Another World
Another World (Another World VR Corp.) is a private location-based VR entertainment company operating a global franchise network of free-roam, multi-player VR arenas with a proprietary game library, serving families, friend groups, and corporate/team-building customers across 80+ cities in 30+ countries.
- Company typePrivate
- Founded2018
- HeadquartersDover, United States
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What Another World does
Another World (legal entity: Another World VR Corp., headquartered in Alexandria, VA) is a private location-based virtual reality entertainment company that operates a global franchise network of free-roam VR arenas. Each arena combines pro-grade VR headsets, 360-degree tracking, and full-body movement to host private, group-based sessions of 2 to 20 players for approximately 60 minutes, supported by in-lounge social space and host-managed gameplay. The company's differentiator is a proprietary, in-house game content library organized into themed sub-series (Kernel shooter, Shmooter shooter, Ghost Tower adventure, Starbase sci-fi horror, and Mysterious Tower family adventure), with a steady cadence of new map and game releases through 2025 and 2026.
The business model is a hybrid franchisor-and-operator with four revenue layers: (1) per-session arena bookings consumed directly via the brand's own e-commerce site with a "pay on arrival" 60-second booking flow, (2) birthday and corporate team-building event packages sold via inside-sales quote forms with 24/7 scheduling, (3) plastic and digital gift certificates ($30/$50 USD, from 10 CAD), and (4) franchise licensing fees and royalties from third-party operators who open Another World-branded arenas via a dedicated franchise portal. Go-to-market combines direct-to-consumer booking through 80+ city-level localized subdomains, SEO-optimized location pages, and partnership-driven community marketing (e.g., a 20% promo with media-football club Prime Squad). Per-session pricing is not publicly disclosed.
The company serves three primary end-customer segments (families with children aged 6+, adult friend groups and couples, and corporate/team-building groups) plus a B2B franchise operator segment. Geographic reach spans North America, Europe, Asia-Pacific, the Middle East, and Africa, with the corporate entity disclosing 11–50 employees and only one external funding event on record (a $3.37M round led by Stalker Fund in November 2018). No parent company, board composition, or recent cap-table activity is disclosed.
Another World firmographics
Firmographics- Name
- Another World
- Legal name
- Another World VR Corp.
- Website
- https://another-world.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Another World (Another World VR Corp.) is a private location-based VR entertainment company operating a global franchise network of free-roam, multi-player VR arenas with a proprietary game library, serving families, friend groups, and corporate/team-building customers across 80+ cities in 30+ countries.
- Ownership category
- akta.pro rank
Another World industry classification
Industry- Product category
- Location-Based Virtual Reality Entertainment
- NAICS
- Amusement Arcades (713120), Fitness and Recreational Sports Centers (713940)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods) (MPAFALAE)
- akta.pro secondary industries
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG), VR Headsets & Accessories Retail (CRACAFAE)
Keywords
Where Another World is headquartered
LocationHeadquarters
- HQ city
- Dover
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Another World business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Others
Revenue model
- Per-Session VR Arena Bookings: Customers book a 60-minute free-roam VR session at a per-arena price; pricing is not publicly disclosed online (quote/pay-on-arrival model). Each session can host 2 to 20 players depending on location and game.
- Birthday & Corporate Event Packages: Group event packages with private arena hire, dedicated host, and lounge use for birthdays, corporate team-building, New Year's Eve, and graduation parties. Booked via custom quote form.
- Gift Certificates (Plastic & Digital): Pre-paid gift vouchers sold online in fixed denominations (US: $30, $50; Canada: starting from 10 CAD) — available as plastic card for in-person pickup or digital via email. Redeemable as promo code on the website.
