Voxel School
Voxel School is a private Madrid-based digital arts university center offering official undergraduate and postgraduate degrees in animation, video games, VFX, and design, affiliated with Universidad de Deusto and serving career-track students and entertainment industry professionals.
- Company typePrivate
- Founded-
- HeadquartersMadrid, Spain
- Headcount—
- GTM typeB2C
- OfferingServices
What Voxel School does
Voxel School S.L. is a privately held Spanish university center (Centro Universitario de Artes Digitales) headquartered at C. de los Vascos 25, Madrid, that delivers official higher-education programs in digital arts. The core offering comprises four 4-year undergraduate degrees (240 ECTS each) — Digital Animation, Game Design and Digital Art for Video Games, Graphic Design and Motion Graphics, and Visual Effects for Cinema — all affiliated with Universidad de Deusto and capped at 60 seats per program. The institution complements these with a portfolio of 10–20 month master's programs (including UCM master's and Advanced Master's), dual master's combinations, and 9-month blended Professional Mentorship Programs directed by practitioners from Netflix, Animal Logic, Monigotes Estudio 2.0, and other studios. The Voxel Academy sub-brand delivers online learning, and Industry Labs provide on-campus professional practice with 35+ partner companies including 2K, EA, Ubisoft, PlayStation, Epic Games, Sony Pictures Animation, Nvidia, and Globant.
Revenue is generated primarily through tuition for undergraduate and postgraduate programs on a subscription/term basis, with talent scholarships up to 40% and postgraduate financing of up to 24 months through Bcas in partnership with Santander Universities. The go-to-market motion is sales-led: prospective students are recruited through Open Days, campus visits, school partnerships, educational fairs, and direct academic advising, followed by admission tests covering artistic aptitude and digital skills. The school holds exclusive designations as the only Official PlayStation Talents center in Spain and the first/only Unreal Academic Partner in Spain, holds Houdini certification from SideFX, maintains an ISO 9001 Quality Management System under Universidad de Deusto oversight, and is GDPR/LOPDGDD compliant. The institution is ranked 14th among the 50 most creative schools globally by The Rookies (2023), Top 10 globally for animation, and Top 3 in Spain for video game labor insertion rates.
The company is a private Spanish S.L. with no disclosed parent, no public listing, and no funding rounds recorded in the input data. Operating geographies are primarily Madrid with an additional Gran Canaria campus, and a 10-university Erasmus/international mobility network. Day-to-day leadership rests with Co-Founder and Academic Director Ignacio Martínez de Salazar and Undergraduate Coordinator Francisco Javier Gayo; no full management team or headcount is disclosed.
Voxel School firmographics
Firmographics- Name
- Voxel School
- Legal name
- Voxel School S.L.
- Website
- https://voxelschool.com
- Company type
- Private
- Operating status
- Operating
- Short description
- Voxel School is a private Madrid-based digital arts university center offering official undergraduate and postgraduate degrees in animation, video games, VFX, and design, affiliated with Universidad de Deusto and serving career-track students and entertainment industry professionals.
- Ownership category
- akta.pro rank
Voxel School industry classification
Industry- Product category
- Higher Education — Digital Arts
- NAICS
- Colleges, Universities, and Professional Schools (6113), Fine Arts Schools (611610)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- Design Colleges (Graphic, Industrial, UX/UI, Interior) (EDAHAJAB)
- akta.pro secondary industry
- Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows) (EDAFAJAL)
Keywords
Where Voxel School is headquartered
LocationHeadquarters
- HQ city
- Madrid
- HQ country
- Spain
- HQ region
- Europe
Offices1 record
Markets served
Voxel School business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure
Revenue model
- University Degree Tuition: Revenue from official 4-year undergraduate degrees (240 ECTS) in digital animation, game design and digital art, graphic design and motion graphics, and visual effects for cinema, all affiliated with Universidad de Deusto.
- Master's Programs: Revenue from master's degrees (60 ECTS, 10-20 months) including official university master's degrees, UCM master's degrees, advanced master's programs, and dual master's combinations in areas like 3D/video games, animation, VFX, archviz, design, and concept art.
