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Jam City

Full company profile

uuid000079k

Namestring
Jam City
Legal namestring
Jam City, Inc.
Websiteurl
jamcity.com
Company typeenum
Private
Founded yearint
2010
Descriptiontext

Jam City is a privately held mobile game developer and publisher founded in 2010 and headquartered in Culver City, California. The company develops and publishes a portfolio of 18+ free-to-play mobile games distributed globally through the Apple App Store and Google Play Store, combining original-IP titles (Cookie Jam, Panda Pop, Bingo Pop, Vineyard Valley, Genies & Gems, Juice Jam, Mahjong City Tours, Solitaire Showtime, Cookie Jam Blast) with licensed games based on tier-one entertainment franchises, including Harry Potter: Hogwarts Mystery under license from Warner Bros. Discovery, Disney Emoji Blitz, Disney Magic Match 3D, Frozen Adventures, and Frozen Freefall under license from The Walt Disney Company, and Family Guy: The Quest for Stuff and Family Guy: Another Freakin' Mobile Game under license from Fox Entertainment, plus Snoopy Pop via Peanuts.

Short descriptiontext

Privately held mobile game developer and publisher founded in 2010 and headquartered in Culver City, California. It publishes free-to-play mobile games under original IP and licensed franchises including Harry Potter, Disney, and Family Guy, operating 10 global studios.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
501–1,000
akta.pro rankint
HeadquartersCulver City, United States
HQ citystring
Culver City
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices10 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
mobile game development, licensed IP games, free-to-play gaming, match-3 puzzle games, narrative mobile RPGs
Industry2 codes
1Mobile Game Publishing & App Game Stores
CodeBPAMAKABPrimaryYes
2Game & In-App Content Stores
CodeBPAMADACPrimaryNo
NAICS code1 code
  • Amusement, Gambling, and Recreation Industries713
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Mobile Gaming
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Virtual Items and In-App Purchases
TypeTransaction Fee
Description

Users can purchase virtual currency and in-game items with real money. These purchases are non-refundable and provide a limited, non-transferable license to use virtual goods within Jam City games.

jamcity.com
2Subscription Plans
TypeSubscription Recurring
Description

Jam City offers monthly subscription plans with free trial periods. Subscriptions auto-renew monthly unless cancelled 24 hours before the end of the period. Revenue is generated through recurring subscription fees.

jamcity.com
3Advertising
TypeAdvertising
Description

Jam City serves contextual and behavioral advertisements in their games, with specific ad providers for different titles including Google AdMob, IronSource, Liftoff, Unity, and AppLovin.

jamcity.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Technology or R&D, Marketing or Sales, Supply Chain, Operations, Infrastructure
Pricing details2 tiers
1Virtual currency and in-game items
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Users purchase virtual currency (e.g., virtual cash, diamonds) and virtual in-game items with real-world money. Prices vary by bundle size and game.

jamcity.com
2Monthly game subscriptions
ModelSubscriptionBilling cadenceMonthly
Notes

Some games offer monthly subscription plans with free trial periods. Subscription prices vary by country. Auto-renewal unless cancelled 24 hours before period end.

jamcity.com
GTM typeB2C
B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Core offering1 text field

Jam City develops and publishes mobile games based on original intellectual property and licensed entertainment brands from Disney, Warner Bros. Discovery, and Fox Entertainment. Its portfolio spans narrative-driven RPGs, match-3 puzzles, bubble shooters, and city-building simulations distributed globally through the Apple App Store and Google Play, with revenue generated from in-app purchases, subscriptions, and in-game advertising.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Harry Potter: Hogwarts Mystery surpassed 160 million lifetime downloads after eight years
+2 more records
Product overview1 text field

Jam City is a mobile gaming company that develops and publishes a portfolio of mobile games. The company's offerings include original IP games (Cookie Jam, Panda Pop, Family Guy titles, Snoopy Pop, Bingo Pop) and licensed IP games in partnership with major entertainment brands (Disney Emoji Blitz, Disney Magic Match 3D, Frozen Adventures, Frozen Freefall, Harry Potter: Hogwarts Mystery). Jam City operates across 10 global studio locations with headquarters in Los Angeles, having acquired Canadian developer Ludia in 2021 for $165 million.

