ARVORE
ARVORE is a Brazilian-rooted, US-incorporated VR games studio that designs, develops, and publishes immersive narrative and gameplay titles across Meta Quest, PSVR2, and Steam, alongside AI-driven RPGs and co-developed branded experiences for Sony Pictures VR, Universal, and Blumhouse inside Meta Horizon Worlds.
- Company typePrivate
- Founded2017
- HeadquartersSão Paulo, Brazil
- Headcount51–100
- GTM typeB2C
- OfferingSoftware
What ARVORE does
ARVORE is a privately-held immersive storytelling and games studio that creates, designs, produces, and develops interactive VR/XR experiences. Founded in 2017 and headquartered in São Paulo, Brazil, with the legal entity ARVORE Immersive Games INC. incorporated in the United States, the studio operates a remote-first model with team presence in five countries (United States, Canada, Brazil, Portugal, Netherlands). ARVORE's catalog spans standalone VR titles across multiple genres — narrative adventure (The Line, 2020 Primetime Emmy winner; Pixel Ripped 1989/1995/1978), action roguelike (YUKI Space Ranger), multiplayer sports (Clawball), stealth-action licensed IP (The Boys: Trigger Warning, launched March 26, 2026 at $29.99 with Sony Pictures Virtual Reality as publisher), and an AI-driven RPG (Fabula Rasa: Dead Man Talking, debuted March 2026 at SXSW). The studio's core technology is spatial-computing-native VR development using real-time 3D engines and, in Fabula Rasa, integration of Claude and ChatGPT large language models with ElevenLabs voice synthesis to power autonomous, context-aware NPC dialogue refined over a year of fine-tuning and improv-comedy-grounded prompt design.
The studio earns revenue through three streams: (1) one-time paid sales of VR titles on Meta Quest, PSVR2, and Steam; (2) licensed-IP co-development and publishing-revenue-share arrangements, notably with Sony Pictures Virtual Reality for The Boys: Trigger Warning; and (3) work-for-hire co-development of branded worlds inside Meta Horizon Worlds for partners including Universal (Universal Monsters Arena), Blumhouse (Horrorverse), and The Office IP. ARVORE serves two principal customer segments: VR consumers purchasing premium narrative and gameplay titles across major storefronts, and Hollywood IP holders seeking a proven XR-native development partner capable of translating major media franchises into playable VR experiences. Distribution is anchored in Meta's VR Games Showcase presence, PlayStation and Steam storefronts, festival visibility (SXSW, Filmgate Interactive, Venice, Tribeca, Raindance, SIGGRAPH), and earned media across GamesBeat, Variety, IGN, Mashable, and UploadVR, with press relations handled by Zebra Partners.
ARVORE firmographics
Firmographics- Name
- ARVORE
- Legal name
- ARVORE Immersive Games INC.
- Website
- https://arvore.io
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- ARVORE is a Brazilian-rooted, US-incorporated VR games studio that designs, develops, and publishes immersive narrative and gameplay titles across Meta Quest, PSVR2, and Steam, alongside AI-driven RPGs and co-developed branded experiences for Sony Pictures VR, Universal, and Blumhouse inside Meta Horizon Worlds.
- Ownership category
- akta.pro rank
ARVORE industry classification
Industry- Product category
- Virtual Reality Games
- NAICS
- Amusement Arcades (713120), Software Publishers (5132)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- VR/AR/XR Game Studios (MPAFAAAE)
- akta.pro secondary industry
- Metaverse & Social Virtual Worlds (BPAMAKAF)
Keywords
Where ARVORE is headquartered
LocationHeadquarters
- HQ city
- São Paulo
- HQ country
- Brazil
- HQ region
- Latin America
Offices5 records
Markets served
ARVORE business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- VR game sales (one-time purchases): One-time paid sales of VR titles (e.g., The Boys: Trigger Warning at $29.99, pre-order $23.99) through Meta Quest, PSVR2, and Steam storefronts.
