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Virtuix

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uuid00009p5

Namestring
Virtuix
Legal namestring
Virtuix Inc.
Websiteurl
virtuix.com
Company typeenum
Public
Founded yearint
2013
Descriptiontext

Virtuix Inc. (NASDAQ: VTIX), founded in 2013 and headquartered in Austin, Texas, develops and sells the "Omni" omni-directional treadmill platform that enables users to walk, run, crouch, strafe, and jump 360 degrees inside virtual reality environments. The platform pairs a low-friction treadmill base with a vest, proprietary low-friction footwear, Bluetooth foot trackers, and a headset (Meta Quest 2/3 for the Quest variant, PC VR via Omni Connect, or Pico 4 Enterprise in the Complete bundle). Virtuix protects its core mechanical and tracking IP with 26 granted U.S. patents and five pending applications, and its Virtual Terrain Walk (VTW) defense product layers AI-driven Gaussian splatting on top of 360-degree camera footage to reconstruct photorealistic, geo-specific virtual terrain in hours rather than weeks.

The company sells consumer hardware direct-to-consumer through virtuix.com and the Meta Store ($2,595 USD / €2,995 / £2,795 for Omni One for Quest), recurs revenue via the Omni Online subscription for online multiplayer and leaderboards, and monetizes commercial venues through Omni Arena licensing and Omni One Enterprise/Education licenses. On the defense side, Virtuix pursues direct field sales to all four U.S. military branches via AFWERX SBIR (Air Force), a USMC TECOM lead-integrator role through KBR, a Navy CRADA at the Naval Postgraduate School, and deployments at West Point, the Air Force Academy, and Yokota Air Base in Japan. Reported FY2026 (ending March 31, 2026) net sales of $4.3M were up 18% year-over-year with gross margin expanding to 25% from negative 6%, while 9M FY2026 sales of $3.0M grew 41% YoY and the six months ended September 30, 2025 grew 138% YoY. The board formed a special committee in May 2026 to evaluate strategic acquisitions in defense training, signaling an active inorganic posture on top of organic product and geographic expansion into Canada, Germany, the UK, and France.

Short descriptiontext

Virtuix (NASDAQ: VTIX) manufactures the Omni omni-directional treadmill platform that enables 360-degree physical movement in VR for consumer gaming, commercial venues, healthcare/therapy research, and U.S. military training via its Virtual Terrain Walk (VTW) system.

Operating statusenum
Ipo
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersAustin, United States
HQ citystring
Austin
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
omni-directional treadmill, VR locomotion hardware, immersive VR training, VR fitness equipment, military VR simulation
Industry2 codes
1VR/AR Gaming Hardware (Headsets & Controllers)
CodeHDACANADPrimaryYes
2VR/AR Gaming Platforms
CodeBPAMAKAGPrimaryNo
NAICS code2 codes
  • Computer Terminal and Other Computer Peripheral Equipment Manufacturing334118
  • Computer Systems Design Services541512
SIC code2 codes
  • Computer Peripheral Equipment, Nec3577
  • Services-Computer Programming Services7371
Product category
Virtual Reality Hardware
Social media profiles3 records
GTM motion6 records

Each record includes

Type, Description, Source

Revenue model8 records
1Omni One Consumer Hardware Sales
TypeHardware Sales
Description

One-time hardware sales of Omni One ($2,595 USD), Omni One Core ($2,600), and Omni One Complete ($3,500) VR treadmill systems direct to consumers via virtuix.com and the Meta Store, plus seasonal promotions (e.g., $750 Summer Sale).

virtuix.com
2Omni Online Subscription Membership
TypeSubscription Recurring
Description

Recurring monthly or annual Omni Online Membership fees granting access to online multiplayer gameplay, leaderboard features, and Member Services; supports prepaid periods, free trials, and auto-renewal at non-promotional rates.

virtuix.com
3Omni Arena Commercial Venue Licensing
TypeLicensing Royalties
Description

Multiplayer commercial VR attraction licensing (Omni Arena for Business), turnkey VR offering for arcades, family entertainment centers, and venue operators to drive foot traffic and recurring venue revenue.

virtuix.com
4Omni One Enterprise B2B Hardware & Defense Contracts
TypeHardware Sales
Description

Enterprise license sales and defense/government contracts for Omni One Enterprise, Virtual Terrain Walk (VTW), and Forward Arming and Refueling Point (FARP) simulators, including AFWERX SBIR Phase I award (with Phase II typically exceeding $1M), USMC TECOM lead integrator agreement, and Navy CRADA at Naval Postgraduate School.

markets.businessinsider.com
5International Hardware Expansion (Canada, Europe)
TypeHardware Sales
Description

Direct sales and channel-partner sales (via Unbound XR) of Omni One and Omni One Core into Canada and Europe (Germany, UK, France), targeting growing demand for connected fitness and immersive gaming.