Product and service13 records
1Harry Potter: Hogwarts Mystery
CategoryMobile Gaming
Description

Narrative-driven mobile role-playing game set in the Wizarding World where players create a Hogwarts student, attend classes, learn spells, and uncover storylines; targeted at Harry Potter franchise fans and mobile RPG players worldwide.

2Disney Magic Match 3D
CategoryMobile Gaming
Description

3D match puzzle game featuring licensed Disney and Pixar characters and stories; designed for casual mobile gamers seeking Disney franchise experiences.

3Disney Emoji Blitz
CategoryMobile Gaming
Description

Match-3 puzzle game where players collect and use Disney and Pixar emoji characters to clear objectives; targeted at Disney fans and casual mobile gamers.

4Cookie Jam
CategoryMobile Gaming
Description

Match-3 puzzle game where players swap and match cookies to complete levels; targeted at casual mobile puzzle gamers globally.

5Cookie Jam Blast
CategoryMobile Gaming
Description

Sequel match-3 puzzle game in the Cookie Jam franchise; targeted at casual mobile puzzle players.

6Panda Pop
CategoryMobile Gaming
Description

Bubble shooter puzzle game where players rescue baby pandas by popping and matching bubbles; targeted at casual mobile gamers.

7Family Guy: The Quest for Stuff
CategoryMobile Gaming
Description

City-building simulation game featuring characters and locations from the Family Guy animated series; targeted at Family Guy franchise fans and casual simulation players.

8Family Guy: Another Freakin' Mobile Game
CategoryMobile Gaming
Description

Action and arcade-style mobile game based on the Family Guy franchise; targeted at Family Guy fans seeking casual action gameplay.

9Vineyard Valley
CategoryMobile Gaming
Description

Match-3 puzzle and home/renovation simulation hybrid where players restore a vineyard estate; targeted at casual mobile gamers.

10Bingo Pop
CategoryMobile Gaming
Description

Multiplayer bingo mobile game featuring themed rooms and collectible daubers; targeted at bingo and casual social gaming audiences.

11Genies & Gems
CategoryMobile Gaming
Description

Match-3 adventure puzzle game where players help a genie recover stolen treasures; targeted at casual puzzle gamers.

12Book of Life: Sugar Smash
CategoryMobile Gaming
Description

Match-3 puzzle game themed around the Book of Life animated film franchise; targeted at fans of the franchise and casual puzzle players.

13Frozen Adventures
Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership8 partners
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-03-04
Description

Jam City co-hosted WikiGameJam SF, a three-day hackathon at Gray Area in San Francisco, inviting developers to create playable game experiences using Wikipedia content. The event runs after GDC with support from Jam City, WikiHaus, and the Wikimedia Foundation.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-03-04
Description

Gray Area co-hosted WikiGameJam SF with Jam City and Bay Area Wikipedians, providing venue and support for the gaming hackathon event.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-03-04
Description

WikiHaus supported WikiGameJam SF as a partner alongside Jam City, Gray Area, and Wikimedia Foundation.

4Bay Area Wikipedians
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-03-04
Description

Bay Area Wikipedians co-hosted WikiGameJam SF with Jam City and Gray Area, following the sold-out New York debut.

businesswire.com
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2021-09-08
Description

Jam City completed acquisition of Canadian developer Ludia for $165 million, funded by a $350 million financing round. This strategic acquisition highlights Jam City's growth through acquisitions.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing Partner
Description

Disney licenses their brands to Jam City for mobile game development, including Frozen, Disney Emoji, and Disney Magic Match properties. Jam City operates Disney Emoji Blitz and Disney Magic Match 3D under this partnership.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing Partner
Description

Warner Bros. Discovery licenses the Harry Potter franchise to Jam City for mobile game development. Jam City operates Harry Potter: Hogwarts Mystery under this partnership.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing Partner
Description

Fox Entertainment licenses the Family Guy franchise to Jam City for mobile game development. Jam City operates Family Guy: The Quest for Stuff and Family Guy Another Freakin Mobile Game under this partnership.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
1King Digital Entertainment
TypeDirect peer
Description

Developer of Candy Crush and a portfolio of match-3 and casual mobile games; wholly owned subsidiary of Activision Blizzard (now Microsoft). Direct overlap in match-3 genre and live-ops driven free-to-play mobile publishing model.

