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Wesco (world Esport Consortium)

Full company profile

uuid00smk87

Namestring
Wesco (world Esport Consortium)
Legal namestring
E-Investments Co. Ltd.
Websiteurl
wescoesport.com
Company typeenum
Private
Founded yearint
2016
Descriptiontext

WESCO (World Esport Consortium) is a privately held mixed holding company, formed by a joint-stock company (E-Investments Co. Ltd.) and a nonprofit institute, founded in 2016 by entrepreneurs from Brazil, China, and the Netherlands. Headquartered in Beijing with a second Beijing arena office and a regional hub in São Paulo, WESCO positions itself as a full-stack digital sports ecosystem provider, offering legislation and regulation advisory, business model development, educational programs, smart-city venue infrastructure, and global event organization. Its core technology spans VR/AR/metaverse experiences, competitive gaming platforms (CS:GO, Dota 2, MLBB, PUBG), simulated and virtual sports, and a claimed "90% AI-managed" smart-city infrastructure for its Digital Sports Cities & Venues (DSCV) program.

WESCO's product portfolio is organized around six international programs: Global Digital Sports Events (summits and championships across 12 countries), the Master in Esports Management (in partnership with EUNCET Business School), Changing The People, Changing The World (CPCW, a youth education and social inclusion program), Digital Sports Cities & Venues (DSCV), Ambassadors of Digital Sports (a celebrity-led awareness program featuring Cafu, Maurice Harkless, Renzo Gracie, and Jarno Trulli), and Digital Sports Competitions. It maintains continental confederations — PAMESCO for the Americas and ACDS for Africa — alongside national federations in Brazil, Colombia, Mexico, Nigeria, and others, and pursues regulatory engagement including with the IOC Esports Commission.

WESCO monetizes primarily through tiered membership affiliations: one-time fees for nonprofit federations (US$1,575-$12,500), annual subscriptions for private companies (US$7,500-$13,200), and custom multi-year contracts with government agencies. Supplemental revenue streams include event hosting, the EUNCET MBA program, and sponsorship from gaming peripheral brands (XIBERIA, UNIGAMER, ROYALAXE). The reported 11-50 headcount and 105-177 total members across three continents indicate a small operating footprint relative to the scope of programs advertised.

Short descriptiontext

WESCO (World Esport Consortium) is a Beijing-based mixed holding company that develops digital sports legislation, business models, educational programs, smart-city venues, and global events for governments, private companies, and national and continental esports federations across the Americas, Africa, and Asia.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersBeijing Shi, China
HQ citystring
Beijing Shi
HQ countrystring
China
HQ regionstring
Asia
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
esports federation services, digital sports ecosystem, esports management education, smart sports venues, esports event management
Industry6 codes
1Amateur Sport Governing Bodies & Federations (National/Regional)
CodeMPAKACADPrimaryYes
2Sports Fundraising & Development Services (Foundations, NIL Collectives Support)
CodeMPAKAKAKPrimaryNo
3Amateur & Grassroots Sport Associations (Community/Youth Governing Orgs)
CodeMPAKAFAFPrimaryNo
4Collegiate Esports Leagues & Tournaments
CodeMPAKANAGPrimaryNo
5Event & Tournament Sponsorship (Title/Presenting Sponsors, Official Suppliers)
CodeMPAKALABPrimaryNo
6Cause, Community & CSR-Linked Sports Partnerships (Foundations, Youth Programs)
CodeMPAKALAJPrimaryNo
NAICS code4 codes
  • Spectator Sports71121
  • Promoters of Performing Arts, Sports, and Similar Events without Facilities711320
  • Professional Organizations81392
  • Sports Teams and Clubs711211
SIC code4 codes
  • Services-Membership Sports & Recreation Clubs7997
  • Services-Membership Organizations8600
  • Services-Educational Services8200
  • Services-Amusement & Recreation Services7900
Product category
Esports Governance and Digital Sports Ecosystem Services
Social media profiles1 record
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Membership Affiliation Fees
TypeSubscription Recurring
Description

