Weart
Weart is an Italian haptic technology company that designs and sells TouchDIVER Pro multimodal haptic gloves and accessory products, enabling force, texture, and thermal feedback in XR for enterprise customers, research institutions, and system integrators in industrial training, medical training, virtual prototyping, and telerobotics applications.
- Company typePrivate
- Founded2018
- HeadquartersMilano, Italy
- Headcount11–50
- GTM typeB2B
- OfferingHardware or Manufacturing
What Weart does
Weart S.r.l. is an Italian haptic technology company headquartered in Milan that designs, manufactures, and sells hardware and software solutions enabling tactile interaction with digital content. Founded in December 2018 as a university spin-off from the University of Siena's Robotics and Automation Lab by Guido Gioioso (CEO) and Giovanni Spagnoletti (CTO) alongside industrial partner and parent company e-Novia S.p.A., the company sells primarily to enterprise customers, research institutions, and system integrators in the extended reality (XR), industrial training, medical training, virtual prototyping, and telerobotics sectors.
The company's product portfolio centers on the TouchDIVER family of haptic gloves, with the current flagship TouchDIVER Pro offering six actuation points (five fingers plus palm) that co-localize three modalities of haptic feedback: force feedback up to 5 Newtons via servomotor-driven mechanical transmission, texture rendering through piezoelectric vibrotactile actuators using a library of 20+ pre-recorded materials, and thermal cues across an 18°C to 42°C range. Supporting products include the Haptic Totems 20x20 cm haptic plates for screen-based experiences, the TouchKEY+ multisensory station for accessibility applications (winner of the 2024 AWE Auggie Award for Best Societal Impact), and a comprehensive SDK supporting Unity, Unreal Engine, ROS, C#, C++, and Python integration. Core IP is protected by granted patents on the co-localized multimodal haptic feedback architecture and the proprietary 'tactile microphone' technique for recording fingertip-material interactions.
Weart operates a multi-channel go-to-market combining direct enterprise sales, a 17-distributor global channel spanning North America, Europe, Asia-Pacific, the Middle East, and South Asia, and technical partnerships with system integrators including Capgemini, H Farm, and Impresive. The TouchDIVER Pro is sold at €5,900 per pair with SDK and middleware bundled at no incremental license cost and a one-year business warranty, generating revenue primarily through hardware sales supplemented by accessory and add-on module purchases. The company has been recognized with the 2022 iF Design Award, 2022 Fast Company Innovation by Design Award, 2022 ADI Design Index, and the 2024 AWE Auggie Award, and has raised a €750,000 pre-seed round (November 2020) followed by an undisclosed second round from CDP Venture Capital (October 2023).
Weart firmographics
Firmographics- Name
- Weart
- Legal name
- Weart S.r.l.
- Website
- https://weart.it
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Weart is an Italian haptic technology company that designs and sells TouchDIVER Pro multimodal haptic gloves and accessory products, enabling force, texture, and thermal feedback in XR for enterprise customers, research institutions, and system integrators in industrial training, medical training, virtual prototyping, and telerobotics applications.
- Ownership category
- akta.pro rank
Weart industry classification
Industry- Product category
- XR Haptic Hardware
- NAICS
- Electromedical and Electrotherapeutic Apparatus Manufacturing (334510)
- SIC
- Electronic Components & Accessories (3670)
- akta.pro primary industry
- Wearable Computers (Industrial Smart Glasses/Wrist/Arm-Mount) (HDACALAH)
- akta.pro secondary industry
- VR Headsets & Accessories (CRACAOAE)
Keywords
Where Weart is headquartered
LocationHeadquarters
- HQ city
- Milano
- HQ country
- Italy
- HQ region
- Europe
Offices1 record
Markets served
Weart business model
Business model- GTM type
- B2B
- Offering type
- Hardware or Manufacturing
- Cost components
- Technology or R&D, Personnel, Supply Chain, Marketing or Sales, Operations, Infrastructure
Revenue model
- Haptic Hardware Sales: Sale of haptic glove products including TouchDIVER Pro and Haptic Totems. TouchDIVER Pro is sold at €5,900 per pair with SDK and software included.
- Software/SDK Licensing: SDK included with hardware purchase; currently offering software and firmware updates for free with no license renewal fee.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Multi-year contract | TouchDIVER Pro haptic gloves |
Go-to-market motion3 records
Distribution channels4 records
Marketing channels7 records
Weart product offering
Product offeringCore offering
Weart (Weart S.r.l.) manufactures and sells haptic hardware devices that allow users to feel force, texture, and thermal sensations in virtual and extended reality environments. Its flagship product is the TouchDIVER Pro haptic glove, a wearable peripheral that co-localizes multimodal haptic stimuli on the fingertips and integrates with major VR headsets. Complementary hardware offerings include Haptic Totems haptic plates and the TouchKEY+ multisensory station for accessibility applications.
