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Studio Cypher LLC

Full company profile

uuid00ylej1

Namestring
Studio Cypher LLC
Legal namestring
Studio Cypher LLC
Company typeenum
Private
Founded yearint
2005
Descriptiontext

Studio Cypher LLC is a privately held, independently owned game development studio headquartered at 208 N Walnut St, Suite 206, Bloomington, Indiana. The studio builds interactive games and software for a heterogeneous client base spanning indie game publishers (Spry Fox, Meowza Games, Humble Games), medical and academic institutions (Stanford Medical, Centre Hospitalier Universitaire Vaudois, Georgetown University, Ohio State University), museums and cultural organizations (Field Museum Chicago, Indianapolis Public Library, Monroe County Historical Society), and consumer entertainment markets. Core technical capabilities center on Unity 3D development, AR game mechanics (notably the mobile title Diorama Detective), webcam-based motion tracking (Rett Syndrome therapy tool with Georgetown), HTML5 educational games (Stanford Medical continuing education suite including SafetyQuest, Hippocrates, and SonoDoc), and embedded kiosk software for institutional exhibits.

The studio monetizes primarily through custom professional-services engagements: development support and tools creation for publishers (e.g., engineering work on Mineko's Night Market), platform porting and optimization (Road Not Taken from PC to mobile, Alphabear from mobile to PC), and bespoke serious-game development for healthcare, research, and cultural-institution clients. Pricing is project-based and not publicly disclosed. Distribution occurs through mobile app stores, Itch.io, console channels via publishing partner Humble Games, and direct enterprise delivery for kiosk and research installations. No public funding rounds, acquisitions, or investor disclosures are present, and the company appears bootstrapped and founder-owned. Operating geographies include the United States and Switzerland, with no explicit global footprint claim. The studio's stated mission is making the world a better place through games, with its work positioned across hospitals, museums, conferences, and homes.

Short descriptiontext

Studio Cypher LLC is a privately held Bloomington, Indiana game development studio that builds custom Unity 3D, AR, HTML5, and kiosk games for game publishers, medical and academic institutions, museums, and consumer entertainment markets.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersBloomington, United States
HQ citystring
Bloomington
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
custom game development, serious games development, AR mobile games, medical training games, museum kiosk software
Industry3 codes
1Serious Games & Simulation Studios (Training, Defense, Enterprise)
CodeMPAFAAAHPrimaryYes
2VR/AR/XR Game Studios
CodeMPAFAAAEPrimaryNo
3Educational Games & Kids/Families Game Studios
CodeMPAFAAAIPrimaryNo
NAICS code1 code
  • Software Publishers51321
SIC code1 code
  • Services-Computer Programming Services7371
Product category
Game Development Services
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Custom Game Development Services
TypeProfessional Services
Description

Studio Cypher provides custom game development services to publishers and research institutions, including development support, tools creation, gameplay implementation, and game optimization

studiocypher.com
2Game Porting and Optimization
TypeProfessional Services
Description

Ports existing games to new platforms and optimizes games for release. Examples include porting Road Not Taken from PC to mobile and Alphabear from mobile to PC

studiocypher.com
3Educational/Serious Games Development
TypeProfessional Services
Description

Creates games for medical education, research studies, and cultural institutions including Sepsis training games, gender studies games, and museum kiosks

studiocypher.com
Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Studio Cypher is a custom game development studio that designs, builds, and ports games for enterprise clients across healthcare, education, cultural institutions, and game publishing. Core work includes engineering support, tools creation, gameplay implementation, and optimization for Unity 3D titles, as well as AR, HTML5, kiosk, and webcam-tracking game applications for medical training, research, and museum exhibits. The studio also self-publishes a small portfolio of consumer games distributed through mobile app stores and itch.io.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Sepsis game will help medical professionals correctly identify and treat sepsis globally
+2 more records
Product overview1 text field

Studio Cypher LLC is a game development studio that creates games for various platforms including mobile (iOS/Android), PC, Nintendo Switch, and web-based environments. Their portfolio spans commercial games (such as the AR mobile game Diorama Detective and indie titles like Mineko's Night Market), educational/training games (Septris for medical professionals, Rett Syndrome therapy games), museum and kiosk installations (Field Museum, Indianapolis Public Library), and interactive research tools (OSU Gender Studies). The company offers services including game porting (Spry Fox titles), AR game development, and custom game creation for institutional partners including universities and museums.

