Cyberith
Cyberith GmbH is an Austrian hardware company that designs and manufactures the Virtualizer line of omni-directional VR treadmills — including the ELITE 2, the R&D Kit, the VidMill for virtual production, add-on modules for rehabilitation and standalone headsets, and the Cyberith-IK full-body tracking software — sold B2B to defense, research, healthcare, and entertainment customers globally.
- Company typePrivate
- Founded2014
- HeadquartersHerzogenburg, Austria
- Headcount11–50
- GTM typeB2B
- OfferingHardware or Manufacturing
What Cyberith does
Cyberith GmbH is an Austrian private company (legal entity Cyberith GmbH, registered St. Pölten, headquartered Vienna) that designs, manufactures, and sells omni-directional VR locomotion platforms under the Virtualizer brand. The company builds two core hardware SKUs — the Virtualizer ELITE 2 (second-generation, featuring an actively powered 2 DOF motion platform) and the Virtualizer R&D Kit (optical-tracking-only version) — supplemented by add-on modules (Rehab Module for therapy, VirtSAM Stand-Alone Module for wireless Bluetooth pairing with Meta Quest, HTC Vive Focus, and Pico headsets), a full-body tracking software product (Cyberith-IK), and a separate VidMill 360° turntable-and-treadmill product for on-set virtual production and volumetric capture.
The technical architecture combines 6 optical motion sensors operating at 1000 Hz, a rotation sensor, a height sensor, a cable-guiding system, and an integrated vibration unit for haptic feedback. Cyberith's SDK is delivered as native libraries in C#, C++, and Python, with fully prepared plug-ins for Unity 3D and Unreal Engine; the Open Locomotion initiative positions the company around an industry-standard input abstraction. Manufacturing, R&D, and assembly are performed in Austria.
Cyberith operates a direct B2B sales model (no public pricing, quote-based, paid as perpetual hardware purchases with no recurring license fees) targeting four primary segments: Training & Simulation (military, police, emergency services), Research & Development (computer science, neuroscience, pedestrian simulation, architecture), Out-of-Home Entertainment (VR arcades, family entertainment centers, theme parks), with secondary segments in Rehabilitation/Therapy (Rehab Module) and Virtual Production & Film (VidMill). Software monetisation runs through Cyberith Arcade, a pay-per-use model for entertainment operators, and a growing library of SteamVR-compatible profiles.
Cyberith firmographics
Firmographics- Name
- Cyberith
- Legal name
- Cyberith GmbH
- Website
- https://cyberith.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Cyberith GmbH is an Austrian hardware company that designs and manufactures the Virtualizer line of omni-directional VR treadmills — including the ELITE 2, the R&D Kit, the VidMill for virtual production, add-on modules for rehabilitation and standalone headsets, and the Cyberith-IK full-body tracking software — sold B2B to defense, research, healthcare, and entertainment customers globally.
- Ownership category
- akta.pro rank
Cyberith industry classification
Industry- Product category
- VR Locomotion Hardware
- NAICS
- Computer and Peripheral Equipment Manufacturing (33411), Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118)
- SIC
- Computer Peripheral Equipment, Nec (3577)
- akta.pro primary industry
- Simulation & Specialty Peripherals (Cockpits, Rigs, Motion Platforms, Accessibility Controllers) (MPAFAGAI)
- akta.pro secondary industry
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
Keywords
Where Cyberith is headquartered
LocationHeadquarters
- HQ city
- Herzogenburg
- HQ country
- Austria
- HQ region
- Europe
Offices2 records
Markets served
Cyberith business model
Business model- GTM type
- B2B
- Offering type
- Hardware or Manufacturing
- Cost components
- Technology or R&D, Supply Chain, Operations, Personnel, Marketing or Sales, Infrastructure
Revenue model
- VR Hardware Sales: Sale of Virtualizer VR Treadmills (ELITE 2 and R&D Kit) and accessories to professional, commercial, and research customers. No licenses or annual subscriptions required for hardware products.