Product overview
WEART (Weart S.r.l.) is an Italian haptic technology company founded in 2018 that manufactures and sells hardware and software haptic solutions enabling tangible digital replicas by giving digital content lifelike tactile properties. The product portfolio centers on the TouchDIVER family of haptic gloves, currently featuring TouchDIVER Pro as the flagship product with six actuation points across all five fingers and palm, offering multimodal haptic feedback (force, texture, thermal cues). Supporting products include Haptic Totems for augmenting visual experiences with synchronized tactile feedback, and TouchKEY+ Multisensory Solution for accessibility applications. The technology stack includes a comprehensive SDK supporting Unity and Unreal Engine integration, a proprietary Haptic Library of pre-computed textures, and specialized force feedback, texture rendering, and thermal feedback technologies. Products serve applications including XR industrial training, VR medical training, virtual prototyping, telerobotics, arts/museums, and immersive marketing.
Differentiator
Problem solved
Functional benefit
Products and services
- TouchDIVER Pro Wearable haptic glove for enterprise and research customers that delivers co-localized multimodal haptic feedback (force, texture, thermal) across all five fingers and the palm, with precise 6DoF hand tracking and standalone or PC-based connectivity with major VR headsets.
- TouchDIVER G1 First-generation haptic glove with three actuation points co-localizing force, texture, and thermal feedback on the fingertips, including SDK for Unity and Unreal Engine. Sold primarily to research institutions and early enterprise adopters.
- Haptic Totems Haptic plate hardware designed to augment on-screen digital experiences with synchronized tactile sensations across five fingertips and the palm, targeted at museums, events, and branded immersive installations.
- TouchKEY+ Multisensory Solution Integrated accessibility hardware station that delivers haptic and audio feedback so visually impaired visitors can explore digitized 3D replicas of artworks in museums and cultural institutions.
Quantifiable outcome
- Reduces learning curves in industrial and medical training by providing realistic haptic feedback
- +2 more outcomes
Companies that use Weart
Customer profileNamed customers15 records
Segments7 records
Ideal customer profiles7 records
Weart technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration9 records
Feature7 records
Weart partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered major, minor and core.
- TDK ElectronicsmajorPartnership announced at CES 2026 for haptic glove technology integration. TDK-WEART Haptics partnership showcased at CES 2026 booth #15803.
- i-OasisminorFrench company specializing in immersive Virtual Reality training. Strategic partnership to elevate immersive training solutions.
- AppliedminorLeader in cutting-edge digital solutions. Partnership to revolutionize immersive virtual simulation experience.
- e-NoviacoreEngineering and industrial partner that co-founded WEART in 2018 alongside founders Guido Gioioso and Giovanni Spagnoletti. e-Novia is the parent company.
- CapgeminiminorTechnical partner for content development and system integration services.
- H FarmminorTechnical partner for implementation and consulting services.
- ImpresiveminorTechnical partner for system integration services.
- Università La Sapienza di RomaminorResearch group investigating haptic feedback methods for guiding needle insertion in soft tissues using remote-controlled robots.
- Italian Institute of Technology (IIT)minorAMI Lab uses TouchDIVER to manipulate ergoCub humanoid robot hands for teleoperation research.
- IDSIA USI-SUPSIminorSwiss AI Lab using TouchDIVER for robotic teleoperation manipulation tasks with natural human-robot interaction.
- NokiaminorNokia's research in conductivity-based thermal haptics combined with TouchDIVER Pro for realistic temperature differences between virtual materials.
Scale indicators3 records
Recent moves7 records
Expansion highlights6 records
Weart competitors and assessment
Company assessmentDirect peers
- HaptX: HaptX is the most direct competitor in enterprise VR haptic gloves, offering force-feedback gloves with similar enterprise training, design, and teleoperation use cases. Competing head-to-head with WEART TouchDIVER Pro in industrial training, automotive design, and medical simulation markets.
- SynTouch: SynTouch develops tactile sensors and haptic feedback technology for robotic and prosthetic applications, with biomimetic finger sensors that record and reproduce tactile sensations — conceptually closest to WEART's tactile microphone technology.