- Professional Mentorship Programs: Revenue from 9-month blended online mentorship programs led by directors from major studios, featuring weekly feedback sessions and international festival trips.
- Financing Services: Partnership with Bcas offering flexible postgraduate financing up to 24 months, facilitating enrollment independent of student budgets.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Annual | Undergraduate Degree Programs (4 years / 240 ECTS) |
| Subscription | Multi-year contract | Master's Programs (10-20 months / 60 ECTS) |
| Subscription | Multi-year contract | Advanced Master's Programs (7-10 months / 60 ECTS) |
| Subscription | Multi-year contract | Professional Mentorship Programs (9 months blended) |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels6 records
Voxel School product offering
Product offeringCore offering
Voxel School is a private university center for digital arts that delivers official 4-year bachelor's degrees, master's degrees, and professional mentorship programs in digital animation, game design, graphic design and motion graphics, and visual effects for cinema. Programs are affiliated with Universidad de Deusto and Universidad Complutense de Madrid, taught by active industry professionals using tools such as Houdini and Unreal Engine, and integrate real production work through Industry Labs with major studios.
Product overview
Voxel School is a Centro Universitario de Artes Digitales (University Center for Digital Arts) offering a comprehensive portfolio of educational programs. The core offering consists of 4-year official bachelor's degrees (Grados Universitarios) in Digital Animation, Game Design and Digital Art for Video Games, Graphic Design and Motion Graphics, and Visual Effects for Cinema, all affiliated with Universidad Deusto and awarded as official degrees. The institution complements these with master's programs (Másteres) including official master's degrees, master's degrees from Universidad Complutense de Madrid (UCM), and advanced master's programs focused on AAA video game development. Professional Mentorship Programs provide specialized training under industry professionals from Netflix, Animal Logic, and other leading studios. Industry Labs offer on-campus professional practice laboratories with partner companies, while Voxel Academy provides online learning options. The portfolio spans video games, animation, VFX, graphic design, and digital arts education.
Differentiator
Problem solved
Functional benefit
Products and services
- Grado Universitario en Animación Digital 4-year official bachelor's degree (240 ECTS) in digital animation, awarded by Universidad de Deusto, delivered on-site at the Madrid campus. Prepares students for professional roles in 3D animation studios and video game companies by combining academic training with technical specialization and portfolio development.
- Grado Universitario en Diseño y Arte Digital para Videojuegos 4-year official bachelor's degree (240 ECTS) in game art and digital design, affiliated with Universidad de Deusto and endorsed by PlayStation Talents. Trains students as integral artists capable of producing visual universes from concept to implementation in graphics engines.
- Grado Universitario en Diseño Gráfico y Motion Graphics 4-year official bachelor's degree (240 ECTS) in graphic design and motion graphics, awarded by Universidad de Deusto. Prepares students to lead visual communication in digital, advertising, and audiovisual environments.
- Grado Universitario en Efectos Visuales para Cine 4-year official bachelor's degree (240 ECTS) in visual effects for cinema (formerly known as Grado en Composición, Postproducción y VFX), affiliated with Universidad de Deusto. Trains students for international film, series, and advertising VFX productions on the Madrid campus.
- Máster Oficial en Investigación y Creación en Arte Digital Official 10-month university master's degree (60 ECTS) combining research methodologies with practical digital art projects, available on-site or via synchronous online modality. Designed for students pursuing doctoral studies or research careers in digital arts.
- Máster UCM en PlayStation Talents Marketing, Comunicación y Producción de Videojuegos 10-month master's program (60 ECTS) taught by Sony PlayStation España executives, delivered on-site or blended. Awards a Master's Degree in Permanent Training from Universidad Complutense de Madrid (UCM), covering marketing, communication, and production of video games.
- Máster UCM en Arte Digital para Videojuegos 10-month master's program (60 ECTS) offered on-site or blended, leading to a UCM master's title, that prepares students for entry-level careers as digital artists in the video game industry.
