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soleil

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uuid02m6sjl

Namestring
soleil
Legal namestring
Soleil Ltd.
Company typeenum
Private
Founded yearint
2008
Descriptiontext

Soleil Ltd. (ソレイユ株式会社) is a Tokyo-based video game development studio founded in August 2008 that specializes in 3D action games for home consoles (PlayStation, Xbox, Nintendo Switch) and PC. The company was established by former members of Tecmo's Team NINJA, including veterans who directed the DEAD OR ALIVE and NINJA GAIDEN franchises, and has built a specialized production capability in ninja-themed and sword-combat ("chambara") action design. All development is conducted on Epic Games' Unreal Engine (UE4 for legacy projects, UE5 as the current primary platform), and the studio has presented technical art and graphics workflows at UNREAL FEST WEST '22.

Soleil operates predominantly as a B2B commissioned developer, building games under contract for major Japanese and international publishers and IP holders. Its shipped portfolio includes VALKYRIE ELYSIUM with Square Enix (2022), NARUTO TO BORUTO: SHINOBI STRIKER with Bandai Namco Entertainment (released 2018, sustained via DLC to 15M accounts by February 2024), Ninjala with GungHo Online Entertainment for Nintendo Switch (8M cumulative downloads), Wanted: Dead and Vengeance is Mine with 110 Industries, and SAMURAI JACK: BATTLE THROUGH TIME with Adult Swim Games. In November 2021, Tencent Holdings acquired Soleil's parent company Wake Up Interactive Limited, providing capital backing and enabling the studio's first original in-house IP project, Project EDO, a multiplayer online ninja action title positioned for global release.

Revenue is generated through professional-services development fees from publishing partners, who retain publishing, marketing, and distribution rights. Soleil does not sell directly to consumers; its commercial reach depends entirely on its publisher counterparties' storefront relationships across PlayStation Store, Xbox Store, Nintendo eShop, and Steam. The company employs approximately 120 staff at its Minato-ku, Tokyo headquarters, which expanded in 2021 to include additional floors in the same building. In December 2021, group company Valkhalla Game Studio was absorbed into Soleil via merger, and in April 2023 leadership transitioned with Takayuki Kikuchi assuming the President & CEO role.

Short descriptiontext

Soleil Ltd. is a Tokyo-based game development studio that builds 3D action video games for consoles and PC under contract for publishers including Square Enix, Bandai Namco, GungHo, and 110 Industries, and is now expanding into original IP publishing under Tencent Holdings' ownership.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersTokyo, Japan
HQ citystring
Tokyo
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
action game development, unreal engine studio, console game development, licensed IP games, multiplayer action games
Industry1 code
1Web3/Blockchain Game Studios
CodeMPAFAAAOPrimaryYes
NAICS code1 code
  • Software Publishers51321
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model1 record
1Commissioned Game Development
TypeProfessional Services
Description

Soleil develops games under contract for publishers and IP holders. The company receives development fees and creative services revenue from publishing partners including Square Enix, Bandai Namco Entertainment, GungHo Online Entertainment, 110 Industries, and Adult Swim Games. This is the primary revenue model as a game development studio.

soleilgamestudios.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Pricing details3 tiers
1New graduate / entry-level monthly salary
ModelOtherBilling cadenceMonthly
Notes

JPY 220,000 per month (after 2024 salary revision increased from JPY 220,000 to JPY 250,000). Includes 30 hours of fixed overtime allowance per month. Annual revision.

soleilgamestudios.com
2Technical Artist salary range
ModelOtherBilling cadenceAnnual
Notes

Annual salary JPY 5,000,000 to 12,000,000. Includes 30 hours of fixed overtime per month. Additional overtime beyond 30 hours is paid separately.

soleilgamestudios.com
3Sound Creator salary range
ModelOtherBilling cadenceAnnual
Notes

Annual salary JPY 3,000,000 to 12,000,000. Includes 30 hours of fixed overtime per month. Additional overtime beyond 30 hours is paid separately.

