Gloe
GLOE Inc. is a Tokyo-based, publicly listed Japanese e-sports services company providing event production, talent casting, influencer marketing, and brand collaboration services to enterprise gaming, corporate, and VTuber clients, anchored by Japan's first dedicated e-sports facility.
- Company typePublic
- Founded2015
- HeadquartersTokyo, Japan
- Headcount51–100
- GTM typeB2B
- OfferingServices
What Gloe does
GLOE Inc. is a publicly listed Japanese e-sports services company headquartered in Shinjuku, Tokyo, founded in November 2015 and listed on the Tokyo Stock Exchange Growth Market (stock code 9565) since November 2022. The company operates under a "GAMING LIFESTYLE Company" positioning with two core service pillars: Client Work (corporate e-sports event production, marketing, and research) and Brand Produce (influencer marketing, talent casting, creator support, partner mediation, and character IP development). GLOE executes over 600 casting projects annually and operates e-sports SQUARE, Japan's first dedicated e-sports facility established in 2014, which functions as both a venue and streaming production hub for offline and hybrid events.
GLOE generates revenue through project-based B2B services sold directly to enterprise clients via its website contact channels and outbound sales. The customer base spans game publishers (Riot Games), hardware OEMs (Acer Asia Pacific), pro e-sports teams (ZETA DIVISION/GANYMEDE, Crazy Raccoon, REJECT), VTuber agencies (VShojo), and consumer/corporate brands (TOPPAN Holdings, Nidec/G-SQUARE, Nexus). Notable delivered outcomes include the LIMITZ series (1,000+ offline attendees), LEGENDUS SHAKA ONE (44,000+ concurrent viewers), and TOPPAN FESTIVAL 2024 (targeting 50,000 group employees). The company also runs sub-brands including COLORLeSS (career support) and SCOP (streamer community) and holds three identified subsidiaries, including a streaming technology research entity.
Leadership is structured around co-CEOs Yuya Tanida and Akihito Furusawa, supported by an external board including former XFLAG Entertainment head Masaya Tamura and a CPA on the audit committee. As of March 2026, the company employed 77 staff and held stated capital of ¥152,441 thousand. An employee stock ownership plan with up to 30% incentive subsidy was established on June 1, 2026. Revenue is not publicly disclosed in scraped materials, and the supplied financial table contains figures that are internally inconsistent and cannot be relied upon.
Gloe firmographics
Firmographics- Name
- Gloe
- Legal name
- GLOE株式会社
- Website
- https://gloe.jp
- Company type
- Public
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- GLOE Inc. is a Tokyo-based, publicly listed Japanese e-sports services company providing event production, talent casting, influencer marketing, and brand collaboration services to enterprise gaming, corporate, and VTuber clients, anchored by Japan's first dedicated e-sports facility.
- Ownership category
- akta.pro rank
Gloe industry classification
Industry- Product category
- E-sports Event Production and Gaming Marketing Services
- NAICS
- Advertising Agencies (541810), Spectator Sports (7112)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- B2B/ABM Creative Agencies (MPAAAAAI)
Keywords
Where Gloe is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices1 record
Markets served
Gloe business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure
Revenue model
- Client Work Services: E-sports event production, marketing, and research services for corporate clients. Includes event planning, execution, streaming production, and venue operations.
- Brand Production: Casting, influencer marketing, creator support, partner intermediation, and character IP development services for brands seeking to engage with gaming audiences.
- Facility Operations: Operation and rental of e-sports SQUARE facility for events and competitions.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels5 records
Gloe product offering
Product offeringCore offering
GLOE provides B2B e-sports event production and marketing services to gaming companies, brands and event organizers. Its two service pillars are Client Work (end-to-end e-sports event planning, execution, streaming production and market research) and Brand Produce (casting, influencer marketing, partner mediation, creator support, character IP development and event IP creation), supported by the proprietary e-sports SQUARE venue in Tokyo. The company supplies a roster of 17+ affiliated gamers, casters, streamers and VTubers, executing 600+ casting projects per year.
Product overview
GLOE is a GAMING LIFESTYLE Company offering two core service pillars: Client Work (e-sports event production and marketing services for corporate clients) and Brand Produce (comprehensive brand enhancement through casting, influencer marketing, partner mediation, creator support, and character IP development). The company also operates e-sports SQUARE, Japan's first e-sports facility, as a venue and production hub. With annual casting volume exceeding 600 projects, GLOE connects brands with pro gamers, streamers, and creators while producing events, managing IP collaborations, and supporting the gaming community ecosystem.
