TRICOMTEK
TRICOMTEK is a privately-held Korean value-added distributor and system integrator (founded 1998, Seoul) that resells, localizes, and integrates global 5G/wireless and XR/metaverse technology for Korean telecom operators, broadcasters, healthcare institutions, and large enterprises, while licensing legacy mobile messaging IP.
- Company typePrivate
- Founded1998
- HeadquartersSeoul, South Korea
- Headcount—
- GTM typeB2B
- OfferingServices
What TRICOMTEK does
TRICOMTEK Co., Ltd. (주식회사 트라이콤텍) is a privately-held Korean technology company founded in 1998 and headquartered in Seoul's Magok R&D Park, with a branch office in Gumi. Originally established as a specialized developer of mobile messaging and wireless data platforms (SMSC, MMSC, MMSGWC, WAP Gateway), the company has repositioned itself as a value-added distributor and system integrator for global 5G/wireless and XR/metaverse technology vendors in the Korean market. Its current portfolio spans four pillars: (1) 5G/wireless network systems and testing (Ranplan, Infovista, AirSpan, ZTE, Telrad, ENEA, Oracle OSS/BSS, PCTel, Xena O-RAN emulation), (2) AI/autonomous solutions, (3) metaverse/AR/VR/XR business covering volumetric and photogrammetry capture, motion capture, haptic suits/gloves, scent-based VR healthcare, digital human creation, and virtual production studios, and (4) legacy mobile messaging IP generating licensing/royalty income.
The company's technology stack combines resale of imported best-in-class hardware (HaptX microfluidic haptic gloves, Teslasuit full-body EMS suits, Faceware/Rokoko/Nansense mocap systems, Evercoast/Xangle3D/Yoom volumetric capture, Varjo XR-3) with proprietary platforms including the 메타세상 (Meta World) browser-based metaverse authoring environment, metaVRse WebXR authoring tool, ARNetView mobile AR collaboration SaaS, and integration middleware connecting mocap pipelines to Unity, Unreal Engine, Blender, Maya, MotionBuilder, OBS, OptiTrack, Vicon and Xsens. Notable technical differentiators include integrations with Microsoft HoloLens 2 via Hololight MR SDK, AWS-hosted private grid infrastructure for 메타세상, and HaptX ROS-supported C++ APIs for robotic teleoperation. The firm also develops turnkey volumetric capture studios, photogrammetry 360 studios, and virtual production studios on a project basis.
TRICOMTEK monetizes through five streams: hardware resale/distribution, software licensing and platform subscriptions (including its own 메타세상 and metaVRse), turnkey system integration services, managed XR virtual production services (notably through its PRG partnership), and ongoing licensing/royalty income from its legacy mobile messaging IP sold to Korean mobile carriers. Pricing is not publicly disclosed across any product line; sales are quotation-based. The company serves Korean telecom operators, broadcasters, defense/public safety agencies, healthcare institutions, and large enterprises, operating through direct enterprise sales, event-driven marketing (KOBA, etc.), and a channel partner ecosystem. As a private joint-stock company with no public listing, parent, or disclosed investors, TRICOMTEK's ownership structure, headcount, and financial performance are not available in the source material.
TRICOMTEK firmographics
Firmographics- Name
- TRICOMTEK
- Legal name
- TRICOMTEK Co., Ltd. (주식회사 트라이콤텍)
- Website
- https://tricomtek.com
- Company type
- Private
- Founded year
- 1998
- Operating status
- Operating
- Short description
- TRICOMTEK is a privately-held Korean value-added distributor and system integrator (founded 1998, Seoul) that resells, localizes, and integrates global 5G/wireless and XR/metaverse technology for Korean telecom operators, broadcasters, healthcare institutions, and large enterprises, while licensing legacy mobile messaging IP.
