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Kyoto Animation

Full company profile

uuid00hs1m8

Namestring
Kyoto Animation
Legal namestring
Kyoto Animation Co., Ltd.
Company typeenum
Private
Founded yearint
1985
Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersUji, Japan
HQ citystring
Uji
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
anime production, animation studio, character merchandise, light novel publishing, animator training
Industry5 codes
1Anime Production
CodeMPADACAFPrimaryYes
2Animated Series Production (TV/Streaming)
CodeMPADACAGPrimaryNo
3Animated Feature Film Production
CodeMPADACAHPrimaryNo
42D (Traditional & Digital) Animation Production
CodeMPADACAAPrimaryNo
5Manga Publishing (Japanese & Global)
CodeMPAJAGAAPrimaryNo
NAICS code1 code
  • Other Performing Arts Companies71119
Product category
Anime Production and Content Studio
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model5 records
1Animation Production
TypeOne Time License
Description

Production of TV anime, theatrical films, and OVA (original video animation) content. The company creates and produces original anime works as well as adaptations.

kyotoanimation.co.jp
2Goods Planning, Production, Sales, and Wholesale
TypeTransaction Fee
Description

Character merchandise planning, development, and sales including character goods, art books, and download content. Distribution through their own shop, event sales, and wholesale to retailers.

kyotoanimation.co.jp
3Publishing
TypeOne Time License
Description

Original works published through KA Esuma Bunko (KAエスマ文庫), including novels. Also publishes official fan books for animation works.

kyotoanimation.co.jp
4Character Design and Package Production
TypeProfessional Services
Description

Character design and packaging services for their animation works.

kyotoanimation.co.jp
5School Operations
TypeSubscription Recurring
Description

Professional training school (プロ養成塾) operating animator and art/background departments for training future staff members.

kyotoanimation.co.jp
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Technology or R&D, Marketing or Sales
GTM typeB2C
B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Brand1 of 5 records shown
1KAエスマ文庫 (KA Esuma Bunko)
Description

The company's original light novel publishing label for original works and adaptations.

kyotoanimation.co.jp
+4 more records
Core offering1 text field

Kyoto Animation is a vertically integrated Japanese animation studio that produces TV anime, theatrical films, and OVA from planning through post-production entirely in-house. Beyond animation, the company operates the Kyoani Shop e-commerce platform for character merchandise, publishes original novels through its KA Esuma Bunko imprint, and runs the Pro Training School (プロ養成塾) for training future animators and background artists.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Kyoto Animation is an anime studio operating as a single integrated production entity with multiple divisions: animation production (TV, theatrical, OVA), merchandise development and sales, publishing through KA Esuma Bunko, and the Pro Training School for animator education. The studio produces both adaptations from source materials and original works, distributing merchandise through the Kyoani Shop e-commerce platform and retail partners. Key anime franchises include Violet Evergarden, Sound! Euphonium, Free!, Tsurune, and The Melancholy of Haruhi Suzumiya.

Product and service6 records
1Animation Production (TV, Theatrical, OVA)
CategoryAnimation Production
Description

Production of TV anime series, theatrical films, and OVA (original video animation) content. The studio handles the entire production process from planning to direction, animation, painting, art backgrounds, 3DCG, and photography in-house, creating both original anime works and adaptations. Targeted at anime viewers and broadcasters/distributors.

2Merchandise Planning, Production, Sales and Wholesale
CategoryCharacter Merchandise
Description

Character merchandise planning, development, and sales including character goods, art books with abundant production materials, and download content. Distribution occurs through the Kyoani Shop e-commerce platform, event sales at anime conventions, and wholesale to general retailers and anime specialty shops across Japan. Targeted at anime fans and collectors.

3KA Esuma Bunko (KAエスマ文庫) Publishing
CategoryPublishing
Description

Original works published through the company's own KA Esuma Bunko light novel imprint, creating new stories in book format alongside video content. Includes novel publications serving as source material for some anime adaptations and official fan books for animation works. Targeted at readers and anime fans.

4Pro Training School (プロ養成塾)
CategoryAnimation Education
Description

Professional animation training school with an Animator Department (アニメーター科) and Art/Background Department (美術・背景科). Trains staff to work at the studio under the philosophy that human resource development leads to quality works. Targeted at aspiring animators and background artists.