soleilgamestudios.com
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Soleil is a commissioned video game development studio (受託開発) that builds 3D action games for PlayStation, Xbox, Nintendo Switch, and PC using Unreal Engine 5. It develops full-cycle production titles — including action design, combat mechanics, 3DCG art, animation, VFX, UI/UX, technical art, and programming — under contract for major Japanese and international publishers such as Square Enix, Bandai Namco Entertainment, GungHo Online Entertainment, and 110 Industries. The studio is also expanding into original IP publishing with Project EDO under Tencent-backed ownership.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • NARUTO TO BORUTO: SHINOBI STRIKER reached 15 million accounts by February 2024, 5+ years post-launch, demonstrating sustained engagement.
+3 more records
Product overview1 text field

Soleil (ソレイユ株式会社) is a Japanese video game development studio specializing in 3D action games for home consoles. The company develops both licensed IP titles (NARUTO TO BORUTO: SHINOBI STRIKER, Samurai Jack: Battle Through Time) and original IP (Project EDO). Their portfolio spans action RPGs, multiplayer battle games, and cooperative ninja action games. The company works with major publishers including Square Enix, Bandai Namco, GungHo Online Entertainment, and 110 Industries, using Unreal Engine (UE4/UE5) as their primary development engine.

Product and service7 records
1VALKYRIE ELYSIUM (ヴァルキリーエリュシオン)
CategoryAction RPG (console and PC game)
Description

Action RPG developed by Soleil for Square Enix, featuring hack-and-slash combat in a Norse mythology setting. Released on PlayStation 4/5 and Steam (PC) for global action-RPG consumers.

2Wanted: Dead
CategoryAction game (console and PC game)
Description

Hybrid action game developed by Soleil for publisher 110 Industries, blending melee sword combat with shooting mechanics. Released for PlayStation, Xbox, and PC action-game consumers.

3Vengeance is Mine
CategoryAction game (console and PC game)
Description

Action game developed by Soleil for 110 Industries, planned for 2024 release on PlayStation 5, Xbox Series X|S, and PC for action-game consumers.

4Ninjala (ニンジャラ)
CategoryMultiplayer action game (console game)
Description

Free-to-play multiplayer online ninja battle action game co-developed by Soleil with GungHo Online Entertainment for Nintendo Switch. Targeted at global consumer gamers, reaching 8 million cumulative downloads by October 2021.

5Samurai Jack: Battle Through Time (サムライジャック:時空の戦い)
CategoryAction game (licensed IP, console and PC game)
Description

Action game based on Cartoon Network's Samurai Jack IP, developed by Soleil and published by Adult Swim Games worldwide and DMM GAMES in Japan. Released August 2020 for action-game and anime fans on PlayStation 4, Xbox One, Nintendo Switch, and PC.

6NARUTO TO BORUTO: SHINOBI STRIKER (NARUTO TO BORUTO シノビストライカー)
CategoryMultiplayer action game (licensed IP, console and PC game)
Description

Online multiplayer ninja battle action game based on the Naruto/Boruto IP, developed by Soleil for publisher Bandai Namco Entertainment. Released August 2018 on PlayStation 4, Xbox One, and PC, with ongoing DLC and live operations for global anime and competitive gaming fans.

7Project EDO
CategoryMultiplayer action game (original IP, console and PC game)
Description

In-house original IP multi-player online ninja action game developed by Soleil with Tencent Holdings group company support. Combines 'NINJA' theme with high-end console-grade action gameplay and is targeted at a global consumer gaming audience.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Square Enix published VALKYRIE ELYSIUM, developed by Soleil. Released September 2022 for PS4/PS5 and November 2022 for Steam. Square Enix manages publishing, marketing, and distribution of the title.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Bandai Namco Entertainment is the publisher of NARUTO TO BORUTO: SHINOBI STRIKER, developed by Soleil. The title launched August 2018 and has maintained active operations with DLC content for 5+ years, reaching 15 million accounts by 2024.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

GungHo published Ninjala, a Nintendo Switch ninja gum battle action game co-developed by Soleil. Released June 2020, the game reached 8 million cumulative worldwide downloads across multiple seasons of content.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