- Licensed IP development (work-for-hire / co-development): Development of major-IP VR titles such as The Boys: Trigger Warning with Sony Pictures Virtual Reality as publisher, and branded experiences inside Meta Horizon Worlds for partners including Universal, Blumhouse, and The Office IP.
- Publishing revenue share: Publishing partnerships where third-party publishers (e.g., Sony Pictures Virtual Reality) handle distribution and marketing in exchange for a revenue share on game sales.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | The Boys: Trigger Warning — launch price $29.99 on Meta Quest 3 |
Go-to-market motion5 records
Distribution channels5 records
Marketing channels7 records
ARVORE product offering
Product offeringCore offering
ARVORE is a games studio that creates, designs, produces, and develops immersive VR/XR games and interactive experiences distributed through Meta Quest, PlayStation VR2, and Steam storefronts, plus branded worlds operated inside Meta Horizon Worlds. Its portfolio spans narrative experiences (The Line, Pixel Ripped series, Fabula Rasa), action and multiplayer titles (The Boys: Trigger Warning, Clawball, YUKI Space Ranger), and licensed-IP co-development work for studios such as Sony Pictures Virtual Reality, Blumhouse, and Universal.
Product overview
ARVORE is a single-studio, portfolio-style VR games business — there is no separate SaaS platform; instead, ARVORE publishes a catalog of distinct immersive titles that share its in-house VR/spatial-computing technology stack. The flagship currently is The Boys: Trigger Warning (a stealth-action VR title based on Amazon's IP), paired with the AI-driven experimental title Fabula Rasa: Dead Man Talking. The studio's catalog of VR narrative and gameplay titles also includes the award-winning The Line (2020 Emmy winner), the multi-installment Pixel Ripped series (1995, 1989, 1978), the anime roguelike YUKI Space Ranger, and the multiplayer VR sports title Clawball. Alongside these standalone games, ARVORE builds and operates multiple worlds and mini-games inside Meta Horizon Worlds (e.g., Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, Coffee Fest).
Differentiator
Problem solved
Functional benefit
Products and services
- The Boys: Trigger Warning VR stealth-action title set in the canon of Amazon's The Boys TV series in which the player controls Lucas, a new Supe with telekinesis, infiltrating Vought alongside Butcher and The Boys to uncover a secret of the Armstrong family; features voice performances from the original cast including Jensen Ackles as Soldier Boy; available on Meta Quest and PlayStation VR2.
- Fabula Rasa: Dead Man Talking Interactive AI-driven VR experience set in a medieval fantasy world where the storyline is improvised in real time through conversations with LLM-powered NPCs (Claude, ChatGPT) voiced via ElevenLabs, each with a unique personality; commercial release plans being evaluated following its 2026 SXSW debut.
- Pixel Ripped 1995 Retro-styled VR adventure in which the player teams up with Dot and 9-year-old David across six levels to battle the Cyblin Lord across dimensions, fusing 16-bit nostalgia with immersive VR play; winner of Best Sound Production at EVA Play 2020 Digital.
- Pixel Ripped 1978 Time-travel VR adventure in which Dot and Bug journey back to 1983 to stop Cyblin Lord from rewriting gaming history; 2023 NYX Award winner and Official Selection at the Venice Film Festival 2023.
- Pixel Ripped 1989 8-bit-era VR adventure in which players control both schoolgirl Nicola in the real world and in-game hero Dot to defeat the Cyblin Lord; combines 2D and 3D gameplay and won Fan Favorite VR Game at the 2018 Gamers' Choice Awards plus Most Innovative Game at IndieX.
- The Line 15-20 minute interactive VR narrative set in 1940s São Paulo about two miniature dolls, Pedro and Rosa, navigating fear of change; winner of the 2020 Primetime Emmy Award and Best VR Experience at the 76th Venice Film Festival, with 17 awards/nominations.
- Clawball Fast-paced VR multiplayer soccer game played 3v3 with fully customizable cats in vibrant arenas, including social hangout zones; emphasizes chaotic, social, replay-driven gameplay.
