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Epic Games

Full company profile

uuid00000fh

Namestring
Epic Games
Legal namestring
Epic Games, Inc.
Websiteurl
epicgames.com
Company typeenum
Private
Founded yearint
1991
Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1,001–5,000
akta.pro rankint
HeadquartersCary, United States
HQ citystring
Cary
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
game development engine, digital game distribution, interactive entertainment software, game engine licensing, live service gaming
Industry3 codes
1Game Engines (General-Purpose & Real-Time 3D)
CodeMPAFAFAAPrimaryYes
2AAA & Premium Game Studios (PC/Console)
CodeMPAFAAAAPrimaryNo
3PC & Console Game Distribution Platforms
CodeBPAMAKAAPrimaryNo
NAICS code1 code
  • Amusement Parks and Arcades7131
SIC code3 codes
  • Services-Computer Integrated Systems Design7373
  • Retail-Computer & Computer Software Stores5734
  • Services-Amusement & Recreation Services7900
Product category
Game Development Software and Interactive Entertainment
GTM motion4 records

Each record includes

Type, Description, Source

Revenue model5 records
1Epic Games Store Commission
TypeMarketplace Commission
Description

Epic Games takes a 12% flat commission on game sales through its digital store, significantly lower than Steam's tiered 30%/25%/20% structure. This is the primary revenue model for third-party game distribution.

tech-insider.org
2In-Game Purchases (V-Bucks)
TypeTransaction Fee
Description

Fortnite generates revenue through V-Bucks currency sales used to purchase cosmetic items (skins, emotes, battle passes), collaborations, and other in-game content. This is the company's largest consumer revenue stream.

financialexpress.com
3Unreal Engine Licensing
TypeLicensing Royalties
Description

Epic licenses Unreal Engine to game developers with royalty arrangements. UE5 has been adopted by over 90% of PS5 and Xbox Series X|S games and is widely used across the gaming industry.

tech-insider.org
4Creator Revenue Share (UEFN)
TypeMarketplace Commission
Description

Epic shares 40% of Island revenue with UEFN developers. Creators have collectively earned $1 billion since UEFN's 2023 launch, with approximately 3,000 Islands now generating more revenue through in-game transactions than the original payout model.

tubefilter.com
5Settlement and Legal Proceeds
TypeTransaction Fee
Description

Epic received approximately $800 million in a secret deal with Google where Epic agreed to promote Fortnite in the Play Store, as part of the settlement following Epic's 2020 antitrust lawsuit.

appleinsider.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels8 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Technology or R&D, Marketing or Sales, Infrastructure, Operations, Others
Pricing details4 tiers
1Epic Games Store: 12% flat commission for all developers
ModelTransaction based/ take rateBilling cadencePay-as-you-go
Notes

Epic takes a flat 12% commission on all game sales, significantly lower than competitors. Developers retain 88% of revenue.

tech-insider.org
2Google Play Store post-settlement: 10-25% tiered fees
ModelHybridBilling cadenceMonthly
Notes

Developers earning under $1M annually pay 10% service fee; larger developers pay 20-25% depending on install timing. Additional 5% billing fee for using Google Play Billing system. Alternative payment systems allowed.

webpronews.com
3Apple App Store: 15-30% commission structure
ModelSubscriptionBilling cadenceMonthly
Notes

Apple charges 30% standard commission, with 15% for small businesses (under $1M revenue). Ongoing legal dispute with Epic over external payment link requirements.

news.slashdot.org
4Fortnite V-Bucks: In-game currency for cosmetic purchases
ModelTransaction based/ take rateBilling cadencePay-as-you-go
Notes

V-Bucks purchased with real currency (e.g., 1,000 V-Bucks ≈ $7.99). Used to buy skins (1,500-2,600 V-Bucks), emotes (500-800 V-Bucks), Battle Pass (950 V-Bucks), and bundles. Battle pass exclusive items can now be sold separately after 18-month exclusivity.

gamerant.com
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 of 6 records shown
1Fortnite
Description