- Ownership category
- akta.pro rank
Where TRICOMTEK is headquartered
LocationHeadquarters
- HQ city
- Seoul
- HQ country
- South Korea
- HQ region
- Asia
Markets served
TRICOMTEK business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Supply Chain
Revenue model
- Hardware Resale / Distribution: Distribution and resale of imported haptic, mocap, volumetric, photogrammetry, and VR/AR hardware from global partners (HaptX, Teslasuit, Faceware, Rokoko, Nansense, Shadow, StretchSense, Evercoast, Xangle3D, Yoom, ModTap, PRG/ARWALL, VTUBER XR systems, etc.) into the Korean market.
- Software Licensing & Platform Subscriptions: Licensing of partner software platforms and TRICOMTEK-developed solutions including the 메타세상 metaverse authoring platform, MetaVRse WebXR authoring environment, Speech Graphics SGX, OramaVR MAGES SDK, SECTRA medical imaging, Ranplan Professional, Infovista Planet, IMS SMS gateway, MMS gateway, etc.
- System Integration / Turnkey Studio Build-out: Turnkey S/I services for volumetric capture studios, photogrammetry 360 studios, virtual production studios, XR VTUBER broadcast systems, 5G wireless test systems, and private 5G networks. Future vision: 'become a company that newly grows in the 4th industrial and 5G era through the convergence of future ICT software technology and services.'
- Managed XR Virtual Production Services: Through its PRG partnership, TRICOMTEK provides managed XR virtual production services for Korean customers including studio design/build, equipment supply, and operations; serves markets including large-scale planning/cinema, TV broadcasting, and events.
- Licensing & Royalty Income (mobile messaging IP): Revenue from mobile messaging and wireless data platform software (SMSC, MMSC, MMSGWC, WAP GW, PPG, EMS, IP-SMS GW) — legacy core competency of the company, sold to mobile carriers and content providers under license/royalty arrangements.
Go-to-market motion4 records
TRICOMTEK product offering
Product offeringCore offering
TRICOMTEK is a Korean value-added distributor and system integrator that resells, localizes, integrates, and supports global 5G/wireless infrastructure and metaverse/XR technology products for the Korean market. Its commercial offering spans 5G RAN planning (Ranplan, Infovista), small cells and core/OSS-BSS systems (AirSpan, ZTE, ENEA, Oracle), 5G testing tools (PCTel, EMITE, Xena O-RAN emulator), mobile messaging gateways (SMS, MMS, WAP, EMS), and a metaverse/XR product portfolio including metaverse authoring (메타세상 / metaVRse), volumetric and photogrammetry capture (Evercoast, Yoom, Xangle3D, ModTap), motion capture (Faceware, Rokoko, Nansense, StretchSense), haptic devices (HaptX, Teslasuit), AR remote collaboration (ARNetView), medical/healthcare VR (OramaVR MAGES, SECTRA, Toltech, ImmersiveTouch, VirtEasy, OVR), AI digital human (Speech Graphics), and XR virtual production studios (PRG, ARWALL, VTUBER XR). The company delivers these through turnkey system integration and managed services for telecom operators, broadcasters, defense/public safety, healthcare, and large enterprises in Korea.
Differentiator
Problem solved
Functional benefit
Products and services
- Ranplan Wireless Network Planning Ranplan Professional is a radio network planning and design automation tool for indoor/outdoor HetNet, small cell, and 5G/6G network design, distributed and supported in Korea by TRICOMTEK for telecom operators and private 5G deployments.
- AirSpan 5G/6G Small Cell Systems AirSpan 5G/6G small cell radio systems distributed and integrated by TRICOMTEK in Korea for private and public mobile network deployments.
- ZTE 5G/6G Wireless Systems ZTE 5G/6G wireless system products (radio, core, transport) distributed by TRICOMTEK to Korean telecom operators.
- Oracle 5G/6G OSS-BSS Oracle 5G/6G OSS-BSS operations and business support systems distributed and integrated by TRICOMTEK for Korean telecom operators.