Tiered membership fees for nonprofit organizations (federations, institutes), private companies (manufacturers, services providers, wholesalers/retailers), and government agencies. One-time payment for nonprofits, annual fees for private companies, and special partnership arrangements for governments.

wescoesport.com
2Events and Summits
TypeProfessional Services
Description

Revenue from organizing Global Digital Sports Summits and Championships across multiple countries. Events include VIP dinners, business cocktails, and tourism promotion services for host regions.

wescoesport.com
3Educational Programs
TypeLicensing Royalties
Description

Online Master in Global Esports Management in partnership with EUNCET Business School. Program covers publishers, promoters, teams, distribution platforms, brands, and audiences sectors.

wescoesport.com
4Ambassador Program
TypeAffiliate Referral
Description

Celebrity and athlete ambassadors (Cafu, Maurice Harkless, Renzo Gracie, Jarno Trulli, etc.) bringing awareness and sponsorships to events and programs.

wescoesport.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Marketing or Sales, Personnel, Operations, Technology or R&D
Pricing details3 tiers
1Nonprofit Organizations
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

International Federation: US$ 12,500 | Continental Federation: US$ 8,550 | Regional Federation: US$ 3,750 | National Federation: US$ 1,850 | Institutes, Associations: US$ 1,575. Benefits include access to events, programs, standards, legitimation support, and VIP/VVIP roles.

wescoesport.com
2Private Companies
ModelSubscriptionBilling cadenceAnnual
Notes

Industry manufacturer: US$ 13,200 | Services provider: US$ 9,550 | Wholesale and retail: US$ 7,500 (annual fee). Benefits include business network access, white label opportunities, exclusive supplier rights, and sponsorship rights.

wescoesport.com
3Government Agencies
ModelOtherBilling cadenceMulti-year contract
Notes

Custom/special partnership arrangements for Federal, Province, State, and City governments. Includes legislation support, regulations, public policy creation, VIP/VVIP speaker access, and hosting city opportunities for events.

wescoesport.com
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 of 5 records shown
1CPCW (Changing The People, Changing The World)
Description

International program focusing on education, innovation and social inclusion through digital sports for kids and teenagers

wescoesport.com
+4 more records
Core offering1 text field

WESCO delivers a digital sports ecosystem comprising business model consulting (legislations, regulations, public policy development), international programs (CPCW for youth social inclusion, DSCV for smart sports cities/venues, Ambassadors of Digital Sports), accredited education (Online Master in Esports Management with EUNCET Business School), and Global Digital Sports Events (summits, forums, championships across 12 countries). Revenue is earned primarily through tiered membership affiliations from federations, private companies, and government agencies.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

WESCO operates as a mixed holding company providing a comprehensive portfolio of digital sports services and programs. The core offerings include Business Models for organizations, the Master in Esports Management degree (with EUNCET Business School), Global Digital Sports Events (summits and championships), the Changing The People, Changing The World educational program, Digital Sports Cities & Venues development, Ambassadors of Digital Sports celebrity program, and Digital Sports Competitions spanning esports, virtual sports, simulated sports and metaverse. WESCO also partners with gaming equipment brands XIBERIA (headsets/peripherals), ROYALAXE (keyboards), and UNIGAMER (chairs/furniture) who serve as official partners and sponsors.

Product and service7 records
1Business Models
CategoryCore service
Description

Business development services providing management models, organizational infrastructures, institutional projects, public policy development, bill projects, regulations and codes, and recognition documents for organizations and governments in digital sports.

2Master in Esports Management
CategoryCore service
Description

Online master's degree in Global eSports Management offered in partnership with EUNCET Business School, training professionals for management of esports activities across publishers, promoters, teams, distribution platforms, brands, and audiences.

3Global Digital Sports Events
CategoryCore service
Description

International program organizing digital sports summits, forums, expos, and championships across 12 countries with 374 speakers and 48 days of programming.

4Changing The People, Changing The World (CPCW)
CategoryCore service
Description

Educational and social inclusion program for kids and teenagers using digital sports to renew interest in studies through innovative methodology, utilizing PCs, laptops, VR/AR/metaverse, streaming tools, consoles, smartphones, robotics and drones.

