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Sesame Workshop

Full company profile

uuid00004xo

Namestring
Sesame Workshop
Legal namestring
Sesame Workshop
Company typeenum
Private
Founded yearint
1969
Descriptiontext

Sesame Workshop is a 501(c)(3) nonprofit organization founded in 1969 and headquartered in New York, operating the globally recognized children's educational media brand Sesame Street. The organization produces research-based educational content combining Muppet puppetry, animation, live-action segments, and interactive digital experiences covering ABCs and 123s, social-emotional learning, healthy habits, school readiness, and emotional well-being. Its portfolio spans linear and streaming television (Netflix, PBS Kids, HBO Max, YouTube), interactive gaming (Sesame Street: Neighborhood Adventures and Sesame Street Mecha Builders on Roblox, Netflix Playground mobile app), regionally adapted mobile applications (Chalo! Sesame Street in India), point-of-care pediatric content delivery (via Phreesia partnership), consumer product licensing (Just Play toys, Glad packaging), and themed live entertainment.

The business model is a hybrid nonprofit funding stack rather than direct consumer revenue. Sesame Workshop provides all content free to families and is funded through foundation grants (PNC Foundation $6.2M in April 2026, LEGO Foundation $100M in 2018, MetLife Foundation, Morgan Stanley Alliance), corporate sponsorships (Abbott for healthy habits, Google and Meta for digital well-being), content and merchandise licensing royalties (Netflix movie deal, Tickle Me Elmo, Oscar the Grouch product licensing), and donations. Distribution channels span major streaming platforms, broadcast television, YouTube, the Roblox platform with over 60M lifetime visits across Sesame experiences, and licensing to the SeaWorld-operated Sesame Place theme parks (currently in active litigation over allegedly unpaid royalties). The organization reports reaching close to 12 million US children ages 0-8 monthly, with culturally adapted versions distributed across 150-190 countries, and documents long-term educational outcomes including 16% higher high school GPAs among viewers.

Short descriptiontext

Sesame Workshop is a 501(c)(3) nonprofit founded in 1969 that produces and distributes free research-based educational media (Sesame Street) to children ages 0-8 and families globally via streaming, broadcast, gaming, and apps, funded through foundation grants, corporate partnerships, and licensing royalties.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
251–500
akta.pro rankint
HeadquartersNew York, United States
HQ citystring
New York
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
children's educational media, early childhood education, nonprofit media production, social-emotional learning, educational content licensing
Industry5 codes
1Multimedia Learning Production (Video, Animation, Interactive)
CodeEDAGAKAGPrimaryYes
2K–12 Instructional Video & Multimedia
CodeEDAGALAAPrimaryNo
3Autism Support Instructional Materials (Structured Teaching, Visual Supports)
CodeEDAGAMAKPrimaryNo
4Special Needs Skill-Building & Therapy Learning Apps (Autism, OT/PT, Life Skills)
CodeEDAFAKAJPrimaryNo
5Certification & Credentialed Creator Programs
CodeMPACALAIPrimaryNo
NAICS code4 codes
  • Educational Support Services61171
  • Educational Support Services611710
  • Educational Support Services6117
  • All Other Schools and Instruction61169
SIC code1 code
  • Services-Educational Services8200
Product category
Children's Educational Media
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model4 records
1Foundation and Corporate Grants
TypeProfessional Services
Description

Major funding from foundations (PNC Foundation $6.2M grant, MetLife Foundation, Morgan Stanley Alliance) and corporations (Abbott healthcare partnership) to create educational content and programs at no cost to families.

sesameworkshop.org
2Content Licensing and Streaming Deals
TypeLicensing Royalties
Description

Licensing Sesame Street content to streaming platforms including Netflix (new seasons, movie), HBO Max (Charlotte's Web special), and YouTube. Content distribution agreements with PBS for broadcast.

ign.com
3Theme Park Licensing
TypeLicensing Royalties
Description

Licensing Sesame Street brand to theme park operators including SeaWorld for Sesame Place parks (currently subject to ongoing litigation over royalty payments).

attractionsmagazine.com
4Merchandise Licensing
TypeLicensing Royalties
Description

Licensing characters (Elmo, Oscar the Grouch) to toy manufacturers (Just Play Tickle Me Elmo, Glad trash bags) for product sales with royalty arrangements.

prnewswire.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels8 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Technology or R&D, Marketing or Sales
Pricing details1 tier
1Free educational content for all families
ModelFreemiumBilling cadenceMonthly
Notes

All Sesame Street content, resources, games, and apps are provided completely free to families, caregivers, and educators worldwide. Funded by corporate and foundation partners.

sesameworkshop.org
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 of 4 records shown
1Sesame Street: Neighborhood Adventures
Description

