Mojang Studios
Mojang Studios is a Swedish game developer and Microsoft subsidiary best known for Minecraft, the best-selling video game ever with 300+ million copies sold. The studio operates a multi-product franchise spanning games, education, subscriptions, marketplace, licensing, film, and theme parks serving global consumers, educators, and creators.
- Company typePrivate
- Founded2009
- HeadquartersStockholm, Sweden
- Headcount501–1,000
- GTM typeB2C
- OfferingSoftware
What Mojang Studios does
Mojang Studios (legal entity Mojang AB) is a Swedish video game developer founded in 2009 by Markus Persson, Jakob Porser, and Carl Manneh, headquartered in Stockholm and operating as a wholly-owned subsidiary of Microsoft Corporation since the 2014 $2.5 billion acquisition. The company is the creator and steward of Minecraft, the best-selling video game in history with 300-350+ million copies sold since its 2011 release, spanning Minecraft Java Edition (cross-platform Java-based) and Bedrock Edition (C++-based, optimized for consoles and mobile). The core offering is a procedurally generated sandbox survival/building game distributed across every major consumer platform (PC, PlayStation, Xbox, Nintendo Switch/Switch 2, iOS, Android, and Xbox Cloud Gaming), with the studio shifting from annual updates to a quarterly 'Game Drops' cadence in late 2023 and currently migrating Java Edition's 17-year-old OpenGL pipeline to a Vulkan renderer.
Mojang monetizes through a multi-stream model: one-time game licenses (Java + Bedrock bundle), recurring Minecraft Realms server subscriptions, the Minecoins-powered Marketplace and Marketplace Pass for community add-ons, institutional Minecraft Education licensing across 100+ countries, and IP licensing for merchandise, LEGO sets (200+ lifetime), and media adaptations including the 2025 'A Minecraft Movie' (over $900M global box office) and its 2027 sequel. The product portfolio extends to spin-off games (Minecraft Dungeons, Minecraft Dungeons II launching Fall 2026, and Minecraft Legends), the Creator Learning Portal, and physical entertainment via a Merlin Entertainments-developed Minecraft World theme park at Chessington opening in 2027. Distribution is fully digital across owned (minecraft.net) and third-party storefronts (Steam, console eShops, app stores), supplemented by Game Pass placement and Microsoft/Xbox corporate distribution.
The company serves four primary customer segments: casual and core gamers (open-ended creative play, cross-platform multiplayer), educational institutions (STEM learning and digital citizenship), content creators and modders (Marketplace monetization, open-sourced Java codebase as of October 2025), and families and children seeking safe, age-appropriate entertainment. Go-to-market is product-led and community-led, anchored by Minecraft Live events, the official YouTube, Discord, and TikTok channels, and creator partnerships. Leadership comprises CEO Jens Bergensten (also Chief Creative Officer) and Senior Product Manager Anna Lundgren; the studio maintains creative independence within Xbox Game Studios while leveraging Microsoft's distribution and platform infrastructure.
Mojang Studios firmographics
Firmographics- Name
- Mojang Studios
- Legal name
- Mojang AB
- Website
- https://mojang.com
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 501–1,000 employees
- Short description
- Mojang Studios is a Swedish game developer and Microsoft subsidiary best known for Minecraft, the best-selling video game ever with 300+ million copies sold. The studio operates a multi-product franchise spanning games, education, subscriptions, marketplace, licensing, film, and theme parks serving global consumers, educators, and creators.
- Ownership category
- akta.pro rank
Mojang Studios industry classification
Industry- Product category
- Sandbox Video Games
- NAICS
- Doll, Toy, and Game Manufacturing (33993), Hobby, Toy, and Game Retailers (45912)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
Keywords
Where Mojang Studios is headquartered
LocationHeadquarters
- HQ city
- Stockholm
- HQ country
- Sweden
- HQ region
- Europe
Offices2 records
Markets served
Mojang Studios business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Infrastructure, Operations
Revenue model
- Game Sales: One-time purchase revenue from Minecraft Java & Bedrock Edition sold directly through minecraft.net and platform app stores (PlayStation, Xbox, Nintendo Switch, iOS, Android).
- Minecraft Realms Subscriptions: Subscription-based multiplayer server hosting service allowing players to create persistent worlds with friends. Offers monthly and annual billing options.
- Marketplace and Minecoins: Virtual currency (Minecoins) used to purchase add-ons, skin packs, texture packs, and Marketplace Pass subscriptions offering monthly content drops.
- Minecraft Dungeons II Sales: Separate game purchase for Minecraft Dungeons II sequel, available in Standard ($29.99) and Deluxe ($49.99) editions, with day-one Game Pass availability.
- Licensing and Merchandise: Minecraft IP licensing generates revenue through merchandise (clothing, toys, accessories), LEGO sets, and brand partnerships. Gaming merchandise market valued at $609.2 million growing to $4.65 billion by 2037.