5Digital Sports Cities & Venues (DSCV)
CategoryCore service
Description

Smart city and venue development program creating eco-friendly digital sports infrastructure including arenas, stadiums, universities, schools, commercial buildings and smart city complexes with AI management.

6Ambassadors of Digital Sports
CategoryCore service
Description

Celebrity ambassador program featuring Olympic athletes, influencers, and sports personalities to promote digital sports, healthy lifestyles and social causes through esports.

7Digital Sports Competitions
CategoryCore service
Description

Championship series featuring esports core (Dota 2, MLBB, PUBG, CS:GO), virtual sports, simulated sports (football, basketball, skate, golf, racing), and metaverse VR/AR competitions.

Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership21 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-04-23
Description

Brazil-based esports performance and education partner. Partnership aimed at elevating esports performance and education in Brazil and worldwide. Part of South America regional operations.

2IOC Esports Commission
Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2023-09-05
Description

International Olympic Committee Esports Commission. WESCO monitors and aligns with IOC esports development initiatives. Marking latest step in supporting virtual sports within Olympic movement.

wescoesport.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Pan-American Continental Administration Organization for esports, digital sports, and phygital. PAMESCO serves as the regional body coordinating WESCO activities across North, Central, and South America. Led by Alexander Ospina as President.

4ACDS - African Confederation of Digital Sports
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

African Continental Administration Organization for digital sports. Coordinates WESCO activities across the African continent. Led by Emmanuel Oyelakin as Secretary-General.

wescoesport.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

China Electronic Chamber of Commerce is one of the first sponsors and partners of WESCO since its foundation. The Digital Sports and Electronic Sports Professional Committee of CECC is one of WESCO's global partners.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Academic partner for the Online Master in Global Esports Management program. Provides accreditation and delivers education through online.euncet.es platform. Teaching team includes professionals from LVP, SevenMila, Fandroid Entertainment, and Havas Media Group.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Official gaming headset partner and sponsor. Founded in 2011, XIBERIA entered professional esports market in 2014 and achieved 30%+ market share by 2016. Products include V13U, W20 Starry Sky, S21 headsets and gaming peripherals.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Official gaming chair partner and sponsor since 2005. Leading manufacturer of gaming chairs, gaming desks, and equipment. Serves OEM, ODM, White Label, and esports team brands worldwide.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Official keyboard/peripherals partner. Founded in 2022 in Dongguan, Guangdong Province. Committed to digital peripheral products including mice, keyboards, speakers, headphones with innovation and sustainable development focus.

10Beijing Dayu Century Culture Ltd.
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partner and part of the holding at the Chinese entrepreneurs from WESCO. Strategic partner in Beijing operations.

wescoesport.com
11D50 Global Digital Economy Alliance
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partner for events in Shijiazhuang, China. D50 Global Digital Economy Alliance collaboration for hosting digital sports events.

wescoesport.com
Strategic tierMinorTypeGTM or Marketing Partner
Description

Two-time FIFA World Cup champion (1994, 2002), most-capped player for Brazil national team with 142 appearances. Ambassador bringing awareness to digital sports programs.

13Maurice Harkless (Basketball Ambassador)
Strategic tierMinorTypeGTM or Marketing Partner
Description

Professional NBA player (Sacramento Kings, Orlando Magic, Portland Trail Blazers, etc.). Ambassador promoting digital sports through basketball and NBA2K.

wescoesport.com
Strategic tierMinorTypeGTM or Marketing Partner
Description

3rd generation Gracie family Brazilian Jiu-Jitsu practitioner, MMA fighter, 7th degree coral belt. Ambassador promoting fair play and values through digital sports.

15Jarno Trulli (F1 Ambassador)
Strategic tierMinorTypeGTM or Marketing Partner
Description

Formula One driver from 1997-2011 (Minardi, Prost, Jordan, Renault, Toyota, Lotus). 256 Grand Prix starts, 1 victory, 11 podiums. Ambassador bringing motorsport perspective to digital sports.

wescoesport.com
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

National esports federation in Colombia. Affiliated member promoting digital sports standards and programs at national level.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Brazilian esports confederation. National administration body for esports, digital sports, and phygital in Brazil.