- TRICOMTEK SMS / MMS Messaging Gateway Solutions TRICOMTEK's own mobilePOST SMS/MMS/WAP/EMS/IP-SMS gateway software with PI, C, JAVA, XML and HTTP push interfaces, sold under licensing/royalty arrangements to Korean mobile carriers and content providers.
- Comtech LBS / WEA 5G Service Systems Comtech Location-Based Services (LBS) and Wireless Emergency Alerts (WEA) carrier-grade systems with C-interface per J-STD-101, distributed and supported by TRICOMTEK for Korean operators and public safety.
- PCTel 5G/6G Testing Systems PCTel 5G/6G testing solutions (scanners, CW test transmitters like TX2440 mmWave) distributed by TRICOMTEK for RF testing and validation in Korea.
- 메타세상 (Meta World) Metaverse Authoring Platform Browser-based metaverse authoring tool developed by TRICOMTEK that lets Korean enterprises build immersive digital experiences with photorealistic avatars, storytelling environments, LMS scheduling, social activities, digital twin maps, AR volumetric features, and AI virtual chatbot integration; hosted on AWS private grid with dedicated servers, supporting desktop/HMD/mobile devices.
- metaVRse WebXR Authoring Environment metaVRse is a no-download, coding-optional WebXR authoring environment that publishes interactive XR experiences with one click to web browsers, desktops, mobile devices, and HMDs including Quest, HoloLens, and Nreal.
- Evercoast Volumetric Capture Solution Mobile/transportable volumetric capture studio using Intel depth cameras (22 cameras) and cloud-based ML/CV 3D processing, with real-time 3D volumetric streaming for WebGL/WebAR, Unity/Unreal plugins, edge computing support, and Intel RealSense/Azure Kinect integration.
- Xangle3D Photogrammetry Capture System Multi-camera DSLR photogrammetry platform supporting FACS-face capture (64-110 cameras, 4-60 expressions) and full-body 3D scanning (200 DSLR cameras), with distributed remote clients on Raspberry Pis, browser-based camera control, flash accuracy calibration, OLAT, and Range of Motion burst capture.
- Faceware Facial Motion Capture (MK4) Faceware facial motion capture system (MK4) with Retargeter plugin for Unity, Unreal Engine, Autodesk MotionBuilder, Maya, and 3ds Max; distributed by TRICOMTEK in Korea for film, gaming, broadcast, and live performance use cases.
- HaptX DK2 Haptic Glove Haptic glove with patented microfluidic actuator technology displacing skin up to 2mm, 130+ tactile actuators, 150-channel precision air controller delivering pressure in under 30ms, magnetic motion tracking at <1mm precision and 30 DoF per hand, with ROS-supported C++ API for robotics and Shadow Robot Hands teleoperation.
- Teslasuit Haptic Full-Body Suit and Glove Full-body EMS haptic feedback suit with embedded skeletal motion capture and biometric measurement; SDK integrates with Unity, Unreal, Cryengine, and VBS; Glove supports 3Dof finger tracking at 0.1° accuracy and 9Dof IMU tracking up to 250fps.
- ARNetView AR Remote Collaboration App SaaS-based mobile AR remote collaboration app for Android/iOS smartphones and MS HoloLens 2, offering AR video calls, AR broadcasting, AR chat, 3D image sharing and drawing, project case rooms, tutorial recording, with APIs/PI, XML, and HTTP interfaces and a Hololight MR SDK.
- OramaVR MAGES Medical VR Training SDK Industry-first medical VR SDK with proprietary Geometric Algebra-based interpolation engine, 4x reduced network data over 5G edge computing, multiplayer with synchronized content, analytics engine capturing hundreds of events per second, and deformable soft-body physics algorithms for cutting/tearing/drilling surgical simulation.
- ImmersiveTouch/ImmersiveView FDA 510k Surgical 3D VR Platform FDA 510k-cleared platform that converts 2D medical images to 3D spatial models for surgical planning, training, and collaboration with HIPAA compliance; offers control/cut/opacity/draw/scan overlay/measure tools, AR Training Platform (ImmersiveTouch3) and full-Immersive VR Sim (ImmersiveSim).
