Rubika
Rubika is a French non-profit educational institution operating three campuses (Valenciennes, Montréal, La Réunion) that delivers state-recognized 5-year degrees and preparatory programs in 2D/3D animation, video game development, and industrial design, serving ~1,200 students annually via a 300+ studio partner network.
- Company typePrivate
- Founded1985
- HeadquartersValenciennes, France
- Headcount51–100
- GTM typeB2C
- OfferingServices
What Rubika does
Rubika is a private French non-profit educational institution (Association Loi 1901, registered in the Répertoire National des Associations under W596010228) founded around 1985, with its registered office at 2 Rue Peclet, Valenciennes, France. It specializes in professional training across three disciplines: 2D/3D animation, video game development, and industrial and digital design. The institution operates three physical campuses in Valenciennes (France, headquarters), Montréal (Canada), and La Réunion (France), offering more than 15 distinct training programs ranging from Preparatory Classes (Prépa) to 5-year state-recognized diplomas (visé par l'État). The school enrolls approximately 1,200-1,300 students per year and claims a cumulative alumni base of over 5,000 graduates placed across global creative industries.
The core curriculum integrates industry-standard production tools — including Maya, 3ds Max, Blender, Houdini, ZBrush, Substance Painter, Unreal Engine, Unity, and the Adobe Suite — across Animation 2D/3D, Game Art, Game Design, Game Programming, Tech Art, Product Design, Transport Design, 3D Design, and UX Design tracks. Capstone projects are presented to industry juries, and a network of 300+ partner studios — including Ubisoft, Illumination Studios Paris, Mikros Animation, Framestore, and Gaoshan Pictures — provides internship and recruitment pathways. Sub-brands include Rubika Supinfocom (animation) and Supinfogame Rubika (game development). The Canadian campus delivers AEC-accredited diplomas and preparatory certificates in French.
Rubika's business model is tuition-driven, with disclosed pricing of €8,750 per year for the La Réunion Game Art program and approximately CAD $5,000 for the 5-month Montréal Prépa, supplemented by one-time entrance examination fees (€150 in France, $35-50 CAD in Montréal, €50 in La Réunion) and short-format continuing education workshops such as Blender Initiation and customer journey design. French programs are distributed primarily through the national Parcoursup admissions platform, while international admissions run through dedicated online registration systems. General Director Stéphane André leads the institution. Third-party rankings include 2nd best animation school in France and 7th globally (Animation Career Review 2024) and 3rd best video game school in Europe (Game Éducation 2024).
Rubika firmographics
Firmographics- Name
- Rubika
- Legal name
- Rubika (Association Loi 1901)
- Website
- https://rubika-edu.com
- Company type
- Private
- Founded year
- 1985
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Rubika is a French non-profit educational institution operating three campuses (Valenciennes, Montréal, La Réunion) that delivers state-recognized 5-year degrees and preparatory programs in 2D/3D animation, video game development, and industrial design, serving ~1,200 students annually via a 300+ studio partner network.
- Ownership category
- akta.pro rank
Rubika industry classification
Industry- Product category
- Creative Arts Higher Education
- NAICS
- Fine Arts Schools (61161), Technical and Trade Schools (61151), Industrial Design Services (54142)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- Visual Arts Instruction (Drawing, Painting, Sculpture) (EDAMAAAA)
- akta.pro secondary industries
- Game Development (Unity, Unreal, 2D/3D) (EDAMACAE), Personal Enrichment & Creative Arts Programs (EDAAAEAG)
Keywords
Where Rubika is headquartered
LocationHeadquarters
- HQ city
- Valenciennes
- HQ country
- France
- HQ region
- Europe
Offices3 records
Markets served
Rubika business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Revenue model
- Tuition and enrollment fees: Annual tuition fees charged to enrolled students for degree programs. Additional fees for entrance examinations and admission applications.
- Continuing education and summer camps: Short-term intensive workshops (2-day courses) and summer camps for prospective students and professionals, such as Blender initiation workshops and design seminars.