18Nigeria Esports Federation
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

National esports federation in Nigeria. Affiliated member driving digital sports development across African continent.

wescoesport.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Asian Electronic Sports Federation. WESCO participated in ZGC Innovation Congress 2024 - AESF Forum. Future continental body for Asia.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Global Esportainment Summit partnership for joint events and summit activities.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Tencent Esports Annual Conference. WESCO participated in Global Esports Summit 2023 organized by Tencent.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Industry-led integrity body for esports covering anti-corruption, anti-doping and fair-play standards. Comparable to WESCO's stated focus on integrity, standards and regulatory frameworks for digital sports.

TypeEmerging player
Description

Global games and esports market intelligence provider. Comparable to WESCO as an adjacent enabler for the digital-sports ecosystem, providing data and reports that inform federation and policy decisions.

TypeDirect peer
Description

Multi-continent esports federation pursuing IOC recognition and continental expansion. Comparable to WESCO in pursuing Olympic-movement legitimacy and federation-based governance.

TypeDirect peer
Description

Global governing body for esports with national federation memberships across 100+ countries. Most directly comparable to WESCO's continental-federation model and global recognition mandate for esports.

TypeBroad incumbent
Description

Largest private esports tournament and community operator globally. Comparable to WESCO in operating competitive digital-sports events, though ESL FACEIT Group focuses on tournament execution rather than governance.

TypeDirect peer
Description

Federation representing European national esports bodies. Comparable to WESCO's regional confederation model for governance, standards and member federation coordination.

TypeDirect peer
Description

Continental esports federation for Asia, with which WESCO has an active partnership and participates in ZGC Innovation Congress forums. Operates the same continental-body role WESCO's PAMESCO and ACDS play in other regions.

TypeDirect peer
Description

Industry body of competitive Counter-Strike teams and tournament operators focused on standardization. Comparable to WESCO's efforts to formalize competitive digital-sports structures.

TypeDirect peer
Description

Global alliance promoting integrity and good governance across all sport. Comparable to WESCO's positioning around standards, regulation and ethics specifically applied to digital sports.

TypeBroad incumbent
Description

Esports arm of Tencent operating tournaments, leagues and IP partnerships across Asia. Comparable to WESCO as a convening ecosystem player and co-participant in Tencent's Global Esports Summit 2023.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment6 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles18 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries3 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Wesco (world Esport Consortium)

Esports Governance and Digital Sports Ecosystem Serviceswescoesport.com

WESCO (World Esport Consortium) is a Beijing-based mixed holding company that develops digital sports legislation, business models, educational programs, smart-city venues, and global events for governments, private companies, and national and continental esports federations across the Americas, Africa, and Asia.

What Wesco (world Esport Consortium) does

WESCO (World Esport Consortium) is a privately held mixed holding company, formed by a joint-stock company (E-Investments Co. Ltd.) and a nonprofit institute, founded in 2016 by entrepreneurs from Brazil, China, and the Netherlands. Headquartered in Beijing with a second Beijing arena office and a regional hub in São Paulo, WESCO positions itself as a full-stack digital sports ecosystem provider, offering legislation and regulation advisory, business model development, educational programs, smart-city venue infrastructure, and global event organization. Its core technology spans VR/AR/metaverse experiences, competitive gaming platforms (CS:GO, Dota 2, MLBB, PUBG), simulated and virtual sports, and a claimed "90% AI-managed" smart-city infrastructure for its Digital Sports Cities & Venues (DSCV) program.

WESCO's product portfolio is organized around six international programs: Global Digital Sports Events (summits and championships across 12 countries), the Master in Esports Management (in partnership with EUNCET Business School), Changing The People, Changing The World (CPCW, a youth education and social inclusion program), Digital Sports Cities & Venues (DSCV), Ambassadors of Digital Sports (a celebrity-led awareness program featuring Cafu, Maurice Harkless, Renzo Gracie, and Jarno Trulli), and Digital Sports Competitions. It maintains continental confederations — PAMESCO for the Americas and ACDS for Africa — alongside national federations in Brazil, Colombia, Mexico, Nigeria, and others, and pursues regulatory engagement including with the IOC Esports Commission.