globenewswire.com
6Healthcare & Therapeutic Applications
TypeProfessional Services
Description

Hardware placements and research collaborations with universities and clinical institutions (Rutgers WINLAB, Florida Gulf Coast University) for physical therapy, neurological rehabilitation, autism therapy, and clinical simulation applications.

globenewswire.com
7Virtuix-Branded Financing Program
TypeTransaction Fee
Description

Third-party financing for consumer Omni One purchases processed by Virtuix financing partners, providing installment payment options at checkout.

virtuix.com
83D Reality Capture Services
TypeProfessional Services
Description

Service-based capture and conversion of real-world spaces into VR environments for enterprise, defense, and consumer applications using Virtuix's AI Gaussian splatting technology.

quiverquant.com
Marketing channels10 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels8 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Supply Chain, Technology or R&D, Marketing or Sales, Personnel, Operations
Pricing details5 tiers
1Omni One for Quest - Quest-compatible plug-and-play system with limited-time launch games bundle
ModelUnit PricingBilling cadencePay-as-you-go
Notes

$2,595 USD; €2,995 in Europe; £2,795 in the UK; limited-time launch games bundle included.

androidguys.com
2Omni One Core - Built for PC VR (no headset included)
ModelUnit PricingBilling cadencePay-as-you-go
Notes

~$2,600 for the Core device supporting PC VR / SteamVR via Omni Connect.

roadtovr.com
3Omni One Complete - Custom Pico 4 Enterprise headset bundle
ModelUnit PricingBilling cadencePay-as-you-go
Notes

~$3,500 Complete system including customized Pico 4 Enterprise headset.

roadtovr.com
4Omni Online Membership - Recurring subscription for online features
ModelSubscriptionBilling cadenceMonthly
Notes

Monthly or annual recurring; prepaid periods available; free trial offered; auto-renewal at non-promotional rates; Members receive access to online multiplayer, leaderboards, and Member Services.

virtuix.com
5Virtuix Financing - Installment financing for Omni One purchases
ModelOtherBilling cadenceMonthly
Notes

Offered at checkout through third-party financing partners (subject to those partners' terms); refunds of financed orders equal paid installments less interest.

virtuix.com
GTM typeB2B and B2C
B2B and B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Brand1 of 5 records shown
1Omni One
Description

Consumer and enterprise full-body VR treadmill system for home use, including Omni One, Omni One for Quest (Meta Quest compatible), and Omni One Core (built for PC VR).

virtuix.com
+4 more records
Core offering1 text field

Virtuix develops and sells the Omni, a proprietary omni-directional treadmill platform that lets users walk, run, crouch, strafe, and jump 360 degrees in place inside VR environments. The company sells the system under multiple configurations — Omni One for consumers, Omni One for Quest for Meta Quest users, Omni One Core for PC VR, Omni Arena for commercial venues, and Virtual Terrain Walk (VTW) for military training — augmented by the Omni Online subscription and Omni Connect PC software.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 6 values shown
  • Up to 700 calories burned per hour during Omni One workouts
+5 more records
Product overview1 text field

Virtuix offers a single unified omni-directional treadmill hardware platform — the Omni — sold under a tiered, platform-plus-modules architecture that spans consumer, commercial (location-based entertainment and enterprise), and defense end markets. At the consumer tier, the core Omni One system is offered in three hardware variants (Omni One for Quest for Meta Quest 2/3 owners, Omni One Core for PC VR via the Omni Connect software client, and a custom-headset Complete configuration) plus the Omni Online subscription for online multiplayer and content. At the commercial tier, Virtuix sells Omni Arena (turnkey four-player location-based VR attractions) and Omni One Enterprise and Omni One Education licenses for B2B training and classroom use. At the defense tier, Virtuix offers the AI-enabled Virtual Terrain Walk (VTW) platform, which combines its treadmill hardware with AI-driven Gaussian splatting terrain reconstruction (powered by its 3D Reality Capture capability) for military mission planning and multi-user infantry training. All tiers share the underlying low-friction treadmill base, vest, footwear, foot trackers, and VR head-mounted display, with accessories available as consumables/replacement parts.

Product and service3 records
1Omni One
CategoryConsumer VR Treadmill Hardware
Description

Virtuix's flagship omni-directional treadmill that lets users walk, run, crouch, strafe, and jump 360 degrees in place inside VR environments. The system pairs a low-friction treadmill base with a vest, footwear, foot trackers, and a VR headset to deliver full-body locomotion for consumer gaming, fitness, and immersive entertainment. Priced at $2,595-$3,500 depending on configuration.

2Omni One for Quest
CategoryConsumer VR Treadmill Hardware (Meta Quest variant)
Description

A plug-and-play variant of the Omni One treadmill engineered to pair with Meta Quest 2 and Meta Quest 3 headsets, carrying Meta's "Made for Meta" certification and sold through the Meta Store. Enables Quest users to physically walk, run, crouch, strafe, and jump 360 degrees inside Meta Quest games and fitness apps.

