ClashTV
ClashTV is a New York–based direct-to-consumer live-streaming platform serving basketball enthusiasts with continuous coverage of streetball leagues, on-demand games, the proprietary Clash Pro League, and youth development programming, distributed via web and iOS app on third-party B Live streaming infrastructure.
- Company typePrivate
- Founded2018
- HeadquartersNew York, United States
- Headcount11–50
- GTM typeB2C
- OfferingDigital Commerce or Content
What ClashTV does
ClashTV Holdings, Inc. (operating as ClashTV, also DBA Clash Basketball and Clash Pro League) is a privately held New York–based digital media and sports streaming company founded in 2018. The company operates a direct-to-consumer live-streaming platform accessible via web (clsh.tv) and a mobile iOS application, delivering continuous basketball content through a 24/7 live channel alongside on-demand recent games, spotlights, and interviews. Its content library centers on grassroots street basketball — including Rucker Park Streetball, Dyckman Basketball, Coney Island Classic, Gersh Park, NEPL, and approximately a dozen other legendary parks and tournaments — paired with a proprietary professional tier, the Clash Pro League (CPL), and a youth development initiative, Clash Youth. Tournament offerings include the Clash Cup and 1v1 Matchups. The target customer is the basketball enthusiast and streetball community, with secondary value delivered to streetball leagues and tournament operators that gain broadcast distribution.
The platform is built on third-party infrastructure rather than in-house streaming technology: live and on-demand video is powered by B Live (blive.nyc), payments are processed through Stripe, registration uses JotForm forms, static asset delivery is routed through Cloudflare, and the iOS app supports third-party account creation via Google and Facebook. The tech stack is therefore a lightweight integration layer over commodity providers, with no disclosed proprietary streaming or recommendation infrastructure, no patents or trademarks on file, and no AI/ML capabilities documented. Distribution is global in self-description but supported by only a documented New York operational footprint (Brooklyn office at 94 Ninth Street Suite 200, corporate HQ at 400 Madison Ave Suite 11A), with a team of 11–50 employees.
Monetization is described as a hybrid of recurring subscription access to premium content and advertising on live streams and on-demand inventory, but no public pricing has been disclosed and no revenue figures are available. Strategic content partners include Rucker Park, Dyckman, Coney Island Classic, SheaBaby's Coverage, and FOX5 Sports-Xtra; FOX5 has featured CPL commissioner Chris 'Gotti' Lorenzo and player Antoine 'Sonic' Mason. The company has a single disclosed funding event — a $1.75M round dated 2020 with unknown investors — and no recent capital raises, acquisitions, regulatory actions, or publicly announced leadership changes are on record beyond CEO/co-founder Ivan Isakov and the CPL commissioner role.
ClashTV firmographics
Firmographics- Name
- ClashTV
- Legal name
- ClashTV Holdings, Inc.
- Website
- https://clsh.tv
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- ClashTV is a New York–based direct-to-consumer live-streaming platform serving basketball enthusiasts with continuous coverage of streetball leagues, on-demand games, the proprietary Clash Pro League, and youth development programming, distributed via web and iOS app on third-party B Live streaming infrastructure.
- Ownership category
- akta.pro rank
ClashTV industry classification
Industry- Product category
- Sports streaming
- NAICS
- Spectator Sports (7112), Spectator Sports (71121)
- SIC
- Cable & Other Pay Television Services (4841)
- akta.pro primary industry
- Direct-to-Consumer (DTC) Sports Streaming Platforms (MPAKAOAA)
- akta.pro secondary industries
- League/Team-Owned Digital Broadcast Networks (MPAKAOAC), Social/Creator-Led Sports Live Streaming & Watch-Alongs (MPAKAOAI)
Keywords
Where ClashTV is headquartered
LocationHeadquarters
- HQ city
- New York
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
ClashTV business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Technology or R&D, Operations, Marketing or Sales, Personnel
Revenue model
- Streaming Services: Digital streaming platform generating revenue through user subscriptions for access to live basketball content, exclusive interviews, spotlights, and on-demand game coverage.