WESCO monetizes primarily through tiered membership affiliations: one-time fees for nonprofit federations (US$1,575-$12,500), annual subscriptions for private companies (US$7,500-$13,200), and custom multi-year contracts with government agencies. Supplemental revenue streams include event hosting, the EUNCET MBA program, and sponsorship from gaming peripheral brands (XIBERIA, UNIGAMER, ROYALAXE). The reported 11-50 headcount and 105-177 total members across three continents indicate a small operating footprint relative to the scope of programs advertised.

Wesco (world Esport Consortium) firmographics

Firmographics
Name
Wesco (world Esport Consortium)
Legal name
E-Investments Co. Ltd.
Website
https://wescoesport.com
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
11–50 employees
Short description
WESCO (World Esport Consortium) is a Beijing-based mixed holding company that develops digital sports legislation, business models, educational programs, smart-city venues, and global events for governments, private companies, and national and continental esports federations across the Americas, Africa, and Asia.
Ownership category
akta.pro rank

Wesco (world Esport Consortium) industry classification

Industry
Product category
Esports Governance and Digital Sports Ecosystem Services
NAICS
Spectator Sports (71121), Promoters of Performing Arts, Sports, and Similar Events without Facilities (711320), Professional Organizations (81392), Sports Teams and Clubs (711211)
SIC
Services-Membership Sports & Recreation Clubs (7997), Services-Membership Organizations (8600), Services-Educational Services (8200), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Amateur Sport Governing Bodies & Federations (National/Regional) (MPAKACAD)
akta.pro secondary industries
Sports Fundraising & Development Services (Foundations, NIL Collectives Support) (MPAKAKAK), Amateur & Grassroots Sport Associations (Community/Youth Governing Orgs) (MPAKAFAF), Collegiate Esports Leagues & Tournaments (MPAKANAG), Event & Tournament Sponsorship (Title/Presenting Sponsors, Official Suppliers) (MPAKALAB), Cause, Community & CSR-Linked Sports Partnerships (Foundations, Youth Programs) (MPAKALAJ)

Keywords

  • Esports federation services
  • Digital sports ecosystem
  • Esports management education
  • Smart sports venues
  • Esports event management

Where Wesco (world Esport Consortium) is headquartered

Location

Headquarters

HQ city
Beijing Shi
HQ country
China
HQ region
Asia

Offices3 records

Markets served

Wesco (world Esport Consortium) business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Marketing or Sales, Personnel, Operations, Technology or R&D

Revenue model

  1. Membership Affiliation Fees: Tiered membership fees for nonprofit organizations (federations, institutes), private companies (manufacturers, services providers, wholesalers/retailers), and government agencies. One-time payment for nonprofits, annual fees for private companies, and special partnership arrangements for governments.
  2. Events and Summits: Revenue from organizing Global Digital Sports Summits and Championships across multiple countries. Events include VIP dinners, business cocktails, and tourism promotion services for host regions.
  3. Educational Programs: Online Master in Global Esports Management in partnership with EUNCET Business School. Program covers publishers, promoters, teams, distribution platforms, brands, and audiences sectors.
  4. Ambassador Program: Celebrity and athlete ambassadors (Cafu, Maurice Harkless, Renzo Gracie, Jarno Trulli, etc.) bringing awareness and sponsorships to events and programs.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseMulti-year contractNonprofit Organizations
SubscriptionAnnualPrivate Companies
OtherMulti-year contractGovernment Agencies

Go-to-market motion3 records

Distribution channels5 records

Marketing channels7 records

Wesco (world Esport Consortium) product offering

Product offering

Core offering

WESCO delivers a digital sports ecosystem comprising business model consulting (legislations, regulations, public policy development), international programs (CPCW for youth social inclusion, DSCV for smart sports cities/venues, Ambassadors of Digital Sports), accredited education (Online Master in Esports Management with EUNCET Business School), and Global Digital Sports Events (summits, forums, championships across 12 countries). Revenue is earned primarily through tiered membership affiliations from federations, private companies, and government agencies.