110 Industries is the publisher of Wanted: Dead (released February 2023) and Vengeance is Mine (2024), both developed by Soleil. The publisher handles global marketing and distribution for these action game titles.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Adult Swim Games published SAMURAI JACK: BATTLE THROUGH TIME worldwide (August 2020), developed by Soleil. The IP is owned by Cartoon Network/WarnerMedia. DMM GAMES handled the Japanese regional publishing.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Soleil provided development assistance for Kimetsu Gekitotsu RoYale (Demon Slayer: Bloody Battle Royale), a mobile game published by Aniplex. Announced March 2020.

Strategic tierCoreTypeTechnology or Integration
Description

Soleil uses Unreal Engine 4 and Unreal Engine 5 as its primary game development platforms. The company actively participates in Epic Games' Unreal Engine community, presenting at UNREAL FEST WEST '22. All Soleil titles are built on Unreal Engine technology.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Japanese independent studio specializing in high-quality character action games (Bayonetta, NieR:Automata). Closely comparable in size, focus on premium action gameplay, and history of both own-IP and external development partnerships.

TypeDirect peer
Description

Koei Tecmo's internal studio where Soleil's founders originated; develops NINJA GAIDEN and DEAD OR ALIVE. Directly comparable lineage, ninja/chambara expertise, and console action focus.

TypeDirect peer
Description

Japanese game developer specializing in anime-licensed action games, including NARUTO Shippuden: Ultimate Ninja Storm series. Direct overlap with Soleil on Naruto-licensed action development and anime IP expertise.

TypeDirect peer
Description

Japanese action game studio (Dark Souls, Sekiro, Armored Core) renowned for challenging action combat. Comparable in Japanese action-genre specialization, though significantly larger and now Kadokawa-owned.

TypeDirect peer
Description

Koei Tecmo's flagship action studio developing Warriors/musou franchises. Sister studio to Team NINJA, with overlapping Japanese action-game lineage and large-scale third-party development work.

TypeDirect peer
Description

Japanese game studio founded by ex-Namco developers, doing commissioned development for publishers. Highly comparable business model of contracted work-for-hire development for major publishers.

TypeDirect peer
Description

UK-based game studio with ~700+ employees, recently acquired by Tencent. Operates a similar mix of commissioned co-development work for major publishers alongside own-IP titles (Sackboy, Snake Pass).

TypeBroad incumbent
Description

Major Japanese game publisher with internal studios developing action franchises (Devil May Cry, Monster Hunter). Represents the broader incumbent category Soleil competes with for action-genre player mindshare and IP partnerships.

TypeBroad incumbent
Description

Major Japanese publisher that is both a Soleil customer (VALKYRIE ELYSIUM) and a competitor with internal studios developing action games. Asymmetric relationship typical of Soleil's publisher-client base.

TypeBroad incumbent
Description

Major Japanese publisher and Soleil customer (NARUTO TO BORUTO: SHINOBI STRIKER publisher). Also operates internal development studios and is both partner and competitive threat depending on insourcing decisions.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers7 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Soleil Ltd. is a Tokyo-based game development studio that builds 3D action video games for consoles and PC under contract for publishers including Square Enix, Bandai Namco, GungHo, and 110 Industries, and is now expanding into original IP publishing under Tencent Holdings' ownership.

What soleil does

Soleil Ltd. (ソレイユ株式会社) is a Tokyo-based video game development studio founded in August 2008 that specializes in 3D action games for home consoles (PlayStation, Xbox, Nintendo Switch) and PC. The company was established by former members of Tecmo's Team NINJA, including veterans who directed the DEAD OR ALIVE and NINJA GAIDEN franchises, and has built a specialized production capability in ninja-themed and sword-combat ("chambara") action design. All development is conducted on Epic Games' Unreal Engine (UE4 for legacy projects, UE5 as the current primary platform), and the studio has presented technical art and graphics workflows at UNREAL FEST WEST '22.