3Omni One Core
Scale indicator15 records

Each record includes

Type, Value, Description, Source

Partnership9 partners
Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2026-05-23
Description

Featured Virtuix Holdings as a primary interview subject on Episode 753 broadcast on Bloomberg Television across the U.S., MENA, and Latin America. New to The Street reaches over 4.74M YouTube subscribers and has grown to 5.6M combined subscribers across its channels.

Strategic tierCoreTypeImplementation/ SI/ Consulting PartnerAnnounced on2026-05-20
Description

Deployed Omni One at Rutgers WINLAB for research on AI-assisted neurodivergent therapy and immersive behavioral analytics, including autism therapy for children. Collaboration explores how immersive virtual environments combined with full-body movement and adaptive AI interaction may enhance therapeutic outcomes.

Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2026-05-05
Description

KBR serves as Virtuix's strategic partner for the U.S. Marine Corps Training and Education Command (TECOM), through which Virtuix was selected as lead integrator for a multi-user virtual infantry training system featuring four Omni One treadmills for a four-Marine fire team. Delivery expected in Q4 2026; if operational assessment succeeds, the system could be expanded across Marine Corps training centers nationwide.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-04-28
Description

Integrated Omni One into Vigilante's Defense Sim Pro platform to deliver a Forward Arming and Refueling Point (FARP) training simulator for evaluation by the U.S. Marine Corps TECOM. Combines Virtuix's omni-directional treadmill with Vigilante's simulator to enable full-body movement during mission-critical FARP training scenarios.

Strategic tierCoreTypeImplementation/ SI/ Consulting PartnerAnnounced on2026-04-14
Description

Delivered Omni One omni-directional treadmill system for evaluation in physical therapy, occupational therapy, neurological rehabilitation, fall prevention, and clinical simulation applications. Marks Virtuix's initial healthcare/therapy deployment.

Strategic tierMinorTypeImplementation/ SI/ Consulting PartnerAnnounced on2026-04-10
Description

Conducted a robotics control demonstration in collaboration with UCF, exploring integration of Omni One for autonomous/robotic control applications.

7U.S. Naval Postgraduate School (NPS)
Strategic tierFlagshipTypeImplementation/ SI/ Consulting PartnerAnnounced on2026-03-30
Description

Signed a Cooperative Research and Development Agreement (CRADA) in March 2026 to deploy Omni One at NPS's Modeling, Virtual Environments, and Simulation Institute for evaluation of omni-directional navigation technology for military training and simulation. First formal research collaboration with the U.S. Navy.

stocktitan.net
Strategic tierFlagshipTypeTechnology or IntegrationAnnounced on2026-02-17
Description

Virtuix joined Meta's 'Made for Meta' certification program in February 2026, enabling Omni One for Quest to integrate with Meta Quest 2 and Quest 3 headsets and feature in the Meta Store. Launched June 2026 with limited-time games bundle, $2,595 USD price point, and availability across the U.S., Europe (€2,995) and UK (£2,795). Mutual integration: Virtuix gains access to millions of Quest users while Meta adds a full-body VR movement peripheral to its hardware ecosystem.

Strategic tierFlagshipTypeChannel Partner/ Reseller/ DistributorAnnounced on2026-02-12
Description

Local European distribution partnership enabling Virtuix's Omni One rollout into Germany, UK, and France following February 2026 launch. Leverages Unbound XR's regional reach to target the European market projected to reach $30.4B by 2032.

Recent move11 records

Each record includes

Date, Type, Title, Description, Source

Peers10 records
TypeDirect peer
Description

Direct competitor in omni-directional VR treadmills. Infinadeck develops mechanical and later active omnidirectional treadmill platforms for VR locomotion, competing head-to-head with Virtuix's Omni hardware in both consumer and enterprise applications.

TypeDirect peer
Description

Direct competitor in omni-directional VR treadmill hardware. KatVR's KAT Walk and KAT Walk Mini offer similar low-friction treadmill locomotion for VR, competing with the Omni One across consumer gaming and commercial LBE venues.

TypeDirect peer
Description

Direct competitor in omni-directional VR treadmill hardware. Cyberith's Virtualizer is a comparable low-friction treadmill platform used for VR training, simulation, and gaming, serving both enterprise and consumer segments.

4Virtuix Omni Arena (internal LBE) and other LBE VR operators
TypeEmerging player
Description

While Virtuix's own Omni Arena is a product, location-based VR competitors such as Sandbox VR, Zero Latency, and Two Bit Circus offer full-body multiplayer VR experiences in commercial venues that compete for the same end-customer entertainment spend.

