StatusPro
StatusPro is a Miami-based sports technology company that develops officially licensed NFL and NFLPA virtual reality gaming, broadcast visualization, and AI-driven training products for VR consumers, professional athletes, and sports media networks. Founded in 2020, the company distributes NFL PRO ERA globally across major VR platforms.
- Company typePrivate
- Founded2020
- HeadquartersMiami, United States
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What StatusPro does
StatusPro is a sports technology and virtual reality company founded in 2020 and headquartered in Miami, Florida, that develops officially licensed NFL VR gaming, broadcast visualization, and athlete training products. The company's core product is NFL PRO ERA, an NFL and NFLPA-licensed first-person VR football game distributed through Meta Quest, Sony PlayStation, Steam, and Android XR (Samsung Galaxy XR), which allows users to play as quarterback and linebacker using motion capture data from professional athletes. StatusPro expanded its portfolio to include PRO ERA Visualizer, a broadcast visualization tool integrated into ESPN's NFL Live programming since December 2024, and the forthcoming PRO ERA Training platform, an AI-driven training product announced as part of the February 2026 NFL partnership expansion.
The company's underlying technology stack combines VR/AR development (with Unity as a known collaborator on Android XR), first-person perspective gameplay, and motion capture from professional athletes to create immersive sports experiences. StatusPro transitioned NFL PRO ERA from annual title releases to a live-services model in August 2024, offering free base content with premium add-ons including the 2025 Edition: Defense expansion, seasonal uniforms, and stadium packs.
StatusPro operates a dual go-to-market strategy: product-led growth via digital VR marketplace distribution targeting consumer VR gaming enthusiasts, and enterprise partnerships with the NFL for licensing rights and ESPN for media broadcast integration. Revenue streams include one-time VR game sales, premium DLC purchases, and emerging enterprise fees from broadcast and training partnerships. The company has raised approximately $25.2 million across a $5.2 million seed round (August 2021) led by KB Partners and TitletownTech, and a $20 million Series A (2024) led by Google Ventures with participation from KB Partners, Haslam Sports Group, JD Sports, Dream Sports, Main Street Advisors, Alumni Ventures, and notable individual investors including LeBron James, Drake, and Maverick Carter. The team is remote-first across 14 states and 4 countries, with approximately half of employees being former NCAA Division 1 collegiate or professional athletes.
StatusPro firmographics
Firmographics- Name
- StatusPro
- Legal name
- StatusPro, Inc.
- Website
- https://status.pro
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- StatusPro is a Miami-based sports technology company that develops officially licensed NFL and NFLPA virtual reality gaming, broadcast visualization, and AI-driven training products for VR consumers, professional athletes, and sports media networks. Founded in 2020, the company distributes NFL PRO ERA globally across major VR platforms.
- Ownership category
- akta.pro rank
StatusPro industry classification
Industry- Product category
- Sports VR Gaming
- NAICS
- Motion Picture and Video Industries (5121), Broadcasting and Content Providers (516), Spectator Sports (71121)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Sports/Racing Game Studios (MPAFAAAJ)
- akta.pro secondary industries
- Sports Streaming Distribution & App Platforms (CTV, Mobile, Web) (MPAKAOAL), Graphics, Branding & Character Generation (CG) (MPAHAKAF)
Keywords
Where StatusPro is headquartered
LocationHeadquarters
- HQ city
- Miami
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
StatusPro business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- VR Game Sales: One-time purchases of NFL PRO ERA base game through VR platforms (Meta Quest, Sony, Steam, Android XR)
- Premium Add-ons and DLC: Premium content purchases including the 2025 Edition: Defense add-on, seasonal uniforms, stadium packs (London stadiums, Munich Stadium), and cosmetic items
- Live Services Model: Evolving single NFL PRO ERA title with free content updates and premium upgrades, monthly seasonal content, and competitive multiplayer
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Base game with free updates and premium add-ons |
Go-to-market motion2 records
Distribution channels5 records
Marketing channels5 records
StatusPro product offering
Product offeringCore offering
StatusPro develops and distributes officially licensed NFL and NFLPA virtual reality sports experiences under the NFL PRO ERA brand, sold through consumer VR marketplaces (Meta Quest, PlayStation, Steam, Android XR) on a freemium live-services basis with paid DLC. The company also licenses broadcast visualization technology (PRO ERA Visualizer) to sports media networks such as ESPN and is developing an AI-driven training platform (PRO ERA Training) for amateur athletes, college programs, and professional teams.
Product overview
StatusPro is a sports technology and gaming company offering VR experiences centered around NFL PRO ERA. The portfolio includes NFL PRO ERA (the core VR game), PRO ERA Visualizer (a broadcast visualization tool used on ESPN), and the forthcoming PRO ERA Training platform. The company transitioned from annual title releases to a live-services model in 2024, distributing free base content with premium add-ons such as the Defense expansion.
Differentiator
Problem solved
Functional benefit
Brands
- NFL PRO ERA: NFL and NFLPA-licensed VR sports gaming experience allowing users to play as quarterback and linebacker in immersive first-person football simulation
- PRO ERA Visualizer
- PRO ERA Training
Products and services
- NFL PRO ERA Officially licensed NFL and NFLPA virtual reality football game that lets players experience being an NFL quarterback and linebacker in a first-person perspective; operated as a live-services product with free base content and premium add-ons, available on Meta Quest, Sony PlayStation, Steam, and Android XR.
- PRO ERA Visualizer Broadcast visualization tool that renders an immersive first-person perspective of NFL plays and is integrated into live sports coverage (such as ESPN's NFL Live broadcasts) for athlete point-of-view analysis.