Product overview

WESCO operates as a mixed holding company providing a comprehensive portfolio of digital sports services and programs. The core offerings include Business Models for organizations, the Master in Esports Management degree (with EUNCET Business School), Global Digital Sports Events (summits and championships), the Changing The People, Changing The World educational program, Digital Sports Cities & Venues development, Ambassadors of Digital Sports celebrity program, and Digital Sports Competitions spanning esports, virtual sports, simulated sports and metaverse. WESCO also partners with gaming equipment brands XIBERIA (headsets/peripherals), ROYALAXE (keyboards), and UNIGAMER (chairs/furniture) who serve as official partners and sponsors.

Differentiator

Problem solved

Functional benefit

Brands

  • CPCW (Changing The People, Changing The World): International program focusing on education, innovation and social inclusion through digital sports for kids and teenagers
  • Ambassadors of Digital Sports
  • DSCV (Digital Sports Cities & Venues)
  • Global Digital Sports Events
  • Master in Esports Management

Products and services

  • Business Models Business development services providing management models, organizational infrastructures, institutional projects, public policy development, bill projects, regulations and codes, and recognition documents for organizations and governments in digital sports.
  • Master in Esports Management Online master's degree in Global eSports Management offered in partnership with EUNCET Business School, training professionals for management of esports activities across publishers, promoters, teams, distribution platforms, brands, and audiences.
  • Global Digital Sports Events International program organizing digital sports summits, forums, expos, and championships across 12 countries with 374 speakers and 48 days of programming.
  • Changing The People, Changing The World (CPCW) Educational and social inclusion program for kids and teenagers using digital sports to renew interest in studies through innovative methodology, utilizing PCs, laptops, VR/AR/metaverse, streaming tools, consoles, smartphones, robotics and drones.
  • Digital Sports Cities & Venues (DSCV) Smart city and venue development program creating eco-friendly digital sports infrastructure including arenas, stadiums, universities, schools, commercial buildings and smart city complexes with AI management.
  • Ambassadors of Digital Sports Celebrity ambassador program featuring Olympic athletes, influencers, and sports personalities to promote digital sports, healthy lifestyles and social causes through esports.
  • Digital Sports Competitions Championship series featuring esports core (Dota 2, MLBB, PUBG, CS:GO), virtual sports, simulated sports (football, basketball, skate, golf, racing), and metaverse VR/AR competitions.

Companies that use Wesco (world Esport Consortium)

Customer profile

Named customers10 records

Segments6 records

Ideal customer profiles4 records

Wesco (world Esport Consortium) technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Wesco (world Esport Consortium) partnerships and signals

Strategic signal

Partnerships

21 partnerships are on record, tiered core, flagship and minor.