- YUKI Space Ranger Anime-styled VR game blending bullet hell and roguelike mechanics in which players wield the action figure Yuki to dodge bullets and defeat the Yokaliens across multi-dimensional worlds; Best Immersive Game at Raindance Immersive 2021 and BIG Festival Best XR Game winner.
- Horizon Worlds Experiences Suite of branded social-VR worlds and mini-games ARVORE develops and operates inside Meta's Horizon Worlds platform, including Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, and Coffee Fest, built in collaboration with Meta and IP partners such as Blumhouse and Universal.
Quantifiable outcome
- 90% positive user rating across the portfolio
- +5 more outcomes
Companies that use ARVORE
Customer profileSegments4 records
Ideal customer profiles2 records
ARVORE technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration10 records
AI capability7 records
Feature4 records
ARVORE partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered flagship, core and minor.
- Sony Pictures Virtual RealityflagshipSony Pictures Virtual Reality acts as publisher for ARVORE's premium IP titles. Co-published The Boys: Trigger Warning for Meta Quest 3 and PSVR2, launched March 26, 2026 at $29.99. Also co-published The Boys: Trigger Warning announcement, marketing, and distribution alongside ARVORE as developer.
- Amazon (The Boys IP)flagshipAmazon / Sony Pictures Television's The Boys TV series on Amazon Prime Video is being adapted into the first official VR game 'The Boys: Trigger Warning,' developed by ARVORE and published by Sony Pictures Virtual Reality, launching Spring 2026 for PlayStation VR2 and Meta Quest with original cast reprising roles (e.g., Jensen Ackles as Soldier Boy).
- Meta (Meta Horizon Worlds)flagshipARVORE works side-by-side with Meta to develop and operate branded worlds inside Meta Horizon Worlds, including Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, and Coffee Fest.
- BlumhousecoreCo-developed Blumhouse Horrorverse inside Meta Horizon Worlds, bringing franchises like M3GAN, The Purge, and other Blumhouse horror IPs to a VR social platform.
- UniversalcoreCo-developed Universal Monsters Arena inside Meta Horizon Worlds — a team-based arena game featuring classic Universal monsters such as Dracula, Wolfman, and Frankenstein's Monster in 3v3 matches.
- Anthropic (Claude LLM)coreFabula Rasa: Dead Man Talking integrates Anthropic's Claude LLM alongside ChatGPT to power real-time AI NPC conversations, fine-tuned over a year with distinct character personalities and conversation guardrails.
- OpenAI (ChatGPT LLM)coreFabula Rasa integrates OpenAI's ChatGPT as one of the LLMs powering its AI-driven NPC dialogue system.
- ElevenLabscoreElevenLabs provides voice generation for Fabula Rasa's AI-driven NPC characters, supporting real-time voice output of LLM-generated dialogue.
- Zebra PartnersminorZebra Partners handles ARVORE's press relations; [email protected] is listed as the official press contact on arvore.io game pages.
- Meta (VR Games Showcase)minorARVORE participated in Meta's VR Games Showcase March 2026 alongside developers such as Schell Games, Owlchemy Labs, Flat2VR Studios, and Fast Travel Games; The Boys: Trigger Warning was a featured announcement.
- Road to VRminorRoad to VR partnered with the VR Games Showcase for expanded coverage, streaming the event on YouTube and Road to VR with an indie pre-show. ARVORE titles such as The Boys: Trigger Warning are featured.
Scale indicators13 records
Recent moves6 records
Expansion highlights6 records
ARVORE competitors and assessment
Company assessmentDirect peers
- Resolution Games: Independent VR games studio behind titles such as Dredge VR, Angry Birds VR, and Cook-Out. Closely comparable to ARVORE as a privately-held, multi-platform VR-first studio shipping narrative and casual titles on Meta Quest, PSVR2, and Steam.
- nDreams: UK-based VR-native studio behind Phantom: Covert Ops, Fracked, and Far Cry VR. Direct peer in size, business model, and multi-platform VR delivery to ARVORE's catalog.
