MachineGames Sweden AB
MachineGames Sweden AB is a Swedish AAA video game development studio in Uppsala, owned by ZeniMax Media under Microsoft Xbox Game Studios. The studio creates immersive, story-driven first-person action games, principally the Wolfenstein series and Indiana Jones and the Great Circle.
- Company typePrivate
- Founded2009
- HeadquartersUppsala, Sweden
- Headcount101–250
- GTM typeB2C
- OfferingSoftware
What MachineGames Sweden AB does
MachineGames Sweden AB is a Swedish AAA video game development studio headquartered in Uppsala, with a satellite office in Sundsvall. Founded in 2009 and operating with 101–250 employees, the studio develops immersive, single-player first-person action-adventure games, most notably the modern Wolfenstein saga (The New Order, The Old Blood, Wolfenstein II: The New Colossus, Wolfenstein: Youngblood) and Indiana Jones and the Great Circle. The studio is a wholly owned subsidiary of ZeniMax Media Inc., which was acquired by Microsoft Corporation in 2021 for approximately $7.5 billion, placing MachineGames within Microsoft's Xbox Game Studios portfolio. The studio also contributes to sister-studio projects such as DOOM, Deathloop, and Skyrim.
The studio builds on Bethesda's proprietary id Tech engine, augmented with NVIDIA DLSS 3.5 with Ray Reconstruction, full path-traced ray tracing, RTX Hair rendering, and proprietary rendering techniques presented at SIGGRAPH 2025 alongside id Software. Distribution has expanded from initial Xbox Series X|S, PC, and Game Pass exclusivity (December 2024) to PlayStation 5 (April 2025) and Nintendo Switch 2 (May 12, 2026), with the Order of Giants DLC released September 4, 2025. The studio's recent releases have earned 90+ industry awards, including D.I.C.E. Adventure Game of the Year, Game Awards nominations, and 40+ perfect review scores. Partnerships include Lucasfilm Games for Indiana Jones franchise representation under executive producer Todd Howard, plus cross-promotional collaborations with Wargaming's World of Tanks and the Alpine F1 racing team.
MachineGames monetizes through full-game sales across Standard, Premium, and Collector's editions on Xbox, PlayStation, PC (Steam, Bethesda.net), and Nintendo eShop; DLC expansions such as The Order of Giants; Xbox Game Pass day-one subscription access; and limited licensing and marketing collaborations. Pricing is one-time/perpetual-license for retail and DLC tiers, with subscription-based access via Game Pass. As of June 2026, MachineGames is among the ZeniMax studios identified for impact in Microsoft Xbox's 'Next 100 Days: Xbox Reset' restructuring, even as the studio continues active multi-platform release execution.
MachineGames Sweden AB firmographics
Firmographics- Name
- MachineGames Sweden AB
- Legal name
- MachineGames Sweden AB
- Website
- https://machinegames.com
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- MachineGames Sweden AB is a Swedish AAA video game development studio in Uppsala, owned by ZeniMax Media under Microsoft Xbox Game Studios. The studio creates immersive, story-driven first-person action games, principally the Wolfenstein series and Indiana Jones and the Great Circle.
- Ownership category
- akta.pro rank
MachineGames Sweden AB industry classification
Industry- Product category
- AAA Video Game Development
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
Keywords
Where MachineGames Sweden AB is headquartered
LocationHeadquarters
- HQ city
- Uppsala
- HQ country
- Sweden
- HQ region
- Europe
Offices2 records
Markets served
MachineGames Sweden AB business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Full Game Sales: MachineGames generates primary revenue through sales of full game purchases across multiple platforms (Xbox, PC, PlayStation, Nintendo Switch 2) with different editions including Standard, Premium, and Collector's editions offering varying content bundles.
- Downloadable Content (DLC): Story DLC expansions like 'The Order of Giants' are sold as standalone purchases or included in Premium editions, providing additional revenue from existing player base.
- Game Pass / Xbox Game Pass: Indiana Jones and the Great Circle available day one on Xbox Game Pass, providing subscription-based access revenue from Microsoft as platform holder.
- Licensing/Collaboration: Licensing of IP characters (Wolfenstein in World of Tanks, Alpine F1 partnership) creates ancillary revenue and marketing exposure through cross-promotional collaborations.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Standard Edition - Base game only |
| One time/ perpetual license | Pay-as-you-go | Premium Edition - Base game + DLC + bonuses |
| One time/ perpetual license | Pay-as-you-go | Collector's Edition - Physical merchandise bundle |
| One time/ perpetual license | Pay-as-you-go | Premium Edition Upgrade |
| Subscription | Monthly | Xbox Game Pass Subscription |
Go-to-market motion2 records
Distribution channels6 records
Marketing channels8 records
MachineGames Sweden AB product offering
Product offeringCore offering
MachineGames Sweden AB is an AAA video game development studio that designs, develops, and publishes first-person action-adventure and first-person shooter games for console and PC. Its core franchises are the modern Wolfenstein series and Indiana Jones and the Great Circle (in collaboration with Lucasfilm Games), distributed through Xbox, PlayStation, Nintendo, Steam, and Xbox Game Pass channels.