  • FITGMRcoreStrategic or Co-development Partner · 23 April 2024Brazil-based esports performance and education partner. Partnership aimed at elevating esports performance and education in Brazil and worldwide. Part of South America regional operations.
  • IOC Esports CommissionflagshipStrategic or Co-development Partner · 5 September 2023International Olympic Committee Esports Commission. WESCO monitors and aligns with IOC esports development initiatives. Marking latest step in supporting virtual sports within Olympic movement.
  • PAMESCO - Panamerican Esports ConfederationflagshipStrategic or Co-development PartnerPan-American Continental Administration Organization for esports, digital sports, and phygital. PAMESCO serves as the regional body coordinating WESCO activities across North, Central, and South America. Led by Alexander Ospina as President.
  • ACDS - African Confederation of Digital SportsflagshipStrategic or Co-development PartnerAfrican Continental Administration Organization for digital sports. Coordinates WESCO activities across the African continent. Led by Emmanuel Oyelakin as Secretary-General.
  • CECC - China Electronics Chamber of CommercecoreStrategic or Co-development PartnerChina Electronic Chamber of Commerce is one of the first sponsors and partners of WESCO since its foundation. The Digital Sports and Electronic Sports Professional Committee of CECC is one of WESCO's global partners.
  • EUNCET Business SchoolcoreStrategic or Co-development PartnerAcademic partner for the Online Master in Global Esports Management program. Provides accreditation and delivers education through online.euncet.es platform. Teaching team includes professionals from LVP, SevenMila, Fandroid Entertainment, and Havas Media Group.
  • XIBERIAminorChannel Partner/ Reseller/ DistributorOfficial gaming headset partner and sponsor. Founded in 2011, XIBERIA entered professional esports market in 2014 and achieved 30%+ market share by 2016. Products include V13U, W20 Starry Sky, S21 headsets and gaming peripherals.
  • UNIGAMERminorChannel Partner/ Reseller/ DistributorOfficial gaming chair partner and sponsor since 2005. Leading manufacturer of gaming chairs, gaming desks, and equipment. Serves OEM, ODM, White Label, and esports team brands worldwide.
  • ROYALAXEminorChannel Partner/ Reseller/ DistributorOfficial keyboard/peripherals partner. Founded in 2022 in Dongguan, Guangdong Province. Committed to digital peripheral products including mice, keyboards, speakers, headphones with innovation and sustainable development focus.
  • Beijing Dayu Century Culture Ltd.coreStrategic or Co-development PartnerPartner and part of the holding at the Chinese entrepreneurs from WESCO. Strategic partner in Beijing operations.
  • D50 Global Digital Economy AllianceminorStrategic or Co-development PartnerPartner for events in Shijiazhuang, China. D50 Global Digital Economy Alliance collaboration for hosting digital sports events.
  • Cafu (Football Ambassador)minorGTM or Marketing PartnerTwo-time FIFA World Cup champion (1994, 2002), most-capped player for Brazil national team with 142 appearances. Ambassador bringing awareness to digital sports programs.
  • Maurice Harkless (Basketball Ambassador)minorGTM or Marketing PartnerProfessional NBA player (Sacramento Kings, Orlando Magic, Portland Trail Blazers, etc.). Ambassador promoting digital sports through basketball and NBA2K.
  • Renzo Gracie (Jiu-Jitsu Ambassador)minorGTM or Marketing Partner3rd generation Gracie family Brazilian Jiu-Jitsu practitioner, MMA fighter, 7th degree coral belt. Ambassador promoting fair play and values through digital sports.
  • Jarno Trulli (F1 Ambassador)minorGTM or Marketing PartnerFormula One driver from 1997-2011 (Minardi, Prost, Jordan, Renault, Toyota, Lotus). 256 Grand Prix starts, 1 victory, 11 podiums. Ambassador bringing motorsport perspective to digital sports.
  • FEDECOLDE - Colombian Esports FederationcoreChannel Partner/ Reseller/ DistributorNational esports federation in Colombia. Affiliated member promoting digital sports standards and programs at national level.
  • CBDEL - Brazilian Confederation of EsportscoreChannel Partner/ Reseller/ DistributorBrazilian esports confederation. National administration body for esports, digital sports, and phygital in Brazil.
  • Nigeria Esports FederationcoreChannel Partner/ Reseller/ DistributorNational esports federation in Nigeria. Affiliated member driving digital sports development across African continent.
  • AESF - Asian Electronic Sports FederationcoreStrategic or Co-development PartnerAsian Electronic Sports Federation. WESCO participated in ZGC Innovation Congress 2024 - AESF Forum. Future continental body for Asia.
  • GES - Global Esportainment SummitminorStrategic or Co-development PartnerGlobal Esportainment Summit partnership for joint events and summit activities.
  • Tencent EsportscoreStrategic or Co-development PartnerTencent Esports Annual Conference. WESCO participated in Global Esports Summit 2023 organized by Tencent.