TypeBroad incumbent
Description

Meta is both a strategic Made-for-Meta distribution partner and the dominant VR platform provider whose Quest 2/Quest 3 headsets form the ecosystem into which Omni One plugs. Competes indirectly by controlling the headset, software platform, and content store that Virtuix depends on.

TypeEmerging player
Description

Strivr provides immersive VR training for enterprise and sports performance. While not a treadmill maker, it competes for the same enterprise VR training budget as Virtuix's Omni One Enterprise and Virtual Terrain Walk offerings, particularly in workforce and skills training.

TypeBroad incumbent
Description

Established defense simulation software provider (VBS) used by the U.S. military and allies for virtual training. Competes with Virtuix's Virtual Terrain Walk platform for defense training and mission rehearsal budget, though BISim is software-only versus Virtuix's hardware-plus-AI offering.

TypeBroad incumbent
Description

Global leader in aviation and defense simulation and training, with hardware simulators and training services used by militaries worldwide. A broad incumbent whose mission rehearsal and ground training systems compete with the addressable market for Virtuix's Virtual Terrain Walk platform.

TypeBroad incumbent
Description

Microsoft's HoloLens / Integrated Visual Augmentation System (IVAS) is a key U.S. Army augmented reality program for soldier training and situational awareness. While AR rather than omni-directional treadmill-based, it competes for the same U.S. military immersive training budget as Virtuix's defense offerings.

TypeOthers
Description

HTC Vive is both a panel-mate partner at the 2026 Immersive Technology Summit and a VR hardware platform provider. Vive's enterprise VR ecosystem and PC VR headsets overlap with Omni One Core and Omni One Enterprise deployments, making HTC a complementary ecosystem partner with overlapping enterprise end-customer relationships.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers9 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
Yes

Docs URL, Description

Integration5 records

Each record includes

Title, Type, Description, Source

AI capability4 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance3 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds17 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors17 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Virtuix

Virtual Reality Hardwarevirtuix.com

Virtuix (NASDAQ: VTIX) manufactures the Omni omni-directional treadmill platform that enables 360-degree physical movement in VR for consumer gaming, commercial venues, healthcare/therapy research, and U.S. military training via its Virtual Terrain Walk (VTW) system.

What Virtuix does

Virtuix Inc. (NASDAQ: VTIX), founded in 2013 and headquartered in Austin, Texas, develops and sells the "Omni" omni-directional treadmill platform that enables users to walk, run, crouch, strafe, and jump 360 degrees inside virtual reality environments. The platform pairs a low-friction treadmill base with a vest, proprietary low-friction footwear, Bluetooth foot trackers, and a headset (Meta Quest 2/3 for the Quest variant, PC VR via Omni Connect, or Pico 4 Enterprise in the Complete bundle). Virtuix protects its core mechanical and tracking IP with 26 granted U.S. patents and five pending applications, and its Virtual Terrain Walk (VTW) defense product layers AI-driven Gaussian splatting on top of 360-degree camera footage to reconstruct photorealistic, geo-specific virtual terrain in hours rather than weeks.

The company sells consumer hardware direct-to-consumer through virtuix.com and the Meta Store ($2,595 USD / €2,995 / £2,795 for Omni One for Quest), recurs revenue via the Omni Online subscription for online multiplayer and leaderboards, and monetizes commercial venues through Omni Arena licensing and Omni One Enterprise/Education licenses. On the defense side, Virtuix pursues direct field sales to all four U.S. military branches via AFWERX SBIR (Air Force), a USMC TECOM lead-integrator role through KBR, a Navy CRADA at the Naval Postgraduate School, and deployments at West Point, the Air Force Academy, and Yokota Air Base in Japan. Reported FY2026 (ending March 31, 2026) net sales of $4.3M were up 18% year-over-year with gross margin expanding to 25% from negative 6%, while 9M FY2026 sales of $3.0M grew 41% YoY and the six months ended September 30, 2025 grew 138% YoY. The board formed a special committee in May 2026 to evaluate strategic acquisitions in defense training, signaling an active inorganic posture on top of organic product and geographic expansion into Canada, Germany, the UK, and France.

