Refract Technologies
Refract Technologies is a Singapore-based XR and AI gaming company that builds AXIS, a wireless full-body motion capture system, and operates virtual sports games including Freestriker and VBoxing for consumers, esports federations, and OEM partners.
- Company typePrivate
- Founded2018
- HeadquartersSingapore, Singapore
- Headcount11–50
- GTM typeB2C
- OfferingHardware or Manufacturing
What Refract Technologies does
Refract Technologies is a Singapore-based gaming and extended reality (XR) company founded in 2018 by Michael Chng (CEO) and Eugene Koh. The team of 40+ draws on prior experience at EA, Ubisoft, Unity, IGG, Gumi, XII Braves, and Creative Technologies. The company builds consumer hardware and software that turns standard smartphones into full-body motion capture devices for virtual sports and gaming.
The company's core product is AXIS, a wireless, inside-out full-body tracking system that uses smartphone cameras combined with dedicated sensors to translate real-world movement into digital avatars. On top of the hardware, Refract operates game titles including Freestriker (a fighting game) and VBoxing (a boxing title), positioning the stack as a platform for consumer gaming and sanctioned virtual sports. The technology is described as patent-pending, and the system relies on computer vision and AI-driven tracking algorithms to function without external cameras or wearable suits.
Refract pursues a hybrid business model: direct-to-consumer hardware sales of the AXIS system through its own e-commerce site (axisxr.gg), software and game revenue from Freestriker and VBoxing, and B2B2C distribution through institutional partnerships with World Taekwondo, World Boxing, and the Global Esports Federation, as well as a hardware integration with Samsung Galaxy smartphones. The company has raised approximately S$8.5M (~$6M) in a Series A in January 2022 anchored by Sea Group, and has not publicly disclosed further funding or revenue.
Refract Technologies firmographics
Firmographics- Name
- Refract Technologies
- Legal name
- Refract Technologies Pte Ltd
- Website
- https://refract.gg
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Refract Technologies is a Singapore-based XR and AI gaming company that builds AXIS, a wireless full-body motion capture system, and operates virtual sports games including Freestriker and VBoxing for consumers, esports federations, and OEM partners.
- Ownership category
- akta.pro rank
Refract Technologies industry classification
Industry- Product category
- XR Motion Capture Hardware
- NAICS
- Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118), Computer and Peripheral Equipment Manufacturing (3341)
- SIC
- Computer Peripheral Equipment, Nec (3577), Electronic Components & Accessories (3670)
- akta.pro primary industry
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
- akta.pro secondary industries
- Game Controllers & Input Devices (Gamepads, Wheels, Flight Sticks) (CRACAOAD), Mobile & F2P Game Studios (MPAFAAAB)
Keywords
Where Refract Technologies is headquartered
LocationHeadquarters
- HQ city
- Singapore
- HQ country
- Singapore
- HQ region
- Asia
Offices1 record
Markets served
Refract Technologies business model
Business model- GTM type
- B2C
- Offering type
- Hardware or Manufacturing
- Cost components
- Personnel, Technology or R&D, Supply Chain, Marketing or Sales, Operations
Revenue model
- Hardware Sales (AXIS System): Sale of AXIS full-body tracking hardware system including nodes, hub, straps, and accessories. The system comes in multiple configurations for different use cases (gaming, VR, motion capture).
- Bundled Game (Freestriker): First-person full-body fighting game Freestriker bundled free with AXIS system, adding value to hardware purchase and driving adoption.
- Accessories and Replacement Parts: Sale of interchangeable and detachable straps and sensors. Nodes can be easily recalibrated and reassigned.
- Digital Content and Subscriptions: Services and Digital Content may be offered on a subscription basis for recurring periods. Includes virtual items, in-game assets, and content.
Go-to-market motion2 records
Distribution channels2 records
Marketing channels7 records
Refract Technologies product offering
Product offeringCore offering
Refract Technologies designs, manufactures and sells the AXIS full-body motion capture system, a wireless hardware platform comprising 9 to 18 wearable sensor nodes plus a main hub with a depth-sending camera that enables inside-out, occlusion-proof positional tracking for gamers, VR users and content creators. The company also develops first-person games built natively for the system, including the bundled Freestriker fighting game and the VBoxing virtual boxing title. Hardware is sold direct-to-consumer through the axisxr.gg online storefront, with Samsung Galaxy smartphones serving as the official main hub.
Product overview
Refract Technologies offers a single unified product portfolio centered on the AXIS full-body motion capture system. AXIS consists of wearable sensor nodes and a wireless hub that enables real-time body tracking for gaming and content creation. The company bundles Freestriker (a first-person fighting game) with AXIS hardware and has developed VBoxing (virtual boxing game) in partnership with World Boxing. The ecosystem integrates with Samsung Galaxy smartphones as the system hub and supports Unity/Unreal engines for creators.
Differentiator
Problem solved
Functional benefit
Brands
- AXIS: Proprietary wireless and occlusion-proof inside-out full-body tracking system designed for gamers and content creators to use their bodies as controllers. Includes gaming, VR gaming, and motion capture modes.
- VBoxing
- Freestriker
Products and services
- AXIS Full-Body Motion Capture System Wireless hardware system consisting of 9 to 18 wearable sensor nodes and a main hub with a depth-sending camera that delivers real-time inside-out absolute positional tracking for gaming, VR and content creation without external base stations. Targets individual gamers, VR enthusiasts and content creators, and ships with interchangeable straps, sensors and haptics.