- Toltech VH Dissector VR/AR/XR Human Anatomy Platform Real human anatomy platform based on the US National Library of Medicine's Visible Human Project, offering interactive 3D and cross-sectional views of 2,000+ anatomical structures with correlated labels, step-by-step dissection instructions, and clinical correlation with MRI/CT/ultrasound.
- OVR Technology Scent-Inhale VR Platform (Mental-PTSD) VR digital therapeutic platform featuring a 9-cartridge water-based IFRA-certified scent architecture system with nano-scent dispersion, heatless atomization, 90.7g lightweight HMD, ppm-precise scent release, and USB/Bluetooth/Wi-Fi connectivity for stress reduction, mental care, defense/fire/aviation training.
- SECTRA Medical Imaging Solution SECTRA medical imaging visualization platform for diagnostic, educational, and surgical-planning use cases in Korean hospitals and medical schools.
- Speech Graphics AI Digital Human Platform AI-driven facial motion studio that converts text + speech input into facial animation, supporting virtual human creation for games, 3D cinema, and chatbots through SDK integration.
- PRG XR Virtual Production Studio Turnkey XR virtual production studio delivered through TRICOMTEK's PRG partnership, providing studio design/build, equipment supply, and operations for Korean cinema, TV broadcasting, and event customers.
- VTUBER XR Broadcasting Studio VTUBER XR broadcasting studio using TRICOMTEK's middleware to integrate with OBS, enabling 4 virtual camera routings for live streaming to YouTube and RTMP-based broadcast platforms for SNS streamers and broadcasters.
- Turnkey 5G Private Network and XR Studio System Integration Turnkey system integration services delivered by TRICOMTEK for volumetric capture studios, photogrammetry 360 studios, virtual production studios, XR VTUBER broadcast systems, 5G wireless test systems, and private 5G networks, anchored by its Gumi Mobile Convergence Technology Center subsidiary.
Companies that use TRICOMTEK
Customer profileIdeal customer profiles4 records
TRICOMTEK technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration21 records
AI capability44 records
Feature13 records
TRICOMTEK partnerships and signals
Strategic signalRecent moves6 records
Expansion highlights6 records
TRICOMTEK competitors and assessment
Company assessmentDirect peers
- MetaVRse: WebXR authoring platform that TRICOMTEK resells in Korea. As the underlying technology partner, MetaVRse is the closest direct comparable in XR authoring/immersive content tooling.
- HaptX: Developer of the HaptX DK2 microfluidic haptic gloves that TRICOMTEK distributes in Korea. Direct technology and channel-overlap peer in enterprise-grade XR haptics.
- Evercoast: Volumetric 3D capture and streaming platform that TRICOMTEK distributes and integrates in Korea — a direct comparable in the volumetric-capture / virtual-production stack.
Regional players
- Samsung SDS: Korean enterprise IT and digital transformation arm of Samsung, active in 5G, cloud, and metaverse/digital-twin solutions for Korean conglomerates and public sector — directly comparable domestic S/I and digital-platform peer.
- LG CNS: Korean IT services and system integration arm of LG Group serving telecom, public sector, and large enterprises — a domestic Korean peer operating in overlapping 5G/private-network and enterprise digital-transformation verticals.
- SK C&C (SK Inc. C&C): Major Korean IT services and SI company serving telecom operators (SK Telecom) and large enterprises — comparable in the 5G/BSS/OSS and enterprise systems-integration market TRICOMTEK serves.
Broad incumbents
- Avnet: Electronic and IT solutions distributor with embedded design-chain, integration, and value-added services — comparable to TRICOMTEK as a hybrid distribution / system-integration play.
- Unity Software: Real-time 3D development platform underlying much of the XR/AR/VR content TRICOMTEK's partners deliver; a broad incumbent defining the ecosystem in which TRICOMTEK's S/I services operate.