Virtuix firmographics

Firmographics
Name
Virtuix
Legal name
Virtuix Inc.
Website
https://virtuix.com
Company type
Public
Founded year
2013
Operating status
Ipo
Headcount range
101–250 employees
Short description
Virtuix (NASDAQ: VTIX) manufactures the Omni omni-directional treadmill platform that enables 360-degree physical movement in VR for consumer gaming, commercial venues, healthcare/therapy research, and U.S. military training via its Virtual Terrain Walk (VTW) system.
Ownership category
akta.pro rank

Virtuix industry classification

Industry
Product category
Virtual Reality Hardware
NAICS
Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118), Computer Systems Design Services (541512)
SIC
Computer Peripheral Equipment, Nec (3577), Services-Computer Programming Services (7371)
akta.pro primary industry
VR/AR Gaming Hardware (Headsets & Controllers) (HDACANAD)
akta.pro secondary industry
VR/AR Gaming Platforms (BPAMAKAG)

Keywords

  • Omni-directional treadmill
  • VR locomotion hardware
  • Immersive VR training
  • VR fitness equipment
  • Military VR simulation

Where Virtuix is headquartered

Location

Headquarters

HQ city
Austin
HQ country
United States
HQ region
North America

Offices3 records

Markets served

Virtuix business model

Business model
GTM type
B2B and B2C
Offering type
Hardware or Manufacturing
Cost components
Supply Chain, Technology or R&D, Marketing or Sales, Personnel, Operations

Revenue model

  1. Omni One Consumer Hardware Sales: One-time hardware sales of Omni One ($2,595 USD), Omni One Core ($2,600), and Omni One Complete ($3,500) VR treadmill systems direct to consumers via virtuix.com and the Meta Store, plus seasonal promotions (e.g., $750 Summer Sale).
  2. Omni Online Subscription Membership: Recurring monthly or annual Omni Online Membership fees granting access to online multiplayer gameplay, leaderboard features, and Member Services; supports prepaid periods, free trials, and auto-renewal at non-promotional rates.
  3. Omni Arena Commercial Venue Licensing: Multiplayer commercial VR attraction licensing (Omni Arena for Business), turnkey VR offering for arcades, family entertainment centers, and venue operators to drive foot traffic and recurring venue revenue.
  4. Omni One Enterprise B2B Hardware & Defense Contracts: Enterprise license sales and defense/government contracts for Omni One Enterprise, Virtual Terrain Walk (VTW), and Forward Arming and Refueling Point (FARP) simulators, including AFWERX SBIR Phase I award (with Phase II typically exceeding $1M), USMC TECOM lead integrator agreement, and Navy CRADA at Naval Postgraduate School.
  5. International Hardware Expansion (Canada, Europe): Direct sales and channel-partner sales (via Unbound XR) of Omni One and Omni One Core into Canada and Europe (Germany, UK, France), targeting growing demand for connected fitness and immersive gaming.
  6. Healthcare & Therapeutic Applications: Hardware placements and research collaborations with universities and clinical institutions (Rutgers WINLAB, Florida Gulf Coast University) for physical therapy, neurological rehabilitation, autism therapy, and clinical simulation applications.
  7. Virtuix-Branded Financing Program: Third-party financing for consumer Omni One purchases processed by Virtuix financing partners, providing installment payment options at checkout.
  8. 3D Reality Capture Services: Service-based capture and conversion of real-world spaces into VR environments for enterprise, defense, and consumer applications using Virtuix's AI Gaussian splatting technology.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goOmni One for Quest - Quest-compatible plug-and-play system with limited-time launch games bundle
Unit PricingPay-as-you-goOmni One Core - Built for PC VR (no headset included)
Unit PricingPay-as-you-goOmni One Complete - Custom Pico 4 Enterprise headset bundle
SubscriptionMonthlyOmni Online Membership - Recurring subscription for online features
OtherMonthlyVirtuix Financing - Installment financing for Omni One purchases

Go-to-market motion6 records

Distribution channels8 records

Marketing channels10 records

Virtuix product offering

Product offering

Core offering

Virtuix develops and sells the Omni, a proprietary omni-directional treadmill platform that lets users walk, run, crouch, strafe, and jump 360 degrees in place inside VR environments. The company sells the system under multiple configurations — Omni One for consumers, Omni One for Quest for Meta Quest users, Omni One Core for PC VR, Omni Arena for commercial venues, and Virtual Terrain Walk (VTW) for military training — augmented by the Omni Online subscription and Omni Connect PC software.

Product overview

Virtuix offers a single unified omni-directional treadmill hardware platform — the Omni — sold under a tiered, platform-plus-modules architecture that spans consumer, commercial (location-based entertainment and enterprise), and defense end markets. At the consumer tier, the core Omni One system is offered in three hardware variants (Omni One for Quest for Meta Quest 2/3 owners, Omni One Core for PC VR via the Omni Connect software client, and a custom-headset Complete configuration) plus the Omni Online subscription for online multiplayer and content. At the commercial tier, Virtuix sells Omni Arena (turnkey four-player location-based VR attractions) and Omni One Enterprise and Omni One Education licenses for B2B training and classroom use. At the defense tier, Virtuix offers the AI-enabled Virtual Terrain Walk (VTW) platform, which combines its treadmill hardware with AI-driven Gaussian splatting terrain reconstruction (powered by its 3D Reality Capture capability) for military mission planning and multi-user infantry training. All tiers share the underlying low-friction treadmill base, vest, footwear, foot trackers, and VR head-mounted display, with accessories available as consumables/replacement parts.