- Manus Robotics: Manus (formerly Manus VR) makes Prime II haptic gloves for VR/AR professionals, with finger tracking and integration into major game engines (Unity, Unreal). Directly competes with WEART in the VR motion capture and XR training glove segment.
- Teslasuit: Teslasuit (formerly Tesla Studios) makes full-body haptic suits and gloves for VR training, sports, and rehabilitation, using electrostimulation and motion capture. Overlaps with WEART in haptic hardware for enterprise training and rehabilitation use cases.
Emerging players
- Ultraleap: Ultraleap combines hand tracking with mid-air ultrasonic haptics for XR interfaces. While their haptic modality differs (ultrasonic vs. glove-based), they compete for the same enterprise XR interaction budget and developer mindshare.
- Force Dimension: Force Dimension builds high-fidelity haptic devices (Omega, Delta, Sigma) for robotics, medical simulation, and teleoperation. Competes with WEART in telerobotics and medical training, though their devices are desktop/stationary rather than wearable gloves.
- Contact CI: Contact CI develops ultrasonic mid-air haptic technology with associated software tools for XR, automotive, and consumer electronics applications. Competes for design and prototyping use cases via a different haptic modality than WEART's gloves.
- bHaptics: bHaptics produces consumer-priced haptic vests, arm sleeves, and gloves for VR gaming and enterprise applications, including TactSuit and TactGlove lines. Targets a lower price point than WEART and competes for VR developer and enterprise training budgets.
- Sonic Haptic (Jaguar Land Rover / Cambridge): Researchers and automotive OEMs (including Jaguar Land Rover with Cambridge University) have developed mid-air haptic and surface-haptic technologies. Represents emerging competition for WEART in automotive prototyping and touch interfaces.
Broad incumbents
- Meta Reality Labs: Meta's Reality Labs division is the largest investor in XR hardware, with Quest headsets and active haptic research (including prototype haptic gloves). While not currently selling competing gloves commercially, Meta's resources and vertical integration represent the largest potential long-term threat to standalone haptic glove players like WEART.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Weart social profiles
Digital presenceWeart compliance and trust
Trust signalCompliance3 records
Weart financial estimates
Financial estimateRevenue estimate
Valuation estimate
Weart leadership team
Management profileNumber of profiles
Profiles2 records
Weart funding detail
Funding detailFunding overview
Funding rounds3 records
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Weart M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Weart
What does Weart do?
Weart (Weart S.r.l.) manufactures and sells haptic hardware devices that allow users to feel force, texture, and thermal sensations in virtual and extended reality environments. Its flagship product is the TouchDIVER Pro haptic glove, a wearable peripheral that co-localizes multimodal haptic stimuli on the fingertips and integrates with major VR headsets. Complementary hardware offerings include Haptic Totems haptic plates and the TouchKEY+ multisensory station for accessibility applications.
Is Weart a public or private company?
Weart is a private company. It is classified as corporate owned and is currently operating.
When was Weart founded?
Weart was founded in 2018. It employs 11 to 50 people.
Where is Weart based?
Weart is headquartered in Milano, Italy, in the Europe region.
How does Weart make money?
Two revenue lines are on record. Haptic Hardware Sales are the primary driver. The others are software/SDK Licensing.
Who are Weart's main competitors?
Direct peers on record are HaptX, SynTouch, Manus Robotics and Teslasuit. Emerging players are Ultraleap, Force Dimension, Contact CI, bHaptics and Sonic Haptic (Jaguar Land Rover / Cambridge). Meta Reality Labs is listed as a broad incumbent.
Does Weart have an API?
Yes. Weart offers a Software Development Kit (SDK) for TouchDIVER haptic gloves. The SDK includes a designer interface for adding tactile sensations through drag-and-drop or scripting, an avatar hand model with the glove, and tracking capabilities. Available as plugins for Unity and Unreal Engine. Low-level APIs are provided in C# and C++ for accessing low-level features to create highly customized VR applications. The SDK supports Python integration and cross-platform development for Android and PC Windows. The Tactile Engine within the SDK automatically calculates actuation effects on fingertips based on avatar hand interactions with digital objects. For telerobotics applications, integration with ROS (Robotics Operating System) is supported via the low-level API. Developer documentation is at weart.it/developer-guide.
What industry is Weart in?
Weart's product category is XR Haptic Hardware. Its primary akta.pro industry code is HDACALAH, Wearable Computers (Industrial Smart Glasses/Wrist/Arm-Mount), with a secondary code of CRACAOAE, VR Headsets & Accessories. Its NAICS code is 334510 and its SIC code is 3670.