Roblox immersive digital experience featuring Sesame Street characters and minigames

sesameworkshop.org
+3 more records
Core offering1 text field

Sesame Workshop produces research-based educational media and programs for children, with Sesame Street as its flagship product now in reimagined Season 56. The organization develops and distributes free educational content across streaming (Netflix, PBS Kids, YouTube, HBO Max), gaming (Roblox), mobile apps (Chalo! Sesame Street in India), interactive web games, and licensed merchandise, covering ABCs, social-emotional learning, healthy habits, and emotional well-being. It also licenses its characters and content to third parties for theme parks and consumer products.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • Close to 12 million children ages 0-8 engage with Sesame Street content monthly in the US
+4 more records
Product overview1 text field

Sesame Workshop is a global nonprofit media and educational organization operating since 1969, with its flagship product being Sesame Street—one of the world's most-watched children's television shows now in its reimagined Season 56. The organization's portfolio spans multiple platforms including streaming services (Netflix, PBS Kids, HBO Max, YouTube), interactive gaming (Roblox experiences including Sesame Street: Neighborhood Adventures and Mecha Builders with 70M+ visits), mobile applications (Chalo! Sesame Street in India), digital wellness resources developed with Meta and Google, and physical/digital educational content across 150+ countries. Key programs include emotional well-being initiatives (Chhoti Badi Bhaavnaayein), healthy habits programs (Abbott partnership), school readiness resources (PNC Foundation), and point-of-care pediatric health content (Phreesia partnership). Sesame Workshop extends its reach through licensing to theme parks (SeaWorld/Sesame Place), consumer products (Tickle Me Elmo toys, Glad trash bags), public art exhibitions, and international adaptations. The organization generates revenue through licensing, corporate sponsorships, foundation grants, and philanthropic support rather than direct product sales.

Product and service10 records
1Sesame Street (TV Show)
CategoryEducational Television Show
Description

Iconic children's educational television show airing since 1969, featuring Muppet characters teaching ABCs, 123s, emotional well-being, and social skills through a research-based curriculum. Distributed on Netflix, PBS Kids, YouTube, and HBO Max.

2Sesame Street: Neighborhood Adventures
CategoryInteractive Gaming
Description

Immersive Roblox gaming experience featuring minigames, character avatar creation, themed minigames, and Magical Beastie Quest educational gaming. Includes portals to Sesame Street Mecha Builders and exclusive content previews.

3Charlotte's Web Three-Part Animated Special
CategoryAnimated Special
Description

Three-part animated special adaptation of E.B. White's classic novel, produced by Sesame Workshop with Academy Award winner Luke Matheny as showrunner. Available on HBO Max.

4Chalo! Sesame Street App
CategoryMobile Application
Description

Mobile app in India featuring play-based learning content and the 'Sehatmand Aadatein' (Healthy Habits) program with nutrition education. Approximately 158,000 installs since inception.

5Sesame Street Mecha Builders: The Game
CategoryInteractive Gaming
Description

Single-player STEM educational experience on Roblox for ages 4+, featuring Mecha Abby, Mecha Cookie, and Mecha Elmo characters. Has surpassed 70 million visits since 2022 launch.

6I Notice, I Feel, I Can
CategoryInteractive Game
Description

Interactive browser-based game helping children manage big feelings through a three-step strategy: noticing body sensations, naming feelings, and trying helpful activities with Sesame Street characters.

7Making It Work
CategoryInteractive Game
Description

Interactive browser-based game helping children build flexibility by practicing responses to disappointments, surprises, and changes with Julia and friends from Sesame Street.

8Digital Well-Being Resources
CategoryEducational Program
Description

Educational resources teaching children and families six habits for healthy digital media use, developed with funding from Meta and Google. Includes videos, printables, expert interviews, and games.

9Emotional Well-Being Initiative (Chhoti Badi Bhaavnaayein)
CategoryEducational Program
Description

Emotional well-being initiative featuring immersive theatre experiences and multilingual digital resource hub with caregiver videos and social-emotional learning content. Operating in India, US, Brazil, Mexico, and Middle East, supported by MetLife Foundation.

10Healthy Habits Program (Abbott Partnership)
CategoryEducational Program
Description

Early childhood healthy habits resources including storybooks, activity guides, yoga-based movement prompts, and interactive games addressing nutrition, physical activity, and sleep. Distributed through Anganwadi centres, ASHA networks, and digital platforms in India.

Scale indicator8 records

Each record includes

Type, Value, Description, Source

Partnership17 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-06-21
Description

Netflix secured rights to produce a Sesame Street movie following a bidding war with Universal Pictures and Warner Bros. Rideback (Dan Lin) set to produce alongside Sesame Workshop. Also streaming new Sesame Street episodes. No director or release date attached to movie project.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-03-20
Description

RXR partnered with Gillie and Marc and Sesame Workshop for public art exhibition 'The Power of Togetherness' at 590 Madison Avenue in Manhattan featuring larger-than-life sculptures of Sesame Street characters alongside endangered animals.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-08-01
Description

Five-year collaboration delivering pediatric health and wellness campaign with educational content featuring Sesame Street characters delivered during pediatric appointments. Won Point of Care Excellence Award for Best Unbranded Campaign in 2026.

