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iCamp

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uuid0003bmz

Namestring
iCamp
Legal namestring
Apes & Keyboards LLC
Websiteurl
icamp.com
Company typeenum
Private
Founded yearint
2018
Descriptiontext

iCamp (legal entity Apes & Keyboards LLC) is a privately held STEAM education provider founded in 2018 by Lulu and Brendan Manley in Water Mill, New York. The company delivers hands-on, project-based instruction in coding, robotics, 3D printing, video game design, digital and studio art, science, filmmaking, and related STEAM topics to children ages 3–13 (with some programs serving up to age 15). Its core technology is a proprietary STEAM curriculum iteratively refined based on student feedback, supplemented by low student-to-instructor ratios (5:1 or better) and a flagship children’s esports product (E-League Junior) running on private servers with coach-guided sessions.

The business operates four primary revenue lines: seasonal summer camp programs at hosted independent-school facilities across the Hamptons, NYC (UES, UWS, West Village, FiDi, Tribeca), Westchester (Scarsdale, Mt. Kisco, Rye), Connecticut (New Canaan), and New Jersey (Short Hills); year-round before- and after-school STEAM enrichment delivered at 100+ partner schools; school-break holiday camps; and live instructor-led virtual online classes with 3–4 student cohorts. Registration is conducted direct-to-consumer through the company website and the HiSawyer third-party booking platform, while the school-partnership channel uses turn-key program management including enrollment, instruction, and on-site supervision, billing schools on a monthly cadence.

The company is bootstrapped with no disclosed institutional funding or parent company, operating with a stated core headcount of 1–10 and a part-time seasonal instructor base paid hourly. Customer segments include parents/families (consumer), independent and public schools (B2B channel for embedded enrichment), and the children themselves as end users; customer logos span premium independent schools (Dalton, Trinity, Friends Seminary, Trevor Day, City & Country, St. Luke’s), charter networks (KIPP), and public schools (Columbia Elementary). Self-describes as the largest STEAM education program in the Greater New York area.

Short descriptiontext

iCamp (Apes & Keyboards LLC) is a privately held, bootstrapped STEAM education provider founded in 2018 that delivers in-person and virtual coding, robotics, 3D printing, and arts instruction to children ages 3–13 through summer camps, holiday camps, school partnerships, and on-site classes across Greater New York.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersWater Mill, United States
HQ citystring
Water Mill
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices8 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
STEAM education programs, children's summer camps, after-school enrichment, coding and robotics classes, holiday camps for kids
Industry1 code
1Robotics, Engineering & Makers Camps
CodeEDAMALAEPrimaryYes
NAICS code3 codes
  • All Other Schools and Instruction61169
  • Educational Support Services61171
  • Educational Services611
SIC code1 code
  • Services-Educational Services8200
Product category
Children's STEAM Education Services
Social media profiles2 records
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Summer Camp Programs
TypeOne Time License
Description

Seasonal summer camp programs operating June through mid-August, with registration through HiSawyer platform. Camps are located in Hamptons, NYC, Westchester, Connecticut, and New Jersey.

icamp.com
2After-School Enrichment Classes
TypeSubscription Recurring
Description

Year-round before and after-school STEAM enrichment programs delivered at partner schools. Programs include coding, robotics, game design, Minecraft, Roblox, and science courses.

icamp.com
3Holiday Camp Programs
TypeOne Time License
Description

School holiday camp programs during breaks, offering STEAM activities at various locations.

icamp.com
4Virtual Online Classes
TypeSubscription Recurring
Description

Live instructor-led online STEAM classes covering coding, Roblox, Minecraft, and other topics with small class sizes of 3-4 students.

icamp.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Others
Pricing details1 tier
1After School Programs - School Partnership Model
ModelOtherBilling cadenceMonthly
Notes

Pricing varies by program type and school. Full turn-key program management available for schools including enrollment support.

icamp.com
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

iCamp is a STEAM education provider for children ages 3-13 that runs in-person summer camps, holiday camps, before/after-school enrichment, and live online classes covering coding, robotics, 3D printing, video game design, drone flying, art & design, science, filmmaking, and sustainable energy. Programs are delivered at partner independent school facilities across the Hamptons, NYC, Westchester, Connecticut, and New Jersey, with virtual classes available online. The company also operates E-League Junior, a kids-focused esports league.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Low student to instructor ratios of 5:1 or better ensure every child gets attention needed to complete complex projects
Product overview1 text field

iCamp operates as a STEAM education provider offering a portfolio of programs for children ages 3-13. The core offerings include in-person Summer Camps (Hamptons, NYC, Westchester, Connecticut, New Jersey), Before and After School Programs at partner schools, Holiday Camps during school breaks, and On-site Classes at iCamp facilities. Additional offerings include Virtual STE(A)M Classes delivered online, E-League Junior (an esports league for kids), and a CIT Program for counselor training. The company also provides an AI and Machine Learning class as part of its after-school catalog. Programs focus on hands-on learning in coding, robotics, digital art, science, filmmaking, video game design, 3D printing, and related STEAM topics.

