Holy Moka Games
Holy Moka Games is an independent video game studio in Toulouse, France, developing original entertainment games and educational serious games. It serves consumers via Nintendo eShop and Steam and co-develops pedagogical titles with public-sector partners such as MNHN Paris and CNES.
- Company typePrivate
- Founded-
- HeadquartersToulouse, France
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What Holy Moka Games does
Holy Moka Games is an independent video game studio headquartered at 39 Allée Jules Guesde in Toulouse, France, founded by three co-founders — Marco Revelli (CEO, programmer/game designer), Leo Consonni (Artistic Director, sound designer, scriptwriter), and Paul Labroune (Lead Game & Level Designer, graphic artist). The company operates with a small team of 1-10 employees and produces two product categories: original entertainment video games and educational serious games. Its core technology stack is built on Unity C# for game development, with Python and Visual Studio Code as supporting tools, and Cubase for audio production. The studio has developed a proprietary gameplay architecture dubbed the Triangularité Gameplay System, a rock-paper-scissors style combat mechanic organized around three elemental tribes (Earth, Water, Fire) that underpins its flagship title Catching Spirits. Other portfolio titles include Herit Aware, a pedagogical serious game on heritage conservation; Space Sherlock, a mobile investigation escape game; and Radian, a transmedia musical exploration game born from a game jam.
The studio operates a hybrid go-to-market combining digital consumer distribution with institutional co-development. On the commercial side, Catching Spirits is scheduled to launch on Nintendo eShop (including Nintendo Switch 2) and Steam in October 2025, while Radian is offered free on itch.io and Space Sherlock is distributed as an Android prototype. On the institutional side, Holy Moka co-develops serious games with public-sector partners — the Muséum d'Histoire Naturelle de Paris (MNHN) on Herit Aware, financed via the European Union Erasmus+ program, and CNES (the French space agency) on Space Sherlock — and offers bespoke custom video game development services. Revenue is generated through one-time game license sales on consumer platforms, professional services for custom development, and grant funding for serious-game projects. Distribution and marketing rely on a mix of organic social channels (Instagram, Facebook, LinkedIn, X), a Discord community, and press kit distribution for media outreach.
Holy Moka Games firmographics
Firmographics- Name
- Holy Moka Games
- Legal name
- Holy Moka Games
- Website
- https://holymokagames.com
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Holy Moka Games is an independent video game studio in Toulouse, France, developing original entertainment games and educational serious games. It serves consumers via Nintendo eShop and Steam and co-develops pedagogical titles with public-sector partners such as MNHN Paris and CNES.
- Ownership category
- akta.pro rank
Where Holy Moka Games is headquartered
LocationHeadquarters
- HQ city
- Toulouse
- HQ country
- France
- HQ region
- Europe
Offices1 record
Markets served
Holy Moka Games business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Video Game Sales: Direct sales of video games through digital distribution platforms including Nintendo eShop and Steam
- Custom Game Development Services: Service of creating personalized video games as mentioned in their terms of service
Go-to-market motion2 records
Distribution channels4 records
Marketing channels6 records
Holy Moka Games product offering
Product offeringCore offering
Holy Moka Games is an independent video game studio that designs, develops, and publishes original entertainment video games and educational serious games. Its commercial portfolio centers on Catching Spirits, a competitive party-game with a triangular Earth/Water/Fire combat system distributed on Nintendo eShop and Steam, alongside heritage- and space-themed serious games (Herit Aware, Space Sherlock) and a custom video game creation service for organizations.
Product overview
Holy Moka Games is an independent video game studio based in Toulouse, France, producing both entertainment games and pedagogical serious games. Their portfolio includes Catching Spirits (a competitive party-game with rock-paper-scissors mechanics across three elemental tribes), Herit Aware (a heritage conservation serious game developed with MNHN Paris), Space Sherlock (a space industry awareness escape game with CNES), and Radian (a musical transmedia exploration game). The studio also offers custom video game creation services.
Differentiator
Problem solved
Functional benefit
Products and services
- Catching Spirits A competitive party-game and platformer combat title where players select one of twelve shamans grouped into Earth, Water, or Fire tribes and engage in a rock-paper-scissors style triangular chase mechanic across nine visually distinct arenas. Targeted at casual and party gamers on Nintendo Switch and PC.
- Herit Aware A pedagogical serious game in which teams of players explore heritage conservation zones, collect items, and make conservation decisions to address challenges. Developed in collaboration with the Muséum d'Histoire Naturelle de Paris and funded by the EU Erasmus+ program; aimed at educational institutions and museum partners.