Scale indicators9 records

Recent moves7 records

Expansion highlights6 records

Wesco (world Esport Consortium) competitors and assessment

Company assessment

Direct peers

  • Esports Integrity Commission (ESIC): Industry-led integrity body for esports covering anti-corruption, anti-doping and fair-play standards. Comparable to WESCO's stated focus on integrity, standards and regulatory frameworks for digital sports.
  • Global Esports Federation (GEF): Multi-continent esports federation pursuing IOC recognition and continental expansion. Comparable to WESCO in pursuing Olympic-movement legitimacy and federation-based governance.
  • International Esports Federation (IESF): Global governing body for esports with national federation memberships across 100+ countries. Most directly comparable to WESCO's continental-federation model and global recognition mandate for esports.
  • European Esports Federation (EEF): Federation representing European national esports bodies. Comparable to WESCO's regional confederation model for governance, standards and member federation coordination.
  • Asian Electronic Sports Federation (AESF): Continental esports federation for Asia, with which WESCO has an active partnership and participates in ZGC Innovation Congress forums. Operates the same continental-body role WESCO's PAMESCO and ACDS play in other regions.
  • World Esports Association (WESA): Industry body of competitive Counter-Strike teams and tournament operators focused on standardization. Comparable to WESCO's efforts to formalize competitive digital-sports structures.
  • SIGA (Sport Integrity Global Alliance): Global alliance promoting integrity and good governance across all sport. Comparable to WESCO's positioning around standards, regulation and ethics specifically applied to digital sports.

Emerging players

  • Newzoo: Global games and esports market intelligence provider. Comparable to WESCO as an adjacent enabler for the digital-sports ecosystem, providing data and reports that inform federation and policy decisions.

Broad incumbents

  • ESL FACEIT Group: Largest private esports tournament and community operator globally. Comparable to WESCO in operating competitive digital-sports events, though ESL FACEIT Group focuses on tournament execution rather than governance.
  • Tencent Esports: Esports arm of Tencent operating tournaments, leagues and IP partnerships across Asia. Comparable to WESCO as a convening ecosystem player and co-participant in Tencent's Global Esports Summit 2023.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Wesco (world Esport Consortium) social profiles

Digital presence

Wesco (world Esport Consortium) financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Wesco (world Esport Consortium) leadership team

Management profile

Number of profiles

Profiles18 records

Wesco (world Esport Consortium) subsidiaries and ownership

Company hierarchy

Subsidiaries3 records

Wesco (world Esport Consortium) funding detail

Funding detail

Funding overview

Funding rounds

Investors

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Wesco (world Esport Consortium) M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about Wesco (world Esport Consortium)

What does Wesco (world Esport Consortium) do?

WESCO delivers a digital sports ecosystem comprising business model consulting (legislations, regulations, public policy development), international programs (CPCW for youth social inclusion, DSCV for smart sports cities/venues, Ambassadors of Digital Sports), accredited education (Online Master in Esports Management with EUNCET Business School), and Global Digital Sports Events (summits, forums, championships across 12 countries). Revenue is earned primarily through tiered membership affiliations from federations, private companies, and government agencies.

Is Wesco (world Esport Consortium) a public or private company?

Wesco (world Esport Consortium) is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Wesco (world Esport Consortium) founded?

Wesco (world Esport Consortium) was founded in 2016. It employs 11 to 50 people.

Where is Wesco (world Esport Consortium) based?

Wesco (world Esport Consortium) is headquartered in Beijing Shi, China, in the Asia region.

How does Wesco (world Esport Consortium) make money?

Four revenue lines are on record. Membership Affiliation Fees are the primary driver. The others are events and Summits, educational Programs and ambassador Program.

Who are Wesco (world Esport Consortium)'s main competitors?

Direct peers on record are Esports Integrity Commission (ESIC), Global Esports Federation (GEF), International Esports Federation (IESF), European Esports Federation (EEF), Asian Electronic Sports Federation (AESF), World Esports Association (WESA) and SIGA (Sport Integrity Global Alliance). Newzoo is listed as an emerging player. Broad incumbents are ESL FACEIT Group and Tencent Esports.

Does Wesco (world Esport Consortium) have an API?

No public API is recorded for Wesco (world Esport Consortium).

What industry is Wesco (world Esport Consortium) in?

Wesco (world Esport Consortium)'s product category is Esports Governance and Digital Sports Ecosystem Services. Its primary akta.pro industry code is MPAKACAD, Amateur Sport Governing Bodies & Federations (National/Regional), with a secondary code of MPAKAKAK, Sports Fundraising & Development Services (Foundations, NIL Collectives Support). Its NAICS code is 71121 and its SIC code is 7997.

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