Product and service14 records
1Mineko's Night Market (engineering support)
CategoryCustom game development services
Description

Custom Unity 3D engineering support, tools creation, gameplay implementation, and optimization services for the game Mineko's Night Market, delivered to publisher Meowza Games and co-publisher Humble Games for PC and Nintendo Switch release.

2Septris (Sepsis training game)
CategoryMedical training and serious games
Description

Web-based serious game for medical training that helps healthcare professionals globally identify and treat sepsis, developed in collaboration with Stanford Medical and the Swiss university hospital Centre Hospitalier Universitaire Vaudois.

3Diorama Detective
CategoryConsumer AR mobile games
Description

Self-published AR-centric mobile game where players use their phone's camera to take pictures of virtual crime scenes to solve mysteries, distributed via mobile app stores.

4The Silver Spoon Caper
CategoryConsumer puzzle games
Description

Puzzle experience app created in partnership with Code & Key Escape Rooms in 2020 for at-home play during the COVID-19 pandemic lockdown, distributed via itch.io.

5Stanford Medical continuing education games
CategoryMedical training and serious games
Description

A suite of HTML5 games built for Stanford Medical's online continuing education programs, including SafetyQuest (patient safety), Hippocrates (emergency room diagnosis), and SonoDoc (sonogram interpretation).

6Rett Syndrome Physical Therapy Game
CategoryMedical research and serious games
Description

At-home physical therapy application built with Georgetown University researchers that uses a webcam and colored wristbands for hands-free therapeutic exercises for girls with Rett Syndrome.

7Spry Fox game porting services
CategoryGame porting and optimization services
Description

Game porting service for Spry Fox, including porting Road Not Taken from PC to mobile/tablet and porting Alphabear from mobile to PC (Hardcover Edition).

8Field Museum Kiosk Games
CategoryMuseum and kiosk educational games
Description

A set of six kiosk games created for the Chicago Field Museum's Ancient Americas exhibit, each teaching a different aspect of how innovation led to societal change during the transition from hunter-gatherer to agricultural societies.

9OSU Gender Studies interactive storybook
CategoryAcademic research games
Description

Digital game/storybook created for Ohio State University researchers to study children's attitudes toward careers and gender, with researchers able to change gender presentation and pronouns of characters in various jobs.

10Mundo Lanugo bilingual language app
CategoryConsumer educational mobile apps
Description

Bilingual (Spanish/English) language reinforcement app for preschoolers, built with Lanugo Media using their established characters to reinforce bilingual language skills.

11Museum Storyteller (Monroe County Historical Society)
CategoryMuseum and kiosk educational games
Description

Kiosk software created for the Monroe County Historical Society to teach the history of basketball in southern Indiana.

12Indianapolis Public Library kiosk software
CategoryLibrary kiosk software
Description

Kiosk software created for the Indianapolis Public Library for the fourth anniversary celebration of its Center for Black Literature and Culture.

13Tattletale! social deduction card game
CategoryTabletop and card games
Description

A social deduction card game in which players take on the role of children at a school for mad scientists.

1439 Clues puzzle cards
CategoryPuzzle design services
Description

Puzzle designs created for Scholastic's The 39 Clues YA book series trading cards, part of a larger mystery puzzle experience for the first season.

