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Vertebrae

Full company profile

uuid00039ev

Namestring
Vertebrae
Websiteurl
vertebrae.com
Company typeenum
Private
Founded yearint
2015
Descriptiontext

Vertebrae is a private, venture-backed technology company headquartered in Santa Monica, California, that provides 3D and augmented reality (AR) commerce solutions targeted at the world's largest retailers. Founded in 2015 by Vince Cacace, who continues to serve as CEO, the company operates with a team of 11–50 employees. Its solutions are positioned within the 3D/AR commerce category, which enables retailers to deliver immersive product visualization and virtual try-before-you-buy experiences across digital sales channels. The company's specific product architecture, integration model, and pricing structure are not disclosed in the available source data.

Beyond the founder-led leadership, Vertebrae has assembled an operating bench that includes Marc Bennett as Chief Operating Officer and Carolee Mitchell as Vice President of Solutions—roles that imply an emphasis on enterprise implementation and customer delivery alongside product development. The company has protected its digital brand presence (vertebrae.com) through MarkMonitor-brand protection services, a marker consistent with intentional intellectual property stewardship. The firm is registered as a for-profit, privately held entity in the United States.

Financially, the available record is limited to a single disclosed funding round: $10,000,000 raised on 2016-09-14 as round 2 (consistent with a Series A). No subsequent rounds, revenue figures, customer logos, pricing models, or technology stack details are provided in the input data, leaving material gaps for diligence on commercial traction and unit economics.

Short descriptiontext

Vertebrae is a Santa Monica-based provider of 3D and augmented reality commerce solutions, enabling large retailers to deliver immersive product visualization and virtual try-on experiences across digital channels. Founded in 2015.

Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersSanta Monica, United States
HQ citystring
Santa Monica
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
3D commerce solutions, augmented reality retail, AR product visualization, immersive commerce platform, visual merchandising technology
Industry3 codes
1Virtual Expo & 3D Booth Solutions (Show Floors, Digital Booths, Product Demos)
CodeTHAHAOAEPrimaryYes
2Event Mobile Apps & Second-Screen Experiences (Agendas, Messaging, Push, Check-in)
CodeTHAHAOAGPrimaryNo
3Mobile/Digital Experiential (AR/VR, Interactive Installations)
CodeMPAAAGAIPrimaryNo
NAICS code2 codes
  • Home Furnishings Retailers44912
  • Furniture and Home Furnishings Retailers4491
SIC code2 codes
  • Retail-Hobby, Toy & Game Shops5945
  • Retail-Department Stores5311
Product category
Augmented Reality Commerce Platform
Social media profiles2 records
Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

Vertebrae provides 3D and augmented reality (AR) commerce solutions that enable the world's largest retailers to integrate immersive product visualization and shopping experiences into their e-commerce and marketing channels. The platform supports retailers in delivering interactive AR-enabled product views to end consumers, helping modernize and differentiate online shopping experiences.

Differentiator
Functional benefit
Problem solved
Product and service1 record
13D & AR Commerce Solutions Platform
CategoryAugmented Reality Commerce Software
Recent move2 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight2 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Threekit is a direct competitor offering a 3D/AR commerce platform for retailers and brands to create, manage, and render product visualizations across e-commerce, PDPs, and configurators — closely mirroring Vertebrae's offering and customer base.

TypeDirect peer
Description

Obsess builds immersive 3D, AR, and VR shopping experiences for major retailers (e.g., Samsung, Nike, Walmart), directly competing with Vertebrae in enterprise AR commerce deployments.

TypeDirect peer
Description

Marxent provides 3D/AR product visualization and Virtual Showroom solutions for home goods and furniture retailers such as Macy's and Ashley, serving the same enterprise retail segment as Vertebrae.

TypeDirect peer
Description

Sayduck offers a 3D/AR platform enabling retailers and brands to publish interactive product visualizations to web and mobile, overlapping directly with Vertebrae's commerce use case.

TypeDirect peer
Description

Emersya provides a 3D and AR commerce platform with interactive product configurators and viewers for retail and e-commerce, competing for the same shopper-experience buyer as Vertebrae.

TypeDirect peer
Description

Augment delivers AR commerce and product visualization tools for brands and retailers, with overlap in the '3D/AR for retail purchase decisions' category that Vertebrae serves.

TypeBroad incumbent
Description

8th Wall provides WebAR infrastructure and engines that power many retail and brand AR experiences, representing a broader incumbent whose enabling tools compete with Vertebrae's end-to-end service offering.

TypeBroad incumbent
Description

Shopify has integrated native 3D model upload and AR product visualization into its commerce platform, providing a broad incumbent default option that competes with Vertebrae for retailer AR budgets.

TypeBroad incumbent
Description

Apple's ARKit Quick Look and Vision Pro commerce SDKs provide first-party 3D/AR rendering pipelines that retailers can adopt without a specialist vendor, representing the largest platform-level competitive threat to Vertebrae.