Free-to-play battle royale game that has expanded to include creative modes, concerts, and collaborations with various IP partners

ign.com
+5 more records
Core offering1 text field

Epic Games is an interactive entertainment company that develops and operates flagship live-service games (Fortnite, Rocket League, Fall Guys), licenses its Unreal Engine real-time 3D creation platform to game developers and other industries, and operates the Epic Games Store digital distribution platform and the Fab.com marketplace for digital content. The company combines first-party game publishing with B2B engine licensing and creator/developer marketplaces.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 6 values shown
  • UEFN creators have earned $1 billion since 2023 launch
+5 more records
Product overview1 text field

Epic Games operates a diversified portfolio centered on game development technology and live-service gaming platforms. The core offerings include Unreal Engine (a leading game development engine with the upcoming UE6 unification with UEFN), the Epic Games Store (PC digital distribution platform currently undergoing major redesign), and Fortnite (the flagship live-service game serving as both entertainment platform and testing ground for engine features). Supporting infrastructure includes Fab.com (3D asset marketplace acquired via Sketchfab), Lore (open-source version control system for game assets), and Verse (scripting language for UE6). Acquired studios include Harmonix (music games) and Psyonix (Rocket League). The company positions itself at the intersection of game development tools, digital distribution, and metaverse experiences with investments from Sony and Kirkbi/Lego.

Product and service8 records
1Fortnite
CategoryLive-service video game
Description

Fortnite is a free-to-play live-service battle royale and creative game with an in-game economy (V-Bucks), battle passes, cosmetic item shop, and in-game experiences (UEFN). It targets consumers and creators of all ages and is operated as a cross-platform persistent online world.

2Unreal Engine
CategoryGame development engine software
Description

Unreal Engine is a real-time 3D creation platform used by game developers, film/TV studios, automotive, architecture, and other industries. It is licensed on a royalty basis (5% of gross revenue above $1M) to professional creators and is also available free to qualifying creators.

3Epic Games Store
CategoryDigital game distribution platform
Description

The Epic Games Store is a PC, macOS, and (in select regions) iOS digital game distribution platform with a flat 12% commission, free-game giveaways, and the self-publishing tools for third-party developers. It targets both consumers (buyers) and developers/publishers (sellers).

4Unreal Editor for Fortnite (UEFN)
CategoryUser-generated content creation platform
Description

UEFN is a free, creator-facing toolset that lets third-party developers design, publish, and monetize games and experiences inside Fortnite. It targets individual creators, indie studios, and brand IP owners who want to reach Fortnite's audience.

5Fab.com
6Rocket League
7Twinmotion
8Lore
Scale indicator13 records

Each record includes

Type, Value, Description, Source

Partnership8 partners
Strategic tierMajorTypeStrategic or Co-development PartnerAnnounced on2026-06-17
Description

Sonic x Fortnite crossover event launching later in 2026 as collaboration with Sonic Racing CrossWorlds expansion.

Strategic tierMarketingTypeGTM or Marketing PartnerAnnounced on2026-06-09
Description

FIFA World Cup 2026 partnership bringing Hyundai IONIQ 6 N Line vehicle to Fortnite and Rocket League as playable content. Includes exclusive 'Next Starts Now Cup' Rocket League tournament. Hyundai has been FIFA World Cup sponsor since 1999.

Strategic tierStrategicTypeStrategic or Co-development PartnerAnnounced on2026-06-05
Description

Epic Games funding and publishing Gen Atlas from ICO and Shadow of the Colossus creator Fumito Ueda. Releasing on Epic Games Store, PS5, and Xbox Series X|S. Previously codenamed Project Robot.

Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2024-02-01
Description

Disney invested $1.5 billion for an equity stake in Epic Games in February 2024 as part of a partnership to build an integrated entertainment universe. Disney transferred Star Wars and Simpsons franchise rights to Fortnite's UEFN. Star Wars UEFN collaboration reached 8 million players in 72 hours. Simpsons season attracted 80 million players with 750 million hours played. Disney reportedly considering full acquisition of Epic Games.