5Kyoani Shop (京アニショップ!)
CategoryE-commerce Retail
Description

E-commerce platform for official Kyoto Animation merchandise including anime goods, Blu-rays, CDs, books, and exclusive items. The company's official online store selling directly to fans.

6Kyoto Animation Award (京都アニメーション大賞)
CategoryOriginal Work Competition
Description

Original work competition organized by the company to discover new creators and stories for future animation and publishing projects.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
1KA Esuma Bunko (KAエスマ文庫)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Internal publishing imprint for original novels that serve as source material for some anime adaptations. The company publishes works through this imprint and uses them as foundations for animation productions.

kyotoanimation.co.jp
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Long-established Japanese animation studio producing TV series and theatrical films with a comparable focus on auteur-driven, high-quality productions. Closely matches KyoAni's vertically integrated model and selective project slate.

TypeDirect peer
Description

Japanese animation studio producing contemporary TV anime adaptations and originals (Spy x Family, Bocchi the Rock!). Comparable in scale, target demographic, and adaptation-heavy slate to KyoAni.

3Sunrise
TypeDirect peer
Description

Established Japanese animation studio (Gundam franchise, part of Bandai Namco Filmworks) producing high-quality TV anime and theatrical features. Overlaps with KyoAni in franchise-driven long-tail IP monetization.

4Studio Bones
TypeDirect peer
Description

Boutique Japanese animation studio known for premium action and drama series with a similar boutique scale, strong fanbase loyalty, and comparable emphasis on in-house production values.

TypeBroad incumbent
Description

Iconic Japanese animation studio focused on feature films with a similarly deliberate, quality-first creative philosophy. While primarily film rather than TV, it competes for the same prestige-anime audience and theatrical box office.

TypeBroad incumbent
Description

Largest legacy Japanese animation studio with massive owned-IP portfolio (Dragon Ball, One Piece, Sailor Moon). Not a niche competitor but operates in the same production, licensing, and merchandising ecosystem.

TypeDirect peer
Description

Japanese animation studio renowned for industry-leading visual quality and strong franchise monetization (Demon Slayer). Directly comparable to KyoAni's quality-and-IP-driven strategy and theatrical revenue model.

TypeDirect peer
Description

Mid-sized Japanese animation studio producing prestige TV anime and films (Attack on Titan seasons 1–3). Overlaps with KyoAni in production quality, target audience, and theatrical ambitions.

TypeDirect peer
Description

Veteran Japanese animation studio with a comparable mix of TV anime production, theatrical features, and original IP development, serving overlapping audiences and competing for similar broadcast and streaming slots.

TypeDirect peer
Description

Major Japanese animation studio with a broad TV and film slate across many genres. Competes with KyoAni for production talent, broadcast slots, and merchandise shelf space.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Kyoto Animation

Anime Production and Content Studiokyotoanimation.co.jp

Kyoto Animation firmographics

Firmographics
Name
Kyoto Animation
Legal name
Kyoto Animation Co., Ltd.
Website
https://kyotoanimation.co.jp
Company type
Private
Founded year
1985
Operating status
Operating
Headcount range
11–50 employees
Ownership category
akta.pro rank

Kyoto Animation industry classification

Industry
Product category
Anime Production and Content Studio
NAICS
Other Performing Arts Companies (71119)
akta.pro primary industry
Anime Production (MPADACAF)
akta.pro secondary industries
Animated Series Production (TV/Streaming) (MPADACAG), Animated Feature Film Production (MPADACAH), 2D (Traditional & Digital) Animation Production (MPADACAA), Manga Publishing (Japanese & Global) (MPAJAGAA)

Keywords

  • Anime production
  • Animation studio
  • Character merchandise
  • Light novel publishing
  • Animator training

Where Kyoto Animation is headquartered

Location

Headquarters

HQ city
Uji
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

Kyoto Animation business model

Business model
GTM type
B2C
Offering type
Digital Commerce or Content
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales

Revenue model

  1. Animation Production: Production of TV anime, theatrical films, and OVA (original video animation) content. The company creates and produces original anime works as well as adaptations.
  2. Goods Planning, Production, Sales, and Wholesale: Character merchandise planning, development, and sales including character goods, art books, and download content. Distribution through their own shop, event sales, and wholesale to retailers.
  3. Publishing: Original works published through KA Esuma Bunko (KAエスマ文庫), including novels. Also publishes official fan books for animation works.
  4. Character Design and Package Production: Character design and packaging services for their animation works.
  5. School Operations: Professional training school (プロ養成塾) operating animator and art/background departments for training future staff members.

