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Another World

Full company profile

uuid0002nkx

Namestring
Another World
Legal namestring
Another World VR Corp.
Company typeenum
Private
Founded yearint
2018
Descriptiontext

Another World (legal entity: Another World VR Corp., headquartered in Alexandria, VA) is a private location-based virtual reality entertainment company that operates a global franchise network of free-roam VR arenas. Each arena combines pro-grade VR headsets, 360-degree tracking, and full-body movement to host private, group-based sessions of 2 to 20 players for approximately 60 minutes, supported by in-lounge social space and host-managed gameplay. The company's differentiator is a proprietary, in-house game content library organized into themed sub-series (Kernel shooter, Shmooter shooter, Ghost Tower adventure, Starbase sci-fi horror, and Mysterious Tower family adventure), with a steady cadence of new map and game releases through 2025 and 2026.

The business model is a hybrid franchisor-and-operator with four revenue layers: (1) per-session arena bookings consumed directly via the brand's own e-commerce site with a "pay on arrival" 60-second booking flow, (2) birthday and corporate team-building event packages sold via inside-sales quote forms with 24/7 scheduling, (3) plastic and digital gift certificates ($30/$50 USD, from 10 CAD), and (4) franchise licensing fees and royalties from third-party operators who open Another World-branded arenas via a dedicated franchise portal. Go-to-market combines direct-to-consumer booking through 80+ city-level localized subdomains, SEO-optimized location pages, and partnership-driven community marketing (e.g., a 20% promo with media-football club Prime Squad). Per-session pricing is not publicly disclosed.

The company serves three primary end-customer segments (families with children aged 6+, adult friend groups and couples, and corporate/team-building groups) plus a B2B franchise operator segment. Geographic reach spans North America, Europe, Asia-Pacific, the Middle East, and Africa, with the corporate entity disclosing 11–50 employees and only one external funding event on record (a $3.37M round led by Stalker Fund in November 2018). No parent company, board composition, or recent cap-table activity is disclosed.

Short descriptiontext

Another World (Another World VR Corp.) is a private location-based VR entertainment company operating a global franchise network of free-roam, multi-player VR arenas with a proprietary game library, serving families, friend groups, and corporate/team-building customers across 80+ cities in 30+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersDover, United States
HQ citystring
Dover
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
free-roam VR arena, virtual reality entertainment, location-based VR, multi-player VR games, VR arena franchise
Industry3 codes
1VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods)
CodeMPAFALAEPrimaryYes
2VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics)
CodeMPAFAGAGPrimaryNo
3VR Headsets & Accessories Retail
CodeCRACAFAEPrimaryNo
NAICS code2 codes
  • Amusement Arcades713120
  • Fitness and Recreational Sports Centers713940
SIC code2 codes
  • Services-Amusement & Recreation Services7900
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Location-Based Virtual Reality Entertainment
Social media profiles2 records
GTM motion4 records

Each record includes

Type, Description, Source

Revenue model4 records
1Per-Session VR Arena Bookings
TypeTransaction Fee
Description

Customers book a 60-minute free-roam VR session at a per-arena price; pricing is not publicly disclosed online (quote/pay-on-arrival model). Each session can host 2 to 20 players depending on location and game.

another-world.com
2Birthday & Corporate Event Packages
TypeProfessional Services
Description

Group event packages with private arena hire, dedicated host, and lounge use for birthdays, corporate team-building, New Year's Eve, and graduation parties. Booked via custom quote form.

another-world.com
3Gift Certificates (Plastic & Digital)
TypeOne Time License
Description

Pre-paid gift vouchers sold online in fixed denominations (US: $30, $50; Canada: starting from 10 CAD) — available as plastic card for in-person pickup or digital via email. Redeemable as promo code on the website.

another-world.com
4Franchise Licensing
TypeLicensing Royalties
Description

Franchise model — third-party operators open Another World-branded VR arenas via franchise.another-world.com, generating franchise/license fees for the parent brand.