Soleil operates predominantly as a B2B commissioned developer, building games under contract for major Japanese and international publishers and IP holders. Its shipped portfolio includes VALKYRIE ELYSIUM with Square Enix (2022), NARUTO TO BORUTO: SHINOBI STRIKER with Bandai Namco Entertainment (released 2018, sustained via DLC to 15M accounts by February 2024), Ninjala with GungHo Online Entertainment for Nintendo Switch (8M cumulative downloads), Wanted: Dead and Vengeance is Mine with 110 Industries, and SAMURAI JACK: BATTLE THROUGH TIME with Adult Swim Games. In November 2021, Tencent Holdings acquired Soleil's parent company Wake Up Interactive Limited, providing capital backing and enabling the studio's first original in-house IP project, Project EDO, a multiplayer online ninja action title positioned for global release.

Revenue is generated through professional-services development fees from publishing partners, who retain publishing, marketing, and distribution rights. Soleil does not sell directly to consumers; its commercial reach depends entirely on its publisher counterparties' storefront relationships across PlayStation Store, Xbox Store, Nintendo eShop, and Steam. The company employs approximately 120 staff at its Minato-ku, Tokyo headquarters, which expanded in 2021 to include additional floors in the same building. In December 2021, group company Valkhalla Game Studio was absorbed into Soleil via merger, and in April 2023 leadership transitioned with Takayuki Kikuchi assuming the President & CEO role.

soleil firmographics

Firmographics
Name
soleil
Legal name
Soleil Ltd.
Website
https://soleilgamestudios.com
Company type
Private
Founded year
2008
Operating status
Operating
Short description
Soleil Ltd. is a Tokyo-based game development studio that builds 3D action video games for consoles and PC under contract for publishers including Square Enix, Bandai Namco, GungHo, and 110 Industries, and is now expanding into original IP publishing under Tencent Holdings' ownership.
Ownership category
akta.pro rank

soleil industry classification

Industry
NAICS
Software Publishers (51321)
akta.pro primary industry
Web3/Blockchain Game Studios (MPAFAAAO)

Keywords

  • Action game development
  • Unreal engine studio
  • Console game development
  • Licensed IP games
  • Multiplayer action games

Where soleil is headquartered

Location

Headquarters

HQ city
Tokyo
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

soleil business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. Commissioned Game Development: Soleil develops games under contract for publishers and IP holders. The company receives development fees and creative services revenue from publishing partners including Square Enix, Bandai Namco Entertainment, GungHo Online Entertainment, 110 Industries, and Adult Swim Games. This is the primary revenue model as a game development studio.

Pricing tiers

ModelBillingPrice
OtherMonthlyNew graduate / entry-level monthly salary
OtherAnnualTechnical Artist salary range
OtherAnnualSound Creator salary range

Go-to-market motion2 records

Distribution channels5 records

Marketing channels6 records

soleil product offering

Product offering

Core offering

Soleil is a commissioned video game development studio (受託開発) that builds 3D action games for PlayStation, Xbox, Nintendo Switch, and PC using Unreal Engine 5. It develops full-cycle production titles — including action design, combat mechanics, 3DCG art, animation, VFX, UI/UX, technical art, and programming — under contract for major Japanese and international publishers such as Square Enix, Bandai Namco Entertainment, GungHo Online Entertainment, and 110 Industries. The studio is also expanding into original IP publishing with Project EDO under Tencent-backed ownership.

Product overview

Soleil (ソレイユ株式会社) is a Japanese video game development studio specializing in 3D action games for home consoles. The company develops both licensed IP titles (NARUTO TO BORUTO: SHINOBI STRIKER, Samurai Jack: Battle Through Time) and original IP (Project EDO). Their portfolio spans action RPGs, multiplayer battle games, and cooperative ninja action games. The company works with major publishers including Square Enix, Bandai Namco, GungHo Online Entertainment, and 110 Industries, using Unreal Engine (UE4/UE5) as their primary development engine.