Strategic tierMajorTypeStrategic or Co-development PartnerAnnounced on2024-02-01
Description

Ongoing collaboration bringing Marvel characters including Spider-Man, Supergirl, and various Avengers to Fortnite as skins and content. Marvel skins return to Fortnite Item Shop through 'Unvaulted' initiative after 18-month battle pass exclusivity.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-04-12
Description

Partnership with Epic Games to create a virtual platform for kids, announced alongside the $2 billion Sony/KIRKBI investment. Aims to develop safe, family-friendly digital experiences combining digital and physical play.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2021-11-22
Description

Epic Games acquired Harmonix, the music game studio known for Rock Band and FUSER. Harmonix continues to support existing games including Rock Band 4 while developing new musical experiences for Fortnite and the metaverse.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2021-07-21
Description

Epic acquired Sketchfab, a 3D marketplace for AR/VR content, to enhance accessibility to 3D, AR, and VR content for creators. Sketchfab operates independently while integrating with Epic's ecosystem. Store fees reduced to 12% following acquisition.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight7 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Unity is Epic's primary direct competitor in the game engine market, offering the Unity Engine for game development across PC, console, mobile, and emerging platforms. Both companies license engines to game developers and increasingly compete in UGC and live-service tooling, making Unity the most directly comparable peer on the engine side.

TypeDirect peer
Description

Valve operates Steam, the dominant PC game distribution platform with 74-75% market share and 132M MAU, directly competing with the Epic Games Store. Valve also licenses the Source engine, placing it in direct competition with Epic's Unreal Engine across both engine and distribution.

TypeDirect peer
Description

Roblox is a direct competitor in the user-generated gaming platform space, running a creator economy where developers build and monetize experiences. Roblox competes with UEFN for creator mindshare and with Fortnite for teen audience attention and entertainment IP collaborations.

TypeBroad incumbent
Description

Microsoft operates Xbox, owns Activision Blizzard and Bethesda, and competes across consoles, game publishing, and distribution. As both a major consumer of Unreal Engine and a console platform holder, Microsoft is simultaneously a customer, channel partner, and competitor to Epic.

TypeBroad incumbent
Description

Sony operates PlayStation and licenses Unreal Engine for its first-party studios while also being a $1B Epic investor. Sony competes via exclusive AAA titles and platform distribution, making it both an investor and channel partner whose interests are partially aligned and partially competitive with Epic.

TypeBroad incumbent
Description

Take-Two is a major AAA publisher (GTA, Red Dead, NBA 2K) and Unreal Engine customer. It competes with Epic for gamer attention via flagship IPs while distributing titles through the Epic Games Store, making it a peer in both game publishing and engine licensing.

TypeBroad incumbent
Description

EA is a major AAA publisher (EA Sports FC, Apex Legends, Battlefield) and Unreal Engine customer. It competes directly with Fortnite in the battle royale genre via Apex Legends and shares distribution on the Epic Games Store alongside Steam and consoles.

TypeBroad incumbent
Description

Krafton developed PUBG, the foundational battle royale competitor to Fortnite, and uses Unreal Engine. The two companies compete for battle royale leadership on PC, console, and mobile, with Krafton also being a channel partner via the Epic Games Store.

TypeBroad incumbent
Description

Supercell is a leading mobile F2P game developer (Clash Royale, Brawl Stars) and a competitor for gamer attention across platforms. Both companies share F2P monetization mechanics and live-service expertise, though Supercell operates primarily on mobile.

TypeBroad incumbent
Description

CD Projekt is an AAA developer (Cyberpunk 2077, The Witcher) using Unreal Engine for upcoming titles and distributing through the Epic Games Store. It shares AAA premium-game ambitions with Epic and uses Epic's technology and distribution as a strategic partner.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat7 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers8 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI capability9 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles8 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries5 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds15 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors55 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A20 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment36 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Epic Games

Game Development Software and Interactive Entertainmentepicgames.com

Epic Games firmographics

Firmographics
Name
Epic Games
Legal name
Epic Games, Inc.
Website
https://epicgames.com
Company type
Private
Founded year
1991
Operating status
Operating
Headcount range
1,001–5,000 employees
Ownership category
akta.pro rank