Differentiator

Problem solved

Functional benefit

Brands

  • Omni One: Consumer and enterprise full-body VR treadmill system for home use, including Omni One, Omni One for Quest (Meta Quest compatible), and Omni One Core (built for PC VR).
  • Omni Arena
  • Virtual Terrain Walk (VTW)
  • Omni Online
  • Omni Connect

Products and services

  • Omni One Virtuix's flagship omni-directional treadmill that lets users walk, run, crouch, strafe, and jump 360 degrees in place inside VR environments. The system pairs a low-friction treadmill base with a vest, footwear, foot trackers, and a VR headset to deliver full-body locomotion for consumer gaming, fitness, and immersive entertainment. Priced at $2,595-$3,500 depending on configuration.
  • Omni One for Quest A plug-and-play variant of the Omni One treadmill engineered to pair with Meta Quest 2 and Meta Quest 3 headsets, carrying Meta's "Made for Meta" certification and sold through the Meta Store. Enables Quest users to physically walk, run, crouch, strafe, and jump 360 degrees inside Meta Quest games and fitness apps.
  • Omni One Core

Quantifiable outcome

  • Up to 700 calories burned per hour during Omni One workouts
  • +5 more outcomes

Companies that use Virtuix

Customer profile

Named customers9 records

Segments4 records

Ideal customer profiles4 records

Virtuix technology and API

Technology

Technology focussed Yes

API detail

Has API
Yes
API docs
API detail

Core technology

AI maturity

App detail

Integration5 records

AI capability4 records

Feature7 records

Virtuix partnerships and signals

Strategic signal

Partnerships

Nine partnerships are on record, tiered core, flagship and minor.

  • New to The StreetcoreGTM or Marketing Partner · 23 May 2026Featured Virtuix Holdings as a primary interview subject on Episode 753 broadcast on Bloomberg Television across the U.S., MENA, and Latin America. New to The Street reaches over 4.74M YouTube subscribers and has grown to 5.6M combined subscribers across its channels.
  • Rutgers University (WINLAB)coreImplementation/ SI/ Consulting Partner · 20 May 2026Deployed Omni One at Rutgers WINLAB for research on AI-assisted neurodivergent therapy and immersive behavioral analytics, including autism therapy for children. Collaboration explores how immersive virtual environments combined with full-body movement and adaptive AI interaction may enhance therapeutic outcomes.
  • KBR (USMC TECOM Strategic Partner)flagshipStrategic or Co-development Partner · 5 May 2026KBR serves as Virtuix's strategic partner for the U.S. Marine Corps Training and Education Command (TECOM), through which Virtuix was selected as lead integrator for a multi-user virtual infantry training system featuring four Omni One treadmills for a four-Marine fire team. Delivery expected in Q4 2026; if operational assessment succeeds, the system could be expanded across Marine Corps training centers nationwide.
  • Vigilante (Defense Sim Pro)coreStrategic or Co-development Partner · 28 April 2026Integrated Omni One into Vigilante's Defense Sim Pro platform to deliver a Forward Arming and Refueling Point (FARP) training simulator for evaluation by the U.S. Marine Corps TECOM. Combines Virtuix's omni-directional treadmill with Vigilante's simulator to enable full-body movement during mission-critical FARP training scenarios.
  • Florida Gulf Coast University (Marieb College of Health & Human Services)coreImplementation/ SI/ Consulting Partner · 14 April 2026Delivered Omni One omni-directional treadmill system for evaluation in physical therapy, occupational therapy, neurological rehabilitation, fall prevention, and clinical simulation applications. Marks Virtuix's initial healthcare/therapy deployment.
  • University of Central FloridaminorImplementation/ SI/ Consulting Partner · 10 April 2026Conducted a robotics control demonstration in collaboration with UCF, exploring integration of Omni One for autonomous/robotic control applications.
  • U.S. Naval Postgraduate School (NPS)flagshipImplementation/ SI/ Consulting Partner · 30 March 2026Signed a Cooperative Research and Development Agreement (CRADA) in March 2026 to deploy Omni One at NPS's Modeling, Virtual Environments, and Simulation Institute for evaluation of omni-directional navigation technology for military training and simulation. First formal research collaboration with the U.S. Navy.
  • Meta Platforms (Made for Meta Program)flagshipTechnology or Integration · 17 February 2026Virtuix joined Meta's 'Made for Meta' certification program in February 2026, enabling Omni One for Quest to integrate with Meta Quest 2 and Quest 3 headsets and feature in the Meta Store. Launched June 2026 with limited-time games bundle, $2,595 USD price point, and availability across the U.S., Europe (€2,995) and UK (£2,795). Mutual integration: Virtuix gains access to millions of Quest users while Meta adds a full-body VR movement peripheral to its hardware ecosystem.
  • Unbound XRflagshipChannel Partner/ Reseller/ Distributor · 12 February 2026Local European distribution partnership enabling Virtuix's Omni One rollout into Germany, UK, and France following February 2026 launch. Leverages Unbound XR's regional reach to target the European market projected to reach $30.4B by 2032.