- Entrance examination fees: Fees charged for competitive entrance exams (concours) ranging from €150 for French programs to $35–50 CAD for Montréal campus.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Annual | Game Art - La Réunion: €8,750/year |
| One time/ perpetual license | Pay-as-you-go | Entrance exam fee - France: €150 |
| One time/ perpetual license | Pay-as-you-go | Entrance exam fee - Montréal: $35 CAD |
| One time/ perpetual license | Pay-as-you-go | Entrance exam fee - Montréal Animation: $50 CAD |
| Subscription | Multi-year contract | Prépa program - Montréal: $5,000 tuition + $35 registration |
| One time/ perpetual license | Pay-as-you-go | Entrance exam fee - La Réunion Prépa: €50 |
Go-to-market motion1 record
Distribution channels5 records
Marketing channels6 records
Rubika product offering
Product offeringCore offering
Rubika is an international creative arts school delivering state-recognized 5-year degree programs and shorter preparatory and continuing education courses in 2D/3D animation, video game development (Game Art, Game Design, Game Programming, Tech Art), and industrial and digital design (Product, Transport, 3D, UX). Programs combine theoretical instruction with hands-on production work using industry-standard tools (Maya, Blender, Houdini, Unity, Unreal Engine) and culminate in capstone projects judged by industry professionals.
Product overview
Rubika is an international creative arts school offering integrated educational programs in Animation, Video Game Development, and Industrial/Digital Design. The institution operates across three campuses (Valenciennes, France; Montréal, Canada; La Réunion, France) with a unified approach: Animation 2D/3D programs train students in character animation, VFX, and compositing; Video Game programs cover Game Art, Game Design, Game Programming, and Tech Art disciplines; Design programs encompass Product Design, Transport Design, 3D Design, and UX Design. A Preparatory Class (Prépa) provides foundational training for competitive entrance exams. The school also offers short-format Continuing Education courses. Rubika's 5-year programs lead to state-recognized diplomas, with industry partnerships providing internship and employment pathways.
Differentiator
Problem solved
Functional benefit
Brands
- Rubika Supinfocom: A brand/specific program within Rubika, referenced in student film productions and diploma juries for Animation 2D.
- Supinfogame Rubika
- Rubika inside
Quantifiable outcome
- 2nd best animation school in France (Animation Career Review 2024)
- +4 more outcomes
Companies that use Rubika
Customer profileNamed customers5 records
Segments4 records
Ideal customer profiles4 records
Rubika technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
Rubika partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered core and minor.
- UbisoftcoreMajor international video game publisher. Provides internship and employment opportunities for graduates. Key industry partner in Rubika's 300+ partner network.
- Illumination Studios PariscoreLeading animation studio. Offers professional opportunities and industry recognition. Part of Rubika's extensive partner ecosystem for student career placement.
- Mikros AnimationcoreAnimation studio providing industry connections and professional pathways for Rubika graduates. Member of 300+ partner network.
- FramestorecoreGlobal visual effects and animation studio. Partner providing professional opportunities for graduates in VFX and animation sectors.
- Gaoshan PicturesminorInternational animation studio partner offering professional opportunities for graduates.
- Quad GroupminorIndustry partner within Rubika's network of 300+ partners, providing potential career pathways for graduates.
- Caribara AnimationminorAnimation studio partner within Rubika's partner ecosystem.
- Creative Touch StudiosminorCreative studio partner providing industry connections for graduates.
- ParcoursupcoreFrench national higher education admissions platform. Rubika's state-recognized diploma programs use Parcoursup as the primary admissions channel for French students.
- Erasmus+minorEuropean Union student exchange program. Listed among institutional partnerships supporting mobility and international collaboration.
- Interreg FWVLminorEuropean cross-border cooperation program. Institutional partner supporting regional collaboration initiatives.
Scale indicators7 records
Recent moves6 records
Expansion highlights6 records
Rubika competitors and assessment
Company assessmentDirect peers
- Gnomon - School of Visual Effects, Games + Animation: Los Angeles-based school specializing in VFX, animation, and game development with strong industry ties to Hollywood studios. Competes with Rubika for international students targeting US creative industry careers.