TypeBroad incumbent
Description

Google's ARCore and Shopping 3D initiatives (including product 3D ingestion and AR previews in Search) offer retailers free or low-cost alternatives to Vertebrae's premium enterprise 3D/AR commerce stack.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Vertebrae

Augmented Reality Commerce Platformvertebrae.com

Vertebrae is a Santa Monica-based provider of 3D and augmented reality commerce solutions, enabling large retailers to deliver immersive product visualization and virtual try-on experiences across digital channels. Founded in 2015.

What Vertebrae does

Vertebrae is a private, venture-backed technology company headquartered in Santa Monica, California, that provides 3D and augmented reality (AR) commerce solutions targeted at the world's largest retailers. Founded in 2015 by Vince Cacace, who continues to serve as CEO, the company operates with a team of 11–50 employees. Its solutions are positioned within the 3D/AR commerce category, which enables retailers to deliver immersive product visualization and virtual try-before-you-buy experiences across digital sales channels. The company's specific product architecture, integration model, and pricing structure are not disclosed in the available source data.

Beyond the founder-led leadership, Vertebrae has assembled an operating bench that includes Marc Bennett as Chief Operating Officer and Carolee Mitchell as Vice President of Solutions—roles that imply an emphasis on enterprise implementation and customer delivery alongside product development. The company has protected its digital brand presence (vertebrae.com) through MarkMonitor-brand protection services, a marker consistent with intentional intellectual property stewardship. The firm is registered as a for-profit, privately held entity in the United States.

Financially, the available record is limited to a single disclosed funding round: $10,000,000 raised on 2016-09-14 as round 2 (consistent with a Series A). No subsequent rounds, revenue figures, customer logos, pricing models, or technology stack details are provided in the input data, leaving material gaps for diligence on commercial traction and unit economics.

Vertebrae firmographics

Firmographics
Name
Vertebrae
Website
https://vertebrae.com
Company type
Private
Founded year
2015
Headcount range
11–50 employees
Short description
Vertebrae is a Santa Monica-based provider of 3D and augmented reality commerce solutions, enabling large retailers to deliver immersive product visualization and virtual try-on experiences across digital channels. Founded in 2015.
Ownership category
akta.pro rank

Vertebrae industry classification

Industry
Product category
Augmented Reality Commerce Platform
NAICS
Home Furnishings Retailers (44912), Furniture and Home Furnishings Retailers (4491)
SIC
Retail-Hobby, Toy & Game Shops (5945), Retail-Department Stores (5311)
akta.pro primary industry
Virtual Expo & 3D Booth Solutions (Show Floors, Digital Booths, Product Demos) (THAHAOAE)
akta.pro secondary industries
Event Mobile Apps & Second-Screen Experiences (Agendas, Messaging, Push, Check-in) (THAHAOAG), Mobile/Digital Experiential (AR/VR, Interactive Installations) (MPAAAGAI)

Keywords

  • 3D commerce solutions
  • Augmented reality retail
  • AR product visualization
  • Immersive commerce platform
  • Visual merchandising technology

Where Vertebrae is headquartered

Location

Headquarters

HQ city
Santa Monica
HQ country
United States
HQ region
North America

Markets served

Vertebrae business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Vertebrae product offering

Product offering

Core offering

Vertebrae provides 3D and augmented reality (AR) commerce solutions that enable the world's largest retailers to integrate immersive product visualization and shopping experiences into their e-commerce and marketing channels. The platform supports retailers in delivering interactive AR-enabled product views to end consumers, helping modernize and differentiate online shopping experiences.

Differentiator

Problem solved

Functional benefit

Products and services

  • 3D & AR Commerce Solutions Platform

Companies that use Vertebrae

Customer profile

Ideal customer profiles1 record

Vertebrae technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Vertebrae partnerships and signals

Strategic signal

Recent moves2 records

Expansion highlights2 records

Vertebrae competitors and assessment

Company assessment

Direct peers

  • Threekit: Threekit is a direct competitor offering a 3D/AR commerce platform for retailers and brands to create, manage, and render product visualizations across e-commerce, PDPs, and configurators — closely mirroring Vertebrae's offering and customer base.
  • Obsess: Obsess builds immersive 3D, AR, and VR shopping experiences for major retailers (e.g., Samsung, Nike, Walmart), directly competing with Vertebrae in enterprise AR commerce deployments.
  • Marxent: Marxent provides 3D/AR product visualization and Virtual Showroom solutions for home goods and furniture retailers such as Macy's and Ashley, serving the same enterprise retail segment as Vertebrae.
  • Sayduck: Sayduck offers a 3D/AR platform enabling retailers and brands to publish interactive product visualizations to web and mobile, overlapping directly with Vertebrae's commerce use case.
  • Emersya: Emersya provides a 3D and AR commerce platform with interactive product configurators and viewers for retail and e-commerce, competing for the same shopper-experience buyer as Vertebrae.
  • Augment: Augment delivers AR commerce and product visualization tools for brands and retailers, with overlap in the '3D/AR for retail purchase decisions' category that Vertebrae serves.