TypeDirect peer
Description

One of the largest mobile game developers and publishers, with similar portfolio breadth across casual and mid-core genres (match-3, bubble shooter, slots). Acquired by Take-Two Interactive in 2022 for ~$12.7B, making it the closest direct competitor in scale and licensed-IP strategy.

TypeBroad incumbent
Description

Mobile MMO developer (Marvel Contest of Champions, Disney Mirrorverse) and prior Jam City financing-round investor. Comparable mobile licensing expertise with Disney and Marvel relationships; broader scope within Netmarble's portfolio.

TypeDirect peer
Description

Israel-based mobile game publisher specializing in casual and social casino games (Bingo Blitz, Slotomania). Publicly traded on Nasdaq with comparable revenue scale and a similarly diversified free-to-play monetization stack.

TypeEmerging player
Description

Israeli mobile game developer behind Coin Master, a top-grossing casual title with billions in lifetime revenue. Comparable single-hit mobile publishing model; focused narrative on UA-driven growth and IP expansion.

TypeBroad incumbent
Description

Mobile game developer and publisher (now part of Electronic Arts) known for licensed-IP titles including Kim Kardashian: Hollywood and design/home games. Directly comparable mobile licensing model within a much larger publisher.

TypeDirect peer
Description

Finnish mobile game developer behind Angry Birds and a portfolio of casual games, acquired by Sega in 2023. Directly comparable for portfolio-driven casual mobile publishing and reliance on a strong flagship IP.

TypeBroad incumbent
Description

China-based gaming conglomerate with global mobile publishing operations (Marvel Rivals, Diablo Immortal co-development) and prior Jam City investor via Netmarble relationship. Operates at vastly greater scale but overlaps in mobile game publishing and IP licensing.

TypeDirect peer
Description

Mobile game publisher behind Stumble Guys, MONOPOLY GO!, and Marvel Strike Force, combining licensed-IP and original-IP titles. Acquired by Savvy Games Group for ~$4.9B in 2023, making it a direct competitor in IP-licensed mobile gaming.

TypeEmerging player
Description

India-based mobile game developer specializing in word and puzzle games (WordTrip, Wordscapes-adjacent). Comparable casual mobile publishing model with similar match-3/puzzle portfolio overlap, though at smaller scale.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles8 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries4 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance2 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds6 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors8 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A8 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Jam City

Mobile Gamingjamcity.com

Privately held mobile game developer and publisher founded in 2010 and headquartered in Culver City, California. It publishes free-to-play mobile games under original IP and licensed franchises including Harry Potter, Disney, and Family Guy, operating 10 global studios.

What Jam City does

Jam City is a privately held mobile game developer and publisher founded in 2010 and headquartered in Culver City, California. The company develops and publishes a portfolio of 18+ free-to-play mobile games distributed globally through the Apple App Store and Google Play Store, combining original-IP titles (Cookie Jam, Panda Pop, Bingo Pop, Vineyard Valley, Genies & Gems, Juice Jam, Mahjong City Tours, Solitaire Showtime, Cookie Jam Blast) with licensed games based on tier-one entertainment franchises, including Harry Potter: Hogwarts Mystery under license from Warner Bros. Discovery, Disney Emoji Blitz, Disney Magic Match 3D, Frozen Adventures, and Frozen Freefall under license from The Walt Disney Company, and Family Guy: The Quest for Stuff and Family Guy: Another Freakin' Mobile Game under license from Fox Entertainment, plus Snoopy Pop via Peanuts.

Jam City firmographics

Firmographics
Name
Jam City
Legal name
Jam City, Inc.
Website
https://jamcity.com
Company type
Private
Founded year
2010
Operating status
Operating
Headcount range
501–1,000 employees
Short description
Privately held mobile game developer and publisher founded in 2010 and headquartered in Culver City, California. It publishes free-to-play mobile games under original IP and licensed franchises including Harry Potter, Disney, and Family Guy, operating 10 global studios.
Ownership category
akta.pro rank

Jam City industry classification

Industry
Product category
Mobile Gaming
NAICS
Amusement, Gambling, and Recreation Industries (713)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Mobile Game Publishing & App Game Stores (BPAMAKAB)
akta.pro secondary industry
Game & In-App Content Stores (BPAMADAC)