another-world.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Others
Pricing details4 tiers
1Gift Certificate — $30 (US)
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Plastic or digital gift certificate valued at $30 USD; redeemable via promo code on the website.

another-world.com
2Gift Certificate — $50 (US)
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Plastic or digital gift certificate valued at $50 USD; redeemable via promo code on the website.

another-world.com
3Gift Certificate — from 10 CAD (Canada)
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Canadian gift certificates available starting from 10 CAD.

sarnia.another-world.com
4Per-Session Arena Booking (Quote-Based)
ModelOtherBilling cadencePay-as-you-go
Notes

60-minute VR arena session for 2 to 20 players; pricing not publicly disclosed — quote-based / pay on arrival. 20% promo discount available via code PRIME (Prime Squad partnership).

another-world.com
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Core offering1 text field

Another World operates a global franchise network of free-roam, multi-player virtual reality arenas where groups of 2 to 20 players book 60-minute private sessions using pro-grade VR headsets with 360-degree tracking, full-body movement, and an in-house proprietary game library. Customers select from a 60-minute session (with hosts briefing, gameplay, and memory photo), book online in 60 seconds with pay-on-arrival, and can optionally add private birthday party or corporate team-building packages in an attached lounge zone.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Group capacity of 2 to 20 simultaneous players per arena session
+2 more records
Product overview1 text field

Another World's offering is a single core platform product — a network of Another World VR Arenas operated by Another World VR Corp. — augmented by a library of discrete VR game modules that customers select during a 60-minute free-roam session. The flagship core product is the physical arena (lounge + spacious gaming zone + pro-grade VR gear) within which individual game titles are run as modules; games are organized into themed sub-series including the Kernel shooter series, the Shmooter shooter series, the Ghost Tower adventure series, the Starbase sci-fi/horror series, and the Mysterious Tower family-friendly series, plus standalone titles such as Safe Night, Tavern and Harvest. The arenas also host ancillary service offerings (Birthday Party events, Corporate & Team-Building events, and physical/digital VR Gift Certificates) and a separate Another World Franchise Program that licenses the arena concept to operators in new cities.

Product and service5 records
1Another World VR Arena Network
CategoryCore product
Description

A franchise network of free-roam, multi-player virtual reality arenas offering pro-grade VR headsets with 360-degree tracking, full-body movement, glasses-friendly fit, and a spacious lounge zone. Each 60-minute session hosts 2 to 20 players who select from an in-house game library (Kernel, Shmooter, Starbase, Ghost Tower, Mysterious Tower series plus standalone titles such as Safe Night, Tavern, Harvest), with a dedicated host for briefing, gameplay management, and a memory photo. Targeted at families, friend groups, dates, and corporate/event bookings across 80+ cities globally.

2Birthday Party Events
CategoryService offering
Description

A private-arena hosted birthday event package offering a dedicated VR host, a lounge for cake and food, customizable game selection, and 24/7 scheduling. Suitable for kids, teens, and adult birthday celebrations; supports bringing own cake, food, and decorations.

3Corporate & Team-Building Events
CategoryService offering
Description

A private-arena event package for corporate groups and team-building. Another World handles setup, matches games to the group's profile, and manages the gameplay flow; available 24/7 with quote-based pricing routed through an inquiry form (Name, Phone, Date, Time).

4VR Gift Certificates (Plastic & Digital)
CategoryService offering
Description

Pre-paid gift cards redeemable for VR arena sessions, available as plastic cards for in-person pickup or digital certificates delivered via email. US denominations include $30 and $50 (with a $1,000 design variant displayed); Canadian certificates start from 10 CAD. Redeemable via promo code field at checkout, with adult and child certificate designs.