Broad incumbents

  • 8th Wall (Niantic): 8th Wall provides WebAR infrastructure and engines that power many retail and brand AR experiences, representing a broader incumbent whose enabling tools compete with Vertebrae's end-to-end service offering.
  • Shopify (AR/3D Product Experience): Shopify has integrated native 3D model upload and AR product visualization into its commerce platform, providing a broad incumbent default option that competes with Vertebrae for retailer AR budgets.
  • Apple (ARKit / Vision Pro commerce tools): Apple's ARKit Quick Look and Vision Pro commerce SDKs provide first-party 3D/AR rendering pipelines that retailers can adopt without a specialist vendor, representing the largest platform-level competitive threat to Vertebrae.
  • Google (ARCore / Shopping 3D): Google's ARCore and Shopping 3D initiatives (including product 3D ingestion and AR previews in Search) offer retailers free or low-cost alternatives to Vertebrae's premium enterprise 3D/AR commerce stack.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks5 records

Key highlights5 records

Customer concentration

Vertebrae social profiles

Digital presence

Vertebrae financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Vertebrae leadership team

Management profile

Number of profiles

Profiles3 records

Vertebrae funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Vertebrae M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Vertebrae

What does Vertebrae do?

Vertebrae provides 3D and augmented reality (AR) commerce solutions that enable the world's largest retailers to integrate immersive product visualization and shopping experiences into their e-commerce and marketing channels. The platform supports retailers in delivering interactive AR-enabled product views to end consumers, helping modernize and differentiate online shopping experiences.

When was Vertebrae founded?

Vertebrae was founded in 2015. It employs 11 to 50 people.

Where is Vertebrae based?

Vertebrae is headquartered in Santa Monica, United States, in the North America region.

Who are Vertebrae's main competitors?

Direct peers on record are Threekit, Obsess, Marxent, Sayduck, Emersya and Augment. Broad incumbents are 8th Wall (Niantic), Shopify (AR/3D Product Experience), Apple (ARKit / Vision Pro commerce tools) and Google (ARCore / Shopping 3D).

Does Vertebrae have an API?

No public API is recorded for Vertebrae.

What industry is Vertebrae in?

Vertebrae's product category is Augmented Reality Commerce Platform. Its primary akta.pro industry code is THAHAOAE, Virtual Expo & 3D Booth Solutions (Show Floors, Digital Booths, Product Demos), with a secondary code of THAHAOAG, Event Mobile Apps & Second-Screen Experiences (Agendas, Messaging, Push, Check-in). Its NAICS code is 44912 and its SIC code is 5945.

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Live signals
Insider IntelligenceSnapchat cements AR ecommerce as a top priority ahead of Q2 earningsSnapchat announced two strategic moves to advance its AR ecommerce ambitions: acquiring AR startup Vertebrae, which enables brands to create digital 3D product versions, and partnering with luxury ecommerce site Verishop to bring its fashion and beauty catalog to Snapchat with virtual try-on and direct purchase capabilities. The company, which has been experimenting with AR shopping since 2018, is positioning AR as its competitive differentiator against other social platforms ahead of its Q2 2021 earnings report, where ad revenues are projected to reach $1.82 billion for the full year, representing 45.6% growth. Industry data cited shows that while only 10% of US adults have used AR for shopping, products with AR interaction demonstrate a 94% higher conversion rate than those without.Telangana TodaySnap acquires 3D AR solutions provider VertebraeSnap has acquired 3D and augmented reality commerce solutions provider Vertebrae for an undisclosed sum, with Vertebrae's team continuing to develop its platform for existing clients like Toyota and Adidas. This transaction follows Snap's recent acquisition of AR display provider WaveOptics in May and aligns with the company's broader strategy to enhance its AR capabilities and Spectacles hardware.Free Press JournalSnap acquires 3D AR solutions provider Vertebrae for undisclosed sumSnap has acquired 3D and augmented reality commerce solutions provider Vertebrae for an undisclosed sum. Vertebrae's team will continue to develop its platform for existing clients, including major brands like Toyota and Adidas. This acquisition follows Snap's recent purchase of AR display provider WaveOptics and the launch of next-generation Spectacles.SiliconANGLEVertebrae raises $10 million to serve up VR ads - SiliconANGLEVertebrae Inc. raised $10 million in Series A funding and exited stealth mode. The startup has a VR ad teaser for the Blair Witch Project sequel, and CEO Vincent Cacace said VR advertising has potential for mobile VR devices like Samsung Gear VR and Google Cardboard.