Go-to-market motion1 record

Distribution channels4 records

Marketing channels4 records

Kyoto Animation product offering

Product offering

Core offering

Kyoto Animation is a vertically integrated Japanese animation studio that produces TV anime, theatrical films, and OVA from planning through post-production entirely in-house. Beyond animation, the company operates the Kyoani Shop e-commerce platform for character merchandise, publishes original novels through its KA Esuma Bunko imprint, and runs the Pro Training School (プロ養成塾) for training future animators and background artists.

Product overview

Kyoto Animation is an anime studio operating as a single integrated production entity with multiple divisions: animation production (TV, theatrical, OVA), merchandise development and sales, publishing through KA Esuma Bunko, and the Pro Training School for animator education. The studio produces both adaptations from source materials and original works, distributing merchandise through the Kyoani Shop e-commerce platform and retail partners. Key anime franchises include Violet Evergarden, Sound! Euphonium, Free!, Tsurune, and The Melancholy of Haruhi Suzumiya.

Differentiator

Problem solved

Functional benefit

Brands

  • KAエスマ文庫 (KA Esuma Bunko): The company's original light novel publishing label for original works and adaptations.
  • プロ養成塾
  • 京アニショップ! (Kyoani Shop)
  • 京アニショップ!実地店舗
  • 京都アニメーション完全オリジナルアニメーション「ムント」シリーズ

Products and services

  • Animation Production (TV, Theatrical, OVA) Production of TV anime series, theatrical films, and OVA (original video animation) content. The studio handles the entire production process from planning to direction, animation, painting, art backgrounds, 3DCG, and photography in-house, creating both original anime works and adaptations. Targeted at anime viewers and broadcasters/distributors.
  • Merchandise Planning, Production, Sales and Wholesale Character merchandise planning, development, and sales including character goods, art books with abundant production materials, and download content. Distribution occurs through the Kyoani Shop e-commerce platform, event sales at anime conventions, and wholesale to general retailers and anime specialty shops across Japan. Targeted at anime fans and collectors.
  • KA Esuma Bunko (KAエスマ文庫) Publishing Original works published through the company's own KA Esuma Bunko light novel imprint, creating new stories in book format alongside video content. Includes novel publications serving as source material for some anime adaptations and official fan books for animation works. Targeted at readers and anime fans.
  • Pro Training School (プロ養成塾) Professional animation training school with an Animator Department (アニメーター科) and Art/Background Department (美術・背景科). Trains staff to work at the studio under the philosophy that human resource development leads to quality works. Targeted at aspiring animators and background artists.
  • Kyoani Shop (京アニショップ!) E-commerce platform for official Kyoto Animation merchandise including anime goods, Blu-rays, CDs, books, and exclusive items. The company's official online store selling directly to fans.
  • Kyoto Animation Award (京都アニメーション大賞) Original work competition organized by the company to discover new creators and stories for future animation and publishing projects.

Companies that use Kyoto Animation

Customer profile

Segments1 record

Ideal customer profiles3 records

Kyoto Animation technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

Kyoto Animation partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • KA Esuma Bunko (KAエスマ文庫)coreStrategic or Co-development PartnerInternal publishing imprint for original novels that serve as source material for some anime adaptations. The company publishes works through this imprint and uses them as foundations for animation productions.