Differentiator

Problem solved

Functional benefit

Products and services

  • VALKYRIE ELYSIUM (ヴァルキリーエリュシオン) Action RPG developed by Soleil for Square Enix, featuring hack-and-slash combat in a Norse mythology setting. Released on PlayStation 4/5 and Steam (PC) for global action-RPG consumers.
  • Wanted: Dead Hybrid action game developed by Soleil for publisher 110 Industries, blending melee sword combat with shooting mechanics. Released for PlayStation, Xbox, and PC action-game consumers.
  • Vengeance is Mine Action game developed by Soleil for 110 Industries, planned for 2024 release on PlayStation 5, Xbox Series X|S, and PC for action-game consumers.
  • Ninjala (ニンジャラ) Free-to-play multiplayer online ninja battle action game co-developed by Soleil with GungHo Online Entertainment for Nintendo Switch. Targeted at global consumer gamers, reaching 8 million cumulative downloads by October 2021.
  • Samurai Jack: Battle Through Time (サムライジャック:時空の戦い) Action game based on Cartoon Network's Samurai Jack IP, developed by Soleil and published by Adult Swim Games worldwide and DMM GAMES in Japan. Released August 2020 for action-game and anime fans on PlayStation 4, Xbox One, Nintendo Switch, and PC.
  • NARUTO TO BORUTO: SHINOBI STRIKER (NARUTO TO BORUTO シノビストライカー) Online multiplayer ninja battle action game based on the Naruto/Boruto IP, developed by Soleil for publisher Bandai Namco Entertainment. Released August 2018 on PlayStation 4, Xbox One, and PC, with ongoing DLC and live operations for global anime and competitive gaming fans.
  • Project EDO In-house original IP multi-player online ninja action game developed by Soleil with Tencent Holdings group company support. Combines 'NINJA' theme with high-end console-grade action gameplay and is targeted at a global consumer gaming audience.

Quantifiable outcome

  • NARUTO TO BORUTO: SHINOBI STRIKER reached 15 million accounts by February 2024, 5+ years post-launch, demonstrating sustained engagement.
  • +3 more outcomes

Companies that use soleil

Customer profile

Named customers7 records

Segments2 records

Ideal customer profiles1 record

soleil technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

soleil partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered core and minor.

  • Square Enix Co., Ltd.coreChannel Partner/ Reseller/ DistributorSquare Enix published VALKYRIE ELYSIUM, developed by Soleil. Released September 2022 for PS4/PS5 and November 2022 for Steam. Square Enix manages publishing, marketing, and distribution of the title.
  • Bandai Namco Entertainment Inc.coreChannel Partner/ Reseller/ DistributorBandai Namco Entertainment is the publisher of NARUTO TO BORUTO: SHINOBI STRIKER, developed by Soleil. The title launched August 2018 and has maintained active operations with DLC content for 5+ years, reaching 15 million accounts by 2024.
  • GungHo Online Entertainment, Inc.coreChannel Partner/ Reseller/ DistributorGungHo published Ninjala, a Nintendo Switch ninja gum battle action game co-developed by Soleil. Released June 2020, the game reached 8 million cumulative worldwide downloads across multiple seasons of content.
  • 110 IndustriescoreChannel Partner/ Reseller/ Distributor110 Industries is the publisher of Wanted: Dead (released February 2023) and Vengeance is Mine (2024), both developed by Soleil. The publisher handles global marketing and distribution for these action game titles.
  • Adult Swim Games / Cartoon Network (WarnerMedia)coreChannel Partner/ Reseller/ DistributorAdult Swim Games published SAMURAI JACK: BATTLE THROUGH TIME worldwide (August 2020), developed by Soleil. The IP is owned by Cartoon Network/WarnerMedia. DMM GAMES handled the Japanese regional publishing.
  • Aniplex Inc. (Sony Music Entertainment Japan)minorChannel Partner/ Reseller/ DistributorSoleil provided development assistance for Kimetsu Gekitotsu RoYale (Demon Slayer: Bloody Battle Royale), a mobile game published by Aniplex. Announced March 2020.
  • Epic Games (Unreal Engine)coreTechnology or IntegrationSoleil uses Unreal Engine 4 and Unreal Engine 5 as its primary game development platforms. The company actively participates in Epic Games' Unreal Engine community, presenting at UNREAL FEST WEST '22. All Soleil titles are built on Unreal Engine technology.