- ISART Digital: Paris and Montreal-based French school specializing in video game development, 3D animation, VFX, and digital arts. Direct competitor across Rubika's core disciplines (game dev, animation) with similar multi-campus model in France and Canada.
- ArtFX: French school with campuses in Montpellier, Paris, and Lille specializing in 3D animation, VFX, and video games. Competes for the same French student pool and has multiple campus locations like Rubika.
- NAD-UQAC (Université du Québec à Chicoutimi): Canadian animation school affiliated with Université du Québec, based in Montreal and Chicoutimi. Direct geographic competitor in Montréal for French-speaking animation students; university-backed structure offers scale Rubika lacks.
- EMCA (École des Métiers du Cinéma d'Animation): French animation school in Angoulême specializing in 2D and 3D animation, providing a direct alternative to Rubika's animation programs with similar state-recognized diploma framework.
- Gobelins, l'école de l'image: Paris-based French school widely regarded as the top animation school in France, offering programs in animation, graphic design, and photography. Direct competitor for both French students and international recognition, ranked #1 in France vs. Rubika's #2.
- Digital Arts and Entertainment (Howest University): Belgian university program consistently ranked among Europe's top game development and animation schools. Competes for European talent and international students alongside Rubika in the European creative education market.
- LaSalle College Vancouver (and College LaSalle Montréal): Canadian network (LaSalle College in Montréal plus Vancouver campus) offering AEC programs in design, 3D animation, and game development. Direct competitor in the Montréal AEC market alongside Rubika's Canadian offerings.
- Vancouver Film School: Canadian private career college in Vancouver offering 1-2 year intensive programs in animation, VFX, game design, and film production. Competes with Rubika for international students targeting North American creative industry careers.
- ESMA: French school (Montpellier, Paris, Nantes, Lyon, Bordeaux) offering programs in 3D animation, video games, and graphic design. Direct competitor across Rubika's French degree programs and recognized among France's top creative schools.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
Rubika social profiles
Digital presenceRubika financial estimates
Financial estimateRevenue estimate
Valuation estimate
Rubika leadership team
Management profileNumber of profiles
Profiles1 record
Rubika funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Rubika M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Rubika
What does Rubika do?
Rubika is an international creative arts school delivering state-recognized 5-year degree programs and shorter preparatory and continuing education courses in 2D/3D animation, video game development (Game Art, Game Design, Game Programming, Tech Art), and industrial and digital design (Product, Transport, 3D, UX). Programs combine theoretical instruction with hands-on production work using industry-standard tools (Maya, Blender, Houdini, Unity, Unreal Engine) and culminate in capstone projects judged by industry professionals.
Is Rubika a public or private company?
Rubika is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was Rubika founded?
Rubika was founded in 1985. It employs 51 to 100 people.
Where is Rubika based?
Rubika is headquartered in Valenciennes, France, in the Europe region.
How does Rubika make money?
Three revenue lines are on record. Tuition and enrollment fees are the primary driver. The others are continuing education and summer camps and entrance examination fees.
Who are Rubika's main competitors?
Direct peers on record are Gnomon - School of Visual Effects, Games + Animation, ISART Digital, ArtFX, NAD-UQAC (Université du Québec à Chicoutimi), EMCA (École des Métiers du Cinéma d'Animation), Gobelins, l'école de l'image, Digital Arts and Entertainment (Howest University), LaSalle College Vancouver (and College LaSalle Montréal), Vancouver Film School and ESMA.
Does Rubika have an API?
No public API is recorded for Rubika.
What industry is Rubika in?
Rubika's product category is Creative Arts Higher Education. Its primary akta.pro industry code is EDAMAAAA, Visual Arts Instruction (Drawing, Painting, Sculpture), with a secondary code of EDAMACAE, Game Development (Unity, Unreal, 2D/3D). Its NAICS code is 61161 and its SIC code is 8200.