- Fast Travel Games: Stockholm-based VR studio behind Wraith: The Oblivion – Afterlife and Cities VR. Direct peer in narrative-driven, multi-platform VR development; co-featured with ARVORE in Meta's VR Games Showcase March 2026.
- Survios: VR-native studio behind Creed: Rise to Glory, The Walking Dead: Saints & Sinners, and Alien: Rogue Incursion. Direct peer in premium licensed-IP VR adaptations for major entertainment franchises, mirroring ARVORE's Boys / Universal / Blumhouse model.
- Owlchemy Labs: Independent VR studio behind Vacation Simulator, Job Simulator, and Cosmonious High. Direct peer in multi-platform premium VR; co-featured with ARVORE in Meta's VR Games Showcase March 2026.
- Schell Games: Long-standing independent VR studio behind I Expect You To Die, Among Us VR, and Until You Fall. Direct peer in premium narrative VR; co-featured with ARVORE in Meta's VR Games Showcase March 2026.
- Vertigo Games: VR-focused publisher and developer of Arizona Sunshine, After the Fall, and Metro Awakening. Direct peer in VR-native development and multi-platform publishing on Quest, PSVR2, and Steam.
Others
- Meta (Reality Labs / Quest): Platform owner of Meta Quest, the Horizon Store, and Horizon Worlds. ARVORE's distribution and enterprise co-development partner, but also the platform gatekeeper and owner of first-party VR studios, making it the single most consequential counterparty for ARVORE's business.
Broad incumbents
- Ready at Dawn: Acquired by Meta and behind Lone Echo, Echo VR, and the Quest-exclusive Asgard's Wrath series. Broader incumbent with overlapping VR-native narrative expertise; serves as a useful benchmark for what platform-owned VR studios can deliver at scale.
Emerging players
- Boneloaf: Indie VR studio behind Gorilla Tag, one of the highest-grossing Quest titles. Comparable as a small, independent VR-native studio achieving breakout commercial traction on Meta's platform, though with a live-service/UGC model rather than ARVORE's premium-IP approach.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
ARVORE social profiles
Digital presenceARVORE financial estimates
Financial estimateRevenue estimate
Valuation estimate
ARVORE leadership team
Management profileNumber of profiles
Profiles4 records
ARVORE funding detail
Funding detailFunding overview
Funding rounds5 records
Investors4 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ARVORE M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ARVORE
What does ARVORE do?
ARVORE is a games studio that creates, designs, produces, and develops immersive VR/XR games and interactive experiences distributed through Meta Quest, PlayStation VR2, and Steam storefronts, plus branded worlds operated inside Meta Horizon Worlds. Its portfolio spans narrative experiences (The Line, Pixel Ripped series, Fabula Rasa), action and multiplayer titles (The Boys: Trigger Warning, Clawball, YUKI Space Ranger), and licensed-IP co-development work for studios such as Sony Pictures Virtual Reality, Blumhouse, and Universal.
Is ARVORE a public or private company?
ARVORE is a private company. It is classified as venture growth investor backed and is currently operating.
When was ARVORE founded?
ARVORE was founded in 2017. It employs 51 to 100 people.
Where is ARVORE based?
ARVORE is headquartered in São Paulo, Brazil, in the Latin America region.
How does ARVORE make money?
Three revenue lines are on record. VR game sales (one-time purchases) is the primary driver. The others are licensed IP development (work-for-hire / co-development) and publishing revenue share.
Who are ARVORE's main competitors?
Direct peers on record are Resolution Games, nDreams, Fast Travel Games, Survios, Owlchemy Labs, Schell Games and Vertigo Games. Meta (Reality Labs / Quest) is listed as an others. Ready at Dawn is listed as a broad incumbent. Boneloaf is listed as an emerging player.
Does ARVORE have an API?
No public API is recorded for ARVORE.
What industry is ARVORE in?
ARVORE's product category is Virtual Reality Games. Its primary akta.pro industry code is MPAFAAAE, VR/AR/XR Game Studios, with a secondary code of BPAMAKAF, Metaverse & Social Virtual Worlds. Its NAICS code is 713120 and its SIC code is 7990.