Epic Games industry classification

Industry
Product category
Game Development Software and Interactive Entertainment
NAICS
Amusement Parks and Arcades (7131)
SIC
Services-Computer Integrated Systems Design (7373), Retail-Computer & Computer Software Stores (5734), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Game Engines (General-Purpose & Real-Time 3D) (MPAFAFAA)
akta.pro secondary industries
AAA & Premium Game Studios (PC/Console) (MPAFAAAA), PC & Console Game Distribution Platforms (BPAMAKAA)

Keywords

  • Game development engine
  • Digital game distribution
  • Interactive entertainment software
  • Game engine licensing
  • Live service gaming

Where Epic Games is headquartered

Location

Headquarters

HQ city
Cary
HQ country
United States
HQ region
North America

Offices2 records

Markets served

Epic Games business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Infrastructure, Operations, Others

Revenue model

  1. Epic Games Store Commission: Epic Games takes a 12% flat commission on game sales through its digital store, significantly lower than Steam's tiered 30%/25%/20% structure. This is the primary revenue model for third-party game distribution.
  2. In-Game Purchases (V-Bucks): Fortnite generates revenue through V-Bucks currency sales used to purchase cosmetic items (skins, emotes, battle passes), collaborations, and other in-game content. This is the company's largest consumer revenue stream.
  3. Unreal Engine Licensing: Epic licenses Unreal Engine to game developers with royalty arrangements. UE5 has been adopted by over 90% of PS5 and Xbox Series X|S games and is widely used across the gaming industry.
  4. Creator Revenue Share (UEFN): Epic shares 40% of Island revenue with UEFN developers. Creators have collectively earned $1 billion since UEFN's 2023 launch, with approximately 3,000 Islands now generating more revenue through in-game transactions than the original payout model.
  5. Settlement and Legal Proceeds: Epic received approximately $800 million in a secret deal with Google where Epic agreed to promote Fortnite in the Play Store, as part of the settlement following Epic's 2020 antitrust lawsuit.

Pricing tiers

ModelBillingPrice
Transaction based/ take ratePay-as-you-goEpic Games Store: 12% flat commission for all developers
HybridMonthlyGoogle Play Store post-settlement: 10-25% tiered fees
SubscriptionMonthlyApple App Store: 15-30% commission structure
Transaction based/ take ratePay-as-you-goFortnite V-Bucks: In-game currency for cosmetic purchases

Go-to-market motion4 records

Distribution channels8 records

Marketing channels8 records

Epic Games product offering

Product offering

Core offering

Epic Games is an interactive entertainment company that develops and operates flagship live-service games (Fortnite, Rocket League, Fall Guys), licenses its Unreal Engine real-time 3D creation platform to game developers and other industries, and operates the Epic Games Store digital distribution platform and the Fab.com marketplace for digital content. The company combines first-party game publishing with B2B engine licensing and creator/developer marketplaces.

Product overview

Epic Games operates a diversified portfolio centered on game development technology and live-service gaming platforms. The core offerings include Unreal Engine (a leading game development engine with the upcoming UE6 unification with UEFN), the Epic Games Store (PC digital distribution platform currently undergoing major redesign), and Fortnite (the flagship live-service game serving as both entertainment platform and testing ground for engine features). Supporting infrastructure includes Fab.com (3D asset marketplace acquired via Sketchfab), Lore (open-source version control system for game assets), and Verse (scripting language for UE6). Acquired studios include Harmonix (music games) and Psyonix (Rocket League). The company positions itself at the intersection of game development tools, digital distribution, and metaverse experiences with investments from Sony and Kirkbi/Lego.