- PRO ERA Training AI data-driven training platform utilizing NFL training rights to provide training tools for amateur athletes, college football programs, and professional teams, built on StatusPro's expanded NFL partnership.
Quantifiable outcome
- Over 1.7 million users for NFL PRO ERA VR title
- +2 more outcomes
Companies that use StatusPro
Customer profileNamed customers2 records
Segments3 records
Ideal customer profiles3 records
StatusPro technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
StatusPro partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered flagship, core and notable.
- NFLflagshipExpanded partnership granting StatusPro new rights to build device-agnostic training products while renewing gaming license. The partnership positions the relationship to create a unified platform spanning training, gaming, and media experiences.
- GooglecoreNFL PRO ERA is available on Android XR platform as part of launch titles for Samsung's Galaxy XR headset, with Unity collaborating on development.
- SamsungcoreNFL PRO ERA is among launch titles available for Samsung Galaxy XR headset running Android XR, enabling expanded device reach.
- ESPNcoreESPN uses StatusPRO Visualizer on NFL Live broadcasts to show immersive perspective from the athlete's point of view, integrated into game analysis and coverage.
- DisneynotableParticipated in Disney Accelerator program in 2024, presenting alongside four other companies. Exploring collaborations across Disney segments including ESPN and Star India.
- MetaflagshipPrimary platform partner for NFL PRO ERA distribution. NFL PRO ERA is one of the best-selling titles on Meta Quest with over 1.7 million users.
Scale indicators7 records
Recent moves8 records
Expansion highlights6 records
StatusPro competitors and assessment
Company assessmentDirect peers
- STRIVR: STRIVR is a VR training platform used by NFL, NBA, and college teams for athlete training — directly comparable to StatusPro's PRO ERA Training vertical, with overlapping athlete training use cases.
- Rezzil: Rezzil produces officially licensed VR sports training and gaming experiences (notably soccer) for consumer headsets — closely comparable to NFL PRO ERA's VR sports gaming model.
- WIN Reality: WIN Reality builds VR baseball hitting and pitching training experiences used by MLB teams and consumers, paralleling StatusPro's combination of athlete training and consumer VR gameplay.
- Beyond Sports: Beyond Sports delivers data-driven sports visualization and analysis used by clubs, broadcasters, and federations — directly comparable to StatusPro's PRO ERA Visualizer broadcast graphics capability.
- Resolution Games: Resolution Games is a VR-first game studio publishing sports and social titles (e.g., VR sports titles) across Meta Quest and PlayStation VR — a direct competitor in VR sports gaming distribution and live-services design.
Emerging players
- Gym Class VR: Gym Class VR is a VR basketball game and social sports platform on Meta Quest — an emerging competitor in the consumer VR sports gaming category where NFL PRO ERA competes for headset mindshare.
Broad incumbents
- Electronic Arts (EA Sports): EA Sports publishes Madden NFL and other officially licensed sports franchises across console and PC; it is the dominant incumbent in NFL-licensed sports gaming that NFL PRO ERA is positioned against in the consumer sports category.
- 2K Sports: 2K Sports publishes multiple officially licensed sports franchises (NBA 2K, WWE) and competes for league licensing and consumer sports gaming spend alongside StatusPro's NFL-licensed product.
- Meta (Reality Labs / Quest): Meta operates the Meta Quest VR hardware and Quest Store, StatusPro's primary distribution channel and largest installed base for NFL PRO ERA — a platform partner and broad incumbent in immersive sports entertainment.
- Sony Interactive Entertainment (PlayStation VR): Sony's PlayStation VR2 platform is a major VR distribution channel for sports gaming and a competitor/partner for StatusPro; Sony also owns competing first-party sports gaming franchises.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
StatusPro social profiles
Digital presenceStatusPro financial estimates
Financial estimateRevenue estimate
Valuation estimate
StatusPro leadership team
Management profileNumber of profiles
Profiles3 records
StatusPro funding detail
Funding detailFunding overview
Funding rounds7 records
Investors20 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
StatusPro M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about StatusPro
What does StatusPro do?
StatusPro develops and distributes officially licensed NFL and NFLPA virtual reality sports experiences under the NFL PRO ERA brand, sold through consumer VR marketplaces (Meta Quest, PlayStation, Steam, Android XR) on a freemium live-services basis with paid DLC. The company also licenses broadcast visualization technology (PRO ERA Visualizer) to sports media networks such as ESPN and is developing an AI-driven training platform (PRO ERA Training) for amateur athletes, college programs, and professional teams.
Is StatusPro a public or private company?
StatusPro is a private company. It is classified as venture growth investor backed and is currently operating.
When was StatusPro founded?
StatusPro was founded in 2020. It employs 11 to 50 people.
Where is StatusPro based?
StatusPro is headquartered in Miami, United States, in the North America region.
How does StatusPro make money?
Three revenue lines are on record. VR Game Sales are the primary driver. The others are premium Add-ons and DLC and live Services Model.
Who are StatusPro's main competitors?
Direct peers on record are STRIVR, Rezzil, WIN Reality, Beyond Sports and Resolution Games. Gym Class VR is listed as an emerging player. Broad incumbents are Electronic Arts (EA Sports), 2K Sports, Meta (Reality Labs / Quest) and Sony Interactive Entertainment (PlayStation VR).
Does StatusPro have an API?
No public API is recorded for StatusPro.
What industry is StatusPro in?
StatusPro's product category is Sports VR Gaming. Its primary akta.pro industry code is MPAFAAAJ, Sports/Racing Game Studios, with a secondary code of MPAKAOAL, Sports Streaming Distribution & App Platforms (CTV, Mobile, Web). Its NAICS code is 5121 and its SIC code is 7812.