Scale indicators15 records

Recent moves11 records

Virtuix competitors and assessment

Company assessment

Direct peers

  • Infinadeck: Direct competitor in omni-directional VR treadmills. Infinadeck develops mechanical and later active omnidirectional treadmill platforms for VR locomotion, competing head-to-head with Virtuix's Omni hardware in both consumer and enterprise applications.
  • KatVR (KAT Walk): Direct competitor in omni-directional VR treadmill hardware. KatVR's KAT Walk and KAT Walk Mini offer similar low-friction treadmill locomotion for VR, competing with the Omni One across consumer gaming and commercial LBE venues.
  • Cyberith: Direct competitor in omni-directional VR treadmill hardware. Cyberith's Virtualizer is a comparable low-friction treadmill platform used for VR training, simulation, and gaming, serving both enterprise and consumer segments.

Emerging players

  • Virtuix Omni Arena (internal LBE) and other LBE VR operators: While Virtuix's own Omni Arena is a product, location-based VR competitors such as Sandbox VR, Zero Latency, and Two Bit Circus offer full-body multiplayer VR experiences in commercial venues that compete for the same end-customer entertainment spend.
  • Strivr: Strivr provides immersive VR training for enterprise and sports performance. While not a treadmill maker, it competes for the same enterprise VR training budget as Virtuix's Omni One Enterprise and Virtual Terrain Walk offerings, particularly in workforce and skills training.

Broad incumbents

  • Meta (Quest platform): Meta is both a strategic Made-for-Meta distribution partner and the dominant VR platform provider whose Quest 2/Quest 3 headsets form the ecosystem into which Omni One plugs. Competes indirectly by controlling the headset, software platform, and content store that Virtuix depends on.
  • Bohemia Interactive Simulations (BISim): Established defense simulation software provider (VBS) used by the U.S. military and allies for virtual training. Competes with Virtuix's Virtual Terrain Walk platform for defense training and mission rehearsal budget, though BISim is software-only versus Virtuix's hardware-plus-AI offering.
  • CAE: Global leader in aviation and defense simulation and training, with hardware simulators and training services used by militaries worldwide. A broad incumbent whose mission rehearsal and ground training systems compete with the addressable market for Virtuix's Virtual Terrain Walk platform.
  • Microsoft (IVAS / HoloLens): Microsoft's HoloLens / Integrated Visual Augmentation System (IVAS) is a key U.S. Army augmented reality program for soldier training and situational awareness. While AR rather than omni-directional treadmill-based, it competes for the same U.S. military immersive training budget as Virtuix's defense offerings.

Others

  • HTC Vive: HTC Vive is both a panel-mate partner at the 2026 Immersive Technology Summit and a VR hardware platform provider. Vive's enterprise VR ecosystem and PC VR headsets overlap with Omni One Core and Omni One Enterprise deployments, making HTC a complementary ecosystem partner with overlapping enterprise end-customer relationships.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Virtuix social profiles

Digital presence

Virtuix compliance and trust

Trust signal

Compliance3 records

Virtuix financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Virtuix leadership team

Management profile

Number of profiles

Profiles1 record

Virtuix funding detail

Funding detail

Funding overview

Funding rounds17 records

Investors17 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Virtuix M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Virtuix

What does Virtuix do?

Virtuix develops and sells the Omni, a proprietary omni-directional treadmill platform that lets users walk, run, crouch, strafe, and jump 360 degrees in place inside VR environments. The company sells the system under multiple configurations — Omni One for consumers, Omni One for Quest for Meta Quest users, Omni One Core for PC VR, Omni Arena for commercial venues, and Virtual Terrain Walk (VTW) for military training — augmented by the Omni Online subscription and Omni Connect PC software.

Is Virtuix a public or private company?

Virtuix is a public company. It is classified as public and is currently ipo.

When was Virtuix founded?

Virtuix was founded in 2013. It employs 101 to 250 people.

Where is Virtuix based?

Virtuix is headquartered in Austin, United States, in the North America region.

How does Virtuix make money?

Eight revenue lines are on record. Omni One Consumer Hardware Sales are the primary driver. The others are omni Online Subscription Membership, omni Arena Commercial Venue Licensing, omni One Enterprise B2B Hardware & Defense Contracts, international Hardware Expansion (Canada, Europe), healthcare & Therapeutic Applications, virtuix-Branded Financing Program and 3D Reality Capture Services.

Who are Virtuix's main competitors?