- Space Sherlock A mobile escape-game prototype in which players investigate the explosion of a satellite by interacting with characters on a map, assessing their trustworthiness, and deducing the cause. Developed in collaboration with the French space agency CNES; aimed at audiences learning about the space industry.
- Radian A short transmedia musical exploration game (playable in under 3 minutes) created during a game jam with the Mine de Rien association, accompanying a rapper and artist. Distributed as a free build on itch.io for indie discovery.
- Custom Video Game Creation Service A bespoke development service through which Holy Moka Games creates personalized video games for client organizations. Engagement is initiated via the studio's contact form.
Companies that use Holy Moka Games
Customer profileNamed customers3 records
Segments2 records
Ideal customer profiles2 records
Holy Moka Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Holy Moka Games partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core and minor.
- Muséum d'Histoire Naturelle de Paris (MNHN)coreMNHN is a key partner for the Herit Aware serious game project, providing expertise in heritage conservation and serving as the initiator of the project alongside the European Union Erasmus+ program.
- CNES (Centre National d'Études Spatiales)coreFrench space agency collaborating on Space Sherlock mobile game to create an educational escape game that raises awareness about the space industry and its challenges.
- Mine de RienminorToulouse-based association facilitating youth insertion and societal causes, collaborating on Radian game project developed during a game jam for transmedia musical experience.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
Holy Moka Games competitors and assessment
Company assessmentDirect peers
- Dotemu: Paris-based indie developer and publisher focused on bringing classic games to modern platforms. Comparable as a French indie studio publishing original and remade games across PC and consoles.
- Ankama: French independent game studio and publisher (Dofus, Wakfu) operating transmedia IP across games, animation, and merchandising. Comparable because Holy Moka's Radian transmedia musical experience follows a similar multi-format indie pattern.
- Motion Twin: French independent cooperative game studio (Dead Cells) that also self-publishes digital games on console and PC. Highly comparable as a small French indie studio executing a hit franchise without external publishing.
- Shiro Games: Bordeaux-based indie studio behind Northgard and Dune: Spice Wars. Comparable as a small French independent studio shipping original IPs on PC and consoles with innovative mechanics.
Emerging players
- KnapNok Games: Small studio known for experimental and purpose-driven games (Hidden Folks, SPIN). Comparable as a small team developing innovative-mechanic original games, including work with cultural and experimental themes.
- Raw Fury: Swedish indie publisher working with small studios on original, mechanics-driven games (Sable, Norco). Comparable as a partner-type counterpart for an indie studio seeking to publish original games with distinctive systems on console and PC.
Broad incumbents
- Ubisoft: Major French publisher headquartered nearby in Montreuil. Comparable as a French-headquartered games publisher distributing through Nintendo eShop and Steam, though operating at vastly greater scale and with different strategic focus.
- Asobo Studio: Bordeaux-based studio behind A Plague Tale and the Microsoft Flight Simulator reboot. Comparable as a French studio combining original entertainment IP with serious/simulation content, though far larger and more capitalized.
- Amplitude Studios: Paris-based strategy game developer (Endless series, Humankind). Comparable as an established French independent studio shipping original PC and console IPs with innovative mechanics.
- Dontnod Entertainment: Paris-based narrative game studio (Life is Strange, Tell Me Why). Comparable as a French indie-leaning studio focused on original IP and distinctive mechanics, though at significantly larger scale.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Holy Moka Games social profiles
Digital presenceHoly Moka Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Holy Moka Games leadership team
Management profileNumber of profiles
Profiles3 records
Holy Moka Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Holy Moka Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Holy Moka Games
What does Holy Moka Games do?
Holy Moka Games is an independent video game studio that designs, develops, and publishes original entertainment video games and educational serious games. Its commercial portfolio centers on Catching Spirits, a competitive party-game with a triangular Earth/Water/Fire combat system distributed on Nintendo eShop and Steam, alongside heritage- and space-themed serious games (Herit Aware, Space Sherlock) and a custom video game creation service for organizations.
Is Holy Moka Games a public or private company?
Holy Moka Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Holy Moka Games founded?
Holy Moka Games was founded in -1. It employs 1 to 10 people.
Where is Holy Moka Games based?
Holy Moka Games is headquartered in Toulouse, France, in the Europe region.
How does Holy Moka Games make money?
Two revenue lines are on record. Video Game Sales are the primary driver. The others are custom Game Development Services.
Who are Holy Moka Games's main competitors?
Direct peers on record are Dotemu, Ankama, Motion Twin and Shiro Games. Emerging players are KnapNok Games and Raw Fury. Broad incumbents are Ubisoft, Asobo Studio, Amplitude Studios and Dontnod Entertainment.
Does Holy Moka Games have an API?
No public API is recorded for Holy Moka Games.