Product and service8 records
1STEAM Summer Camps
CategorySummer camp programs
Description

In-person STEAM summer camp programs for children ages 3-13 covering coding, robotics, drone flying, 3D printing, video game design, architecture, art & design, science, and more, delivered at partner independent school facilities in the Hamptons, NYC, Westchester, Connecticut, and New Jersey.

2Before and After School Programs
CategoryAfter-school enrichment classes
Description

STEAM enrichment classes offered at partner schools before and after regular school hours, covering coding, video game design, Lego robotics, science, engineering, cooking, art, esports, 3D printing, Minecraft, and Roblox.

3Holiday Camps
CategoryHoliday camp programs
Description

School holiday camp programs during school breaks offering STEAM-focused activities hosted at independent schools in the New York area.

4On-site Classes
CategoryOn-site classes
Description

In-person STEAM classes held at iCamp facilities, including courses such as Pre-reader Coding, Little Builders Engineering, Lego STEAM Adventures, Moveable Machines, and Hands-on Science for various grade levels.

5Virtual STE(A)M Classes
CategoryOnline classes
Description

Live instructor-led online STEAM classes for kids covering Coding, Roblox, Minecraft, and other topics with small class sizes of 3-4 students.

6E-League Junior (Roblox Video Game League)
CategoryJunior esports league
Description

The first esports league for kids, providing organized sports benefits for video gaming with strategy, team building, and supervised competition on private servers.

7CIT Program (Counselor in Training)
CategoryCounselor training program
Description

Counselor-in-Training program that trains participants to be effective leaders and develop the qualities and responsibilities required to become a camp counselor, offered across multiple iCamp locations.

8AI and Machine Learning Class
CategoryAfter-school enrichment classes
Description

After-school class introducing middle school students (Grades 6-8) to concepts in artificial intelligence and machine learning.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
Strategic tierCoreTypeTechnology or Integration
Description

Integration partner providing registration and booking platform for summer camps, holiday camps, and after-school classes. Parents register and pay through HiSawyer platform for various iCamp programs across all locations.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Independent school partner hosting summer camp and holiday camp programs at their Upper East Side facility. iCamp delivers STEAM enrichment programs on-site at the school.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Independent school partner hosting summer camp programs at their Upper West Side facility. iCamp delivers STEAM enrichment programs on-site at the school.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Independent school partner hosting summer camp programs at their West Village facility. iCamp delivers STEAM enrichment programs on-site at the school.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Independent school partner hosting summer camp programs in Connecticut. iCamp delivers STEAM enrichment programs on-site at the school.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Independent school partner hosting summer camp programs in Rye, NY. iCamp delivers STEAM enrichment programs on-site at the school.

7100+ Partner Schools Network
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Network of over 100 independent schools, public schools, and charter schools across Greater New York area hosting before-school, in-school, and after-school STEAM enrichment programs. Includes schools like Trinity, Columbia Elementary, Friends Seminary, KIPP schools, and others.

icamp.com
Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

iD Tech is the largest national STEAM summer camp and after-school operator, offering coding, robotics, and game design programs for kids and teens. It is the most direct comparable to iCAMP's core summer camp and after-school STEAM offering, though it operates nationally rather than regionally.

TypeDirect peer
Description

Code Ninjas is a coding-focused enrichment franchise offering after-school programs, summer camps, and classes for kids. It directly competes with iCAMP's coding and game-design curriculum and shares the school-partnership / community-center delivery model.

TypeRegional player
Description

Lavner Camps operates technology and STEAM summer camps in the Greater Philadelphia and New York areas, including coding, robotics, and esports. It is a strong regional comparable to iCAMP given its overlapping curriculum mix and tristate footprint.

TypeDirect peer
Description

Black Rocket delivers STEAM and technology-focused summer camps and after-school programs (coding, video game design, 3D printing) through partner schools and districts nationwide. The delivery model and curriculum mix are highly comparable to iCAMP.

TypeDirect peer
Description

Engineering for Kids provides STEM and engineering after-school enrichment, summer camps, and in-school programs for ages 4-14 through a franchise model. Its age range and school-partnership delivery model overlap closely with iCAMP's.