Direct peers on record are Infinadeck, KatVR (KAT Walk) and Cyberith. Emerging players are Virtuix Omni Arena (internal LBE) and other LBE VR operators and Strivr. Broad incumbents are Meta (Quest platform), Bohemia Interactive Simulations (BISim), CAE and Microsoft (IVAS / HoloLens). HTC Vive is listed as an others.

Does Virtuix have an API?

Yes. Virtuix operates a Developer Portal that allows content developers to submit, publish, and manage content available in the Omni One Store. The company also makes User Profile data (such as username, leaderboard info, rewards progress, saved game info, achievements, multiplayer matchmaking, location, friends list, date of birth, and in-game items) available to content development partners through an API. A separate Omni One SDK EULA governs SDK use for developers building compatible software and content. API access is partner/developer-facing rather than a public open API.

What industry is Virtuix in?

Virtuix's product category is Virtual Reality Hardware. Its primary akta.pro industry code is HDACANAD, VR/AR Gaming Hardware (Headsets & Controllers), with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 334118 and its SIC code is 3577.

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FinanzNachrichten.de72 % Bestellwachstum: Virtuix verbindet Meta Quest mit neuer Dimension des VR-GamingsVirtuix launched Omni One for Quest with Meta, enabling physical movement in VR. New orders rose 72% year-over-year in Q1 2027, with production capacity up to 3,000 systems monthly. The company targets a 40% gross margin on consumer hardware and is expanding into enterprise simulations.AktienVirtuix verbindet Meta Quest mit neuer Dimension des VR-GamingsVirtuix is developing Omni One, a platform that lets users walk and move in VR worlds, aiming to connect Meta Quest with millions of existing VR users. The VR gaming market is projected to grow from $38.4 billion in 2026 to $259.8 billion by 2034, a 27% annual increase. The company's Class-A stock trades under VTIX on the Nasdaq.The future of tradingVirtuix appoints Melissa Mohr to board of directorsVirtuix appointed Melissa Mohr to its board of directors, effective September 24, 2026. The appointment was announced by Virtuix Holdings Inc. via EDGAR on September 28, 2026.FinanzNachrichten.deVirtuix Holdings: KI-System erweitert VR-Einsatz auf Autismus-TherapieVirtuix Holdings will launch a cross-site pilot in January 2027 for children with autism, partnering with LP Foundation, Rutgers University, and Sirica Therapeutics. The initiative expands its health program around Omni One, focusing on movement-based learning and therapy applications.AInvestVirtuix's 3X Order Headline Can't Outrun Its Cash ProblemVirtuix reported 3X quarter-to-date Omni One orders, but net sales fell 26% to $767,000 and cash dropped to $7.4 million. The company disclosed substantial doubt about its ability to continue as a going concern, citing limited runway and debt obligations.Seeking AlphaVirtuix Holdings Inc. (VTIX) Discusses Recent Business Developments, Share Price Volatility, and Pending Strategic Acquisition TranscriptVirtuix Holdings CEO Jan Goetgeluk opened an investor webinar to share recent business developments and address share price volatility. The company also discussed a pending strategic acquisition, with Q&A to follow.Quiver QuantitativeVirtuix Holdings Inc. to Host Investor Webinar Following Business Update on Omni One Growth, Defense Programs and Acquisition Opportunity | VTIX Stock NewsVirtuix Holdings will host an investor webinar on September 18, 2026, led by CEO Jan Goetgeluk. The company reported a threefold increase in Omni One orders quarter-to-date and repeat orders from Tesla, plus expanding defense programs. A potential strategic acquisition in the defense sector could create significant shareholder value.YahooREMINDER: Virtuix to Host Virtual Investor Webinar Today at 10:00 a.m. Eastern TimeVirtuix Holdings will host a virtual investor webinar on September 18, 2026, at 10:00 a.m. Eastern Time. The company reported Omni One orders up approximately 3X quarter-to-date and highlighted defense and enterprise opportunities, including a potential strategic acquisition.FinancialContent Business PageREMINDER: Virtuix to Host Virtual Investor Webinar Today at 10:00 a.m. Eastern TimeVirtuix Holdings will host a virtual investor webinar on September 18, 2026, at 10:00 a.m. Eastern Time, with CEO Jan Goetgeluk. The company reported Omni One orders up approximately 3X quarter-to-date and highlighted defense and enterprise opportunities, including a potential strategic acquisition.Quiver QuantitativeVirtuix Holdings Inc. Announces September 18 Virtual Investor Webinar on Growth Strategy, Consumer Momentum and Defense Expansion | VTIX Stock NewsVirtuix Holdings will hold a virtual investor webinar on September 18, 2026, with CEO Jan Goetgeluk discussing growth strategy and recent successes. The company reported a threefold increase in Omni One orders year-over-year, driven by its Meta partnership, and highlighted repeat orders from Tesla and NASA. A potential strategic acquisition in the defense sector may create significant shareholder value.