- Add-On Modules: Sale of optional add-on modules including Virtualizer Rehab Module, Virtualizer Stand-Alone Module (VirtSAM), and Cyberith-IK full body tracking system.
- Software Development Kit (SDK): SDK provided with hardware products including plugins for Unity & Unreal Engine. Native SDK available in C#, C++ & Python. No additional software costs or annual subscriptions required.
- Commercial VR Games (Cyberith Arcade): High quality commercial VR games (Adventure, Horror, Action, Shooter genres) available through Cyberith Arcade System. Pay-per-use model with no fixed costs for entertainment center operators.
- VidMill Video Production Treadmill: Sale of the Cyberith VidMill - a 360° turntable with integrated treadmill specifically designed for on-set virtual production and volumetric capture.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Virtualizer ELITE 2 - Professional VR Treadmill with Actively Powered Motion Platform |
| One time/ perpetual license | Pay-as-you-go | Virtualizer R&D Kit - Essential VR Treadmill |
| Transaction based/ take rate | Pay-as-you-go | Cyberith Arcade System - Commercial VR Games |
| Unit Pricing | Pay-as-you-go | VidMill Video Production Treadmill |
| One time/ perpetual license | Pay-as-you-go | Virtualizer Stand-Alone Module (VirtSAM) |
| One time/ perpetual license | Pay-as-you-go | Virtualizer Rehab Module |
| One time/ perpetual license | Pay-as-you-go | Cyberith-IK Full Body Tracking System |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels11 records
Cyberith product offering
Product offeringCore offering
Cyberith designs, develops, and manufactures omni-directional VR treadmills (Virtualizer ELITE 2 and Virtualizer R&D Kit) and a video production treadmill (VidMill) that enable physical walking and running in 360° within virtual environments. The hardware is bundled with the Cyberith SDK (C#, C++, Python with Unity and Unreal Engine plugins) and complemented by add-on modules — Rehab Module for therapy, VirtSAM for standalone VR headsets, and Cyberith-IK for full-body tracking — sold directly to professional, commercial, and research customers worldwide.
Product overview
Cyberith is a provider of VR locomotion devices organized as a platform-plus-modules architecture. The core portfolio consists of two main Virtualizer VR treadmill products: the Virtualizer ELITE 2 (second-generation with powered motion platform) and the Virtualizer R&D Kit (essential version with optical tracking). Both treadmills share the same SDK and are compatible with each other. The offering is extended through add-on modules including the Rehab Module for therapy/rehabilitation, the Stand-Alone Module (VirtSAM) for standalone VR headsets, and the Cyberith-IK full-body tracking system for Unity. A distinct product line includes the VidMill Video Production Treadmill for virtual production and volumetric capture. All products come with Cyberith's SDK (C#, C++, Python), plugins for Unity and Unreal Engine, and are developed and manufactured in Austria.
Differentiator
Problem solved
Functional benefit
Brands
- Virtualizer: Line of omni-directional VR treadmills for walking and running in virtual reality environments
- Cyberith-IK
- VidMill
- Cyberith Arcade
- Open Locomotion
- VirtSAM
Products and services
- Virtualizer ELITE 2 Second-generation omni-directional VR treadmill with an actively powered 2 DOF motion platform that actively supports walking in VR. Provides the most comfortable walking experience with lowest physical effort and fastest learning curve. Designed for professional and commercial users in training, simulation, research, and entertainment.
- Virtualizer R&D Kit Essential VR treadmill for research and professional users with a fully optical motion tracking system that enables walking through infinitely sized virtual environments with high precision and low latency. Fully SDK-compatible with the Virtualizer ELITE 2.
- Virtualizer Rehab Module Optional add-on module for the Virtualizer ELITE 2 designed specifically for rehabilitation and therapy. Includes steel-strengthened ring construction, harness with sturdy leg-parts, removable handrails, and anti-slip mat to ensure safe entry, exit, and walking for senior and mobility-restricted patients.