- Content Distribution: Platform distributes streetball and professional basketball content, potentially monetizing through advertising on live streams and on-demand content.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
ClashTV product offering
Product offeringCore offering
ClashTV operates a direct-to-consumer live streaming platform dedicated to street and grassroots basketball, offering a 24/7 live channel, on-demand game replays, player spotlights, and exclusive interviews via its website (clsh.tv) and iOS mobile app. The platform powers and broadcasts the Clash Pro League (professional basketball), supports tournament play (Clash Cup, 1v1 matchups), and runs a youth development program (Clash Youth). Streaming infrastructure is provided by B Live, and content covers legendary streetball venues including Rucker Park, Dyckman Basketball, and the Coney Island Classic.
Product overview
ClashTV is a sports streaming platform and basketball ecosystem with a unified product architecture centered on the ClashTV Streaming Platform. The platform aggregates live and on-demand basketball content across three main divisions: the Clash Pro League (CPL) as the professional tier, Streetball Leagues covering legendary streetball venues, and Clash Youth for youth development. Supporting features include a 24/7 Live Channel, Recent Games archive, Spotlights, and Interviews. The ecosystem also encompasses competitive tournament offerings including 1v1 matchups and the Clash Cup through Clash Tournaments.
Differentiator
Problem solved
Functional benefit
Products and services
- ClashTV Streaming Platform Primary direct-to-consumer streaming platform providing live and on-demand street basketball and professional league content; offers a 24/7 live channel, recent game replays, player spotlights, and interviews. Targeted at individual basketball fans globally via clsh.tv and the iOS mobile application.
- Clash Pro League (CPL) Professional basketball league showcasing top-tier streetball talent, providing elite athletes a competitive platform and serving as marquee content for the ClashTV streaming platform. Commissioned by Chris 'Gotti' Lorenzo.
- Clash Tournaments (Clash Cup, 1v1 Matchups) Competitive tournament programming including the Clash Cup and 1v1 matchups, providing competitive opportunities for streetball players across skill levels and content for the ClashTV platform.
- Clash Youth Youth basketball development program focused on skill development, mentorship, and fostering a love for basketball among young players through coaching and training. Operated as a sub-brand of ClashTV.
Companies that use ClashTV
Customer profileSegments2 records
Ideal customer profiles2 records
ClashTV technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration5 records
Feature3 records
ClashTV partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered core and minor.
- B LivecoreB Live is identified as the platform powering ClashTV's streaming infrastructure. The website footer states 'Powered by B Live' and the live streaming functionality utilizes B Live's technology for embedding responsive video content.
- SheaBaby's CoverageminorSheaBaby's Coverage provides interview content and community spotlights for the ClashTV platform, contributing to the platform's exclusive content library.
- FOX5 Sports-XtraminorFOX5 Sports-Xtra television program featured ClashTV and the Clash Pro League, with host Tina Cervasio interviewing CPL commissioner Chris 'Gotti' Lorenzo and star player Antoine 'Sonic' Mason from the Hollywood Hoopers.
- Rucker Park StreetballcoreRucker Park Streetball is one of the featured streetball leagues on ClashTV's platform. As one of the most legendary basketball venues in the world, Rucker Park provides exclusive content for the platform.
- Dyckman BasketballcoreDyckman Basketball is prominently featured on ClashTV's platform as a major streetball league coverage partner.
- Coney Island ClassiccoreConey Island Classic tournament is featured on ClashTV's streetball league coverage.
- StripecoreStripe is the payment processor used by ClashTV for handling payment transactions. The Privacy Policy states that all payment data is stored by Stripe.
Scale indicators1 record
Recent moves6 records
Expansion highlights5 records
ClashTV competitors and assessment
Company assessmentDirect peers
- Overtime: Overtime operates a DTC sports content network focused on highlighting emerging athletes in basketball and other sports through short-form video, live streams, and original programming. It targets the same youth/grassroots basketball audience ClashTV serves, with overlapping monetization through ads and subscriptions.