- Máster en Escultura Digital 10-month master's program (60 ECTS) in digital 3D modeling and texturing tools for film, advertising, and video game production, delivered on-site at the Madrid campus.
- Máster UCM en Animación Digital 20-month master's program (60 ECTS) that trains professional 2D and 3D animators in techniques used in film, series, video games, and VFX, delivered on-site or blended.
- Máster UCM en VFX (Efectos Visuales) 20-month master's program (60 ECTS) covering advanced 3D, FX, and compositing techniques to train complete VFX professionals for film, series, and advertising.
- Professional Mentorship Program in Concept Art for Character & Environment Design 9-month professional mentorship program (blended online format) directed by Alfonso Blaas (Visual Development Artist at Netflix Animation), focused on portfolio development in character and environment concept art with weekly mentor feedback.
- Professional Mentorship Program in 3D Character Animation Professional mentorship program directed by Kike Oliva (Senior Character Animator at Animal Logic) for advancing 3D character animation skills, delivered in blended online format with weekly mentor feedback.
- Professional Mentorship Program in 2D Character Animation 9-month professional mentorship in 2D character animation directed by Vittorio Pirajno (CEO at Monigotes Estudio 2.0), delivered in blended online format and including a trip to the Annecy International Animation Film Festival.
- Voxel Academy Online learning platform offering Voxel School courses and professional development programs, accessible at academy.voxelschool.com as a sub-brand of Voxel School.
Quantifiable outcome
- Top 3 school in Spain for video game industry employment
- +2 more outcomes
Companies that use Voxel School
Customer profileNamed customers8 records
Segments3 records
Ideal customer profiles3 records
Voxel School technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Voxel School partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered core, flagship and minor.
- Universidad de DeustocoreOfficial university affiliation providing official degree recognition. Voxel School is a 'Centro Adscrito' (affiliated center) of Universidad de Deusto, granting official university degrees with full academic recognition in Spain.
- Universidad Complutense de Madrid (UCM)corePartnership for master's degree programs (Másteres Propios UCM) offering specialized programs in digital arts, animation, and video game development with university credential.
- Sony PlayStation / PlayStation TalentsflagshipExclusive partnership making Voxel School the only internationally homologated PlayStation partner in Spain. Programs taught by PlayStation España executives with access to Sony technology and exclusive training.
- Epic Games (Unreal Engine)coreFirst and only Unreal Academic Partner in Spain, providing students access to Unreal Engine technology, training, and certification aligned with industry standards.
- SideFXcoreHoudini certification partnership allowing students to earn official SideFX certifications in Houdini, a standard tool in professional VFX and animation pipelines.
- Industry Lab Partners (35+ companies)coreEcosystem of 35+ entertainment industry companies including 2K, Activision, EA, Ubisoft, Epic Games, PlayStation, Sony Pictures Animation, Nvidia, Globant, and others providing Industry Labs, professional practice, and talent recruitment.
- Bcas (Financing)minorFinancial services partnership offering flexible postgraduate financing up to 24 months, enabling students to manage tuition payments over extended periods.
- Santander UniversitiesminorCollaboration with Banco Santander for potential scholarship and financing support for students.
- International Partner UniversitiesminorNetwork of 10 international universities for Erasmus and exchange programs including Istanbul Arel University, MOME Budapest, Nord University, Rubika School, Sungkyunkwan University, UCA UK, Wichita State University, Brassart École, California State University Monterey Bay, and Creighton University.
Scale indicators6 records
Recent moves6 records
Expansion highlights6 records
Voxel School competitors and assessment
Company assessmentBroad incumbents
- Gnomon — School of Visual Effects, Games + Animation: Los Angeles-based private school specializing in VFX, games, and animation, with deep industry connections to Hollywood studios. Comparable as an established international digital-arts higher-education institution focused on production-ready graduates.
- Vancouver Film School: Global benchmark private creative arts school offering programs in animation, VFX, game design, and film. Comparable as an international scale private creative-arts higher-education institution and a competitor for global student placement rankings (The Rookies).