Scale indicator1 record

Each record includes

Type, Value, Description, Source

Partnership12 partners
1Meowza Games
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Studio Cypher is providing engineering support for Mineko's Night Market, creating tools, implementing gameplay, and optimizing the Unity 3D game for PC and Nintendo Switch release. Meowza Games stated 'We are eternally grateful for their work and Mineko's Night Market would be nonexistent without their expertise.'

studiocypher.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnering with Meowza Games to publish Mineko's Night Market on PC and Nintendo Switch. Humble Games is co-publishing the title with development support from Studio Cypher.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Studio Cypher helped Spry Fox port their games to different platforms, including Road Not Taken from PC to mobile/tablet, and Alphabear from mobile to PC (Hardcover Edition).

4Code & Key Escape Rooms
Strategic tierMinorTypeStrategic or Co-development Partner
Description

In partnership with Code & Key Escape Rooms, Studio Cypher created The Silver Spoon Caper, a puzzle experience app for people to play at home during COVID-19 lockdown.

studiocypher.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Created multiple HTML5 games for Stanford Medical's online continuing education programs, including SafetyQuest (patient safety), Hippocrates (emergency room diagnosis), and SonoDoc (sonogram interpretation).

6Centre Hospitalier Universitaire Vaudois
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Working with Stanford Medical and this Swiss university hospital to create an international version of their website-based Sepsis training game to help medical professionals globally identify and treat sepsis.

studiocypher.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Aiding Georgetown researchers to create at-home exercises for Rett Syndrome patients using a system utilizing webcam and colored wristbands for hands-free, therapeutic exercises.

8Ohio State University
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Worked with OSU researchers on an interactive piece used to study children's attitudes towards careers and gender. Researchers can change gender presentation/pronouns of characters to study gender associations.

studiocypher.com
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Created kiosk software for the Indianapolis Public Library for the fourth anniversary of their Center for Black Literature and Culture.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Created a set of six games for the Chicago Field Museum's Ancient Americas exhibit, each teaching different aspects of societal change from hunter-gatherer to agricultural society.

11Monroe County Historical Society
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Created kiosk software for Monroe County Historical Society to teach the history of basketball in southern Indiana.

studiocypher.com
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Helped Lanugo Media (Spanish/English family entertainment company) create their first app to reinforce bilingual language skills in preschoolers using established characters.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Schell Games is a Pittsburgh-based independent studio that develops both commercial games and serious/educational games for enterprise clients, including VR training experiences. Most directly comparable to Studio Cypher because it runs the same hybrid commercial-plus-serious-games services model with custom development at its core.

TypeBroad incumbent
Description

Niantic is the AR-gaming leader behind Pokémon GO and Ingress, with deep expertise in camera-based AR mechanics and location-based play. Broadly comparable to Studio Cypher's AR game work (Diorama Detective's phone-camera gameplay) but operates at vastly larger scale as a publisher, not a services studio.

TypeDirect peer
Description

Muzzy Lane Software develops serious games and simulation-based learning products for education and enterprise clients. Directly comparable to Studio Cypher's educational-kiosk and museum-installation work (Field Museum, library kiosks) and its medical CE offerings.

TypeDirect peer
Description

Magnopus is a Los Angeles studio that builds immersive AR/VR/XR experiences for entertainment, cultural institutions, and enterprise clients. Closely comparable to Studio Cypher's AR game work (Diorama Detective) and museum/cultural-installation projects (Field Museum, library kiosks).

TypeDirect peer
Description

Alelo develops AI-driven serious games and simulations for corporate training, healthcare, and military clients. Closely comparable to Studio Cypher's serious-games work for Stanford Medical and the Rett Syndrome therapy project, both targeting competency-building through interactive gameplay.

TypeBroad incumbent
Description

Unity Technologies is the dominant 3D game engine provider and the platform on which Studio Cypher builds all its core work (Mineko's Night Market, Diorama Detective, etc.). Indirectly comparable as the foundational technology layer that Studio Cypher's services depend on and that enables its delivery model.

TypeDirect peer
Description

Breakaway Games is a Hunt Valley, MD studio specializing in serious games for defense, healthcare, and corporate training markets. Directly comparable to Studio Cypher's medical-training and research-engagement business in terms of client profile and project scope.