TypeEmerging player
Description

MakerKids runs STEAM programs (coding, robotics, Minecraft) for kids through after-school, weekend, and summer formats. It shares iCAMP's project-based STEAM philosophy and youth-coding focus, though at smaller scale.

TypeEmerging player
Description

KTBYTE offers computer-science classes, summer camps, and competitions for K-12 students, including coding and AI curriculum. It overlaps with iCAMP's AI/ML after-school sub-product and virtual class delivery model.

TypeBroad incumbent
Description

Steve & Kate's Camp is a national, multi-activity day camp operator with strong brand recognition in major metros. It is a comparable premium-priced family camp operator, though its curriculum is broader/mixed versus iCAMP's STEAM focus.

TypeRegional player
Description

SciTech Kids is a New York City-based STEAM enrichment provider offering after-school programs, summer camps, and birthday parties for young children. It is a local comparable with overlapping age range (3-13) and STEAM curriculum.

TypeEmerging player
Description

HelloCode runs coding and STEAM after-school programs and summer camps through school partnerships. Its school-delivery model and kids-coding curriculum are closely aligned with iCAMP's after-school program structure.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

iCamp

Children's STEAM Education Servicesicamp.com

iCamp (Apes & Keyboards LLC) is a privately held, bootstrapped STEAM education provider founded in 2018 that delivers in-person and virtual coding, robotics, 3D printing, and arts instruction to children ages 3–13 through summer camps, holiday camps, school partnerships, and on-site classes across Greater New York.

What iCamp does

iCamp (legal entity Apes & Keyboards LLC) is a privately held STEAM education provider founded in 2018 by Lulu and Brendan Manley in Water Mill, New York. The company delivers hands-on, project-based instruction in coding, robotics, 3D printing, video game design, digital and studio art, science, filmmaking, and related STEAM topics to children ages 3–13 (with some programs serving up to age 15). Its core technology is a proprietary STEAM curriculum iteratively refined based on student feedback, supplemented by low student-to-instructor ratios (5:1 or better) and a flagship children’s esports product (E-League Junior) running on private servers with coach-guided sessions.

The business operates four primary revenue lines: seasonal summer camp programs at hosted independent-school facilities across the Hamptons, NYC (UES, UWS, West Village, FiDi, Tribeca), Westchester (Scarsdale, Mt. Kisco, Rye), Connecticut (New Canaan), and New Jersey (Short Hills); year-round before- and after-school STEAM enrichment delivered at 100+ partner schools; school-break holiday camps; and live instructor-led virtual online classes with 3–4 student cohorts. Registration is conducted direct-to-consumer through the company website and the HiSawyer third-party booking platform, while the school-partnership channel uses turn-key program management including enrollment, instruction, and on-site supervision, billing schools on a monthly cadence.

The company is bootstrapped with no disclosed institutional funding or parent company, operating with a stated core headcount of 1–10 and a part-time seasonal instructor base paid hourly. Customer segments include parents/families (consumer), independent and public schools (B2B channel for embedded enrichment), and the children themselves as end users; customer logos span premium independent schools (Dalton, Trinity, Friends Seminary, Trevor Day, City & Country, St. Luke’s), charter networks (KIPP), and public schools (Columbia Elementary). Self-describes as the largest STEAM education program in the Greater New York area.

iCamp firmographics

Firmographics
Name
iCamp
Legal name
Apes & Keyboards LLC
Website
https://icamp.com
Company type
Private
Founded year
2018
Operating status
Operating
Headcount range
1–10 employees
Short description
iCamp (Apes & Keyboards LLC) is a privately held, bootstrapped STEAM education provider founded in 2018 that delivers in-person and virtual coding, robotics, 3D printing, and arts instruction to children ages 3–13 through summer camps, holiday camps, school partnerships, and on-site classes across Greater New York.
Ownership category
akta.pro rank

iCamp industry classification

Industry
Product category
Children's STEAM Education Services
NAICS
All Other Schools and Instruction (61169), Educational Support Services (61171), Educational Services (611)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Robotics, Engineering & Makers Camps (EDAMALAE)

Keywords

  • STEAM education programs
  • Children's summer camps
  • After-school enrichment
  • Coding and robotics classes
  • Holiday camps for kids

Where iCamp is headquartered

Location

Headquarters

HQ city
Water Mill
HQ country
United States
HQ region
North America

Offices8 records

Markets served

iCamp business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Others

Revenue model

  1. Summer Camp Programs: Seasonal summer camp programs operating June through mid-August, with registration through HiSawyer platform. Camps are located in Hamptons, NYC, Westchester, Connecticut, and New Jersey.
  2. After-School Enrichment Classes: Year-round before and after-school STEAM enrichment programs delivered at partner schools. Programs include coding, robotics, game design, Minecraft, Roblox, and science courses.
  3. Holiday Camp Programs: School holiday camp programs during breaks, offering STEAM activities at various locations.
  4. Virtual Online Classes: Live instructor-led online STEAM classes covering coding, Roblox, Minecraft, and other topics with small class sizes of 3-4 students.