- Full Sail University: US-based private university offering accelerated degrees in game design, animation, VFX, and film. Comparable as a large-scale private higher-education institution in digital arts with strong industry partnerships and online delivery options.
Regional players
- ECAM (Escuela de Cinematografía y del Audiovisual de la Comunidad de Madrid): Madrid-based film school offering degrees in cinematography, directing, and post-production including VFX. Comparable as a Spanish higher-education institution serving the same talent market, particularly for Voxel School's VFX-for-cinema degree.
- CITM (Centre de la Imatge i la Tecnologia Multimèdia): Barcelona-based university center attached to UPC offering degrees in digital arts, animation, video games, and interactive media. Closest Catalonia-based public peer competing for the same talent pool across Spain.
Direct peers
- U-tad (Centro Universitario de Tecnología y Arte Digital): Madrid-based private university center offering official degrees in animation, video games, VFX, and digital design. Most direct Spanish competitor to Voxel School, competing for the same student segment and faculty talent pool in Madrid.
- L'Idem Barcelona: Animation and creative arts school in Barcelona offering degrees and master's programs in 2D/3D animation, video games, and VFX. Closest Spanish peer outside Madrid and a frequent competitor for international digital arts students.
- ESNE (Escuela Superior de Negocios y Estudios Digitales): Madrid-based university center offering design, animation, video games, and digital arts degrees. Competes directly with Voxel School in the Spanish higher-education market for digital arts students.
- SAE Institute Spain: Global private education provider with a Madrid campus offering degrees and diplomas in audio, film, animation, and game development. Directly comparable in business model (private creative-media higher education) and target student profile.
Emerging players
- Rubika (Supinfogame / Supinfocom): France-based network of creative-arts schools covering video games (Supinfogame), 3D/VFX, and industrial design. Notably, Rubika is already an Erasmus exchange partner of Voxel School, and competes for the same international applicant pool in video game and 3D education.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
Voxel School social profiles
Digital presenceVoxel School compliance and trust
Trust signalCompliance2 records
Voxel School financial estimates
Financial estimateRevenue estimate
Valuation estimate
Voxel School leadership team
Management profileNumber of profiles
Profiles2 records
Voxel School funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Voxel School M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Voxel School
What does Voxel School do?
Voxel School is a private university center for digital arts that delivers official 4-year bachelor's degrees, master's degrees, and professional mentorship programs in digital animation, game design, graphic design and motion graphics, and visual effects for cinema. Programs are affiliated with Universidad de Deusto and Universidad Complutense de Madrid, taught by active industry professionals using tools such as Houdini and Unreal Engine, and integrate real production work through Industry Labs with major studios.
Is Voxel School a public or private company?
Voxel School is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Voxel School founded?
Voxel School was founded in -1.
Where is Voxel School based?
Voxel School is headquartered in Madrid, Spain, in the Europe region.
How does Voxel School make money?
Four revenue lines are on record. University Degree Tuition is the primary driver. The others are master's Programs, professional Mentorship Programs and financing Services.
Who are Voxel School's main competitors?
Broad incumbents on record are Gnomon — School of Visual Effects, Games + Animation, Vancouver Film School and Full Sail University. Regional players are ECAM (Escuela de Cinematografía y del Audiovisual de la Comunidad de Madrid) and CITM (Centre de la Imatge i la Tecnologia Multimèdia). Direct peers are U-tad (Centro Universitario de Tecnología y Arte Digital), L'Idem Barcelona, ESNE (Escuela Superior de Negocios y Estudios Digitales) and SAE Institute Spain. Rubika (Supinfogame / Supinfocom) is listed as an emerging player.
Does Voxel School have an API?
No public API is recorded for Voxel School.
What industry is Voxel School in?
Voxel School's product category is Higher Education — Digital Arts. Its primary akta.pro industry code is EDAHAJAB, Design Colleges (Graphic, Industrial, UX/UI, Interior), with a secondary code of EDAFAJAL, Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows). Its NAICS code is 6113 and its SIC code is 8200.