on performance marketing for apps and games. Directly comparable to AIMED's proprietary UA infrastructure as a specialized mobile UA platform serving game developers.
Broad incumbents
- Netmarble: Major Korean mobile game publisher and core-alliance partner via Blocore. Comparable as a Korean game publisher with global mobile titles and an active investment portfolio in gaming startups.
- Nexon: Large Korean-Japanese game publisher and core-alliance partner to AIMED. Comparable as a Korean game publisher with global mobile and PC titles, proprietary UA capabilities, and a venture-style investment arm.
- ironSource (Unity): Mobile UA and ad-tech platform now part of Unity. Comparable to AIMED's proprietary ad-tech and UA infrastructure serving mobile game developers, and an indirect competitor through app store monetization services.
- NCSOFT: Major Korean game publisher (Lineage, Aion) and core-alliance partner via Blocore. Comparable as a Korean game company investing heavily in flagship IP development and participating in AIMED's global investment coalition.
- Krafton: Major Korean game publisher (PUBG) and core-alliance partner to AIMED via Blocore. Directly comparable as a Korean game studio with global publishing ambitions and high R&D investment in flagship IPs, operating at significantly larger scale.
- AppLovin: Public mobile ad-tech and UA platform integrated with AIMED's games. Comparable as a UA/ad-tech infrastructure provider for mobile games, though at much larger scale and broader scope than AIMED's proprietary platform.
Direct peers
- Lilith Games: Chinese mobile game developer specializing in SLG titles (Rise of Kingdoms, AFK Arena) and core-alliance partner via Blocore. The most direct competitor to Neuphoria in the global SLG genre and a benchmark for AIMED's SLG studio ambitions.
- FunPlus: Chinese mobile game publisher and global SLG market leader (State of Survival, King of Avalon). Directly comparable to AIMED's Eclipse/SLG studio in targeting the global high-barrier strategy game genre.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
AIMED social profiles
Digital presenceAIMED financial estimates
Financial estimateRevenue estimate
Valuation estimate
AIMED leadership team
Management profileNumber of profiles
Profiles1 record
AIMED subsidiaries and ownership
Company hierarchySubsidiaries6 records
AIMED funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
AIMED M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about AIMED
What does AIMED do?
AIMED is a Seoul-based venture studio that builds and operates digital businesses, primarily mobile and PC games through studios such as Gameberry, SLG/Eclipse, and Puzzle Studio. Beyond game publishing, the company runs an alternative mobile game webstore (NewPlay), a Web3 venture studio focused on payment, AI agents, and real-world assets (Blocore), and an enterprise martech consulting and reseller practice (Martinee) distributing platforms such as Braze, Amplitude, and AppsFlyer.
Is AIMED a public or private company?
AIMED is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was AIMED founded?
AIMED was founded in 2010. It employs 51 to 100 people.
Where is AIMED based?
AIMED is headquartered in Seocho, South Korea, in the Asia region.
How does AIMED make money?
Five revenue lines are on record. Game Development & Publishing is the primary driver. The others are ad-tech Solutions, martech Reselling & Consulting (Martinee), web3 / Blockchain Ventures (Blocore) and webStore Infrastructure (NewPlay).
Who are AIMED's main competitors?
Emerging players on record are Playco and Liftoff. Broad incumbents are Netmarble, Nexon, ironSource (Unity), NCSOFT, Krafton and AppLovin. Direct peers are Lilith Games and FunPlus.
Does AIMED have an API?
No public API is recorded for AIMED.
What industry is AIMED in?
AIMED's product category is Game Development. Its primary akta.pro industry code is MPAFABAE, Mobile Game Publishing Networks (UA, Cross-Promo, Portfolio Publishing), with a secondary code of BPAMAKAB, Mobile Game Publishing & App Game Stores. Its NAICS code is 51321 and its SIC code is 7371.