Ubisoft Toronto
- Company typePrivate
- Founded2010
- HeadquartersToronto, Canada
- Headcount501–1,000
- GTM typeB2C
- OfferingSoftware
Ubisoft Toronto firmographics
Firmographics- Name
- Ubisoft Toronto
- Legal name
- Ubisoft Toronto
- Website
- https://toronto.ubisoft.com
- Company type
- Private
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 501–1,000 employees
- Ownership category
- akta.pro rank
Where Ubisoft Toronto is headquartered
LocationHeadquarters
- HQ city
- Toronto
- HQ country
- Canada
- HQ region
- North America
Offices2 records
Markets served
Ubisoft Toronto business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Infrastructure, Operations, Marketing or Sales
Revenue model
- Game Development and Publishing: Ubisoft Toronto develops AAA games for Ubisoft's major franchises (Splinter Cell, Far Cry, Assassin's Creed, Watch Dogs, Rainbow Six Siege) which are published and distributed globally by Ubisoft across PC, console, and digital platforms.
- Live Services and Content Updates: Ongoing game support, downloadable content, and live service updates for shipped titles like Rainbow Six Siege X.
- Performance Capture Services: Provides motion capture, facial capture, stunt work, and audio recording services for video games, film, and television productions.
Go-to-market motion3 records
Distribution channels4 records
Marketing channels9 records
Ubisoft Toronto product offering
Product offeringCore offering
Ubisoft Toronto is a AAA game development studio that leads and co-develops major Ubisoft franchises including Splinter Cell, Far Cry, Assassin's Creed, Watch Dogs, Rainbow Six Siege, and Star Wars Outlaws, using proprietary engines such as Snowdrop and Anvil. The studio also operates one of Canada's premier performance capture facilities, offering motion capture, facial capture, stunt work, and audio recording services to film, television, and game production clients.
Product overview
Ubisoft Toronto is a AAA game development studio that creates and contributes to major Ubisoft franchises. The studio operates as part of Ubisoft's global network, developing both lead titles and supporting other Ubisoft studios. Key products include the Splinter Cell Remake (using Snowdrop engine), Far Cry 6, Assassin's Creed Shadows, Watch Dogs: Legion, Rainbow Six Siege X, Star Wars Outlaws, Avatar: Frontiers of Pandora, Prince of Persia: The Sands of Time Remake, XDefiant, and Starlink: Battle for Atlas. The studio also offers a Performance Capture Studio service for external clients in film, television, and games, featuring 88 Vicon cameras and 3,500 sq ft of stage space. Ubisoft Toronto opened in 2010 and has grown to over 700 employees.
Differentiator
Problem solved
Functional benefit
Products and services
- Splinter Cell Remake Remake of the classic Tom Clancy's Splinter Cell franchise featuring photorealistic visuals while retaining the original linear, mission-based stealth gameplay structure. Developed using Ubisoft's Snowdrop engine and targeted at core stealth-action gamers on PC and console.
- Far Cry 6 Open-world first-person shooter set in Yara, a fictional Caribbean nation, featuring raytracing technology for realistic lighting and reflections. Developed for PC and console gamers seeking immersive open-world experiences.
- Assassin's Creed Shadows Latest installment in the Assassin's Creed franchise featuring dual protagonists Yasuke and Naoe. Ubisoft Toronto contributed to the development of this open-world action RPG for PC and console platforms.
- Watch Dogs: Legion Open-world action-adventure game set in near-future London featuring raytracing for realistic reflections in puddles and lighting effects. Ubisoft Toronto contributed to development. Targeted at PC and console gamers.
- Rainbow Six Siege X Most ambitious evolution of the Rainbow Six Siege franchise. Ubisoft Toronto joined development alongside Ubisoft Montreal, contributing expertise in first-person shooters and the Anvil game engine. Targeted at competitive FPS gamers.
- Star Wars Outlaws First-ever Star Wars open-world action-adventure game where players live the scoundrel fantasy. Ubisoft Toronto served as key development partner working with Massive Entertainment and Lucasfilm Games. Targeted at Star Wars fans and open-world game enthusiasts.
- Avatar: Frontiers of Pandora First-person open-world action-adventure game based on James Cameron's Avatar universe. Ubisoft Toronto's Junction x Alice team supported Massive Entertainment by recording, editing, and mastering in-game voice content.
- Prince of Persia: The Sands of Time Remake Remake of the classic 2003 action-adventure game. Co-developed by Ubisoft Montreal and Ubisoft Toronto. Initially announced in 2020, underwent extensive redesign and re-revealed in December 2025.
- XDefiant Free-to-play first-person arena shooter. Ubisoft Toronto contributed character art, progression design, and map elements. Features factions inspired by Ubisoft franchises including Splinter Cell, Ghost Recon, Far Cry, Watch Dogs, and The Division.
- Starlink: Battle for Atlas Open-world space adventure game featuring Nintendo Switch exclusive Star Fox collaboration. Ubisoft Toronto led or contributed to development with innovative modular toy-to-game integration.
- Performance Capture Studio One of Canada's premier motion capture stages specializing in performance capture for video games, film, and television. Features 88 Vicon T-160 cameras, 3,500 sq ft stage with 30-foot ceilings, real-time visualization, and on-site workshop. Services include motion/facial capture, stunt and wire work, audio recording, and data delivery.
- Tom Clancy's Splinter Cell Blacklist Stealth action game released in 2013. Ubisoft Toronto led development while simultaneously opening the studio. The studio opened in 2010 in a former GE factory in Toronto's Junction Triangle neighborhood.