- Film and Entertainment: A Minecraft Movie released in 2025 earned over $900 million globally. Sequel 'A Minecraft Movie Squared' scheduled for July 23, 2027, with Warner Bros. partnership.
- Minecraft Education: Educational version licensed to schools and educators with volume pricing and institutional licensing model.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | One time/ perpetual license | Minecraft Java & Bedrock Edition - Standard |
| Subscription | Monthly | Minecraft Realms - Subscription |
| One time/ perpetual license | One time/ perpetual license | Minecraft Dungeons II - Standard Edition |
| One time/ perpetual license | One time/ perpetual license | Minecraft Dungeons II - Deluxe Edition |
| Unit Pricing | One time/ perpetual license | LEGO Minecraft Dungeons 2 Set |
| Subscription | Monthly | Marketplace Pass |
| Transaction based/ take rate | Pay-as-you-go | Marketplace Add-Ons |
Go-to-market motion3 records
Distribution channels10 records
Marketing channels8 records
Mojang Studios product offering
Product offeringCore offering
Mojang Studios develops and sells the Minecraft franchise, a sandbox survival video game offered as two editions (Java and Bedrock) across PC, consoles, mobile, and Nintendo Switch. The portfolio extends to spin-off games (Minecraft Dungeons II, Minecraft Dungeons, Minecraft Legends), Minecraft Education for classrooms, the Minecraft Realms subscription server hosting, and the Minecraft Marketplace where community creators sell add-ons, skins, and texture packs via Minecoins virtual currency.
Product overview
Mojang Studios operates a multi-product portfolio centered on the Minecraft franchise. The core offering is Minecraft Java & Bedrock Edition, a sandbox survival game available as two purchasable editions with cross-play support. The portfolio extends to spin-off games including Minecraft Dungeons II (dungeon-crawling action RPG), Minecraft Dungeons (original action-adventure), and Minecraft Legends (action-strategy). Minecraft Education serves the learning segment with STEM-focused classroom tools. Supporting services include Minecraft Realms (subscription multiplayer servers), the Minecraft Marketplace (community content marketplace using Minecoins virtual currency), and the Creator Learning Portal for developer resources. The franchise has expanded into physical entertainment through the Minecraft World theme park (2027) and live-action film adaptations including the 2025 movie and its 2027 sequel. Mojang shifted to a quarterly 'Game Drops' update cadence in late 2023, delivering new content every three to four months rather than annual major updates.
Differentiator
Problem solved
Functional benefit
Products and services
- Minecraft Java & Bedrock Edition The flagship sandbox survival game offering single-player and multiplayer modes. Players explore procedurally generated worlds, gather resources, craft tools, build structures, and survive hostile mobs. Available as two editions (Java and Bedrock) that can be purchased together, with cross-play support.
- Minecraft Dungeons II Dungeon-crawling action RPG and sequel to the original Minecraft Dungeons. Features deeper gear customization, expanded story beyond the Overworld, new biomes, and tougher enemies across multiple platforms.
- Minecraft Dungeons Action-adventure game inspired by classic dungeon crawlers. Players battle iconic mobs, collect legendary items, and explore procedurally generated dungeons. Includes Ultimate Edition with all DLC and separate DLC bundle options.
- Minecraft Legends Action RPG and strategy game where players lead allies to defend the Overworld against piglin invasion. Combines real-time strategy elements with Minecraft aesthetics.
- Minecraft Education Game-based learning platform supporting educators in over 100 countries. Offers STEM-focused content, digital citizenship resources, and collaborative learning environments for classroom use, with institutional licensing and volume pricing.
- Minecraft Realms Subscription-based multiplayer server hosting service allowing players to create and manage their own persistent private servers with invited friends, with monthly and annual billing options.
- Minecraft Marketplace Digital storefront offering community-created content including skin packs, add-ons (custom blocks, items, mobs, recipes), texture packs, and the monthly Marketplace Pass subscription, operated by Mojang as a third-party creator marketplace.
- Minecoins Virtual currency used to purchase content from the Minecraft Marketplace including skin packs, add-ons, texture packs, and Marketplace Pass subscriptions.
- Minecraft Experiences In-person immersive and interactive adventures bringing Minecraft themes to physical locations, including the Minecraft World theme park opening at Chessington World of Adventures in 2027.
- Minecraft Movie Live-action film adaptation released in 2025 through Warner Bros., directed by Jared Hess, starring Jack Black and Jason Momoa. Earned over USD 900 million at global box office, with sequel A Minecraft Movie Squared announced for 2027.
Companies that use Mojang Studios
Customer profileNamed customers4 records
Segments4 records
Ideal customer profiles3 records
Mojang Studios technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Mojang Studios partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and minor.
- Merlin EntertainmentscoreMojang partnered with Merlin Entertainments to build Minecraft World, the world's first Minecraft-themed land at Chessington World of Adventures in Greater London. The $67-70 million project features a world-first Minecraft roller coaster, interactive attractions, and themed retail and dining experiences. Opening scheduled for 2027.