- Virtualizer Stand-Alone Module (VirtSAM) Touchscreen-based Bluetooth add-on module that connects Virtualizer VR treadmills wirelessly to standalone VR headsets including Meta Quest 2/3/Pro, Vive Focus 3, Vive XR Elite, and Pico Neo 3/4 without requiring a PC.
- VidMill Video Production Treadmill Belt-based 360° infinitely rotating treadmill designed for on-set virtual production and volumetric capture. PC-controlled with up to 3 m/s movement speed and seamless Unreal Engine integration for synchronizing actor movement with virtual production environments.
- Cyberith-IK Full-Body Tracking System Inverse kinematics system for Unity and SteamVR that fully utilizes Virtualizer sensor data to deliver realistic full-body avatar movement. Provides 4-point IK (head, hands, hips) with optional 6-point IK including foot trackers, based on Rootmotion's FinalIK and compatible with all Microsoft Rocketbox Avatars.
- Cyberith Arcade System Smart software system for entertainment operators including client software for PC, operator PC for controlling VR stations, a web portal for usage tracking, and a pay-per-use model with no fixed costs. Provides access to 12 commercial VR games including Acan's Call, Affected: The Manor, and VRZ Torment, plus prepared profiles and controller bindings for 15+ SteamVR games.
Quantifiable outcome
- Physical effort for walking in VR greatly reduced through actively powered motion platform
- +2 more outcomes
Companies that use Cyberith
Customer profileNamed customers22 records
Segments5 records
Ideal customer profiles5 records
Cyberith technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration13 records
Feature10 records
Cyberith partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered core and minor.
- SteamVRcoreFull compatibility with SteamVR allows Virtualizer to work with dozens of SteamVR applications and games. Cyberith provides prepared profiles and controller bindings for over 15 SteamVR games. SteamVR Integration extends the games library massively for entertainment customers.
- Unity TechnologiescoreFully prepared Plug-Ins for Unity 3D with complete example projects. SDK Plugins available for Unity including Cyberith-IK inverse kinematics system and haptic feedback control. Android-compatible SDK for standalone VR systems.
- Epic Games (Unreal Engine)coreFully prepared Plug-Ins for Unreal Engine with complete example projects. SDK Plugins available for Unreal Engine. VidMill integrates seamlessly with Unreal Engine for virtual production synchronization.
- RootmotioncoreCyberith-IK is based on Rootmotion's FinalIK, the most advanced IK Solver for Unity. Cyberith-IK is fully compatible with all functions of FinalIK and focuses on usability for Virtualizer customers.
- Vienna Business AgencyminorOpen Locomotion initiative is supported by the Vienna Business Agency, providing backing for the universal standard for locomotion in VR.
- The Academy of International Extended Reality (AIXR)minorCyberith is a member of AIXR, the Academy of International Extended Reality, supporting the Open Locomotion standardization initiative.
Scale indicators4 records
Recent moves6 records
Expansion highlights6 records
Cyberith competitors and assessment
Company assessmentBroad incumbents
- Sony (PlayStation VR): Sony's PlayStation VR2 is a consumer VR incumbent in the broader VR gaming/entertainment market that Cyberith also serves. While Sony focuses on consumer gaming rather than enterprise, they shape the broader VR ecosystem that affects Cyberith's addressable market.
- Varjo: Varjo produces high-end PC-VR headsets for enterprise training, simulation, and research — directly overlapping with Cyberith's enterprise customer segments. Their premium XR-4 series targets the same simulation labs as the Virtualizer.
- HTC (Vive): HTC's Vive headsets (including Vive Focus standalone) are integrated with Cyberith's Virtualizer via VirtSAM. As a broad VR incumbent with both PC-VR and standalone lines, HTC overlaps with Cyberith's enterprise VR customer base.
- Meta (Reality Labs): Meta's Quest headsets are the dominant standalone VR platform that Cyberith integrates with via the VirtSAM module. Meta's huge R&D budget and ecosystem control could enable it to build or acquire competing locomotion hardware.