TypeDirect peer
Description

Filament Games is a Madison, WI studio focused on educational and learning games, building products for museums, schools, and publishers. Directly comparable to Studio Cypher's museum and academic research segments (Field Museum, OSU Gender Studies, Monroe County Historical Society).

TypeEmerging player
Description

Strange Loop Games is an independent studio that combines commercial game development (Eco) with educational and research collaborations. Comparable to Studio Cypher as a small studio balancing consumer products with custom institutional work, though Stronger on the consumer side.

TypeDirect peer
Description

Caspian Learning is a UK-based serious games studio producing interactive learning simulations for corporate, healthcare, and educational clients. Comparable to Studio Cypher's serious-games development services, particularly for training and continuing-education use cases.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers12 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Studio Cypher LLC

Game Development Servicesstudiocypher.com

Studio Cypher LLC is a privately held Bloomington, Indiana game development studio that builds custom Unity 3D, AR, HTML5, and kiosk games for game publishers, medical and academic institutions, museums, and consumer entertainment markets.

What Studio Cypher LLC does

Studio Cypher LLC is a privately held, independently owned game development studio headquartered at 208 N Walnut St, Suite 206, Bloomington, Indiana. The studio builds interactive games and software for a heterogeneous client base spanning indie game publishers (Spry Fox, Meowza Games, Humble Games), medical and academic institutions (Stanford Medical, Centre Hospitalier Universitaire Vaudois, Georgetown University, Ohio State University), museums and cultural organizations (Field Museum Chicago, Indianapolis Public Library, Monroe County Historical Society), and consumer entertainment markets. Core technical capabilities center on Unity 3D development, AR game mechanics (notably the mobile title Diorama Detective), webcam-based motion tracking (Rett Syndrome therapy tool with Georgetown), HTML5 educational games (Stanford Medical continuing education suite including SafetyQuest, Hippocrates, and SonoDoc), and embedded kiosk software for institutional exhibits.

The studio monetizes primarily through custom professional-services engagements: development support and tools creation for publishers (e.g., engineering work on Mineko's Night Market), platform porting and optimization (Road Not Taken from PC to mobile, Alphabear from mobile to PC), and bespoke serious-game development for healthcare, research, and cultural-institution clients. Pricing is project-based and not publicly disclosed. Distribution occurs through mobile app stores, Itch.io, console channels via publishing partner Humble Games, and direct enterprise delivery for kiosk and research installations. No public funding rounds, acquisitions, or investor disclosures are present, and the company appears bootstrapped and founder-owned. Operating geographies include the United States and Switzerland, with no explicit global footprint claim. The studio's stated mission is making the world a better place through games, with its work positioned across hospitals, museums, conferences, and homes.

Studio Cypher LLC firmographics

Firmographics
Name
Studio Cypher LLC
Legal name
Studio Cypher LLC
Website
https://studiocypher.com
Company type
Private
Founded year
2005
Operating status
Operating
Headcount range
1–10 employees
Short description
Studio Cypher LLC is a privately held Bloomington, Indiana game development studio that builds custom Unity 3D, AR, HTML5, and kiosk games for game publishers, medical and academic institutions, museums, and consumer entertainment markets.
Ownership category
akta.pro rank

Studio Cypher LLC industry classification

Industry
Product category
Game Development Services
NAICS
Software Publishers (51321)
SIC
Services-Computer Programming Services (7371)
akta.pro primary industry
Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
akta.pro secondary industries
VR/AR/XR Game Studios (MPAFAAAE), Educational Games & Kids/Families Game Studios (MPAFAAAI)

Keywords

  • Custom game development
  • Serious games development
  • AR mobile games
  • Medical training games
  • Museum kiosk software

Where Studio Cypher LLC is headquartered

Location

Headquarters

HQ city
Bloomington
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Studio Cypher LLC business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. Custom Game Development Services: Studio Cypher provides custom game development services to publishers and research institutions, including development support, tools creation, gameplay implementation, and game optimization
  2. Game Porting and Optimization: Ports existing games to new platforms and optimizes games for release. Examples include porting Road Not Taken from PC to mobile and Alphabear from mobile to PC
  3. Educational/Serious Games Development: Creates games for medical education, research studies, and cultural institutions including Sepsis training games, gender studies games, and museum kiosks