Differentiator

Problem solved

Functional benefit

Brands

  • Fortnite: Free-to-play battle royale game that has expanded to include creative modes, concerts, and collaborations with various IP partners
  • Unreal Engine
  • Epic Games Store
  • Rocket League
  • Lore
  • Fab

Products and services

  • Fortnite Fortnite is a free-to-play live-service battle royale and creative game with an in-game economy (V-Bucks), battle passes, cosmetic item shop, and in-game experiences (UEFN). It targets consumers and creators of all ages and is operated as a cross-platform persistent online world.
  • Unreal Engine Unreal Engine is a real-time 3D creation platform used by game developers, film/TV studios, automotive, architecture, and other industries. It is licensed on a royalty basis (5% of gross revenue above $1M) to professional creators and is also available free to qualifying creators.
  • Epic Games Store The Epic Games Store is a PC, macOS, and (in select regions) iOS digital game distribution platform with a flat 12% commission, free-game giveaways, and the self-publishing tools for third-party developers. It targets both consumers (buyers) and developers/publishers (sellers).
  • Unreal Editor for Fortnite (UEFN) UEFN is a free, creator-facing toolset that lets third-party developers design, publish, and monetize games and experiences inside Fortnite. It targets individual creators, indie studios, and brand IP owners who want to reach Fortnite's audience.
  • Fab.com
  • Rocket League
  • Twinmotion
  • Lore

Quantifiable outcome

  • UEFN creators have earned $1 billion since 2023 launch
  • +5 more outcomes

Companies that use Epic Games

Customer profile

Named customers8 records

Segments5 records

Ideal customer profiles4 records

Epic Games technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

AI capability9 records

Feature7 records

Epic Games partnerships and signals

Strategic signal

Partnerships

Eight partnerships are on record, tiered major, marketing, strategic, flagship and core.

  • SEGA (Sonic)majorStrategic or Co-development Partner · 17 June 2026Sonic x Fortnite crossover event launching later in 2026 as collaboration with Sonic Racing CrossWorlds expansion.
  • Hyundai Motor CompanymarketingGTM or Marketing Partner · 9 June 2026FIFA World Cup 2026 partnership bringing Hyundai IONIQ 6 N Line vehicle to Fortnite and Rocket League as playable content. Includes exclusive 'Next Starts Now Cup' Rocket League tournament. Hyundai has been FIFA World Cup sponsor since 1999.
  • genDESIGN (Fumito Ueda)strategicStrategic or Co-development Partner · 5 June 2026Epic Games funding and publishing Gen Atlas from ICO and Shadow of the Colossus creator Fumito Ueda. Releasing on Epic Games Store, PS5, and Xbox Series X|S. Previously codenamed Project Robot.
  • The Walt Disney CompanyflagshipStrategic or Co-development Partner · 1 February 2024Disney invested $1.5 billion for an equity stake in Epic Games in February 2024 as part of a partnership to build an integrated entertainment universe. Disney transferred Star Wars and Simpsons franchise rights to Fortnite's UEFN. Star Wars UEFN collaboration reached 8 million players in 72 hours. Simpsons season attracted 80 million players with 750 million hours played. Disney reportedly considering full acquisition of Epic Games.
  • Marvel EntertainmentmajorStrategic or Co-development Partner · 1 February 2024Ongoing collaboration bringing Marvel characters including Spider-Man, Supergirl, and various Avengers to Fortnite as skins and content. Marvel skins return to Fortnite Item Shop through 'Unvaulted' initiative after 18-month battle pass exclusivity.
  • Lego GroupcoreStrategic or Co-development Partner · 12 April 2022Partnership with Epic Games to create a virtual platform for kids, announced alongside the $2 billion Sony/KIRKBI investment. Aims to develop safe, family-friendly digital experiences combining digital and physical play.
  • Harmonix Music SystemscoreStrategic or Co-development Partner · 22 November 2021Epic Games acquired Harmonix, the music game studio known for Rock Band and FUSER. Harmonix continues to support existing games including Rock Band 4 while developing new musical experiences for Fortnite and the metaverse.
  • SketchfabcoreTechnology or Integration · 21 July 2021Epic acquired Sketchfab, a 3D marketplace for AR/VR content, to enhance accessibility to 3D, AR, and VR content for creators. Sketchfab operates independently while integrating with Epic's ecosystem. Store fees reduced to 12% following acquisition.