Product overview
MachineGames is a video game development studio that creates immersive, story-driven first-person action games. The company operates as part of ZeniMax Media under Microsoft's Xbox Game Studios umbrella. Their core product portfolio consists of the Indiana Jones and the Great Circle franchise (a licensed action-adventure title in collaboration with Lucasfilm Games) and the Wolfenstein series (original IP continuing the legacy of id Software's classic franchise). Additionally, the studio collaborates on Bethesda sister titles including DOOM and Deathloop. The studio develops for multiple platforms including Xbox Series X|S, PlayStation 5, Nintendo Switch 2, and PC, with games distributed through Xbox Game Pass, Steam, and retail channels.
Differentiator
Problem solved
Functional benefit
Products and services
- Indiana Jones and the Great Circle A first-person, single-player action-adventure game set between Raiders of the Lost Ark and The Last Crusade, starring Indiana Jones on a globe-trotting mystery tied to the Great Circle. Developed in collaboration with Lucasfilm Games with Todd Howard as executive producer; released on Xbox Series X|S, PC, PlayStation 5, and Nintendo Switch 2.
- Wolfenstein: Youngblood Cooperative first-person shooter set in Nazi-occupied Paris in the 1980s where two players control B.J. Blazkowicz's daughters Jess and Sophia searching for their missing father. First Wolfenstein game with online co-op multiplayer.
- Wolfenstein II: The New Colossus First-person shooter and 2017's Action Game of the Year, continuing B.J. Blazkowicz's mission to rally anti-fascist groups and forge a second American Revolution as the Nazi war machine reaches U.S. shores.
- Wolfenstein: The Old Blood Prequel to Wolfenstein: The New Order, following B.J. Blazkowicz's escape from Castle Wolfenstein and the villages of Wulfberg, combining refined stealth combat with traditional bombastic gunplay.
- Wolfenstein: The New Order Reimagining of the classic Wolfenstein franchise in an alternate history where the Nazis won World War II, following B.J. Blazkowicz as he wages war against the Nazi war machine across locations including London, Berlin, and The Moon.
- Indiana Jones and the Great Circle: The Order of Giants DLC Standalone story DLC for Indiana Jones and the Great Circle set in Rome, exploring the Nephilim Order and the Cult of Mithras with new locations, puzzles, and adversaries; sold separately or included with Premium/Collector’s editions.
- Collaborative development on Bethesda titles (e.g., DOOM, Deathloop, Skyrim) Co-development and collaborative support work delivered alongside sister Bethesda/ZeniMax studios (Bethesda Game Studios, id Software, Arkane Studios) on titles such as DOOM, Deathloop, and Skyrim, sharing creative and technical expertise across the family.
Quantifiable outcome
- Over 90 awards for Indiana Jones and the Great Circle including D.I.C.E. Adventure Game of the Year
- +4 more outcomes
Companies that use MachineGames Sweden AB
Customer profileNamed customers2 records
Segments4 records
Ideal customer profiles2 records
MachineGames Sweden AB technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
MachineGames Sweden AB partnerships and signals
Strategic signalPartnerships
Ten partnerships are on record, tiered minor and core.
- Noclip DocumentaryminorIn-depth three-part documentary series from Noclip exploring MachineGames' 15-year history, Wolfenstein development, and Indiana Jones creation. Released October 14, 2025 to celebrate studio anniversary.
- Wargaming (World of Tanks)minorCross-promotional collaboration bringing Wolfenstein characters to World of Tanks. B.J. Blazkowicz and other characters appear as playable commanders with themed tank styles including the Zwilling German Tier VIII double-barreled heavy tank with Gotterfaust 3D style. Event ran October 2-13, 2025.
- Lucasfilm GamescoreCollaboration on Indiana Jones and the Great Circle - a first-person action-adventure game set between Raiders of the Lost Ark and The Last Crusade. Lucasfilm Games provided IP access and creative guidance for authentic Indiana Jones franchise representation.
- Alpine Formula 1 Racing TeamminorMarketing partnership celebrating Indiana Jones and the Great Circle. Custom Indy-themed car wrap revealed at Circuit of the Americas F1 race in Austin, Texas (October 18-20, 2024). Drivers Pierre Gasly and Esteban Ocon wore Indy-inspired race suits.
- NVIDIAcoreTechnology partnership for Indiana Jones and the Great Circle featuring NVIDIA DLSS 3.5 with Ray Reconstruction, full ray tracing, and RTX Hair rendering support. DLSS maximizes image quality and performance on GeForce RTX GPUs.
- Bethesda Softworks / ZeniMax MediacoreParent company and publishing partner. MachineGames is part of the Bethesda Softworks family and ZeniMax Media, operating alongside sister studios Bethesda Game Studios, id Software, and Arkane Studios. Studio has collaborated on DOOM, Deathloop, Skyrim and other Bethesda titles.