Emerging players
- Virtalis: Virtalis is a UK-based VR solutions provider for engineering, training, and visualization. They are a Cyberith customer/integration partner and compete for similar enterprise VR simulation contracts in defense, aerospace, and industrial sectors.
- STRIVR: STRIVR provides enterprise VR training solutions for sports, retail, and frontline workers. They overlap with Cyberith in the VR training and simulation customer segment, particularly for sports and corporate use cases.
- SpaceWalker VR: SpaceWalker is a Korean VR treadmill maker targeting both consumer and enterprise VR markets. They compete in the same omni-directional VR treadmill category as Cyberith with a more compact form factor.
Direct peers
- KAT VR: KAT VR produces the KAT Walk and KAT Walk C omni-directional VR treadmills for consumer and arcade use. They compete head-to-head with Cyberith in VR entertainment centers and share a similar product philosophy around natural walking in VR.
- Virtuix: Virtuix is the most direct competitor to Cyberith, making the Omni omni-directional VR treadmill for consumer and enterprise gaming/arcade use. Both companies target the same fundamental VR locomotion problem with a similar hardware form factor.
- Infinadeck: Infinadeck builds an omni-directional treadmill for VR locomotion, used in enterprise training, research, and entertainment. They target the same professional VR treadmill niche as Cyberith with a similar mechanical approach.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Cyberith social profiles
Digital presenceCyberith financial estimates
Financial estimateRevenue estimate
Valuation estimate
Cyberith leadership team
Management profileNumber of profiles
Profiles2 records
Cyberith funding detail
Funding detailFunding overview
Funding rounds3 records
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Cyberith M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Cyberith
What does Cyberith do?
Cyberith designs, develops, and manufactures omni-directional VR treadmills (Virtualizer ELITE 2 and Virtualizer R&D Kit) and a video production treadmill (VidMill) that enable physical walking and running in 360° within virtual environments. The hardware is bundled with the Cyberith SDK (C#, C++, Python with Unity and Unreal Engine plugins) and complemented by add-on modules — Rehab Module for therapy, VirtSAM for standalone VR headsets, and Cyberith-IK for full-body tracking — sold directly to professional, commercial, and research customers worldwide.
Is Cyberith a public or private company?
Cyberith is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Cyberith founded?
Cyberith was founded in 2014. It employs 11 to 50 people.
Where is Cyberith based?
Cyberith is headquartered in Herzogenburg, Austria, in the Europe region.
How does Cyberith make money?
Five revenue lines are on record. VR Hardware Sales are the primary driver. The others are add-On Modules, software Development Kit (SDK), commercial VR Games (Cyberith Arcade) and vidMill Video Production Treadmill.
Who are Cyberith's main competitors?
Broad incumbents on record are Sony (PlayStation VR), Varjo, HTC (Vive) and Meta (Reality Labs). Emerging players are Virtalis, STRIVR and SpaceWalker VR. Direct peers are KAT VR, Virtuix and Infinadeck.
Does Cyberith have an API?
Yes. Cyberith Core-SDK available in C#, C++ & Python with fully prepared Plug-Ins for Unity 3D and Unreal Engine including complete example projects. Native SDK provides functions including movement speed (m/s), movement direction (0°-360°), body orientation (0°-360°), and user's height (cm). No additional software, drivers, or licenses required. Works natively with the Virtualizer. Developer documentation is at medium.com/cyberith-virtualizer-vr-treadmills/the-cyberith-sdk-for-vr-locomotion-haptic-feeback-unity-unreal-engine-96370a40d957.
What industry is Cyberith in?
Cyberith's product category is VR Locomotion Hardware. Its primary akta.pro industry code is MPAFAGAI, Simulation & Specialty Peripherals (Cockpits, Rigs, Motion Platforms, Accessibility Controllers), with a secondary code of MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics). Its NAICS code is 33411 and its SIC code is 3577.