Go-to-market motion1 record

Distribution channels5 records

Marketing channels3 records

Studio Cypher LLC product offering

Product offering

Core offering

Studio Cypher is a custom game development studio that designs, builds, and ports games for enterprise clients across healthcare, education, cultural institutions, and game publishing. Core work includes engineering support, tools creation, gameplay implementation, and optimization for Unity 3D titles, as well as AR, HTML5, kiosk, and webcam-tracking game applications for medical training, research, and museum exhibits. The studio also self-publishes a small portfolio of consumer games distributed through mobile app stores and itch.io.

Product overview

Studio Cypher LLC is a game development studio that creates games for various platforms including mobile (iOS/Android), PC, Nintendo Switch, and web-based environments. Their portfolio spans commercial games (such as the AR mobile game Diorama Detective and indie titles like Mineko's Night Market), educational/training games (Septris for medical professionals, Rett Syndrome therapy games), museum and kiosk installations (Field Museum, Indianapolis Public Library), and interactive research tools (OSU Gender Studies). The company offers services including game porting (Spry Fox titles), AR game development, and custom game creation for institutional partners including universities and museums.

Differentiator

Problem solved

Functional benefit

Products and services

  • Mineko's Night Market (engineering support) Custom Unity 3D engineering support, tools creation, gameplay implementation, and optimization services for the game Mineko's Night Market, delivered to publisher Meowza Games and co-publisher Humble Games for PC and Nintendo Switch release.
  • Septris (Sepsis training game) Web-based serious game for medical training that helps healthcare professionals globally identify and treat sepsis, developed in collaboration with Stanford Medical and the Swiss university hospital Centre Hospitalier Universitaire Vaudois.
  • Diorama Detective Self-published AR-centric mobile game where players use their phone's camera to take pictures of virtual crime scenes to solve mysteries, distributed via mobile app stores.
  • The Silver Spoon Caper Puzzle experience app created in partnership with Code & Key Escape Rooms in 2020 for at-home play during the COVID-19 pandemic lockdown, distributed via itch.io.
  • Stanford Medical continuing education games A suite of HTML5 games built for Stanford Medical's online continuing education programs, including SafetyQuest (patient safety), Hippocrates (emergency room diagnosis), and SonoDoc (sonogram interpretation).
  • Rett Syndrome Physical Therapy Game At-home physical therapy application built with Georgetown University researchers that uses a webcam and colored wristbands for hands-free therapeutic exercises for girls with Rett Syndrome.
  • Spry Fox game porting services Game porting service for Spry Fox, including porting Road Not Taken from PC to mobile/tablet and porting Alphabear from mobile to PC (Hardcover Edition).
  • Field Museum Kiosk Games A set of six kiosk games created for the Chicago Field Museum's Ancient Americas exhibit, each teaching a different aspect of how innovation led to societal change during the transition from hunter-gatherer to agricultural societies.
  • OSU Gender Studies interactive storybook Digital game/storybook created for Ohio State University researchers to study children's attitudes toward careers and gender, with researchers able to change gender presentation and pronouns of characters in various jobs.
  • Mundo Lanugo bilingual language app Bilingual (Spanish/English) language reinforcement app for preschoolers, built with Lanugo Media using their established characters to reinforce bilingual language skills.
  • Museum Storyteller (Monroe County Historical Society) Kiosk software created for the Monroe County Historical Society to teach the history of basketball in southern Indiana.
  • Indianapolis Public Library kiosk software Kiosk software created for the Indianapolis Public Library for the fourth anniversary celebration of its Center for Black Literature and Culture.
  • Tattletale! social deduction card game A social deduction card game in which players take on the role of children at a school for mad scientists.
  • 39 Clues puzzle cards Puzzle designs created for Scholastic's The 39 Clues YA book series trading cards, part of a larger mystery puzzle experience for the first season.