- Franchise Licensing: Franchise model — third-party operators open Another World-branded VR arenas via franchise.another-world.com, generating franchise/license fees for the parent brand.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Gift Certificate — $30 (US) |
| Unit Pricing | Pay-as-you-go | Gift Certificate — $50 (US) |
| Unit Pricing | Pay-as-you-go | Gift Certificate — from 10 CAD (Canada) |
| Other | Pay-as-you-go | Per-Session Arena Booking (Quote-Based) |
Go-to-market motion4 records
Distribution channels4 records
Marketing channels6 records
Another World product offering
Product offeringCore offering
Another World operates a global franchise network of free-roam, multi-player virtual reality arenas where groups of 2 to 20 players book 60-minute private sessions using pro-grade VR headsets with 360-degree tracking, full-body movement, and an in-house proprietary game library. Customers select from a 60-minute session (with hosts briefing, gameplay, and memory photo), book online in 60 seconds with pay-on-arrival, and can optionally add private birthday party or corporate team-building packages in an attached lounge zone.
Product overview
Another World's offering is a single core platform product — a network of Another World VR Arenas operated by Another World VR Corp. — augmented by a library of discrete VR game modules that customers select during a 60-minute free-roam session. The flagship core product is the physical arena (lounge + spacious gaming zone + pro-grade VR gear) within which individual game titles are run as modules; games are organized into themed sub-series including the Kernel shooter series, the Shmooter shooter series, the Ghost Tower adventure series, the Starbase sci-fi/horror series, and the Mysterious Tower family-friendly series, plus standalone titles such as Safe Night, Tavern and Harvest. The arenas also host ancillary service offerings (Birthday Party events, Corporate & Team-Building events, and physical/digital VR Gift Certificates) and a separate Another World Franchise Program that licenses the arena concept to operators in new cities.
Differentiator
Problem solved
Functional benefit
Products and services
- Another World VR Arena Network A franchise network of free-roam, multi-player virtual reality arenas offering pro-grade VR headsets with 360-degree tracking, full-body movement, glasses-friendly fit, and a spacious lounge zone. Each 60-minute session hosts 2 to 20 players who select from an in-house game library (Kernel, Shmooter, Starbase, Ghost Tower, Mysterious Tower series plus standalone titles such as Safe Night, Tavern, Harvest), with a dedicated host for briefing, gameplay management, and a memory photo. Targeted at families, friend groups, dates, and corporate/event bookings across 80+ cities globally.
- Birthday Party Events A private-arena hosted birthday event package offering a dedicated VR host, a lounge for cake and food, customizable game selection, and 24/7 scheduling. Suitable for kids, teens, and adult birthday celebrations; supports bringing own cake, food, and decorations.
- Corporate & Team-Building Events A private-arena event package for corporate groups and team-building. Another World handles setup, matches games to the group's profile, and manages the gameplay flow; available 24/7 with quote-based pricing routed through an inquiry form (Name, Phone, Date, Time).
- VR Gift Certificates (Plastic & Digital) Pre-paid gift cards redeemable for VR arena sessions, available as plastic cards for in-person pickup or digital certificates delivered via email. US denominations include $30 and $50 (with a $1,000 design variant displayed); Canadian certificates start from 10 CAD. Redeemable via promo code field at checkout, with adult and child certificate designs.
- Another World Franchise Program Turn-key franchise program enabling partners to open Another World-branded VR arena locations in new cities and countries. Marketed from the header and footer of the main site, the program provides a proven brand, the proprietary in-house game library, an operating playbook, and standardized arena concept to third-party operators who pay franchise/license fees to Another World VR Corp.
Quantifiable outcome
- Group capacity of 2 to 20 simultaneous players per arena session
- +2 more outcomes
Companies that use Another World
Customer profileSegments6 records
Ideal customer profiles3 records
Another World technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Another World partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Prime SquadminorCo-marketing partnership with media-football club Prime Squad ("Prime Squad media-football club"). Promotion offers 20% off Another World VR arena bookings via promo code PRIME. Promo creative is displayed on the global homepage (across regional site versions) linking to the location selector, with Prime Squad branding and a football graphic. Localized to Russian-language copy on the en-US homepage ("Игра начинается по новым правилам / Дарим эмоции, открывая «Другие Миры»").