- Freestriker
- VBoxing
- AXIS Accessories and Replacement Parts
Quantifiable outcome
- Battery life of 2-4 hours depending on haptic usage
- +2 more outcomes
Companies that use Refract Technologies
Customer profileNamed customers1 record
Segments4 records
Refract Technologies technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability3 records
Feature6 records
Refract Technologies partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core.
- World BoxingcoreRefract signed Memorandum of Understanding with World Boxing, the internationally recognized governing body for Olympic boxing. The MOU signals intent to build at the intersection of technology and sport, bringing boxing into a new dimension through virtual boxing (VBoxing) game developed by Refract.
- Samsung Electronics SingaporecoreSamsung and Refract entered a strategic agreement to collaborate on creation of new immersive experiences for consumers in gaming, virtual sports, and other activities. Samsung Galaxy smartphones serve as the official main hub for Refract's AXIS system. Both companies to explore opportunities in extended reality to offer broader scope of interactive entertainment content and experiences.
- World Taekwondo FederationcoreWorld Taekwondo collaborated with Refract to organize Virtual Taekwondo competitions and exhibitions using AXIS technology. The collaboration debuted at Olympic Esports Week 2023 in Singapore and World Taekwondo Championships and Grand Prix events in 2023. Goal is to make Virtual Taekwondo a medal virtual sport at the Olympic Games.
Scale indicators2 records
Recent moves6 records
Expansion highlights6 records
Refract Technologies competitors and assessment
Company assessmentDirect peers
- Noitom (Perception Neuron): Manufactures wearable motion-capture suits and sensor nodes used for animation, gaming, and VTuber applications — directly comparable on form factor and creator use cases.
- SlimeVR: Open-source, wireless full-body tracking for VR with wearable sensor nodes — the closest architectural analog to Refract's AXIS system targeting home VR users and content creators.
- OptiTrack: Camera-based and wearable motion-tracking solutions for games, film, and virtual production — competes for the same creator and virtual sports use cases as AXIS.
- Movella (Xsens): Provider of professional inertial mocap suits and motion-tracking sensors for entertainment, sports and industrial applications — competes with AXIS in the prosumer/professional mocap lane.
- Vicon: Established motion-capture systems vendor for film, games, and life sciences — overlaps with AXIS's 18-node Motion Capture configuration in the high-end mocap market.
Broad incumbents
- HTC (Vive): Vive headsets and Vive Tracker accessories offer established inside-out and external tracking — overlapping with AXIS as a more entrenched VR hardware platform.
- Razer: Diversified gaming peripherals and hardware brand with deep retail and esports marketing reach — sets the bar for gamer-facing hardware branding and channel scale.
- Meta (Quest): Ships Quest VR headsets with on-device body tracking and the largest installed base in consumer VR — a broad incumbent whose ecosystem competes with AXIS for VR gaming time.
- Sony (PlayStation VR2): PSVR2 brings console-grade VR with body-tracking inputs to a large gaming audience — competes for the same VR gamer persona that AXIS targets.
- Valve (SteamVR / Index): SteamVR ecosystem and Index controllers define the OpenVR/SteamVR platform that AXIS plugs into — a broad incumbent whose standards shape AXIS's interoperability.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights7 records
Customer concentration
Refract Technologies social profiles
Digital presenceRefract Technologies financial estimates
Financial estimateRevenue estimate
Valuation estimate
Refract Technologies leadership team
Management profileNumber of profiles
Refract Technologies funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Refract Technologies M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Refract Technologies
What does Refract Technologies do?
Refract Technologies designs, manufactures and sells the AXIS full-body motion capture system, a wireless hardware platform comprising 9 to 18 wearable sensor nodes plus a main hub with a depth-sending camera that enables inside-out, occlusion-proof positional tracking for gamers, VR users and content creators. The company also develops first-person games built natively for the system, including the bundled Freestriker fighting game and the VBoxing virtual boxing title. Hardware is sold direct-to-consumer through the axisxr.gg online storefront, with Samsung Galaxy smartphones serving as the official main hub.
Is Refract Technologies a public or private company?
Refract Technologies is a private company. It is classified as venture growth investor backed and is currently operating.
When was Refract Technologies founded?
Refract Technologies was founded in 2018. It employs 11 to 50 people.
Where is Refract Technologies based?
Refract Technologies is headquartered in Singapore, Singapore, in the Asia region.
How does Refract Technologies make money?
Four revenue lines are on record. Hardware Sales (AXIS System) is the primary driver. The others are bundled Game (Freestriker), accessories and Replacement Parts and digital Content and Subscriptions.
Who are Refract Technologies's main competitors?
Direct peers on record are Noitom (Perception Neuron), SlimeVR, OptiTrack, Movella (Xsens) and Vicon. Broad incumbents are HTC (Vive), Razer, Meta (Quest), Sony (PlayStation VR2) and Valve (SteamVR / Index).
Does Refract Technologies have an API?
No public API is recorded for Refract Technologies.
What industry is Refract Technologies in?
Refract Technologies's product category is XR Motion Capture Hardware. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics), with a secondary code of CRACAOAD, Game Controllers & Input Devices (Gamepads, Wheels, Flight Sticks). Its NAICS code is 334118 and its SIC code is 3577.