Differentiator
Problem solved
Functional benefit
Brands
- COLORLeSS: A career support project connecting gaming lifestyle students with gamer-friendly companies. Operates Discord servers and organizes job fairs like 'ゲーたま' for gaming company recruitment.
- e-sports SQUARE
Products and services
- Client Work (クライアントワーク) End-to-end e-sports and gaming event production service for corporate clients: market analysis, planning, execution, operation, and streaming/distribution services for tournaments, internal corporate events, fan events, and marketing promotions.
- Brand Produce (ブランドプロデュース) Comprehensive brand enhancement and gaming-culture creation service combining casting, influencer marketing, partner mediation, creator support, character IP development, and event IP creation to help brands engage with gaming and e-sports audiences.
- Casting (キャスティング) Standalone talent casting service connecting companies with pro gamers, commentators, streamers, and cosplayers; supports 600+ casting projects per year via GLOE's roster of 17+ affiliated casters.
- Influencer Marketing (インフルエンサーマーケティング) Marketing services leveraging game and e-sports influencers (streamers, pro gamers, VTubers) to promote products and engage target audiences through creator partnerships.
- Partner Mediation (パートナー仲介) Agency service connecting brands with e-sports teams, creators, and VTubers to facilitate sponsorship deals and collaborative marketing opportunities.
- Creator Support (クリエイターサポート) Support services for content creators (pro gamers, streamers, VTubers) including promotional assistance, content production, and talent management to help grow their audience and careers.
- Character IP Development (キャラクターIP) Development and licensing of character intellectual property for gaming and entertainment applications.
- e-sports SQUARE (Facility Operations) Japan's first established e-sports facility, offering event venue rental, streaming equipment, high-speed internet, lighting and comprehensive event production capabilities for gaming tournaments and brand activations. Venue operations included in the Facility Operations revenue stream.
Quantifiable outcome
- 600件以上のイベントをサポート (600+ events supported annually)
- +3 more outcomes
Companies that use Gloe
Customer profileNamed customers8 records
Segments4 records
Ideal customer profiles4 records
Gloe technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature1 record
Gloe partnerships and signals
Strategic signalPartnerships
Twelve partnerships are on record, tiered core and minor.
- GANYMEDE株式会社coreJoint operations partnership for LEGENDUS SHAKA ONE go-kart event. Co-production between GANYMEDE and GLOE following SHAKA's joining of ZETA DIVISION. 44,000+ concurrent viewers achieved.
- REJECTminorStreaming production and competitive operations support for REJECT FIGHT NIGHT Round3, a Street Fighter 6 tournament featuring 24 pro players and influencers.
- 株式会社ニデック (G-SQUARE)coreGaming glasses collaboration with kson VTuber. GLOE introduced kson as brand ambassador and managed product development agency services. Limited 300 sets sold.
- 株式会社NexuscoreAgency partnership for alcohol beverage collaborations with VTubers (kson, 渋谷ハル, 白雪レイド, 天開司) under Nexus's '酒繋プロジェクト'. GLOE provides influencer matching, product planning, and agency services.
- TOPPANホールディングス株式会社coreOngoing partnership for internal e-sports events. GLOE provides full-service event production for TOPPAN group-wide events including TOPPA!!!TOPPAN FESTIVAL 2024 targeting 50,000 employees.
- 合同会社ライアットゲームズ (Riot Games)coreContent production and casting support for Riot Games ONE 2023 offline event at K Arena Yokohama. GLOE produced MURASH GAMING CUSTOM and THE UNLOCKERS content, plus casting for online/offline event corners.
- Crazy RaccooncoreProduct development partnership for CRAZY RACCOON EARPHONE gaming earphones with e☆イヤホン. GLOE served as agency intermediary, matching Crazy Raccoon's brand with manufacturer's product development capabilities.
- 南海電気鉄道 / eスタジアム / 南海国際旅行minorE-sports camp partnership for Izumisano City e-sports initiative. GLOE served as event producer with railway company and travel agency partners for e-sports training camps targeting high school students.
- VShojo, Inc.coreOngoing partnership supporting VTuber kson's Japanese fan engagement. GLOE produced Japan Fan Meeting, sake collaboration, merchandise development (glasses), and birthday event production.
- LEVEL∞ (株式会社ユニットコム)minorGaming PC collaboration with SPYGEA streamer. GLOE provided product planning support, creative direction for special asparagus-themed acrylic stand bonus item.
- 東京証券取引所coreListed on Tokyo Stock Exchange Growth market since November 2022. Stock code 9565.
- ZETA DIVISION (GANYMEDE株式会社)coreOngoing partnership for LIMITZ e-sports event series production. GLOE provides event planning, production, and operations for LIMITZ events, which have grown to include offline events with 1,000+ attendees. ZETA DIVISION is Japan's top pro gaming team.