Scale indicators2 records

Recent moves6 records

Expansion highlights5 records

Kyoto Animation competitors and assessment

Company assessment

Direct peers

  • Production I.G: Long-established Japanese animation studio producing TV series and theatrical films with a comparable focus on auteur-driven, high-quality productions. Closely matches KyoAni's vertically integrated model and selective project slate.
  • CloverWorks: Japanese animation studio producing contemporary TV anime adaptations and originals (Spy x Family, Bocchi the Rock!). Comparable in scale, target demographic, and adaptation-heavy slate to KyoAni.
  • Sunrise: Established Japanese animation studio (Gundam franchise, part of Bandai Namco Filmworks) producing high-quality TV anime and theatrical features. Overlaps with KyoAni in franchise-driven long-tail IP monetization.
  • Studio Bones: Boutique Japanese animation studio known for premium action and drama series with a similar boutique scale, strong fanbase loyalty, and comparable emphasis on in-house production values.
  • Ufotable: Japanese animation studio renowned for industry-leading visual quality and strong franchise monetization (Demon Slayer). Directly comparable to KyoAni's quality-and-IP-driven strategy and theatrical revenue model.
  • Wit Studio: Mid-sized Japanese animation studio producing prestige TV anime and films (Attack on Titan seasons 1–3). Overlaps with KyoAni in production quality, target audience, and theatrical ambitions.
  • Madhouse: Veteran Japanese animation studio with a comparable mix of TV anime production, theatrical features, and original IP development, serving overlapping audiences and competing for similar broadcast and streaming slots.
  • A-1 Pictures: Major Japanese animation studio with a broad TV and film slate across many genres. Competes with KyoAni for production talent, broadcast slots, and merchandise shelf space.

Broad incumbents

  • Studio Ghibli: Iconic Japanese animation studio focused on feature films with a similarly deliberate, quality-first creative philosophy. While primarily film rather than TV, it competes for the same prestige-anime audience and theatrical box office.
  • Toei Animation: Largest legacy Japanese animation studio with massive owned-IP portfolio (Dragon Ball, One Piece, Sailor Moon). Not a niche competitor but operates in the same production, licensing, and merchandising ecosystem.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Kyoto Animation social profiles

Digital presence

Kyoto Animation financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Kyoto Animation leadership team

Management profile

Number of profiles

Profiles3 records

Kyoto Animation subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Kyoto Animation funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Kyoto Animation M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Kyoto Animation

What does Kyoto Animation do?

Kyoto Animation is a vertically integrated Japanese animation studio that produces TV anime, theatrical films, and OVA from planning through post-production entirely in-house. Beyond animation, the company operates the Kyoani Shop e-commerce platform for character merchandise, publishes original novels through its KA Esuma Bunko imprint, and runs the Pro Training School (プロ養成塾) for training future animators and background artists.

Is Kyoto Animation a public or private company?

Kyoto Animation is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Kyoto Animation founded?

Kyoto Animation was founded in 1985. It employs 11 to 50 people.

Where is Kyoto Animation based?

Kyoto Animation is headquartered in Uji, Japan, in the Asia region.

How does Kyoto Animation make money?

Five revenue lines are on record. Animation Production is the primary driver. The others are goods Planning, Production, Sales, and Wholesale, publishing, character Design and Package Production and school Operations.

Who are Kyoto Animation's main competitors?

Direct peers on record are Production I.G, CloverWorks, Sunrise, Studio Bones, Ufotable, Wit Studio, Madhouse and A-1 Pictures. Broad incumbents are Studio Ghibli and Toei Animation.

Does Kyoto Animation have an API?

No public API is recorded for Kyoto Animation.

What industry is Kyoto Animation in?

Kyoto Animation's product category is Anime Production and Content Studio. Its primary akta.pro industry code is MPADACAF, Anime Production, with a secondary code of MPADACAG, Animated Series Production (TV/Streaming). Its NAICS code is 71119.