4Toys and Colors
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-03-20
Description

Sesame Workshop partnered with Toys and Colors (world's largest kids entertainment channel with 121 million subscribers) to produce crossover videos featuring Elmo, Grover, and Abby Cadabby alongside Toys and Colors personalities.

licensinginternational.org
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2025-02-13
Description

On launched SOFT WINS campaign featuring Sesame Street's Elmo to promote balanced approach to running, accompanying Cloudsurfer 2 shoe release. Campaign emphasizes self-compassion and personal milestones.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Public Broadcasting Service distributes Sesame Street episodes on same day as Netflix, ensuring free access for U.S. families. 50+ year partnership continues with new reimagined Season 56 launching simultaneously on both platforms.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

YouTube partnership makes Sesame Street content available on YouTube and YouTube Kids with over 100 full episodes streaming. Companies stated YouTube is now the largest digital library of Sesame Street content.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Sesame Workshop developed Sesame Street: Neighborhood Adventures immersive digital experience on Roblox platform. Includes character creator, themed minigames, exclusive content, and Magical Beastie Quest educational gaming. Made possible by Roblox Development Fund grant.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

NBCUniversal partnered with Sesame Street for Olympic coverage, bringing Elmo, Cookie Monster, Grover to Milan Cortina 2026 Winter Olympics. Characters featured in social media activations, broadcast coverage, and athlete interactions following success of Paris 2024 partnership.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partnership with Crunch Labs on a Christmas special produced on accelerated timeline. Crunch Labs founded by YouTube creator Mark Rober, achieved Netflix global top ten within days of first library drop.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Meta and Google partnered with Girl Scouts alongside Sesame Workshop to deliver digital well-being lessons to children, though critics argued partnerships represent conflicts of interest.

Strategic tierMinorTypeOEM/ Whitelabel/ Licensing Partner
Description

Just Play launched Tickle Me Elmo Giggle Max, 18-inch interactive toy celebrating 30th anniversary of original 1996 phenomenon. Sesame Workshop collaborated as IP licensor. Available at Amazon and Walmart with wider retail rollout mid-July 2026.

Strategic tierMinorTypeOEM/ Whitelabel/ Licensing Partner
Description

Glad introduced limited-edition trash bag packaging featuring Sesame Street's Oscar the Grouch, available exclusively at Walmart starting May 21, 2026. Collaboration follows previous campaign with humor-focused household product branding.

Strategic tierMinorTypeOEM/ Whitelabel/ Licensing Partner
Description

SeaWorld licensed Sesame Street brand for Sesame Place theme parks. Currently in active litigation as Sesame Workshop filed lawsuit in March 2026 alleging breach of licensing agreement, unpaid royalties since September 2024, and unauthorized closure of Sesame Place San Diego.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Craigslist founder Craig Newmark partnered with Sesame Street's Count von Count character for Take9 public service campaign encouraging people to count to nine seconds before clicking suspicious content to avoid online scams.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Beaches Resorts sponsorship of Sesame Street content, supporting free family programming.

Strategic tierMinorTypeOEM/ Whitelabel/ Licensing Partner
Description

Nex Playground, family-fitness gaming console, secured IP partnerships with Sesame Workshop offering motion, dance, fitness, and educational games. Console outsold Xbox devices in U.S. during Black Friday week.

Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

PBS Kids is the free, advertiser- and sponsor-supported children's educational media arm of PBS and Sesame Workshop's longest-standing distribution partner, airing Sesame Street alongside its own original educational programming for the same 0-8 audience with comparable curriculum-driven, non-commercial mission.

TypeDirect peer
Description

Highlights is a long-running children's media brand offering books, magazines, and digital content focused on reading, math, and social-emotional learning for roughly the same age band as Sesame Workshop. It operates via a similar content-plus-licensed-products model aimed at parents and educators.

TypeEmerging player
Description

BYJU's is a leading EdTech company in India delivering app- and video-based early learning content to children, including through Disney content partnerships. It overlaps Sesame Workshop's India-focused early childhood education strategy (e.g., Chalo! Sesame Street) on geography and audience.

TypeBroad incumbent
Description

YouTube Kids is Google's curated video product for children and Sesame Workshop's largest digital library partner (100+ episodes). It is the dominant user-generated and creator-led platform competing for the 0-8 audience and serves as both distributor and indirect competitor to Sesame's owned channels.

TypeEmerging player
Description

Khan Academy Kids is a free, nonprofit early-learning app and platform for ages 2-8 covering literacy, math, and social-emotional skills. It directly overlaps Sesame Workshop's mission and audience through app-based adaptive learning content, though at a younger age band and without TV roots.

TypeDirect peer
Description

Universal Kids is NBCUniversal's cable and streaming preschool/early-elementary entertainment brand delivering curriculum-aligned shows. It competes for the same family audience and corporate-sponsor dollars and is co-distributed through NBCUniversal's broader platform alongside Sesame Workshop's Olympic partnership.