Pricing tiers

ModelBillingPrice
OtherMonthlyAfter School Programs - School Partnership Model

Go-to-market motion2 records

Distribution channels4 records

Marketing channels7 records

iCamp product offering

Product offering

Core offering

iCamp is a STEAM education provider for children ages 3-13 that runs in-person summer camps, holiday camps, before/after-school enrichment, and live online classes covering coding, robotics, 3D printing, video game design, drone flying, art & design, science, filmmaking, and sustainable energy. Programs are delivered at partner independent school facilities across the Hamptons, NYC, Westchester, Connecticut, and New Jersey, with virtual classes available online. The company also operates E-League Junior, a kids-focused esports league.

Product overview

iCamp operates as a STEAM education provider offering a portfolio of programs for children ages 3-13. The core offerings include in-person Summer Camps (Hamptons, NYC, Westchester, Connecticut, New Jersey), Before and After School Programs at partner schools, Holiday Camps during school breaks, and On-site Classes at iCamp facilities. Additional offerings include Virtual STE(A)M Classes delivered online, E-League Junior (an esports league for kids), and a CIT Program for counselor training. The company also provides an AI and Machine Learning class as part of its after-school catalog. Programs focus on hands-on learning in coding, robotics, digital art, science, filmmaking, video game design, 3D printing, and related STEAM topics.

Differentiator

Problem solved

Functional benefit

Products and services

  • STEAM Summer Camps In-person STEAM summer camp programs for children ages 3-13 covering coding, robotics, drone flying, 3D printing, video game design, architecture, art & design, science, and more, delivered at partner independent school facilities in the Hamptons, NYC, Westchester, Connecticut, and New Jersey.
  • Before and After School Programs STEAM enrichment classes offered at partner schools before and after regular school hours, covering coding, video game design, Lego robotics, science, engineering, cooking, art, esports, 3D printing, Minecraft, and Roblox.
  • Holiday Camps School holiday camp programs during school breaks offering STEAM-focused activities hosted at independent schools in the New York area.
  • On-site Classes In-person STEAM classes held at iCamp facilities, including courses such as Pre-reader Coding, Little Builders Engineering, Lego STEAM Adventures, Moveable Machines, and Hands-on Science for various grade levels.
  • Virtual STE(A)M Classes Live instructor-led online STEAM classes for kids covering Coding, Roblox, Minecraft, and other topics with small class sizes of 3-4 students.
  • E-League Junior (Roblox Video Game League) The first esports league for kids, providing organized sports benefits for video gaming with strategy, team building, and supervised competition on private servers.
  • CIT Program (Counselor in Training) Counselor-in-Training program that trains participants to be effective leaders and develop the qualities and responsibilities required to become a camp counselor, offered across multiple iCamp locations.
  • AI and Machine Learning Class After-school class introducing middle school students (Grades 6-8) to concepts in artificial intelligence and machine learning.

Quantifiable outcome

  • Low student to instructor ratios of 5:1 or better ensure every child gets attention needed to complete complex projects

Companies that use iCamp

Customer profile

Named customers10 records

Segments3 records

Ideal customer profiles2 records

iCamp technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

iCamp partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered core.

  • HiSawyercoreTechnology or IntegrationIntegration partner providing registration and booking platform for summer camps, holiday camps, and after-school classes. Parents register and pay through HiSawyer platform for various iCamp programs across all locations.
  • Dalton SchoolcoreStrategic or Co-development PartnerIndependent school partner hosting summer camp and holiday camp programs at their Upper East Side facility. iCamp delivers STEAM enrichment programs on-site at the school.
  • Trevor Day SchoolcoreStrategic or Co-development PartnerIndependent school partner hosting summer camp programs at their Upper West Side facility. iCamp delivers STEAM enrichment programs on-site at the school.
  • City & Country SchoolcoreStrategic or Co-development PartnerIndependent school partner hosting summer camp programs at their West Village facility. iCamp delivers STEAM enrichment programs on-site at the school.
  • St. Luke's School (New Canaan, CT)coreStrategic or Co-development PartnerIndependent school partner hosting summer camp programs in Connecticut. iCamp delivers STEAM enrichment programs on-site at the school.
  • School of the Holy ChildcoreStrategic or Co-development PartnerIndependent school partner hosting summer camp programs in Rye, NY. iCamp delivers STEAM enrichment programs on-site at the school.
  • 100+ Partner Schools NetworkcoreStrategic or Co-development PartnerNetwork of over 100 independent schools, public schools, and charter schools across Greater New York area hosting before-school, in-school, and after-school STEAM enrichment programs. Includes schools like Trinity, Columbia Elementary, Friends Seminary, KIPP schools, and others.