- BallerTV: BallerTV is a streaming platform that broadcasts youth and amateur basketball games live, including tournaments and grassroots events. Like ClashTV, it solves the problem of limited coverage for non-professional basketball by providing infrastructure and audience reach to underserved leagues.
- PlayersTV: PlayersTV is a sports and lifestyle streaming service founded by former professional athletes, offering original content across multiple sports. It is a DTC streaming peer competing for the same young, culturally engaged sports audience with a subscription business model.
Broad incumbents
- FloSports: FloSports is a subscription-based DTC sports streaming platform covering a wide range of niche and underserved sports. It represents a broader incumbent that has scaled the model ClashTV is attempting for basketball into multiple verticals, with significantly more capital and content rights depth.
- Whistle Sports: Whistle (formerly Whistle Sports Network) is a sports media company that creates digital content, including basketball highlights and athlete storytelling for social platforms. It addresses overlapping audiences and shares the digital-first, youth-oriented sports content model.
- SLAM Magazine: SLAM is a long-standing basketball media brand covering high school, college, and streetball culture. While primarily a print/digital publisher rather than a streamer, SLAM covers overlapping cultural territory (Rucker Park, Dyckman, grassroots basketball) and serves the same basketball enthusiast segment.
- Fanatics (sports content arm): Fanatics has expanded from sports merchandise into sports content, media rights, and streaming, with verticals that include basketball culture and athlete storytelling. As a broad incumbent with massive capital, it represents a potential competitive or acquirer dynamic in the sports DTC space.
Emerging players
- Mars Reel: Mars Reel is a basketball-focused media company producing highlights, documentaries, and social content around high school and grassroots basketball. It overlaps with ClashTV's streetball coverage and youth basketball storytelling mission, though it leans more short-form/social than live-streaming.
- Overtime Elite: Overtime Elite is a professional basketball league for high school-age players with significant media distribution. It mirrors the Clash Pro League's positioning of a non-NBA professional development platform, though Overtime Elite has a much larger institutional backing and brand presence.
Others
- The Athletic: The Athletic is a subscription-based sports media company now owned by The New York Times. While primarily long-form written sports journalism, it competes for the same engaged basketball fan subscription dollars and represents a proven DTC sports subscription business model.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
ClashTV social profiles
Digital presenceClashTV financial estimates
Financial estimateRevenue estimate
Valuation estimate
ClashTV leadership team
Management profileNumber of profiles
Profiles3 records
ClashTV funding detail
Funding detailFunding overview
Funding rounds1 record
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ClashTV M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ClashTV
What does ClashTV do?
ClashTV operates a direct-to-consumer live streaming platform dedicated to street and grassroots basketball, offering a 24/7 live channel, on-demand game replays, player spotlights, and exclusive interviews via its website (clsh.tv) and iOS mobile app. The platform powers and broadcasts the Clash Pro League (professional basketball), supports tournament play (Clash Cup, 1v1 matchups), and runs a youth development program (Clash Youth). Streaming infrastructure is provided by B Live, and content covers legendary streetball venues including Rucker Park, Dyckman Basketball, and the Coney Island Classic.
Is ClashTV a public or private company?
ClashTV is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was ClashTV founded?
ClashTV was founded in 2018. It employs 11 to 50 people.
Where is ClashTV based?
ClashTV is headquartered in New York, United States, in the North America region.
How does ClashTV make money?
Two revenue lines are on record. Streaming Services are the primary driver. The others are content Distribution.
Who are ClashTV's main competitors?
Direct peers on record are Overtime, BallerTV and PlayersTV. Broad incumbents are FloSports, Whistle Sports, SLAM Magazine and Fanatics (sports content arm). Emerging players are Mars Reel and Overtime Elite. The Athletic is listed as an others.
Does ClashTV have an API?
No public API is recorded for ClashTV.
What industry is ClashTV in?
ClashTV's product category is Sports streaming. Its primary akta.pro industry code is MPAKAOAA, Direct-to-Consumer (DTC) Sports Streaming Platforms, with a secondary code of MPAKAOAC, League/Team-Owned Digital Broadcast Networks. Its NAICS code is 7112 and its SIC code is 4841.