TypeDirect peer
Description

Disney Junior is Disney's preschool- and early-elementary-targeted programming brand delivering educational entertainment franchises (e.g., Doc McStuffins, Bluey on Disney+) to the same 0-8 audience Sesame Workshop serves, competing for parents' curriculum credibility and streaming attention.

TypeEmerging player
Description

Common Sense Media is a nonprofit that rates, reviews, and produces original educational media and digital well-being content for children and families. It overlaps Sesame Workshop's mission of guiding parents on kids' media, particularly in the digital well-being space funded by Meta and Google.

TypeOthers
Description

The LEGO Foundation funds Learning through Play research and has committed substantial grants (e.g., $100M to Sesame Workshop in 2018) to advance play-based early childhood education. It is a key funding partner of Sesame Workshop with shared pedagogical approach, though it operates as a grantmaker rather than direct competitor.

TypeDirect peer
Description

Nick Jr. is the preschool-targeted programming block and streaming destination within Paramount targeting the same 0-8 demographic with educational and social-emotional shows such as PAW Patrol and Blue's Clues, competing directly for preschool screen time alongside Sesame Street.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers9 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries2 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment4 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Sesame Workshop

Children's Educational Mediasesameworkshop.org

Sesame Workshop is a 501(c)(3) nonprofit founded in 1969 that produces and distributes free research-based educational media (Sesame Street) to children ages 0-8 and families globally via streaming, broadcast, gaming, and apps, funded through foundation grants, corporate partnerships, and licensing royalties.

What Sesame Workshop does

Sesame Workshop is a 501(c)(3) nonprofit organization founded in 1969 and headquartered in New York, operating the globally recognized children's educational media brand Sesame Street. The organization produces research-based educational content combining Muppet puppetry, animation, live-action segments, and interactive digital experiences covering ABCs and 123s, social-emotional learning, healthy habits, school readiness, and emotional well-being. Its portfolio spans linear and streaming television (Netflix, PBS Kids, HBO Max, YouTube), interactive gaming (Sesame Street: Neighborhood Adventures and Sesame Street Mecha Builders on Roblox, Netflix Playground mobile app), regionally adapted mobile applications (Chalo! Sesame Street in India), point-of-care pediatric content delivery (via Phreesia partnership), consumer product licensing (Just Play toys, Glad packaging), and themed live entertainment.

The business model is a hybrid nonprofit funding stack rather than direct consumer revenue. Sesame Workshop provides all content free to families and is funded through foundation grants (PNC Foundation $6.2M in April 2026, LEGO Foundation $100M in 2018, MetLife Foundation, Morgan Stanley Alliance), corporate sponsorships (Abbott for healthy habits, Google and Meta for digital well-being), content and merchandise licensing royalties (Netflix movie deal, Tickle Me Elmo, Oscar the Grouch product licensing), and donations. Distribution channels span major streaming platforms, broadcast television, YouTube, the Roblox platform with over 60M lifetime visits across Sesame experiences, and licensing to the SeaWorld-operated Sesame Place theme parks (currently in active litigation over allegedly unpaid royalties). The organization reports reaching close to 12 million US children ages 0-8 monthly, with culturally adapted versions distributed across 150-190 countries, and documents long-term educational outcomes including 16% higher high school GPAs among viewers.

Sesame Workshop firmographics

Firmographics
Name
Sesame Workshop
Legal name
Sesame Workshop
Website
https://sesameworkshop.org
Company type
Private
Founded year
1969
Operating status
Operating
Headcount range
251–500 employees
Short description
Sesame Workshop is a 501(c)(3) nonprofit founded in 1969 that produces and distributes free research-based educational media (Sesame Street) to children ages 0-8 and families globally via streaming, broadcast, gaming, and apps, funded through foundation grants, corporate partnerships, and licensing royalties.
Ownership category
akta.pro rank

Sesame Workshop industry classification

Industry
Product category
Children's Educational Media
NAICS
Educational Support Services (61171), Educational Support Services (611710), Educational Support Services (6117), All Other Schools and Instruction (61169)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Multimedia Learning Production (Video, Animation, Interactive) (EDAGAKAG)
akta.pro secondary industries
K–12 Instructional Video & Multimedia (EDAGALAA), Autism Support Instructional Materials (Structured Teaching, Visual Supports) (EDAGAMAK), Special Needs Skill-Building & Therapy Learning Apps (Autism, OT/PT, Life Skills) (EDAFAKAJ), Certification & Credentialed Creator Programs (MPACALAI)

Keywords

  • Children's educational media
  • Early childhood education
  • Nonprofit media production
  • Social-emotional learning
  • Educational content licensing

Where Sesame Workshop is headquartered

Location

Headquarters

HQ city
New York
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Sesame Workshop business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales

Revenue model

  1. Foundation and Corporate Grants: Major funding from foundations (PNC Foundation $6.2M grant, MetLife Foundation, Morgan Stanley Alliance) and corporations (Abbott healthcare partnership) to create educational content and programs at no cost to families.
  2. Content Licensing and Streaming Deals: Licensing Sesame Street content to streaming platforms including Netflix (new seasons, movie), HBO Max (Charlotte's Web special), and YouTube. Content distribution agreements with PBS for broadcast.
  3. Theme Park Licensing: Licensing Sesame Street brand to theme park operators including SeaWorld for Sesame Place parks (currently subject to ongoing litigation over royalty payments).
  4. Merchandise Licensing: Licensing characters (Elmo, Oscar the Grouch) to toy manufacturers (Just Play Tickle Me Elmo, Glad trash bags) for product sales with royalty arrangements.

Pricing tiers

ModelBillingPrice
FreemiumMonthlyFree educational content for all families

Go-to-market motion1 record

Distribution channels8 records

Marketing channels8 records

Sesame Workshop product offering

Product offering

Core offering

Sesame Workshop produces research-based educational media and programs for children, with Sesame Street as its flagship product now in reimagined Season 56. The organization develops and distributes free educational content across streaming (Netflix, PBS Kids, YouTube, HBO Max), gaming (Roblox), mobile apps (Chalo! Sesame Street in India), interactive web games, and licensed merchandise, covering ABCs, social-emotional learning, healthy habits, and emotional well-being. It also licenses its characters and content to third parties for theme parks and consumer products.

Product overview

Sesame Workshop is a global nonprofit media and educational organization operating since 1969, with its flagship product being Sesame Street—one of the world's most-watched children's television shows now in its reimagined Season 56. The organization's portfolio spans multiple platforms including streaming services (Netflix, PBS Kids, HBO Max, YouTube), interactive gaming (Roblox experiences including Sesame Street: Neighborhood Adventures and Mecha Builders with 70M+ visits), mobile applications (Chalo! Sesame Street in India), digital wellness resources developed with Meta and Google, and physical/digital educational content across 150+ countries. Key programs include emotional well-being initiatives (Chhoti Badi Bhaavnaayein), healthy habits programs (Abbott partnership), school readiness resources (PNC Foundation), and point-of-care pediatric health content (Phreesia partnership). Sesame Workshop extends its reach through licensing to theme parks (SeaWorld/Sesame Place), consumer products (Tickle Me Elmo toys, Glad trash bags), public art exhibitions, and international adaptations. The organization generates revenue through licensing, corporate sponsorships, foundation grants, and philanthropic support rather than direct product sales.

Differentiator

Problem solved

Functional benefit

Brands

  • Sesame Street: Neighborhood Adventures: Roblox immersive digital experience featuring Sesame Street characters and minigames
  • Sesame Street Mecha Builders: The Game
  • Chalo! Sesame Street
  • Sesame Street for Military Families

Products and services

  • Sesame Street (TV Show) Iconic children's educational television show airing since 1969, featuring Muppet characters teaching ABCs, 123s, emotional well-being, and social skills through a research-based curriculum. Distributed on Netflix, PBS Kids, YouTube, and HBO Max.
  • Sesame Street: Neighborhood Adventures Immersive Roblox gaming experience featuring minigames, character avatar creation, themed minigames, and Magical Beastie Quest educational gaming. Includes portals to Sesame Street Mecha Builders and exclusive content previews.
  • Charlotte's Web Three-Part Animated Special Three-part animated special adaptation of E.B. White's classic novel, produced by Sesame Workshop with Academy Award winner Luke Matheny as showrunner. Available on HBO Max.
  • Chalo! Sesame Street App Mobile app in India featuring play-based learning content and the 'Sehatmand Aadatein' (Healthy Habits) program with nutrition education. Approximately 158,000 installs since inception.
  • Sesame Street Mecha Builders: The Game Single-player STEM educational experience on Roblox for ages 4+, featuring Mecha Abby, Mecha Cookie, and Mecha Elmo characters. Has surpassed 70 million visits since 2022 launch.
  • I Notice, I Feel, I Can Interactive browser-based game helping children manage big feelings through a three-step strategy: noticing body sensations, naming feelings, and trying helpful activities with Sesame Street characters.
  • Making It Work Interactive browser-based game helping children build flexibility by practicing responses to disappointments, surprises, and changes with Julia and friends from Sesame Street.
  • Digital Well-Being Resources Educational resources teaching children and families six habits for healthy digital media use, developed with funding from Meta and Google. Includes videos, printables, expert interviews, and games.
  • Emotional Well-Being Initiative (Chhoti Badi Bhaavnaayein) Emotional well-being initiative featuring immersive theatre experiences and multilingual digital resource hub with caregiver videos and social-emotional learning content. Operating in India, US, Brazil, Mexico, and Middle East, supported by MetLife Foundation.
  • Healthy Habits Program (Abbott Partnership) Early childhood healthy habits resources including storybooks, activity guides, yoga-based movement prompts, and interactive games addressing nutrition, physical activity, and sleep. Distributed through Anganwadi centres, ASHA networks, and digital platforms in India.

