Meograph
Meograph, founded in 2012 in San Francisco, developed an augmented reality application that converted 2D video into 3D human models using computer vision. The company is currently inactive, with its domain parked.
- Company typePrivate
- Founded2012
- HeadquartersSan Francisco, United States
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
Meograph firmographics
Firmographics- Name
- Meograph
- Website
- https://meograph.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Closed
- Headcount range
- 1–10 employees
- Short description
- Meograph, founded in 2012 in San Francisco, developed an augmented reality application that converted 2D video into 3D human models using computer vision. The company is currently inactive, with its domain parked.
- Ownership category
- akta.pro rank
Meograph industry classification
Industry- Product category
- Augmented Reality Software
- NAICS
- Motion Picture and Video Industries (5121), Postproduction Services and Other Motion Picture and Video Industries (51219)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)
- akta.pro secondary industries
- 3D Character Animation (MPAHACAB), Real-Time Environment/Asset Creation & Photogrammetry (MPAHADAI)
Keywords
Where Meograph is headquartered
LocationHeadquarters
- HQ city
- San Francisco
- HQ country
- United States
- HQ region
- North America
Markets served
Meograph business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Meograph product offering
Product offeringCore offering
Meograph developed an augmented reality application that converts standard 2D video footage into 3D representations of people. The software allowed users to generate volumetric 3D human models from conventional video input, targeting content creators, media professionals, and AR/VR developers.
Differentiator
Problem solved
Functional benefit
Products and services
- Meograph AR Application An augmented reality application that converts 2D video into 3D representations of people, enabling content creators, media professionals, and AR/VR developers to produce volumetric 3D human models without specialized capture hardware.
Companies that use Meograph
Customer profileIdeal customer profiles1 record
Meograph technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Meograph competitors and assessment
Company assessmentEmerging players
- 8i: 8i pioneered volumetric/holographic video of real people for VR/AR — directly comparable to Meograph's 2D-to-3D people capture concept, though 8i used multi-camera rigs rather than monocular video.
- Pinscreen: Pinscreen builds AI-driven 3D avatar generation from 2D photos and video, a closely adjacent technical approach to Meograph's 2D-to-3D people pipeline and targeting the same AR/VR and metaverse end markets.
Broad incumbents
- Microsoft Mixed Reality Capture Studios: Microsoft's capture studios produce volumetric 3D video of people for HoloLens, Mesh, and Xbox — a broad-incumbent version of Meograph's 2D-to-3D people concept, with vastly greater distribution and capital.
- Unreal Engine (MetaHuman): Epic's MetaHuman toolset creates photorealistic 3D digital humans, competing for the same end use cases (AR/VR characters, virtual production) that Meograph's 2D-to-3D technology targeted.
- Snap (Snapchat AR / Lens Studio): Snap's AR platform, including 3D face/body effects and Lens Studio for creators, is a scaled incumbent in the consumer AR-people space that Meograph's product would have had to compete against.
- Meta (Spark AR / Codec Avatars): Meta's Spark AR and Codec Avatars efforts represent the largest commercialization of 3D people for social AR/VR — the same ultimate market Meograph was pursuing, now dominated by a hyperscaler.
- Apple (ARKit / RealityKit / Persona): Apple's ARKit, RealityKit, and Persona (visionOS 3D avatar) stack define the platform layer for AR 3D-people experiences on iOS and visionOS — the same category of consumer AR Meograph targeted, now controlled by a platform incumbent.
Direct peers
- Leia Inc. Leia converts 2D content into light-field/3D displays for mobile devices, sharing Meograph's core premise of deriving 3D from 2D inputs and targeting consumer AR/3D viewing experiences.
- Spatial: Spatial focuses on AR/VR collaboration with 3D avatars and spaces, overlapping with Meograph's AR-people thesis in the immersive/real-time category and serving similar creative/enterprise end users.
- Sketchfab: Sketchfab is a 3D content publishing and viewing platform, comparable to Meograph as a 3D media infrastructure layer for creators and a likely destination/distribution surface for any 3D-people content Meograph produced.
Market position
Customer concentration
Meograph social profiles
Digital presenceMeograph financial estimates
Financial estimateRevenue estimate
Valuation estimate
Meograph leadership team
Management profileNumber of profiles
Profiles1 record
Meograph funding detail
Funding detailFunding overview
Funding rounds3 records
Investors8 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Meograph M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Meograph
What does Meograph do?
Meograph developed an augmented reality application that converts standard 2D video footage into 3D representations of people. The software allowed users to generate volumetric 3D human models from conventional video input, targeting content creators, media professionals, and AR/VR developers.
When was Meograph founded?
Meograph was founded in 2012. It employs 1 to 10 people.
Where is Meograph based?
Meograph is headquartered in San Francisco, United States, in the North America region.
Who are Meograph's main competitors?
Emerging players on record are 8i and Pinscreen. Broad incumbents are Microsoft Mixed Reality Capture Studios, Unreal Engine (MetaHuman), Snap (Snapchat AR / Lens Studio), Meta (Spark AR / Codec Avatars) and Apple (ARKit / RealityKit / Persona). Direct peers are Leia Inc., Spatial and Sketchfab.
Does Meograph have an API?
No public API is recorded for Meograph.
What industry is Meograph in?
Meograph's product category is Augmented Reality Software. Its primary akta.pro industry code is MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time), with a secondary code of MPAHACAB, 3D Character Animation. Its NAICS code is 5121 and its SIC code is 7812.