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
Another World competitors and assessment
Company assessmentDirect peers
- Sandbox VR: Operates a global chain of free-roam, multi-player VR arenas with proprietary group game experiences — the closest direct competitor to Another World's core arena offering and franchise-style global rollout.
- Zero Latency: Pioneer in free-roam multiplayer VR venues with a franchise/operator model across 70+ locations worldwide — directly comparable to Another World's free-roam format and global partner network.
- HOLOGATE: Provides free-roam VR arena systems (hardware + content) sold to FEC operators worldwide, with multi-player shooter and adventure titles — competes with Another World's franchise proposition on both technology and content.
- Immotion Group: Publicly listed operator of out-of-home VR experiences with both owned and partner-installed sites, competing head-to-head with Another World in the location-based VR entertainment segment.
Others
- SpringboardVR: VR content management and distribution platform used by VR arcades and FECs — an ecosystem enabler comparable to the role Another World's content portal plays for its franchisees.
Emerging players
- VR World: Multi-room VR venue concept offering a variety of immersive experiences for groups and events — a comparable but more localized free-roam/VR lounge operator.
- VERTEX VR: Free-roam VR venue operator with a smaller footprint but similar business model — a comparable emerging peer in the multi-player VR arena space.
Broad incumbents
- Two Bit Circus: Micro-entertainment and VR amusement venues in the US combining immersive tech with broader social entertainment — overlaps Another World's group/event positioning with a wider mixed-reality portfolio.
- SPIN (ping pong social club): Social entertainment venue chain focused on group/corporate bookings with franchise-style global expansion — comparable location-based entertainment model and event-driven GTM, though centered on a different core activity.
- Main Event Entertainment: Large US family entertainment center chain offering bowling, laser tag, VR and other group activities — competes for the same family birthday and group-outing occasions Another World targets.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Another World social profiles
Digital presenceAnother World compliance and trust
Trust signalCompliance2 records
Another World financial estimates
Financial estimateRevenue estimate
Valuation estimate
Another World leadership team
Management profileNumber of profiles
Profiles2 records
Another World subsidiaries and ownership
Company hierarchySubsidiaries1 record
Another World funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Another World M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Another World
What does Another World do?
Another World operates a global franchise network of free-roam, multi-player virtual reality arenas where groups of 2 to 20 players book 60-minute private sessions using pro-grade VR headsets with 360-degree tracking, full-body movement, and an in-house proprietary game library. Customers select from a 60-minute session (with hosts briefing, gameplay, and memory photo), book online in 60 seconds with pay-on-arrival, and can optionally add private birthday party or corporate team-building packages in an attached lounge zone.
Is Another World a public or private company?
Another World is a private company. It is classified as venture growth investor backed and is currently operating.
When was Another World founded?
Another World was founded in 2018. It employs 11 to 50 people.
Where is Another World based?
Another World is headquartered in Dover, United States, in the North America region.
How does Another World make money?
Four revenue lines are on record. Per-Session VR Arena Bookings are the primary driver. The others are birthday & Corporate Event Packages, gift Certificates (Plastic & Digital) and franchise Licensing.
Who are Another World's main competitors?
Direct peers on record are Sandbox VR, Zero Latency, HOLOGATE and Immotion Group. SpringboardVR is listed as an others. Emerging players are VR World and VERTEX VR. Broad incumbents are Two Bit Circus, SPIN (ping pong social club) and Main Event Entertainment.
Does Another World have an API?
No public API is recorded for Another World.
What industry is Another World in?
Another World's product category is Location-Based Virtual Reality Entertainment. Its primary akta.pro industry code is MPAFALAE, VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods), with a secondary code of MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics). Its NAICS code is 713120 and its SIC code is 7900.