Quantifiable outcome

  • Close to 12 million children ages 0-8 engage with Sesame Street content monthly in the US
  • +4 more outcomes

Companies that use Sesame Workshop

Customer profile

Named customers9 records

Segments5 records

Ideal customer profiles3 records

Sesame Workshop technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Sesame Workshop partnerships and signals

Strategic signal

Partnerships

17 partnerships are on record, tiered core and minor.

  • NetflixcoreStrategic or Co-development Partner · 21 June 2026Netflix secured rights to produce a Sesame Street movie following a bidding war with Universal Pictures and Warner Bros. Rideback (Dan Lin) set to produce alongside Sesame Workshop. Also streaming new Sesame Street episodes. No director or release date attached to movie project.
  • RXR (Real Estate)minorGTM or Marketing Partner · 20 March 2026RXR partnered with Gillie and Marc and Sesame Workshop for public art exhibition 'The Power of Togetherness' at 590 Madison Avenue in Manhattan featuring larger-than-life sculptures of Sesame Street characters alongside endangered animals.
  • PhreesiaminorStrategic or Co-development Partner · 1 August 2025Five-year collaboration delivering pediatric health and wellness campaign with educational content featuring Sesame Street characters delivered during pediatric appointments. Won Point of Care Excellence Award for Best Unbranded Campaign in 2026.
  • Toys and ColorsminorStrategic or Co-development Partner · 20 March 2025Sesame Workshop partnered with Toys and Colors (world's largest kids entertainment channel with 121 million subscribers) to produce crossover videos featuring Elmo, Grover, and Abby Cadabby alongside Toys and Colors personalities.
  • On (Swiss Sportswear Brand)minorGTM or Marketing Partner · 13 February 2025On launched SOFT WINS campaign featuring Sesame Street's Elmo to promote balanced approach to running, accompanying Cloudsurfer 2 shoe release. Campaign emphasizes self-compassion and personal milestones.
  • PBS KidscoreStrategic or Co-development PartnerPublic Broadcasting Service distributes Sesame Street episodes on same day as Netflix, ensuring free access for U.S. families. 50+ year partnership continues with new reimagined Season 56 launching simultaneously on both platforms.
  • YouTubecoreStrategic or Co-development PartnerYouTube partnership makes Sesame Street content available on YouTube and YouTube Kids with over 100 full episodes streaming. Companies stated YouTube is now the largest digital library of Sesame Street content.
  • RobloxcoreStrategic or Co-development PartnerSesame Workshop developed Sesame Street: Neighborhood Adventures immersive digital experience on Roblox platform. Includes character creator, themed minigames, exclusive content, and Magical Beastie Quest educational gaming. Made possible by Roblox Development Fund grant.
  • NBCUniversalcoreStrategic or Co-development PartnerNBCUniversal partnered with Sesame Street for Olympic coverage, bringing Elmo, Cookie Monster, Grover to Milan Cortina 2026 Winter Olympics. Characters featured in social media activations, broadcast coverage, and athlete interactions following success of Paris 2024 partnership.
  • Crunch LabsminorStrategic or Co-development PartnerPartnership with Crunch Labs on a Christmas special produced on accelerated timeline. Crunch Labs founded by YouTube creator Mark Rober, achieved Netflix global top ten within days of first library drop.
  • Girl Scouts of the USAminorStrategic or Co-development PartnerMeta and Google partnered with Girl Scouts alongside Sesame Workshop to deliver digital well-being lessons to children, though critics argued partnerships represent conflicts of interest.
  • Just PlayminorOEM/ Whitelabel/ Licensing PartnerJust Play launched Tickle Me Elmo Giggle Max, 18-inch interactive toy celebrating 30th anniversary of original 1996 phenomenon. Sesame Workshop collaborated as IP licensor. Available at Amazon and Walmart with wider retail rollout mid-July 2026.
  • GladminorOEM/ Whitelabel/ Licensing PartnerGlad introduced limited-edition trash bag packaging featuring Sesame Street's Oscar the Grouch, available exclusively at Walmart starting May 21, 2026. Collaboration follows previous campaign with humor-focused household product branding.
  • SeaWorld Parks & EntertainmentminorOEM/ Whitelabel/ Licensing PartnerSeaWorld licensed Sesame Street brand for Sesame Place theme parks. Currently in active litigation as Sesame Workshop filed lawsuit in March 2026 alleging breach of licensing agreement, unpaid royalties since September 2024, and unauthorized closure of Sesame Place San Diego.
  • Craigslist/NewmarkminorGTM or Marketing PartnerCraigslist founder Craig Newmark partnered with Sesame Street's Count von Count character for Take9 public service campaign encouraging people to count to nine seconds before clicking suspicious content to avoid online scams.
  • Beaches ResortsminorGTM or Marketing PartnerBeaches Resorts sponsorship of Sesame Street content, supporting free family programming.
  • Nex PlaygroundminorOEM/ Whitelabel/ Licensing PartnerNex Playground, family-fitness gaming console, secured IP partnerships with Sesame Workshop offering motion, dance, fitness, and educational games. Console outsold Xbox devices in U.S. during Black Friday week.