Keywords

  • Mobile game development
  • Licensed IP games
  • Free-to-play gaming
  • Match-3 puzzle games
  • Narrative mobile RPGs

Where Jam City is headquartered

Location

Headquarters

HQ city
Culver City
HQ country
United States
HQ region
North America

Offices10 records

Markets served

Jam City business model

Business model
GTM type
B2C
Offering type
Digital Commerce or Content
Cost components
Personnel, Technology or R&D, Marketing or Sales, Supply Chain, Operations, Infrastructure

Revenue model

  1. Virtual Items and In-App Purchases: Users can purchase virtual currency and in-game items with real money. These purchases are non-refundable and provide a limited, non-transferable license to use virtual goods within Jam City games.
  2. Subscription Plans: Jam City offers monthly subscription plans with free trial periods. Subscriptions auto-renew monthly unless cancelled 24 hours before the end of the period. Revenue is generated through recurring subscription fees.
  3. Advertising: Jam City serves contextual and behavioral advertisements in their games, with specific ad providers for different titles including Google AdMob, IronSource, Liftoff, Unity, and AppLovin.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goVirtual currency and in-game items
SubscriptionMonthlyMonthly game subscriptions

Go-to-market motion1 record

Distribution channels2 records

Marketing channels4 records

Jam City product offering

Product offering

Core offering

Jam City develops and publishes mobile games based on original intellectual property and licensed entertainment brands from Disney, Warner Bros. Discovery, and Fox Entertainment. Its portfolio spans narrative-driven RPGs, match-3 puzzles, bubble shooters, and city-building simulations distributed globally through the Apple App Store and Google Play, with revenue generated from in-app purchases, subscriptions, and in-game advertising.

Product overview

Jam City is a mobile gaming company that develops and publishes a portfolio of mobile games. The company's offerings include original IP games (Cookie Jam, Panda Pop, Family Guy titles, Snoopy Pop, Bingo Pop) and licensed IP games in partnership with major entertainment brands (Disney Emoji Blitz, Disney Magic Match 3D, Frozen Adventures, Frozen Freefall, Harry Potter: Hogwarts Mystery). Jam City operates across 10 global studio locations with headquarters in Los Angeles, having acquired Canadian developer Ludia in 2021 for $165 million.

Differentiator

Problem solved

Functional benefit

Products and services

  • Harry Potter: Hogwarts Mystery Narrative-driven mobile role-playing game set in the Wizarding World where players create a Hogwarts student, attend classes, learn spells, and uncover storylines; targeted at Harry Potter franchise fans and mobile RPG players worldwide.
  • Disney Magic Match 3D 3D match puzzle game featuring licensed Disney and Pixar characters and stories; designed for casual mobile gamers seeking Disney franchise experiences.
  • Disney Emoji Blitz Match-3 puzzle game where players collect and use Disney and Pixar emoji characters to clear objectives; targeted at Disney fans and casual mobile gamers.
  • Cookie Jam Match-3 puzzle game where players swap and match cookies to complete levels; targeted at casual mobile puzzle gamers globally.
  • Cookie Jam Blast Sequel match-3 puzzle game in the Cookie Jam franchise; targeted at casual mobile puzzle players.
  • Panda Pop Bubble shooter puzzle game where players rescue baby pandas by popping and matching bubbles; targeted at casual mobile gamers.
  • Family Guy: The Quest for Stuff City-building simulation game featuring characters and locations from the Family Guy animated series; targeted at Family Guy franchise fans and casual simulation players.
  • Family Guy: Another Freakin' Mobile Game Action and arcade-style mobile game based on the Family Guy franchise; targeted at Family Guy fans seeking casual action gameplay.
  • Vineyard Valley Match-3 puzzle and home/renovation simulation hybrid where players restore a vineyard estate; targeted at casual mobile gamers.
  • Bingo Pop Multiplayer bingo mobile game featuring themed rooms and collectible daubers; targeted at bingo and casual social gaming audiences.
  • Genies & Gems Match-3 adventure puzzle game where players help a genie recover stolen treasures; targeted at casual puzzle gamers.
  • Book of Life: Sugar Smash Match-3 puzzle game themed around the Book of Life animated film franchise; targeted at fans of the franchise and casual puzzle players.
  • Frozen Adventures

Quantifiable outcome

  • Harry Potter: Hogwarts Mystery surpassed 160 million lifetime downloads after eight years
  • +2 more outcomes

Companies that use Jam City

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles2 records

Jam City technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

Jam City partnerships and signals

Strategic signal

Partnerships

Eight partnerships are on record, tiered minor and core.