Scale indicators5 records
Recent moves8 records
Expansion highlights6 records
Gloe competitors and assessment
Company assessmentDirect peers
- CyberZ: CyberZ is a Japanese digital marketing agency specializing in video advertising and gaming/e-sports promotions. It operates a casting platform (iCAST) and influencer marketing services, directly overlapping GLOE's Brand Produce and casting offerings for the same Japanese corporate and gaming clients.
- VAZ (VAZ Co., Ltd.): VAZ is a Japanese creator-economy company managing VTubers, influencers, and content creators with brand-marketing capabilities. It competes with GLOE's Brand Produce services, particularly in the VTuber and gaming-creator vertical that GLOE targets.
- ESL Gaming: ESL is one of the world's largest e-sports tournament organizers and production companies. While globally focused, it sets the competitive benchmark for end-to-end e-sports event production, broadcasting, and brand integration that GLOE aspires to replicate at Japan scale.
- PLAYHERA Japan: PLAYHERA is a Japan-focused e-sports platform running tournaments, league operations, and community events. Co-representative Furusawa previously served as its director, indicating deep familiarity with its model. It competes with GLOE in e-sports event production and community operations.
Broad incumbents
- Hakuhodo: Hakuhodo is Japan's second-largest advertising agency with growing gaming and digital content divisions. It offers comparable brand-marketing services to GLOE but at much larger scale, serving many of the same corporate Japan clients.
- Nexon: Nexon is a major Japanese and Korean game publisher with active e-sports programs (e.g., Dungeon & Fighter). It is a potential client for GLOE's event services but also possesses the scale to internalize production for its own titles.
- ADK Holdings: ADK is a major Japanese advertising and content group. Through its entertainment and content subsidiaries, it provides event production, casting, and influencer services overlapping GLOE's portfolio, though as part of a much broader agency offering.
- Dentsu: Dentsu is Japan's largest advertising agency group with extensive gaming and entertainment practice. It competes with GLOE for enterprise e-sports marketing budgets and influencer campaigns, while also being a potential acquirer given GLOE's specialist positioning.
Others
- Riot Games: Riot Games is both a GLOE client (Riot Games ONE 2023 production) and an e-sports event organizer in its own right. As a publisher that increasingly produces events internally (LoL Worlds, VCT), it represents both a key revenue source and a structural threat to GLOE's event production business.
Emerging players
- ZETA DIVISION (GANYMEDE): ZETA DIVISION is Japan's top pro gaming team and a core GLOE partner for the LIMITZ event series. While currently a customer/partner, it could expand into event production itself, competing with GLOE in Japanese e-sports tournament operations.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks2 records
Key highlights7 records
Customer concentration
Gloe social profiles
Digital presenceGloe financial estimates
Financial estimateRevenue estimate
Valuation estimate
Gloe leadership team
Management profileNumber of profiles
Profiles6 records
Gloe subsidiaries and ownership
Company hierarchySubsidiaries3 records
Gloe funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Gloe M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Gloe
What does Gloe do?
GLOE provides B2B e-sports event production and marketing services to gaming companies, brands and event organizers. Its two service pillars are Client Work (end-to-end e-sports event planning, execution, streaming production and market research) and Brand Produce (casting, influencer marketing, partner mediation, creator support, character IP development and event IP creation), supported by the proprietary e-sports SQUARE venue in Tokyo. The company supplies a roster of 17+ affiliated gamers, casters, streamers and VTubers, executing 600+ casting projects per year.
Is Gloe a public or private company?
Gloe is a public company. It is classified as public and is currently operating.
When was Gloe founded?
Gloe was founded in 2015. It employs 51 to 100 people.
Where is Gloe based?
Gloe is headquartered in Tokyo, Japan, in the Asia region.
How does Gloe make money?
Three revenue lines are on record. Client Work Services are the primary driver. The others are brand Production and facility Operations.
Who are Gloe's main competitors?
Direct peers on record are CyberZ, VAZ (VAZ Co., Ltd.), ESL Gaming and PLAYHERA Japan. Broad incumbents are Hakuhodo, Nexon, ADK Holdings and Dentsu. Riot Games is listed as an others. ZETA DIVISION (GANYMEDE) is listed as an emerging player.
Does Gloe have an API?
No public API is recorded for Gloe.
What industry is Gloe in?
Gloe's product category is E-sports Event Production and Gaming Marketing Services. Its primary akta.pro industry code is MPAAAAAI, B2B/ABM Creative Agencies. Its NAICS code is 541810 and its SIC code is 7900.