Scale indicators8 records

Recent moves8 records

Expansion highlights6 records

Sesame Workshop competitors and assessment

Company assessment

Direct peers

  • PBS Kids: PBS Kids is the free, advertiser- and sponsor-supported children's educational media arm of PBS and Sesame Workshop's longest-standing distribution partner, airing Sesame Street alongside its own original educational programming for the same 0-8 audience with comparable curriculum-driven, non-commercial mission.
  • Highlights for Children: Highlights is a long-running children's media brand offering books, magazines, and digital content focused on reading, math, and social-emotional learning for roughly the same age band as Sesame Workshop. It operates via a similar content-plus-licensed-products model aimed at parents and educators.
  • Universal Kids (NBCUniversal): Universal Kids is NBCUniversal's cable and streaming preschool/early-elementary entertainment brand delivering curriculum-aligned shows. It competes for the same family audience and corporate-sponsor dollars and is co-distributed through NBCUniversal's broader platform alongside Sesame Workshop's Olympic partnership.
  • Disney Junior: Disney Junior is Disney's preschool- and early-elementary-targeted programming brand delivering educational entertainment franchises (e.g., Doc McStuffins, Bluey on Disney+) to the same 0-8 audience Sesame Workshop serves, competing for parents' curriculum credibility and streaming attention.
  • Nick Jr. (Paramount): Nick Jr. is the preschool-targeted programming block and streaming destination within Paramount targeting the same 0-8 demographic with educational and social-emotional shows such as PAW Patrol and Blue's Clues, competing directly for preschool screen time alongside Sesame Street.

Emerging players

  • BYJU's: BYJU's is a leading EdTech company in India delivering app- and video-based early learning content to children, including through Disney content partnerships. It overlaps Sesame Workshop's India-focused early childhood education strategy (e.g., Chalo! Sesame Street) on geography and audience.
  • Khan Academy Kids: Khan Academy Kids is a free, nonprofit early-learning app and platform for ages 2-8 covering literacy, math, and social-emotional skills. It directly overlaps Sesame Workshop's mission and audience through app-based adaptive learning content, though at a younger age band and without TV roots.
  • Common Sense Media: Common Sense Media is a nonprofit that rates, reviews, and produces original educational media and digital well-being content for children and families. It overlaps Sesame Workshop's mission of guiding parents on kids' media, particularly in the digital well-being space funded by Meta and Google.

Broad incumbents

  • YouTube Kids: YouTube Kids is Google's curated video product for children and Sesame Workshop's largest digital library partner (100+ episodes). It is the dominant user-generated and creator-led platform competing for the 0-8 audience and serves as both distributor and indirect competitor to Sesame's owned channels.

Others

  • LEGO Foundation: The LEGO Foundation funds Learning through Play research and has committed substantial grants (e.g., $100M to Sesame Workshop in 2018) to advance play-based early childhood education. It is a key funding partner of Sesame Workshop with shared pedagogical approach, though it operates as a grantmaker rather than direct competitor.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Sesame Workshop social profiles

Digital presence

Sesame Workshop financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Sesame Workshop leadership team

Management profile

Number of profiles

Profiles9 records

Sesame Workshop subsidiaries and ownership

Company hierarchy

Subsidiaries2 records

Sesame Workshop funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors2 records

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Sesame Workshop M&A and investment

M&A and investment

M&A

Investments4 records

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Frequently asked questions about Sesame Workshop

What does Sesame Workshop do?

Sesame Workshop produces research-based educational media and programs for children, with Sesame Street as its flagship product now in reimagined Season 56. The organization develops and distributes free educational content across streaming (Netflix, PBS Kids, YouTube, HBO Max), gaming (Roblox), mobile apps (Chalo! Sesame Street in India), interactive web games, and licensed merchandise, covering ABCs, social-emotional learning, healthy habits, and emotional well-being. It also licenses its characters and content to third parties for theme parks and consumer products.

Is Sesame Workshop a public or private company?

Sesame Workshop is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was Sesame Workshop founded?

Sesame Workshop was founded in 1969. It employs 251 to 500 people.

Where is Sesame Workshop based?

Sesame Workshop is headquartered in New York, United States, in the North America region.

How does Sesame Workshop make money?

Four revenue lines are on record. Foundation and Corporate Grants are the primary driver. The others are content Licensing and Streaming Deals, theme Park Licensing and merchandise Licensing.

Who are Sesame Workshop's main competitors?