  • Wikimedia FoundationminorGTM or Marketing Partner · 4 March 2026Jam City co-hosted WikiGameJam SF, a three-day hackathon at Gray Area in San Francisco, inviting developers to create playable game experiences using Wikipedia content. The event runs after GDC with support from Jam City, WikiHaus, and the Wikimedia Foundation.
  • Gray AreaminorGTM or Marketing Partner · 4 March 2026Gray Area co-hosted WikiGameJam SF with Jam City and Bay Area Wikipedians, providing venue and support for the gaming hackathon event.
  • WikiHausminorGTM or Marketing Partner · 4 March 2026WikiHaus supported WikiGameJam SF as a partner alongside Jam City, Gray Area, and Wikimedia Foundation.
  • Bay Area WikipediansminorGTM or Marketing Partner · 4 March 2026Bay Area Wikipedians co-hosted WikiGameJam SF with Jam City and Gray Area, following the sold-out New York debut.
  • LudiacoreStrategic or Co-development Partner · 8 September 2021Jam City completed acquisition of Canadian developer Ludia for $165 million, funded by a $350 million financing round. This strategic acquisition highlights Jam City's growth through acquisitions.
  • The Walt Disney CompanycoreOEM/ Whitelabel/ Licensing PartnerDisney licenses their brands to Jam City for mobile game development, including Frozen, Disney Emoji, and Disney Magic Match properties. Jam City operates Disney Emoji Blitz and Disney Magic Match 3D under this partnership.
  • Warner Bros. DiscoverycoreOEM/ Whitelabel/ Licensing PartnerWarner Bros. Discovery licenses the Harry Potter franchise to Jam City for mobile game development. Jam City operates Harry Potter: Hogwarts Mystery under this partnership.
  • Fox EntertainmentcoreOEM/ Whitelabel/ Licensing PartnerFox Entertainment licenses the Family Guy franchise to Jam City for mobile game development. Jam City operates Family Guy: The Quest for Stuff and Family Guy Another Freakin Mobile Game under this partnership.

Scale indicators6 records

Recent moves5 records

Expansion highlights5 records

Jam City competitors and assessment

Company assessment

Direct peers

  • King Digital Entertainment: Developer of Candy Crush and a portfolio of match-3 and casual mobile games; wholly owned subsidiary of Activision Blizzard (now Microsoft). Direct overlap in match-3 genre and live-ops driven free-to-play mobile publishing model.
  • Zynga: One of the largest mobile game developers and publishers, with similar portfolio breadth across casual and mid-core genres (match-3, bubble shooter, slots). Acquired by Take-Two Interactive in 2022 for ~$12.7B, making it the closest direct competitor in scale and licensed-IP strategy.
  • Playtika: Israel-based mobile game publisher specializing in casual and social casino games (Bingo Blitz, Slotomania). Publicly traded on Nasdaq with comparable revenue scale and a similarly diversified free-to-play monetization stack.
  • Rovio Entertainment: Finnish mobile game developer behind Angry Birds and a portfolio of casual games, acquired by Sega in 2023. Directly comparable for portfolio-driven casual mobile publishing and reliance on a strong flagship IP.
  • Scopely: Mobile game publisher behind Stumble Guys, MONOPOLY GO!, and Marvel Strike Force, combining licensed-IP and original-IP titles. Acquired by Savvy Games Group for ~$4.9B in 2023, making it a direct competitor in IP-licensed mobile gaming.

Broad incumbents

  • Kabam: Mobile MMO developer (Marvel Contest of Champions, Disney Mirrorverse) and prior Jam City financing-round investor. Comparable mobile licensing expertise with Disney and Marvel relationships; broader scope within Netmarble's portfolio.
  • Glu Mobile: Mobile game developer and publisher (now part of Electronic Arts) known for licensed-IP titles including Kim Kardashian: Hollywood and design/home games. Directly comparable mobile licensing model within a much larger publisher.
  • NetEase: China-based gaming conglomerate with global mobile publishing operations (Marvel Rivals, Diablo Immortal co-development) and prior Jam City investor via Netmarble relationship. Operates at vastly greater scale but overlaps in mobile game publishing and IP licensing.