Scale indicators4 records

Recent moves7 records

Expansion highlights5 records

iCamp competitors and assessment

Company assessment

Direct peers

  • iD Tech: iD Tech is the largest national STEAM summer camp and after-school operator, offering coding, robotics, and game design programs for kids and teens. It is the most direct comparable to iCAMP's core summer camp and after-school STEAM offering, though it operates nationally rather than regionally.
  • Code Ninjas: Code Ninjas is a coding-focused enrichment franchise offering after-school programs, summer camps, and classes for kids. It directly competes with iCAMP's coding and game-design curriculum and shares the school-partnership / community-center delivery model.
  • Black Rocket Productions: Black Rocket delivers STEAM and technology-focused summer camps and after-school programs (coding, video game design, 3D printing) through partner schools and districts nationwide. The delivery model and curriculum mix are highly comparable to iCAMP.
  • Engineering for Kids: Engineering for Kids provides STEM and engineering after-school enrichment, summer camps, and in-school programs for ages 4-14 through a franchise model. Its age range and school-partnership delivery model overlap closely with iCAMP's.

Regional players

  • Lavner Camps: Lavner Camps operates technology and STEAM summer camps in the Greater Philadelphia and New York areas, including coding, robotics, and esports. It is a strong regional comparable to iCAMP given its overlapping curriculum mix and tristate footprint.
  • SciTech Kids: SciTech Kids is a New York City-based STEAM enrichment provider offering after-school programs, summer camps, and birthday parties for young children. It is a local comparable with overlapping age range (3-13) and STEAM curriculum.

Emerging players

  • MakerKids: MakerKids runs STEAM programs (coding, robotics, Minecraft) for kids through after-school, weekend, and summer formats. It shares iCAMP's project-based STEAM philosophy and youth-coding focus, though at smaller scale.
  • KTBYTE: KTBYTE offers computer-science classes, summer camps, and competitions for K-12 students, including coding and AI curriculum. It overlaps with iCAMP's AI/ML after-school sub-product and virtual class delivery model.
  • HelloCode: HelloCode runs coding and STEAM after-school programs and summer camps through school partnerships. Its school-delivery model and kids-coding curriculum are closely aligned with iCAMP's after-school program structure.

Broad incumbents

  • Steve & Kate's Camp: Steve & Kate's Camp is a national, multi-activity day camp operator with strong brand recognition in major metros. It is a comparable premium-priced family camp operator, though its curriculum is broader/mixed versus iCAMP's STEAM focus.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

iCamp social profiles

Digital presence

iCamp financial estimates

Financial estimate

Revenue estimate

Valuation estimate

iCamp leadership team

Management profile

Number of profiles

Profiles2 records

iCamp funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

iCamp M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about iCamp

What does iCamp do?

iCamp is a STEAM education provider for children ages 3-13 that runs in-person summer camps, holiday camps, before/after-school enrichment, and live online classes covering coding, robotics, 3D printing, video game design, drone flying, art & design, science, filmmaking, and sustainable energy. Programs are delivered at partner independent school facilities across the Hamptons, NYC, Westchester, Connecticut, and New Jersey, with virtual classes available online. The company also operates E-League Junior, a kids-focused esports league.

Is iCamp a public or private company?

iCamp is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was iCamp founded?

iCamp was founded in 2018. It employs 1 to 10 people.

Where is iCamp based?

iCamp is headquartered in Water Mill, United States, in the North America region.

How does iCamp make money?

Four revenue lines are on record. Summer Camp Programs are the primary driver. The others are after-School Enrichment Classes, holiday Camp Programs and virtual Online Classes.

Who are iCamp's main competitors?

Direct peers on record are iD Tech, Code Ninjas, Black Rocket Productions and Engineering for Kids. Regional players are Lavner Camps and SciTech Kids. Emerging players are MakerKids, KTBYTE and HelloCode. Steve & Kate's Camp is listed as a broad incumbent.

Does iCamp have an API?

No public API is recorded for iCamp.

What industry is iCamp in?

iCamp's product category is Children's STEAM Education Services. Its primary akta.pro industry code is EDAMALAE, Robotics, Engineering & Makers Camps. Its NAICS code is 61169 and its SIC code is 8200.

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