Quantifiable outcome

  • Sepsis game will help medical professionals correctly identify and treat sepsis globally
  • +2 more outcomes

Companies that use Studio Cypher LLC

Customer profile

Named customers12 records

Segments5 records

Ideal customer profiles4 records

Studio Cypher LLC technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Studio Cypher LLC partnerships and signals

Strategic signal

Partnerships

Twelve partnerships are on record, tiered core and minor.

  • Meowza GamescoreStrategic or Co-development PartnerStudio Cypher is providing engineering support for Mineko's Night Market, creating tools, implementing gameplay, and optimizing the Unity 3D game for PC and Nintendo Switch release. Meowza Games stated 'We are eternally grateful for their work and Mineko's Night Market would be nonexistent without their expertise.'
  • Humble GamescoreStrategic or Co-development PartnerPartnering with Meowza Games to publish Mineko's Night Market on PC and Nintendo Switch. Humble Games is co-publishing the title with development support from Studio Cypher.
  • Spry FoxcoreStrategic or Co-development PartnerStudio Cypher helped Spry Fox port their games to different platforms, including Road Not Taken from PC to mobile/tablet, and Alphabear from mobile to PC (Hardcover Edition).
  • Code & Key Escape RoomsminorStrategic or Co-development PartnerIn partnership with Code & Key Escape Rooms, Studio Cypher created The Silver Spoon Caper, a puzzle experience app for people to play at home during COVID-19 lockdown.
  • Stanford MedicalcoreStrategic or Co-development PartnerCreated multiple HTML5 games for Stanford Medical's online continuing education programs, including SafetyQuest (patient safety), Hippocrates (emergency room diagnosis), and SonoDoc (sonogram interpretation).
  • Centre Hospitalier Universitaire VaudoiscoreStrategic or Co-development PartnerWorking with Stanford Medical and this Swiss university hospital to create an international version of their website-based Sepsis training game to help medical professionals globally identify and treat sepsis.
  • Georgetown UniversitycoreStrategic or Co-development PartnerAiding Georgetown researchers to create at-home exercises for Rett Syndrome patients using a system utilizing webcam and colored wristbands for hands-free, therapeutic exercises.
  • Ohio State UniversityminorStrategic or Co-development PartnerWorked with OSU researchers on an interactive piece used to study children's attitudes towards careers and gender. Researchers can change gender presentation/pronouns of characters to study gender associations.
  • Indianapolis Public LibraryminorStrategic or Co-development PartnerCreated kiosk software for the Indianapolis Public Library for the fourth anniversary of their Center for Black Literature and Culture.
  • Field MuseumminorStrategic or Co-development PartnerCreated a set of six games for the Chicago Field Museum's Ancient Americas exhibit, each teaching different aspects of societal change from hunter-gatherer to agricultural society.
  • Monroe County Historical SocietyminorStrategic or Co-development PartnerCreated kiosk software for Monroe County Historical Society to teach the history of basketball in southern Indiana.
  • Lanugo MediaminorStrategic or Co-development PartnerHelped Lanugo Media (Spanish/English family entertainment company) create their first app to reinforce bilingual language skills in preschoolers using established characters.