- Ingram Micro: Global IT distribution and supply-chain services company whose business model of aggregating and integrating technology vendors for end-customers is the closest large-scale analogue to TRICOMTEK's value-added distribution and S/I motion.
- TD SYNNEX: A large global IT distributor and aggregator that combines low-margin hardware distribution with proprietary cloud/platform services — a structurally comparable 'distributor-plus-platform' model, though at vastly greater scale and with a different vendor portfolio.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks4 records
Key highlights6 records
Customer concentration
TRICOMTEK social profiles
Digital presenceTRICOMTEK financial estimates
Financial estimateRevenue estimate
Valuation estimate
TRICOMTEK leadership team
Management profileNumber of profiles
TRICOMTEK funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
TRICOMTEK M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about TRICOMTEK
What does TRICOMTEK do?
TRICOMTEK is a Korean value-added distributor and system integrator that resells, localizes, integrates, and supports global 5G/wireless infrastructure and metaverse/XR technology products for the Korean market. Its commercial offering spans 5G RAN planning (Ranplan, Infovista), small cells and core/OSS-BSS systems (AirSpan, ZTE, ENEA, Oracle), 5G testing tools (PCTel, EMITE, Xena O-RAN emulator), mobile messaging gateways (SMS, MMS, WAP, EMS), and a metaverse/XR product portfolio including metaverse authoring (메타세상 / metaVRse), volumetric and photogrammetry capture (Evercoast, Yoom, Xangle3D, ModTap), motion capture (Faceware, Rokoko, Nansense, StretchSense), haptic devices (HaptX, Teslasuit), AR remote collaboration (ARNetView), medical/healthcare VR (OramaVR MAGES, SECTRA, Toltech, ImmersiveTouch, VirtEasy, OVR), AI digital human (Speech Graphics), and XR virtual production studios (PRG, ARWALL, VTUBER XR). The company delivers these through turnkey system integration and managed services for telecom operators, broadcasters, defense/public safety, healthcare, and large enterprises in Korea.
Is TRICOMTEK a public or private company?
TRICOMTEK is a private company. It is classified as unknown and is currently operating.
When was TRICOMTEK founded?
TRICOMTEK was founded in 1998.
Where is TRICOMTEK based?
TRICOMTEK is headquartered in Seoul, South Korea, in the Asia region.
How does TRICOMTEK make money?
Five revenue lines are on record. Hardware Resale / Distribution is the primary driver. The others are software Licensing & Platform Subscriptions, system Integration / Turnkey Studio Build-out, managed XR Virtual Production Services and licensing & Royalty Income (mobile messaging IP).
Who are TRICOMTEK's main competitors?
Direct peers on record are MetaVRse, HaptX and Evercoast. Regional players are Samsung SDS, LG CNS and SK C&C (SK Inc. C&C). Broad incumbents are Avnet, Unity Software, Ingram Micro and TD SYNNEX.
Does TRICOMTEK have an API?
Yes. Multiple APIs and SDKs are offered across the TRICOMTEK portfolio. ARnetView (MOBILE to MOBILE AR+AI remote collaboration SaaS) provides APIs/PI, XML, and HTTP interfaces and a Hololight MR SDK for ARnetView3D on Microsoft HoloLens 2. HaptX provides a C++ API with ROS support plus Steam VR, Unreal Engine, and Unity plugins for haptic VR content. Speech Graphics offers an SDK for AI digital human / avatar creation with speech + script based facial motion. ModTap offers an AI-based 3D post-processing service platform. Tricomtek's mobilePOST SMS/MMS systems expose PI, C, JAVA, XML and HTTP based Push Interfaces. Comtech LBS/WEA provide carrier-grade interfaces (e.g. C-interface per J-STD-101). Ranplan and Infovista Planet provide design automation APIs / web services for RF planning outputs. Developer documentation is at metaverse.tricomtek.com/metaverse/ar/ARNetView.