Scale indicators13 records

Recent moves7 records

Expansion highlights7 records

Epic Games competitors and assessment

Company assessment

Direct peers

  • Unity Technologies: Unity is Epic's primary direct competitor in the game engine market, offering the Unity Engine for game development across PC, console, mobile, and emerging platforms. Both companies license engines to game developers and increasingly compete in UGC and live-service tooling, making Unity the most directly comparable peer on the engine side.
  • Valve Corporation: Valve operates Steam, the dominant PC game distribution platform with 74-75% market share and 132M MAU, directly competing with the Epic Games Store. Valve also licenses the Source engine, placing it in direct competition with Epic's Unreal Engine across both engine and distribution.
  • Roblox Corporation: Roblox is a direct competitor in the user-generated gaming platform space, running a creator economy where developers build and monetize experiences. Roblox competes with UEFN for creator mindshare and with Fortnite for teen audience attention and entertainment IP collaborations.

Broad incumbents

  • Microsoft (Xbox Game Studios): Microsoft operates Xbox, owns Activision Blizzard and Bethesda, and competes across consoles, game publishing, and distribution. As both a major consumer of Unreal Engine and a console platform holder, Microsoft is simultaneously a customer, channel partner, and competitor to Epic.
  • Sony Interactive Entertainment: Sony operates PlayStation and licenses Unreal Engine for its first-party studios while also being a $1B Epic investor. Sony competes via exclusive AAA titles and platform distribution, making it both an investor and channel partner whose interests are partially aligned and partially competitive with Epic.
  • Take-Two Interactive: Take-Two is a major AAA publisher (GTA, Red Dead, NBA 2K) and Unreal Engine customer. It competes with Epic for gamer attention via flagship IPs while distributing titles through the Epic Games Store, making it a peer in both game publishing and engine licensing.
  • Electronic Arts: EA is a major AAA publisher (EA Sports FC, Apex Legends, Battlefield) and Unreal Engine customer. It competes directly with Fortnite in the battle royale genre via Apex Legends and shares distribution on the Epic Games Store alongside Steam and consoles.
  • Krafton: Krafton developed PUBG, the foundational battle royale competitor to Fortnite, and uses Unreal Engine. The two companies compete for battle royale leadership on PC, console, and mobile, with Krafton also being a channel partner via the Epic Games Store.
  • Supercell: Supercell is a leading mobile F2P game developer (Clash Royale, Brawl Stars) and a competitor for gamer attention across platforms. Both companies share F2P monetization mechanics and live-service expertise, though Supercell operates primarily on mobile.
  • CD Projekt: CD Projekt is an AAA developer (Cyberpunk 2077, The Witcher) using Unreal Engine for upcoming titles and distributing through the Epic Games Store. It shares AAA premium-game ambitions with Epic and uses Epic's technology and distribution as a strategic partner.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat7 records

Key risks6 records

Key highlights7 records

Customer concentration

Epic Games social profiles

Digital presence

Epic Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Epic Games leadership team

Management profile

Number of profiles

Profiles8 records

Epic Games subsidiaries and ownership

Company hierarchy

Subsidiaries5 records

Epic Games funding detail

Funding detail

Funding overview

Funding rounds15 records

Investors55 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Epic Games M&A and investment

M&A and investment

M&A20 records

Investments36 records

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Epic Games

What does Epic Games do?

Epic Games is an interactive entertainment company that develops and operates flagship live-service games (Fortnite, Rocket League, Fall Guys), licenses its Unreal Engine real-time 3D creation platform to game developers and other industries, and operates the Epic Games Store digital distribution platform and the Fab.com marketplace for digital content. The company combines first-party game publishing with B2B engine licensing and creator/developer marketplaces.

Is Epic Games a public or private company?

Epic Games is a private company. It is classified as venture growth investor backed and is currently operating.

When was Epic Games founded?

Epic Games was founded in 1991. It employs 1,001 to 5,000 people.

Where is Epic Games based?

Epic Games is headquartered in Cary, United States, in the North America region.

How does Epic Games make money?