Emerging players

  • Moon Active: Israeli mobile game developer behind Coin Master, a top-grossing casual title with billions in lifetime revenue. Comparable single-hit mobile publishing model; focused narrative on UA-driven growth and IP expansion.
  • PlaySimple: India-based mobile game developer specializing in word and puzzle games (WordTrip, Wordscapes-adjacent). Comparable casual mobile publishing model with similar match-3/puzzle portfolio overlap, though at smaller scale.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks5 records

Key highlights7 records

Customer concentration

Jam City social profiles

Digital presence

Jam City compliance and trust

Trust signal

Compliance2 records

Jam City financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Jam City leadership team

Management profile

Number of profiles

Profiles8 records

Jam City subsidiaries and ownership

Company hierarchy

Subsidiaries4 records

Jam City funding detail

Funding detail

Funding overview

Funding rounds6 records

Investors8 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Jam City M&A and investment

M&A and investment

M&A8 records

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Jam City

What does Jam City do?

Jam City develops and publishes mobile games based on original intellectual property and licensed entertainment brands from Disney, Warner Bros. Discovery, and Fox Entertainment. Its portfolio spans narrative-driven RPGs, match-3 puzzles, bubble shooters, and city-building simulations distributed globally through the Apple App Store and Google Play, with revenue generated from in-app purchases, subscriptions, and in-game advertising.

Is Jam City a public or private company?

Jam City is a private company. It is classified as venture growth investor backed and is currently operating.

When was Jam City founded?

Jam City was founded in 2010. It employs 501 to 1,000 people.

Where is Jam City based?

Jam City is headquartered in Culver City, United States, in the North America region.

How does Jam City make money?

Three revenue lines are on record. Virtual Items and In-App Purchases are the primary driver. The others are subscription Plans and advertising.

Who are Jam City's main competitors?

Direct peers on record are King Digital Entertainment, Zynga, Playtika, Rovio Entertainment and Scopely. Broad incumbents are Kabam, Glu Mobile and NetEase. Emerging players are Moon Active and PlaySimple.

Does Jam City have an API?

No public API is recorded for Jam City.

What industry is Jam City in?

Jam City's product category is Mobile Gaming. Its primary akta.pro industry code is BPAMAKAB, Mobile Game Publishing & App Game Stores, with a secondary code of BPAMADAC, Game & In-App Content Stores. Its NAICS code is 713 and its SIC code is 7990.