- id SoftwarecoreSister studio within Bethesda/ZeniMax family. MachineGames has collaborated on games and has access to id Software's technology including id Tech engine. Both studios presented at SIGGRAPH 2025 on real-time rendering techniques.
- Arkane StudiosminorSister studio within Bethesda/ZeniMax family. MachineGames collaborated on Deathloop and shares creative/technical expertise across the Bethesda studio network.
- Bethesda Game StudiosminorSister studio responsible for The Elder Scrolls and Fallout franchises. MachineGames has contributed to Bethesda Game Studios titles and shares development resources within the family.
- Todd Howard (Executive Producer)coreHall of Fame game designer and Executive Producer from Bethesda Game Studios who served as executive producer on Indiana Jones and the Great Circle, providing creative direction and oversight.
Scale indicators6 records
Recent moves6 records
Expansion highlights5 records
MachineGames Sweden AB competitors and assessment
Company assessmentDirect peers
- Crystal Dynamics: AAA studio known for Tomb Raider and a long history of licensed action-adventure IP work. Comparable in licensed franchise adaptation expertise and premium single-player focus.
- Santa Monica Studio: Sony's AAA studio behind God of War. A direct peer in narrative-driven, premium single-player console action-adventure development with similar headcount and multi-year project cadence.
- Bethesda Game Studios: Sister ZeniMax studio behind The Elder Scrolls and Fallout. Direct peer under Microsoft ownership and a strategic reference point for MachineGames' trajectory — including being named a 'protected' franchise under Xbox's restructuring while Wolfenstein was not.
- CD Projekt Red: Polish AAA studio behind The Witcher series and Cyberpunk 2077. A direct peer in narrative-driven, mature-themed open-world action RPGs targeting PC and console audiences.
- Avalanche Studios: Swedish AAA studio behind Just Cause and Mad Max. A regional and direct peer in scale, AAA development, and Scandinavian talent base — making it a strong labor-market and operational comparable.
- Naughty Dog: Sony-owned AAA studio specializing in narrative-driven, single-player action-adventure games (Uncharted, The Last of Us). Directly comparable to MachineGames in scope, premium narrative focus, and cinematic first/third-person gameplay targeting console audiences.
- Arkane Studios: Sister ZeniMax studio behind Dishonored and Deathloop. Direct peer under Microsoft ownership with shared creative DNA; notably also flagged in the same Xbox restructuring review as facing structural jeopardy.
- Larian Studios: Independent AAA studio behind Baldur's Gate 3. A comparable peer in narrative depth, RPG craft, and premium single-player experiences — though with a stronger RPG rather than FPS orientation.
- id Software: Sister Bethesda/ZeniMax studio behind Doom and Quake. Direct peer under the same Microsoft ownership umbrella, sharing the id Tech engine and SIGGRAPH presence — directly comparable in engine/tech stack.
Broad incumbents
- Rockstar Games: Take-Two-owned AAA studio behind Grand Theft Auto and Red Dead Redemption. Comparable in scale, single-player narrative depth, and willingness to invest in multi-year AAA productions.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
MachineGames Sweden AB social profiles
Digital presenceMachineGames Sweden AB financial estimates
Financial estimateRevenue estimate
Valuation estimate
MachineGames Sweden AB leadership team
Management profileNumber of profiles
Profiles5 records
MachineGames Sweden AB funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
MachineGames Sweden AB M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about MachineGames Sweden AB
What does MachineGames Sweden AB do?
MachineGames Sweden AB is an AAA video game development studio that designs, develops, and publishes first-person action-adventure and first-person shooter games for console and PC. Its core franchises are the modern Wolfenstein series and Indiana Jones and the Great Circle (in collaboration with Lucasfilm Games), distributed through Xbox, PlayStation, Nintendo, Steam, and Xbox Game Pass channels.
Is MachineGames Sweden AB a public or private company?
MachineGames Sweden AB is a private company. It is classified as corporate owned and is currently operating.
When was MachineGames Sweden AB founded?
MachineGames Sweden AB was founded in 2009. It employs 101 to 250 people.
Where is MachineGames Sweden AB based?
MachineGames Sweden AB is headquartered in Uppsala, Sweden, in the Europe region.
How does MachineGames Sweden AB make money?
Four revenue lines are on record. Full Game Sales are the primary driver. The others are downloadable Content (DLC), game Pass / Xbox Game Pass and licensing/Collaboration.
Who are MachineGames Sweden AB's main competitors?
Direct peers on record are Crystal Dynamics, Santa Monica Studio, Bethesda Game Studios, CD Projekt Red, Avalanche Studios, Naughty Dog, Arkane Studios, Larian Studios and id Software. Rockstar Games is listed as a broad incumbent.
Does MachineGames Sweden AB have an API?
No public API is recorded for MachineGames Sweden AB.
What industry is MachineGames Sweden AB in?
MachineGames Sweden AB's product category is AAA Video Game Development. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console).