Five revenue lines are on record. Epic Games Store Commission is the primary driver. The others are in-Game Purchases (V-Bucks), unreal Engine Licensing, creator Revenue Share (UEFN) and settlement and Legal Proceeds.

Who are Epic Games's main competitors?

Direct peers on record are Unity Technologies, Valve Corporation and Roblox Corporation. Broad incumbents are Microsoft (Xbox Game Studios), Sony Interactive Entertainment, Take-Two Interactive, Electronic Arts, Krafton, Supercell and CD Projekt.

Does Epic Games have an API?

No public API is recorded for Epic Games.

What industry is Epic Games in?

Epic Games's product category is Game Development Software and Interactive Entertainment. Its primary akta.pro industry code is MPAFAFAA, Game Engines (General-Purpose & Real-Time 3D), with a secondary code of MPAFAAAA, AAA & Premium Game Studios (PC/Console). Its NAICS code is 7131 and its SIC code is 7373.

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GamerantEpic Games Store Users Have Until October 8 to Claim Simulation Game Completely Free of ChargeEpic Games Store users can claim Bridge Constructor Studio for free on iOS and Android until October 8. The simulation game includes 70 puzzles and no materials restrictions. Other free games, including System Shock 2 and Buried Stars, are also available until then.gamesradarSystem Shock 2 is now free on Epic, but thankfully we have far better controllers to play it with these daysEpic Games Store is offering the System Shock 2: 25th Anniversary Remaster for free, including controller support. The remaster adapts the original PC-only RPG to work with controllers, and retro controllers like the GuliKit Elves 2 Pro are recommended for a better experience.IgnFortnite Has Updated In-Game Art After Fans Discovered a Google Gemini AI Image WatermarkEpic Games replaced a Fortnite track artwork that contained a Google Gemini AI watermark after fans noticed it. The original art, also on Spotify, bore the watermark, and the replacement removes it. The move signals Epic's reluctance to display obvious AI-generated art in the game.GamesIndustry.bizDisney president and CCO dismisses rumours of Epic Games buyout: "Those are not the conversations we are having right now"Disney president Dana Walden dismissed rumours of an Epic Games buyout, saying those are not current conversations. She cited Disney's $1.5 billion equity investment in 2024 and ongoing collaborations, including Smugglers Gambit, to promote The Mandalorian and Grogu.Gamerant10 FPS Masterpiece Completely Free of ChargeEpic Games Store is giving away the System Shock 2: 25th Anniversary Remaster for free until October 8 at 10:00am CST. The remaster, designed by Ken Levine, includes achievements and cross-play co-op. The game's original 1999 release earned a 92/100 Metacritic score and multiple awards.KotakuGrab The Sci-Fi Classic That Inspired BioShock For Free This WeekendEpic Games Store is giving System Shock 2: 25th Anniversary Remaster away for free until October 8. The game, normally $30, is a 2025 remaster of the 1999 survival horror RPG. It is recommended for fans of BioShock.IgnDisney Denies Interest in Buying Epic Games Following RumorsDisney denied interest in acquiring Epic Games, with President Dana Walden saying no acquisition talks are happening. She cited a $1.5 billion stake and upcoming launches, while rumors of an extraction shooter were not confirmed.IgnOfficial Freddy Krueger TrailerEpic Games released the official Freddy Krueger trailer for Fortnite, a third-person action battle royale. The Freddy Krueger skin is available now in the Item Shop, timed for spooky season.9to5ToysYou can score the System Shock 2: 25th Anniversary Remaster for FREE on Epic Game StoreSystem Shock 2: 25th Anniversary Remaster is free on the Epic Games Store. The remaster is described as a remastered edition of one of the best immersive sims. The body also includes unrelated product details for joist hangers.IgnSystem Shock 2 Remaster Free on Epic Games Store For Limited TimeSystem Shock 2: 25th Anniversary Remaster is free on Epic Games Store until October 8, 2026, for Epic account holders. The remaster includes 4K at 144fps, mod support, and cross-play co-op, while the original launched in 1999. Nightdive also released a full remake of System Shock in 2023.