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Live signals
GizmodoLove Inspires New Inventions in the Uneven but Fun ‘Sparks of Tomorrow’Kyoto Animation's Sparks of Tomorrow, a 13-episode anime on Netflix, follows a quest to recover a lost electric manifesto in an alternate Kyoto. The show blends humor, romance, and invention, praised for its animation but criticized for pacing and writing.Tech TimesSparks of Tomorrow Episode 6 Turns Steam Smoke Into Electric Light by Real PhysicsKyoto Animation's Sparks of Tomorrow Episode 6, airing globally on Netflix on August 9, 2026, features a scientifically accurate physics showdown between a steam-powered calliope and an electric lantern projector that uses Mie scattering through smoke to create volumetric light visible in three dimensions. The episode's narrative centers on protagonist Kihachi Sakamoto recovering a page from the 20th Century Electrical Catalog bearing his missing brother Seiroku's handwriting, reframing the series' central mystery. KyoAni's first major original series for a global streaming platform draws explicit parallels to the studio's own history following the 2019 Fushimi arson attack that killed 36 creators, with director Minoru Ōta's stated theme of characters encouraging each other's dream regeneration mapping directly onto the studio's recovery.The Japan TimesKyoto Animation holds memorial service for 2019 arson attack victimsKyoto Animation held a memorial service on Saturday for the 36 victims of the 2019 arson attack at its No. 1 studio. The ceremony, attended by about 140 people, included silent prayers and flowers. The company has held 25 meetings with bereaved families since 2022 regarding a monument, which it hopes to install as soon as possible.Tech TimesSparks of Tomorrow Premieres Today: KyoAni’s Steam-Locked Kyoto Runs on Real EconomicsKyoto Animation's alternate-history steampunk anime Sparks of Tomorrow premiered globally on Netflix on July 5, 2026, simultaneously with Japanese broadcast on Tokyo MX, BS11, ABC TV, and TV Aichi. The series, based on Hiro Yūki's novel 20 Seiki Denki Mokuroku, is set in a fictional 1907 Kyoto where steam power dominated because a single Meiji-era policy decision on electrical infrastructure went differently than in actual history. The premiere marks the culmination of a seven-year recovery for the studio, which was devastated by a July 2019 arson attack that killed 36 people and destroyed most of its production materials before the project was completed.BillboardFurui Riho Discusses Her New Song ‘Hello,’ the Opening Theme Song for TV Anime ‘CITY THE ANIMATION’Furui Riho released her new single 'Hello' on July 30, with the title track serving as the opening theme for Kyoto Animation's TV anime 'CITY THE ANIMATION,' which began airing July 6. The song, her first anime tie-up, centers on reunion and was written after she felt pressure to match the anime's tone. She expressed a desire to perform overseas and expand her global audience.ScreenrantFrom Flops to Faves, These 10 Anime Got Better with Age and Are Finally StreamingThe article identifies ten anime series that improved significantly in quality or reception after initial slow starts, including titles such as Clannad, Kingdom, and Black Clover. It highlights how production studios like Kyoto Animation, Pierrot, and Madhouse enhanced visual fidelity and narrative depth in later seasons to win over audiences. The piece concludes by noting the current streaming availability of these shows on platforms like Crunchyroll, Netflix, and Prime Video.PR NewswireAnime Market 2023-2027, Segmentation by Type and Geography| APAC is expected to contribute 75% of the market growth - TechnavioTechnavio's latest market research report on the global anime market projects the market will grow by USD 10,518.98 million between 2023 and 2027, expanding at a compound annual growth rate (CAGR) of 7.53%. The Asia-Pacific region is expected to contribute 75% of total market growth, driven primarily by low labor costs that attract companies from Europe and the United States to outsource key production activities such as layout preparation, painting, inking, and compositing. Japan, South Korea, and China are identified as the market leaders in the Asia-Pacific region, while emerging technologies like artificial intelligence and blockchain are highlighted as key trends shaping the industry's future.Cbr10 Best Anime Series That Were Almost Never MadeThe article details the production struggles, cancellations, and near-cancellations of ten notable anime series, highlighting how internal conflicts, resource shortages, and external tragedies nearly prevented their completion. It covers specific incidents such as Sunrise's initial resistance to Code Geass, creative disputes within Digimon Adventure 02, and the impact of the 2019 Kyoto Animation arson attack on Miss Kobayashi's Dragon Maid S. These behind-the-scenes challenges ultimately shaped the final output and legacy of these influential shows.Business InsiderTim Cook says the suspected arson attack on a Japanese animation studio that left 33 people dead is 'a tragedy felt far beyond Japan'Apple CEO Tim Cook called the suspected arson attack on Kyoto Animation a tragedy felt far beyond Japan. The attack killed 33 people and injured 36, with the suspect among the injured. Japanese Prime Minister Shinzo Abe also expressed condolences.AxiosKyoto Animation fire: At least 20 confirmed dead in Japan arson attackA suspected arson attack at Kyoto Animation in Japan killed at least 20 people, with over 10 more presumed dead and 36 injured. The blaze, sparked by a man spraying flammable liquid, is the deadliest in Japan since 2001. The studio's upcoming film 'Free! Road to the World — The Dream' is due for release this month.