InTempo
InTempo is a Kyiv-based, pre-launch Ukrainian startup (founded 2023, 1-10 employees) building a stress-preventive rhythmic musical game. No mobile app, pricing, or customer base is publicly disclosed, and the company has raised a single $25,000 round from Seeds of Bravery.
- Company typePrivate
- Founded2023
- HeadquartersKyiv, Ukraine
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What InTempo does
InTempo is an early-stage private Ukrainian startup, founded in 2023 and headquartered in Kyiv, that describes itself as building a "stress-preventive rhythmic musical game." The company operates with a team of 1-10 employees and maintains a web presence at intempoapp.com, which currently renders only the brand name and a minimal black-circle cursor animation — no detailed product description, feature list, or technical architecture is publicly disclosed, and no mobile app is listed on the Play Store or Apple App Store.
Functionally, the company positions itself at the intersection of music, gaming, and mental-wellness, framing the product as a rhythmic game intended to mitigate user stress. The underlying technology, gameplay mechanics, music sourcing or generation approach, and target platforms (mobile, web, headset) are not described in the available sources, leaving the core product definition and technical stack as material data gaps.
From a business-model standpoint, there is no pricing model, monetization mechanism, customer segment definition, or revenue figure disclosed. The only capital event on record is a $25,000 raise from Seeds of Bravery on 2024-10-31, a program consistent with early-stage Ukraine-focused support. With no shipped product, no customer references, no management team disclosed, and no public ownership information, InTempo is at a pre-launch, pre-revenue stage, and the inputs available do not support further commercialization inference.
InTempo firmographics
Firmographics- Name
- InTempo
- Website
- https://intempoapp.com
- Company type
- Private
- Founded year
- 2023
- Headcount range
- 1–10 employees
- Short description
- InTempo is a Kyiv-based, pre-launch Ukrainian startup (founded 2023, 1-10 employees) building a stress-preventive rhythmic musical game. No mobile app, pricing, or customer base is publicly disclosed, and the company has raised a single $25,000 round from Seeds of Bravery.
- Ownership category
- akta.pro rank
InTempo industry classification
Industry- Product category
- Mobile Gaming
- NAICS
- Musical Instrument Manufacturing (339992), Amusement Arcades (713120)
- SIC
- Services-Prepackaged Software (7372), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- AI Music Creation & Assistive Tools (Generation, Separation, Mastering) (MPAIAIAG)
- akta.pro secondary industry
- Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)
Keywords
Where InTempo is headquartered
LocationHeadquarters
- HQ city
- Kyiv
- HQ country
- Ukraine
- HQ region
- Europe
Markets served
InTempo business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
InTempo product offering
Product offeringCore offering
InTempo is a stress-preventive rhythmic musical game delivered as a digital application. The product positions itself at the intersection of music gaming and stress management, offering users an interactive rhythmic experience designed to alleviate tension through gameplay. It is sold as a standalone consumer app via the company's website (intempoapp.com).
Product overview
InTempo is a single product offering accessible via intempoapp.com. The available source material provides minimal detail about the product's architecture, features, or modular structure.
Differentiator
Problem solved
Functional benefit
Products and services
- InTempo A stress-preventive rhythmic musical game delivered as a digital application, targeting individual consumers seeking entertainment that doubles as a stress-relief activity.
Companies that use InTempo
Customer profileIdeal customer profiles1 record
InTempo technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
InTempo partnerships and signals
Strategic signalRecent moves1 record
Expansion highlights1 record
InTempo competitors and assessment
Company assessmentDirect peers
- Beat Games (Beat Saber): Developer of Beat Saber, the dominant VR rhythm-slash game. Most directly comparable to InTempo as a rhythm-game specialist; defines the category expectations for music-driven slashing mechanics that InTempo's stress-preventive game must differentiate against.
- Rayark (Cytus, Deemo, VOEZ): Mobile rhythm-game publisher behind Cytus and Deemo. Directly comparable as a music-game studio with deep catalog and content cadence; represents the standard InTempo must meet on music licensing, content updates, and onboarding polish.
- SoundSelf: Audio-visual game designed around breath, voice, and sound for psychedelic/wellness experiences. Closest peer for InTempo's stated stress-preventive positioning; both transform audio-rhythm interaction into a contemplative practice.
Emerging players
- Endel: AI-generated personalized soundscapes marketed for focus, relaxation, and sleep. Comparable as a music-driven wellness product targeting the same stress-reduction outcome, though delivered as ambient audio rather than a rhythmic game mechanic.
- Supernatural (Within): VR fitness experience built around music-driven workouts with subscription pricing. Comparable as a rhythm/music interaction model monetized via wellness/fitness subscription; relevant benchmark for retention and pricing in a music-meets-wellness category.
- Tripp: VR meditation and wellness platform with subscription model. Comparable wellness-meets-interactive-experience positioning, useful benchmark for go-to-market and retention in immersive stress-reduction products.
Others
- Headspace: Leading consumer wellness/meditation subscription app. Comparable as a destination for stress-prevention spend; represents the incumbent against which any new stress-prevention product must justify its differentiated mechanism (rhythm-game interaction).
- Calm: Major wellness/meditation subscription app competing with Headspace. Comparable on customer acquisition economics and subscription expectations in the stress-prevention category InTempo targets.
- Peloton Interactive: Music-driven fitness subscription at scale. Comparable as a music-led consumer subscription business demonstrating willingness-to-pay for rhythm/choreography-driven wellness experiences; relevant for pricing and content-licensing benchmarks.
- Tonal: Connected fitness hardware-plus-subscription business with content cadence. Comparable as a premium subscription model built around structured, engaging content sessions; useful benchmark for retention, churn, and content economics relevant to a subscription rhythm game.
Market position
Strengths3 records
Weaknesses4 records
Competitive moat1 record
Key risks5 records
Key highlights4 records
Customer concentration
InTempo social profiles
Digital presenceInTempo financial estimates
Financial estimateRevenue estimate
Valuation estimate
InTempo leadership team
Management profileNumber of profiles
Profiles1 record
InTempo funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
InTempo M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about InTempo
What does InTempo do?
InTempo is a stress-preventive rhythmic musical game delivered as a digital application. The product positions itself at the intersection of music gaming and stress management, offering users an interactive rhythmic experience designed to alleviate tension through gameplay. It is sold as a standalone consumer app via the company's website (intempoapp.com).
When was InTempo founded?
InTempo was founded in 2023. It employs 1 to 10 people.
Where is InTempo based?
InTempo is headquartered in Kyiv, Ukraine, in the Europe region.
Who are InTempo's main competitors?
Direct peers on record are Beat Games (Beat Saber), Rayark (Cytus, Deemo, VOEZ) and SoundSelf. Emerging players are Endel, Supernatural (Within) and Tripp. Others are Headspace, Calm, Peloton Interactive and Tonal.
Does InTempo have an API?
No public API is recorded for InTempo.
What industry is InTempo in?
InTempo's product category is Mobile Gaming. Its primary akta.pro industry code is MPAIAIAG, AI Music Creation & Assistive Tools (Generation, Separation, Mastering), with a secondary code of MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time). Its NAICS code is 339992 and its SIC code is 7372.