- NetflixminorMicrosoft partnered with Netflix to bring Stranger Things-themed DLC to Minecraft Bedrock Edition, available through the Minecraft Marketplace for 1510 Minecoins (~$9).
- KingminorCollaboration between Mojang Studios and King on Minecraft Blast content release.
- Warner Bros.coreWarner Bros. collaborated on A Minecraft Movie released in 2025, which earned over $900 million globally. Sequel A Minecraft Movie Squared announced for July 23, 2027.
- Microsoft / Xbox Game StudioscoreMicrosoft acquired Mojang Studios for $2.5 billion in 2014. Mojang operates as part of Xbox Game Studios while maintaining creative independence for Minecraft development.
Scale indicators7 records
Recent moves6 records
Expansion highlights6 records
Mojang Studios competitors and assessment
Company assessmentDirect peers
- Roblox Corporation: Roblox operates a UGC sandbox platform with similar creative and social gameplay to Minecraft, targeting an overlapping younger demographic and competing for the same family/casual audience.
- Epic Games: Epic's Fortnite (including Fortnite Creative) is a sandbox-style live service game with creator-driven content and cross-platform play, directly competing with Minecraft for youth mindshare and engagement.
- Valve Corporation: Valve operates Steam (a major Minecraft distribution channel) and develops sandbox/UGC-driven games like Dota 2 and TF2 with strong modding communities, comparable to Minecraft's ecosystem model.
- Supercell: Supercell is a mobile-first game studio with live service hits and a similar product-led, community-driven update approach to Mojang, though its titles are strategy rather than sandbox.
- King (Activision Blizzard): King is a sibling Microsoft studio specializing in casual mobile games with recurring monetization (Minecoins-style virtual currencies), and has a co-development collaboration with Mojang (Minecraft Blast).
- Bungie: Bungie is an AAA live service game studio (Destiny 2) operating under Sony ownership with a comparable long-running live service update cadence, though focused on shooter rather than sandbox.
Broad incumbents
- Nintendo: Nintendo is a family-friendly gaming giant with comparable sandbox franchises (Mario, Animal Crossing) and is a key Minecraft platform partner via Switch and Switch 2 distribution.
- Electronic Arts: EA is a major gaming publisher with a live service portfolio and recurring-revenue expertise applicable to Minecraft's Marketplace and Game Pass model, though without a direct sandbox IP.
- Activision Blizzard (Microsoft): Activision Blizzard is a Microsoft-owned sibling studio with comparable live service gaming expertise and recurring monetization models relevant to Mojang's Marketplace and subscription strategy.
- Riot Games: Riot is a major live service game developer (League of Legends, Valorant) with comparable expertise in long-tail engagement and recurring content updates, though without a sandbox offering.
Market position
Strengths5 records
Weaknesses4 records
Competitive moat6 records
Key risks6 records
Key highlights4 records
Customer concentration
Mojang Studios social profiles
Digital presenceMojang Studios financial estimates
Financial estimateRevenue estimate
Valuation estimate
Mojang Studios leadership team
Management profileNumber of profiles
Profiles5 records
Mojang Studios funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Mojang Studios M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Mojang Studios
What does Mojang Studios do?
Mojang Studios develops and sells the Minecraft franchise, a sandbox survival video game offered as two editions (Java and Bedrock) across PC, consoles, mobile, and Nintendo Switch. The portfolio extends to spin-off games (Minecraft Dungeons II, Minecraft Dungeons, Minecraft Legends), Minecraft Education for classrooms, the Minecraft Realms subscription server hosting, and the Minecraft Marketplace where community creators sell add-ons, skins, and texture packs via Minecoins virtual currency.
Is Mojang Studios a public or private company?
Mojang Studios is a private company. It is classified as corporate owned and is currently operating.
When was Mojang Studios founded?
Mojang Studios was founded in 2009. It employs 501 to 1,000 people.
Where is Mojang Studios based?
Mojang Studios is headquartered in Stockholm, Sweden, in the Europe region.
How does Mojang Studios make money?
Seven revenue lines are on record. Game Sales are the primary driver. The others are minecraft Realms Subscriptions, marketplace and Minecoins, minecraft Dungeons II Sales, licensing and Merchandise, film and Entertainment and minecraft Education.
Who are Mojang Studios's main competitors?
Direct peers on record are Roblox Corporation, Epic Games, Valve Corporation, Supercell, King (Activision Blizzard) and Bungie. Broad incumbents are Nintendo, Electronic Arts, Activision Blizzard (Microsoft) and Riot Games.
Does Mojang Studios have an API?
No public API is recorded for Mojang Studios.
What industry is Mojang Studios in?
Mojang Studios's product category is Sandbox Video Games. Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like). Its NAICS code is 33993 and its SIC code is 3944.