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Contact sales
Live signals
GamerantYou Can Experience a Brand-New Harry Potter Adventure Right NowDeveloper Jam City announced a new side quest titled 'A Muggle at Hogwarts' for the mobile game Harry Potter: Hogwarts Mystery, available to play immediately as part of the 'Summer of Mystery' event celebrating the 25th anniversary of Harry Potter and the Sorcerer's Stone. The update takes players to Godric's Hollow, the location where Voldemort orphaned Harry Potter, and involves a narrative where players must track down a young Muggle who witnessed a magical altercation between students. Additional content including two more special adventures, a sweepstakes, and birthday rewards are planned throughout July 2026.GamerantNew Official Harry Potter Release is Coming This MonthJam City has announced that Harry Potter: Hogwarts Mystery is bringing back its Summer of Mystery event, based on Harry Potter and the Sorcerer's Stone, as part of the franchise's 25th anniversary celebrations throughout July. The mobile game will also feature a 3-Week Community Challenge starting July 8, a Norbert's Transport Beyond Special Preview on July 29, and a sweepstakes from July 24-31 culminating on Harry Potter's birthday. Additional new adventures are promised for later in July, with more content teased for September 1, while fans await the Harry Potter HBO series premiere on December 25.KetchAgentic Privacy Explained: AI agents, consent, data governance for enterprisesThis Ketch blog post defines "agentic privacy" as the use of AI agents to continuously monitor and close gaps between regulatory obligations, organizational policies, and live system configurations in real time, distinguishing it from simpler AI chatbots or compliance dashboards. The guide examines new privacy risks created by AI agents—including consent gaps from training data use, automatic sub-processor relationships from API calls, and enforcement actions against companies like Honda ($632,000), Todd Snyder ($345,000), and Jam City ($1.55 million) for policy-system misalignments—and outlines a 15-point pre-deployment control checklist for enterprise AI systems.Pocket Gamer.bizJam City co-founder Joshua Yguado steps down as CEO after 16 yearsJam City co-founder Joshua Yguado stepped down as CEO after 16 years, having led the company to over a billion players and $4 billion in revenue. Chul-min Sim, CEO of Kabam, was appointed to lead Jam City, with Yguado remaining on the board. Sim will oversee both companies, focusing on player satisfaction and long-term growth.Pocket Gamer.bizHarry Potter: Hogwarts Mystery surpasses 160m downloads eight years after launchHarry Potter: Hogwarts Mystery has surpassed 160 million lifetime downloads after eight years, with players collectively spending over 100.7 billion minutes in the game. Jam City kicked off anniversary celebrations on April 1st with in-game events, rewards, and new story content, including the launch of Beyond Hogwarts Volume 3 on April 15th. More than 14% of players have progressed beyond Hogwarts into the post-graduation storyline, demonstrating sustained engagement with the mobile RPG.Business Wire BlogAnnouncing WikiGameJam SF: The Power of Play Meets Open Knowledge March 13–15WikiGameJam SF, a three-day hackathon taking place March 13–15, 2026, at Gray Area in San Francisco, invites developers, designers, and Wikipedia enthusiasts to create playable game experiences using Wikipedia content. The event is cohosted by the Bay Area Wikipedians and Gray Area, with support from Jam City, WikiHaus, and the Wikimedia Foundation, and follows the sold-out New York debut. The hackathon runs immediately after the Games Developer Conference, leveraging the gaming community already in town, with participation free but registration encouraged.The National Law ReviewUS Privacy and Security Law Roundup for January 2026This article summarizes key US privacy and security law developments for January 2026, including New York signing the RAISE Act requiring AI developers to publish safety protocols, California enforcing data broker registration via the Delete Act's DROP platform, and the Trump Administration issuing an executive order to establish a national AI policy framework that challenges state-level AI regulations. The federal government and multiple state attorneys general took significant enforcement actions against companies for data privacy violations, including settlements with Jam City ($1.4M), Comcast ($1.5M), and ROR Partners ($56,600), as well as lawsuits against TikTok, Temu, TP-Link, and TV manufacturers for alleged privacy and security violations. Additional developments include FTC action against Illuminate Education over a data breach affecting 10.1 million students and settlement with cryptocurrency platform Nomad over a $186 million theft.PearlcohenCompanies Hit with Hefty Fines under the GDPR, CCPA, and DSAThe European Commission fined X €120 million on December 5, 2025, for DSA violations including deceptive blue checkmark verification, inadequate advertising transparency, and denying researchers access to public data — marking the EU's first-ever DSA penalty. French regulator CNIL simultaneously imposed a €1 million GDPR fine on Israeli AdTech firm Optimove for data retention violations tied to the Deezer breach exposing 46 million users, while California reached a $1.4 million CCPA settlement with Jam City and fined data broker ROR Partners $50,000 for registration failures. The coordinated enforcement actions across multiple jurisdictions signal regulators on both sides of the Atlantic are actively penalizing privacy and transparency non-compliance.InnovecsgamesGame Development CompanyThe article is a promotional overview of Innovecs Games, a game development studio specializing in full-cycle development, co-development, and outsourcing services for mobile, PC, and console platforms. The company highlights its 11+ years of experience, delivery of over 300 games, and expertise in casual and midcore genres using engines like Unity and Unreal Engine. Testimonials from industry leaders such as Jam City and Gameloft are cited to demonstrate client satisfaction and successful partnerships.MediaPostGame Developer Jam City Settles Privacy Charges For $1.4MJam City, a mobile game developer, has agreed to pay $1.4 million to settle California Attorney General charges that it violated state privacy law by failing to offer opt-out mechanisms and collecting personal data from users under 16 without affirmative consent. The settlement requires the company to implement a consumer-friendly opt-out process and refrain from collecting data from teenagers under 16 without opt-in consent. The case follows a similar $530,000 settlement by Sling TV approximately three weeks earlier for comparable violations involving children's data and advertising opt-out failures.