Scale indicators5 records

Recent moves7 records

Expansion highlights5 records

soleil competitors and assessment

Company assessment

Direct peers

  • PlatinumGames: Japanese independent studio specializing in high-quality character action games (Bayonetta, NieR:Automata). Closely comparable in size, focus on premium action gameplay, and history of both own-IP and external development partnerships.
  • Team NINJA (Koei Tecmo): Koei Tecmo's internal studio where Soleil's founders originated; develops NINJA GAIDEN and DEAD OR ALIVE. Directly comparable lineage, ninja/chambara expertise, and console action focus.
  • CyberConnect2: Japanese game developer specializing in anime-licensed action games, including NARUTO Shippuden: Ultimate Ninja Storm series. Direct overlap with Soleil on Naruto-licensed action development and anime IP expertise.
  • FromSoftware: Japanese action game studio (Dark Souls, Sekiro, Armored Core) renowned for challenging action combat. Comparable in Japanese action-genre specialization, though significantly larger and now Kadokawa-owned.
  • Omega Force (Koei Tecmo): Koei Tecmo's flagship action studio developing Warriors/musou franchises. Sister studio to Team NINJA, with overlapping Japanese action-game lineage and large-scale third-party development work.
  • Toylogic: Japanese game studio founded by ex-Namco developers, doing commissioned development for publishers. Highly comparable business model of contracted work-for-hire development for major publishers.
  • Sumo Digital: UK-based game studio with ~700+ employees, recently acquired by Tencent. Operates a similar mix of commissioned co-development work for major publishers alongside own-IP titles (Sackboy, Snake Pass).

Broad incumbents

  • Capcom: Major Japanese game publisher with internal studios developing action franchises (Devil May Cry, Monster Hunter). Represents the broader incumbent category Soleil competes with for action-genre player mindshare and IP partnerships.
  • Square Enix: Major Japanese publisher that is both a Soleil customer (VALKYRIE ELYSIUM) and a competitor with internal studios developing action games. Asymmetric relationship typical of Soleil's publisher-client base.
  • Bandai Namco Entertainment: Major Japanese publisher and Soleil customer (NARUTO TO BORUTO: SHINOBI STRIKER publisher). Also operates internal development studios and is both partner and competitive threat depending on insourcing decisions.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

soleil social profiles

Digital presence

soleil financial estimates

Financial estimate

Revenue estimate

Valuation estimate

soleil leadership team

Management profile

Number of profiles

soleil funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

soleil M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about soleil

What does soleil do?

Soleil is a commissioned video game development studio (受託開発) that builds 3D action games for PlayStation, Xbox, Nintendo Switch, and PC using Unreal Engine 5. It develops full-cycle production titles — including action design, combat mechanics, 3DCG art, animation, VFX, UI/UX, technical art, and programming — under contract for major Japanese and international publishers such as Square Enix, Bandai Namco Entertainment, GungHo Online Entertainment, and 110 Industries. The studio is also expanding into original IP publishing with Project EDO under Tencent-backed ownership.

Is soleil a public or private company?

soleil is a private company. It is classified as corporate owned and is currently operating.

When was soleil founded?

soleil was founded in 2008.

Where is soleil based?

soleil is headquartered in Tokyo, Japan, in the Asia region.

How does soleil make money?

One revenue line is on record: commissioned Game Development.

Who are soleil's main competitors?

Direct peers on record are PlatinumGames, Team NINJA (Koei Tecmo), CyberConnect2, FromSoftware, Omega Force (Koei Tecmo), Toylogic and Sumo Digital. Broad incumbents are Capcom, Square Enix and Bandai Namco Entertainment.

Does soleil have an API?

No public API is recorded for soleil.

What industry is soleil in?

Its primary akta.pro industry code is MPAFAAAO, Web3/Blockchain Game Studios. Its NAICS code is 51321.

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Live signals