5Another World Franchise Program
CategoryBusiness/franchise offering
Description

Turn-key franchise program enabling partners to open Another World-branded VR arena locations in new cities and countries. Marketed from the header and footer of the main site, the program provides a proven brand, the proprietary in-house game library, an operating playbook, and standardized arena concept to third-party operators who pay franchise/license fees to Another World VR Corp.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierMinorTypeGTM or Marketing Partner
Description

Co-marketing partnership with media-football club Prime Squad ("Prime Squad media-football club"). Promotion offers 20% off Another World VR arena bookings via promo code PRIME. Promo creative is displayed on the global homepage (across regional site versions) linking to the location selector, with Prime Squad branding and a football graphic. Localized to Russian-language copy on the en-US homepage ("Игра начинается по новым правилам / Дарим эмоции, открывая «Другие Миры»").

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Operates a global chain of free-roam, multi-player VR arenas with proprietary group game experiences — the closest direct competitor to Another World's core arena offering and franchise-style global rollout.

TypeDirect peer
Description

Pioneer in free-roam multiplayer VR venues with a franchise/operator model across 70+ locations worldwide — directly comparable to Another World's free-roam format and global partner network.

TypeOthers
Description

VR content management and distribution platform used by VR arcades and FECs — an ecosystem enabler comparable to the role Another World's content portal plays for its franchisees.

TypeEmerging player
Description

Multi-room VR venue concept offering a variety of immersive experiences for groups and events — a comparable but more localized free-roam/VR lounge operator.

TypeDirect peer
Description

Provides free-roam VR arena systems (hardware + content) sold to FEC operators worldwide, with multi-player shooter and adventure titles — competes with Another World's franchise proposition on both technology and content.

TypeBroad incumbent
Description

Micro-entertainment and VR amusement venues in the US combining immersive tech with broader social entertainment — overlaps Another World's group/event positioning with a wider mixed-reality portfolio.

TypeBroad incumbent
Description

Social entertainment venue chain focused on group/corporate bookings with franchise-style global expansion — comparable location-based entertainment model and event-driven GTM, though centered on a different core activity.

TypeDirect peer
Description

Publicly listed operator of out-of-home VR experiences with both owned and partner-installed sites, competing head-to-head with Another World in the location-based VR entertainment segment.

TypeBroad incumbent
Description

Large US family entertainment center chain offering bowling, laser tag, VR and other group activities — competes for the same family birthday and group-outing occasions Another World targets.

TypeEmerging player
Description

Free-roam VR venue operator with a smaller footprint but similar business model — a comparable emerging peer in the multi-player VR arena space.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment6 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance2 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Another World

Location-Based Virtual Reality Entertainmentanother-world.com

Another World (Another World VR Corp.) is a private location-based VR entertainment company operating a global franchise network of free-roam, multi-player VR arenas with a proprietary game library, serving families, friend groups, and corporate/team-building customers across 80+ cities in 30+ countries.

What Another World does

Another World (legal entity: Another World VR Corp., headquartered in Alexandria, VA) is a private location-based virtual reality entertainment company that operates a global franchise network of free-roam VR arenas. Each arena combines pro-grade VR headsets, 360-degree tracking, and full-body movement to host private, group-based sessions of 2 to 20 players for approximately 60 minutes, supported by in-lounge social space and host-managed gameplay. The company's differentiator is a proprietary, in-house game content library organized into themed sub-series (Kernel shooter, Shmooter shooter, Ghost Tower adventure, Starbase sci-fi horror, and Mysterious Tower family adventure), with a steady cadence of new map and game releases through 2025 and 2026.

The business model is a hybrid franchisor-and-operator with four revenue layers: (1) per-session arena bookings consumed directly via the brand's own e-commerce site with a "pay on arrival" 60-second booking flow, (2) birthday and corporate team-building event packages sold via inside-sales quote forms with 24/7 scheduling, (3) plastic and digital gift certificates ($30/$50 USD, from 10 CAD), and (4) franchise licensing fees and royalties from third-party operators who open Another World-branded arenas via a dedicated franchise portal. Go-to-market combines direct-to-consumer booking through 80+ city-level localized subdomains, SEO-optimized location pages, and partnership-driven community marketing (e.g., a 20% promo with media-football club Prime Squad). Per-session pricing is not publicly disclosed.