Scale indicators1 record

Recent moves6 records

Expansion highlights5 records

Studio Cypher LLC competitors and assessment

Company assessment

Direct peers

  • Schell Games: Schell Games is a Pittsburgh-based independent studio that develops both commercial games and serious/educational games for enterprise clients, including VR training experiences. Most directly comparable to Studio Cypher because it runs the same hybrid commercial-plus-serious-games services model with custom development at its core.
  • Muzzy Lane Software: Muzzy Lane Software develops serious games and simulation-based learning products for education and enterprise clients. Directly comparable to Studio Cypher's educational-kiosk and museum-installation work (Field Museum, library kiosks) and its medical CE offerings.
  • Magnopus: Magnopus is a Los Angeles studio that builds immersive AR/VR/XR experiences for entertainment, cultural institutions, and enterprise clients. Closely comparable to Studio Cypher's AR game work (Diorama Detective) and museum/cultural-installation projects (Field Museum, library kiosks).
  • Alelo: Alelo develops AI-driven serious games and simulations for corporate training, healthcare, and military clients. Closely comparable to Studio Cypher's serious-games work for Stanford Medical and the Rett Syndrome therapy project, both targeting competency-building through interactive gameplay.
  • Breakaway Games: Breakaway Games is a Hunt Valley, MD studio specializing in serious games for defense, healthcare, and corporate training markets. Directly comparable to Studio Cypher's medical-training and research-engagement business in terms of client profile and project scope.
  • Filament Games: Filament Games is a Madison, WI studio focused on educational and learning games, building products for museums, schools, and publishers. Directly comparable to Studio Cypher's museum and academic research segments (Field Museum, OSU Gender Studies, Monroe County Historical Society).
  • Caspian Learning: Caspian Learning is a UK-based serious games studio producing interactive learning simulations for corporate, healthcare, and educational clients. Comparable to Studio Cypher's serious-games development services, particularly for training and continuing-education use cases.

Broad incumbents

  • Niantic: Niantic is the AR-gaming leader behind Pokémon GO and Ingress, with deep expertise in camera-based AR mechanics and location-based play. Broadly comparable to Studio Cypher's AR game work (Diorama Detective's phone-camera gameplay) but operates at vastly larger scale as a publisher, not a services studio.
  • Unity Technologies: Unity Technologies is the dominant 3D game engine provider and the platform on which Studio Cypher builds all its core work (Mineko's Night Market, Diorama Detective, etc.). Indirectly comparable as the foundational technology layer that Studio Cypher's services depend on and that enables its delivery model.

Emerging players

  • Strange Loop Games: Strange Loop Games is an independent studio that combines commercial game development (Eco) with educational and research collaborations. Comparable to Studio Cypher as a small studio balancing consumer products with custom institutional work, though Stronger on the consumer side.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks5 records

Key highlights6 records

Customer concentration

Studio Cypher LLC social profiles

Digital presence

Studio Cypher LLC financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Studio Cypher LLC leadership team

Management profile

Number of profiles

Studio Cypher LLC funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Studio Cypher LLC M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Studio Cypher LLC

What does Studio Cypher LLC do?

Studio Cypher is a custom game development studio that designs, builds, and ports games for enterprise clients across healthcare, education, cultural institutions, and game publishing. Core work includes engineering support, tools creation, gameplay implementation, and optimization for Unity 3D titles, as well as AR, HTML5, kiosk, and webcam-tracking game applications for medical training, research, and museum exhibits. The studio also self-publishes a small portfolio of consumer games distributed through mobile app stores and itch.io.

Is Studio Cypher LLC a public or private company?

Studio Cypher LLC is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Studio Cypher LLC founded?

Studio Cypher LLC was founded in 2005. It employs 1 to 10 people.

Where is Studio Cypher LLC based?

Studio Cypher LLC is headquartered in Bloomington, United States, in the North America region.

How does Studio Cypher LLC make money?

Three revenue lines are on record. Custom Game Development Services are the primary driver. The others are game Porting and Optimization and educational/Serious Games Development.

Who are Studio Cypher LLC's main competitors?

Direct peers on record are Schell Games, Muzzy Lane Software, Magnopus, Alelo, Breakaway Games, Filament Games and Caspian Learning. Broad incumbents are Niantic and Unity Technologies. Strange Loop Games is listed as an emerging player.

Does Studio Cypher LLC have an API?

No public API is recorded for Studio Cypher LLC.

What industry is Studio Cypher LLC in?

Studio Cypher LLC's product category is Game Development Services. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise), with a secondary code of MPAFAAAE, VR/AR/XR Game Studios. Its NAICS code is 51321 and its SIC code is 7371.

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