Direct peers on record are PBS Kids, Highlights for Children, Universal Kids (NBCUniversal), Disney Junior and Nick Jr. (Paramount). Emerging players are BYJU's, Khan Academy Kids and Common Sense Media. YouTube Kids is listed as a broad incumbent. LEGO Foundation is listed as an others.

Does Sesame Workshop have an API?

No public API is recorded for Sesame Workshop.

What industry is Sesame Workshop in?

Sesame Workshop's product category is Children's Educational Media. Its primary akta.pro industry code is EDAGAKAG, Multimedia Learning Production (Video, Animation, Interactive), with a secondary code of EDAGALAA, K–12 Instructional Video & Multimedia. Its NAICS code is 61171 and its SIC code is 8200.

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Live signals
FinanzNachrichten.deNeues aus der Sesamstraße: am 5. Oktober startet die neue Staffel der SesamstraßeThe new season of Sesamstraße premieres on October 5 on KiKA, with 13 episodes produced by NDR and Sesame Workshop. Prominent guests include Motsi Mabuse, Carolin Kebekus, and Tobi Krell, and the season also features a dinosaur episode and a new song about nocturnal animals.WebWireThe Sesame Street Neighborhood Is Getting Even BiggerNetflix extended its Sesame Street series deal to Season 62 and secured a feature film in development with Rideback and Sesame Workshop. New episodes of Season 57 Volume 4 release November 23, 2026, with Volumes 5 and 6 in 2027, available day-and-date on PBS and streaming.Yahoo‘Sesame Street’ Meets The Cat in the Hat in a First-Ever Crossover Your Preschooler Will LoveDr. Seuss' The Cat in the Hat and Sesame Workshop are collaborating for the first time to create two new digital episodes for preschoolers. The episodes, debuting September 30, 2026, feature Elmo, Abby, and Cookie Monster learning about getting dressed and the ABCs. A new song is also included.TimeHow Experts Are Reimagining Early Childhood for a Changing WorldExperts at a TIME100 panel in New York City discussed reimagining early childhood, with Jack Shonkoff urging bold action to address disparities. UNICEF and Sesame Workshop highlighted investments in nutrition, play, and love, while noting AI's role must not replace human social connection.AInvestThe Workshop That Made the Muppets Now Sells $150 Tour Tickets. The Muppets Belong to Someone Else.Jim Henson's Creature Shop is selling $150 tours to view animatronics, with tickets non-refundable and attendees consenting to filming. The tours monetize nostalgia for characters owned by Disney and Sesame Workshop, not the Henson family. Revenue is limited by physical capacity, contrasting Disney's IP ownership advantages.WebWireSesame Street Brings a New Generation to The Monster at the End of This Book, Celebrating its 55th AnniversarySesame Workshop is launching a multi-platform campaign for The Monster at the End of This Book's 55th anniversary, featuring a Netflix/YouTube special, a new album, a Roblox game, and a new book. The campaign includes social activations and merchandise, with the special debuting September 7.WebWireNature Partners with Sesame Workshop on Sesame Street and the Great Elephant AdventurePBS Nature and Sesame Workshop announced a primetime crossover special, "Sesame Street and the Great Elephant Adventure," premiering October 14 at 8/7c on PBS and PBS KIDS, streaming on pbs.org/nature, YouTube, pbskids.org and the PBS app. Elmo, Abby Cadabby and Nina travel to Kenya's Sheldrick Wildlife Trust, encountering lions, zebras, giraffes and hippos. Nature has won over 800 honors, including 21 Emmys and three Peabodys.WebWireNature Partners with Sesame Workshop on Primetime Safari Special, Sesame Street and the Great Elephant AdventurePBS Nature and Sesame Workshop announced a primetime crossover special, Sesame Street and the Great Elephant Adventure, premiering October 14 at 8/7c on PBS and PBS KIDS. Elmo, Abby Cadabby and Nina travel to Kenya's Sheldrick Wildlife Trust, encountering lions, zebras, giraffes and hippos. The special is produced by The WNET Group and Sesame Workshop, with support from the Corporation for Public Broadcasting.BillboardWatch Abby Cadabby Show Teamwork Is ‘Golden’ in ‘Sesame Street’ Parody of ‘KPop Demon Hunters’ HitSesame Workshop released a new music video for "Go for the Gold," a parody of the song "Golden" from the animated film KPop Demon Hunters, as part of its Parody Party album. The track features characters Abby Cadabby, Zoe, and Rosita singing about teamwork and friendship. This release serves as the second single from the seven-song project which reimagines popular hits for a young audience.WikipediaSonali Khan: Difference between revisionsSonali Khan is the Managing Director of Sesame Workshop in India, leading educational initiatives aimed at children from underserved communities. Under her leadership, the India adaptation of Sesame Street, Galli Galli Sim Sim, has reached over 150 million children and the newly launched YouTube channel garnered over 67 million views in its first year. Khan has a background in human rights and has led several impactful campaigns addressing gender-based violence and education.