Quantifiable outcome
- Gold Parity Certification from Women in Governance achieved by Ubisoft's Canadian studios
- +1 more outcomes
Companies that use Ubisoft Toronto
Customer profileNamed customers2 records
Segments3 records
Ideal customer profiles2 records
Ubisoft Toronto technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability3 records
Feature5 records
Ubisoft Toronto partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered strategic, core and minor.
- University of Toronto and York UniversitystrategicAI research partnership to transform digital avatars using emerging artificial intelligence technology for 4D digital human capture and rendering.
- NintendostrategicCollaboration on Starlink: Battle for Atlas brought Star Fox character Fox McCloud and the Arwing fighter to the Nintendo Switch version as playable content.
- Lucasfilm GamescoreCollaboration on Star Wars Outlaws - the first-ever Star Wars open-world action-adventure game. Ubisoft Toronto worked with Lucasfilm Games and lead studio Massive Entertainment to create authentic Star Wars experiences with new characters, locations, and stories.
- Massive EntertainmentcoreCo-development partner for Avatar: Frontiers of Pandora. Ubisoft Toronto's Junction x Alice team supported Massive Entertainment by recording, editing, and mastering voice content for the game.
- Royal Ontario Museum (ROM)minorHack the ROM program partnership connecting Ontario students with Indigenous knowledge through digital media and game creation, engaging nearly 350 students from nine schools.
Scale indicators7 records
Recent moves6 records
Expansion highlights6 records
Ubisoft Toronto competitors and assessment
Company assessmentDirect peers
- Ubisoft Montreal: Sibling AAA studio under Ubisoft Entertainment SA and Toronto's closest internal counterpart. Montreal leads the largest Ubisoft development footprint and co-develops with Toronto on projects like Prince of Persia: The Sands of Time Remake and Rainbow Six Siege X.
- Eidos Montreal: Another Ubisoft-owned Canadian AAA studio in Montreal. Operates with comparable headcount scale and similar co-development roles across major franchises, making it directly comparable to Toronto on footprint and pipeline.
- WB Games Montreal: Canadian AAA studio (publisher-owned by Warner Bros.) that develops major franchise titles such as Gotham Knights and Suicide Squad. Directly comparable as another publisher-owned Canadian AAA developer of similar scale.
- BioWare: Edmonton-based AAA studio owned by Electronic Arts. Comparable as a North American, publisher-owned AAA developer with a flagship-franchise roadmap (Mass Effect, Dragon Age) and similar reliance on a parent company for capital.
- EA Motive: Montreal-based AAA studio owned by Electronic Arts, co-developing franchises like Star Wars: Battlefront and Dead Space (Remake). Comparable as a Canadian-co-located AAA studio in a similar publisher-co-development model.
- Behaviour Interactive: Montreal-based game developer best known for Dead by Daylight and a roster of AAA/service titles. Comparable as a large Canadian game developer operating at AAA scale.
- Naughty Dog: Sony-owned AAA studio behind Uncharted and The Last of Us. Comparable as a flagship publisher-owned AAA studio with comparable single-player franchise cadence and engine technology investments.
- Santa Monica Studio: Sony-owned AAA studio behind the God of War franchise. Comparable as a publisher-owned AAA studio of similar narrative-driven, single-player focus with comparable headcount scale.
- CD Projekt Red: Polish AAA studio behind Cyberpunk 2077 and The Witcher series. Comparable as an independent-rooted AAA studio with similar blockbuster, narrative-driven franchise cadence and large-scale proprietary engine investment.
Broad incumbents
- Rockstar Games: Industry-leading AAA publisher-developer behind GTA and Red Dead Redemption. Comparable as a much larger incumbent in the same AAA development category that Toronto operates within.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
Ubisoft Toronto social profiles
Digital presenceUbisoft Toronto financial estimates
Financial estimateRevenue estimate
Valuation estimate
Ubisoft Toronto leadership team
Management profileNumber of profiles
Profiles10 records
Ubisoft Toronto funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Ubisoft Toronto M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Ubisoft Toronto
What does Ubisoft Toronto do?
Ubisoft Toronto is a AAA game development studio that leads and co-develops major Ubisoft franchises including Splinter Cell, Far Cry, Assassin's Creed, Watch Dogs, Rainbow Six Siege, and Star Wars Outlaws, using proprietary engines such as Snowdrop and Anvil. The studio also operates one of Canada's premier performance capture facilities, offering motion capture, facial capture, stunt work, and audio recording services to film, television, and game production clients.
Is Ubisoft Toronto a public or private company?
Ubisoft Toronto is a private company. It is classified as corporate owned and is currently operating.
When was Ubisoft Toronto founded?
Ubisoft Toronto was founded in 2010. It employs 501 to 1,000 people.
Where is Ubisoft Toronto based?
Ubisoft Toronto is headquartered in Toronto, Canada, in the North America region.
How does Ubisoft Toronto make money?
Three revenue lines are on record. Game Development and Publishing is the primary driver. The others are live Services and Content Updates and performance Capture Services.
Who are Ubisoft Toronto's main competitors?
Direct peers on record are Ubisoft Montreal, Eidos Montreal, WB Games Montreal, BioWare, EA Motive, Behaviour Interactive, Naughty Dog, Santa Monica Studio and CD Projekt Red. Rockstar Games is listed as a broad incumbent.
Does Ubisoft Toronto have an API?
No public API is recorded for Ubisoft Toronto.