The company serves three primary end-customer segments (families with children aged 6+, adult friend groups and couples, and corporate/team-building groups) plus a B2B franchise operator segment. Geographic reach spans North America, Europe, Asia-Pacific, the Middle East, and Africa, with the corporate entity disclosing 11–50 employees and only one external funding event on record (a $3.37M round led by Stalker Fund in November 2018). No parent company, board composition, or recent cap-table activity is disclosed.

Another World firmographics

Firmographics
Name
Another World
Legal name
Another World VR Corp.
Website
https://another-world.com
Company type
Private
Founded year
2018
Operating status
Operating
Headcount range
11–50 employees
Short description
Another World (Another World VR Corp.) is a private location-based VR entertainment company operating a global franchise network of free-roam, multi-player VR arenas with a proprietary game library, serving families, friend groups, and corporate/team-building customers across 80+ cities in 30+ countries.
Ownership category
akta.pro rank

Another World industry classification

Industry
Product category
Location-Based Virtual Reality Entertainment
NAICS
Amusement Arcades (713120), Fitness and Recreational Sports Centers (713940)
SIC
Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods) (MPAFALAE)
akta.pro secondary industries
VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG), VR Headsets & Accessories Retail (CRACAFAE)

Keywords

  • Free-roam VR arena
  • Virtual reality entertainment
  • Location-based VR
  • Multi-player VR games
  • VR arena franchise

Where Another World is headquartered

Location

Headquarters

HQ city
Dover
HQ country
United States
HQ region
North America

Offices2 records

Markets served

Another World business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Others

Revenue model

  1. Per-Session VR Arena Bookings: Customers book a 60-minute free-roam VR session at a per-arena price; pricing is not publicly disclosed online (quote/pay-on-arrival model). Each session can host 2 to 20 players depending on location and game.
  2. Birthday & Corporate Event Packages: Group event packages with private arena hire, dedicated host, and lounge use for birthdays, corporate team-building, New Year's Eve, and graduation parties. Booked via custom quote form.
  3. Gift Certificates (Plastic & Digital): Pre-paid gift vouchers sold online in fixed denominations (US: $30, $50; Canada: starting from 10 CAD) — available as plastic card for in-person pickup or digital via email. Redeemable as promo code on the website.
  4. Franchise Licensing: Franchise model — third-party operators open Another World-branded VR arenas via franchise.another-world.com, generating franchise/license fees for the parent brand.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goGift Certificate — $30 (US)
Unit PricingPay-as-you-goGift Certificate — $50 (US)
Unit PricingPay-as-you-goGift Certificate — from 10 CAD (Canada)
OtherPay-as-you-goPer-Session Arena Booking (Quote-Based)

Go-to-market motion4 records

Distribution channels4 records

Marketing channels6 records

Another World product offering

Product offering

Core offering

Another World operates a global franchise network of free-roam, multi-player virtual reality arenas where groups of 2 to 20 players book 60-minute private sessions using pro-grade VR headsets with 360-degree tracking, full-body movement, and an in-house proprietary game library. Customers select from a 60-minute session (with hosts briefing, gameplay, and memory photo), book online in 60 seconds with pay-on-arrival, and can optionally add private birthday party or corporate team-building packages in an attached lounge zone.

Product overview

Another World's offering is a single core platform product — a network of Another World VR Arenas operated by Another World VR Corp. — augmented by a library of discrete VR game modules that customers select during a 60-minute free-roam session. The flagship core product is the physical arena (lounge + spacious gaming zone + pro-grade VR gear) within which individual game titles are run as modules; games are organized into themed sub-series including the Kernel shooter series, the Shmooter shooter series, the Ghost Tower adventure series, the Starbase sci-fi/horror series, and the Mysterious Tower family-friendly series, plus standalone titles such as Safe Night, Tavern and Harvest. The arenas also host ancillary service offerings (Birthday Party events, Corporate & Team-Building events, and physical/digital VR Gift Certificates) and a separate Another World Franchise Program that licenses the arena concept to operators in new cities.

Differentiator

Problem solved

Functional benefit

Products and services

  • Another World VR Arena Network A franchise network of free-roam, multi-player virtual reality arenas offering pro-grade VR headsets with 360-degree tracking, full-body movement, glasses-friendly fit, and a spacious lounge zone. Each 60-minute session hosts 2 to 20 players who select from an in-house game library (Kernel, Shmooter, Starbase, Ghost Tower, Mysterious Tower series plus standalone titles such as Safe Night, Tavern, Harvest), with a dedicated host for briefing, gameplay management, and a memory photo. Targeted at families, friend groups, dates, and corporate/event bookings across 80+ cities globally.
  • Birthday Party Events A private-arena hosted birthday event package offering a dedicated VR host, a lounge for cake and food, customizable game selection, and 24/7 scheduling. Suitable for kids, teens, and adult birthday celebrations; supports bringing own cake, food, and decorations.
  • Corporate & Team-Building Events A private-arena event package for corporate groups and team-building. Another World handles setup, matches games to the group's profile, and manages the gameplay flow; available 24/7 with quote-based pricing routed through an inquiry form (Name, Phone, Date, Time).
  • VR Gift Certificates (Plastic & Digital) Pre-paid gift cards redeemable for VR arena sessions, available as plastic cards for in-person pickup or digital certificates delivered via email. US denominations include $30 and $50 (with a $1,000 design variant displayed); Canadian certificates start from 10 CAD. Redeemable via promo code field at checkout, with adult and child certificate designs.
  • Another World Franchise Program Turn-key franchise program enabling partners to open Another World-branded VR arena locations in new cities and countries. Marketed from the header and footer of the main site, the program provides a proven brand, the proprietary in-house game library, an operating playbook, and standardized arena concept to third-party operators who pay franchise/license fees to Another World VR Corp.

Quantifiable outcome

  • Group capacity of 2 to 20 simultaneous players per arena session
  • +2 more outcomes

Companies that use Another World

Customer profile

Segments6 records

Ideal customer profiles3 records

Another World technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Another World partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Prime SquadminorGTM or Marketing PartnerCo-marketing partnership with media-football club Prime Squad ("Prime Squad media-football club"). Promotion offers 20% off Another World VR arena bookings via promo code PRIME. Promo creative is displayed on the global homepage (across regional site versions) linking to the location selector, with Prime Squad branding and a football graphic. Localized to Russian-language copy on the en-US homepage ("Игра начинается по новым правилам / Дарим эмоции, открывая «Другие Миры»").

Scale indicators5 records

Recent moves6 records

Expansion highlights6 records

Another World competitors and assessment

Company assessment

Direct peers

  • Sandbox VR: Operates a global chain of free-roam, multi-player VR arenas with proprietary group game experiences — the closest direct competitor to Another World's core arena offering and franchise-style global rollout.
  • Zero Latency: Pioneer in free-roam multiplayer VR venues with a franchise/operator model across 70+ locations worldwide — directly comparable to Another World's free-roam format and global partner network.
  • HOLOGATE: Provides free-roam VR arena systems (hardware + content) sold to FEC operators worldwide, with multi-player shooter and adventure titles — competes with Another World's franchise proposition on both technology and content.
  • Immotion Group: Publicly listed operator of out-of-home VR experiences with both owned and partner-installed sites, competing head-to-head with Another World in the location-based VR entertainment segment.

Others

  • SpringboardVR: VR content management and distribution platform used by VR arcades and FECs — an ecosystem enabler comparable to the role Another World's content portal plays for its franchisees.

Emerging players

  • VR World: Multi-room VR venue concept offering a variety of immersive experiences for groups and events — a comparable but more localized free-roam/VR lounge operator.
  • VERTEX VR: Free-roam VR venue operator with a smaller footprint but similar business model — a comparable emerging peer in the multi-player VR arena space.

Broad incumbents

  • Two Bit Circus: Micro-entertainment and VR amusement venues in the US combining immersive tech with broader social entertainment — overlaps Another World's group/event positioning with a wider mixed-reality portfolio.
  • SPIN (ping pong social club): Social entertainment venue chain focused on group/corporate bookings with franchise-style global expansion — comparable location-based entertainment model and event-driven GTM, though centered on a different core activity.
  • Main Event Entertainment: Large US family entertainment center chain offering bowling, laser tag, VR and other group activities — competes for the same family birthday and group-outing occasions Another World targets.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Another World social profiles

Digital presence

Another World compliance and trust

Trust signal

Compliance2 records

Another World financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Another World leadership team

Management profile

Number of profiles

Profiles2 records

Another World subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Another World funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Another World M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Another World

What does Another World do?

Another World operates a global franchise network of free-roam, multi-player virtual reality arenas where groups of 2 to 20 players book 60-minute private sessions using pro-grade VR headsets with 360-degree tracking, full-body movement, and an in-house proprietary game library. Customers select from a 60-minute session (with hosts briefing, gameplay, and memory photo), book online in 60 seconds with pay-on-arrival, and can optionally add private birthday party or corporate team-building packages in an attached lounge zone.

Is Another World a public or private company?

Another World is a private company. It is classified as venture growth investor backed and is currently operating.

When was Another World founded?

Another World was founded in 2018. It employs 11 to 50 people.

Where is Another World based?

Another World is headquartered in Dover, United States, in the North America region.

How does Another World make money?

Four revenue lines are on record. Per-Session VR Arena Bookings are the primary driver. The others are birthday & Corporate Event Packages, gift Certificates (Plastic & Digital) and franchise Licensing.

Who are Another World's main competitors?

Direct peers on record are Sandbox VR, Zero Latency, HOLOGATE and Immotion Group. SpringboardVR is listed as an others. Emerging players are VR World and VERTEX VR. Broad incumbents are Two Bit Circus, SPIN (ping pong social club) and Main Event Entertainment.

Does Another World have an API?

No public API is recorded for Another World.

What industry is Another World in?

Another World's product category is Location-Based Virtual Reality Entertainment. Its primary akta.pro industry code is MPAFALAE, VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods), with a secondary code of MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics). Its NAICS code is 713120 and its SIC code is 7900.

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Live signals
The European Business ReviewScaling Immersive Technology Franchises Without Losing Control or QualityVasily Petrenko, CEO of Another World VR Corp, argues that scaling an immersive technology franchise requires balancing strict standardization with local market adaptation, citing his company's growth from escape rooms to over 300 free-roam VR arenas worldwide since entering the market in 2018. He contends that data-driven processes, comprehensive partner support systems, and digitized operational infrastructure are essential to maintaining quality while expanding globally, noting that the location-based entertainment market is growing at up to 15% annually. The author anticipates that the future of immersive technology franchising will depend less on increasing venue count and more on deepening the product itself through connected, multiplayer experiences that integrate venues across cities and countries into a unified gaming ecosystem.Another-WorldVirtual Reality Business Plan for 2025: Steps, Tips, & PitfallsThe article provides a step-by-step guide for entrepreneurs to create a virtual reality business plan, emphasizing the importance of market analysis, financial projections, and operational strategy. It highlights that 82% of VR startups fail due to poor planning and outlines key components such as executive summaries, marketing strategies, and risk management. The text also compares franchise models, specifically mentioning Another World, against independent startup approaches.Another-WorldThe Best 9 VR Business Franchise Opportunities in 2025The article outlines nine virtual reality franchise opportunities for 2025, highlighting specific companies such as Another World VR, VirtualRealityRental.co, and WARSTATION that provide turnkey business models for entrepreneurs. It emphasizes the sector's projected growth, citing market revenue forecasts reaching hundreds of billions by 2032, and details investment ranges from $3,500 to over $90,000 depending on the scale of the venue.