Curve Games
Curve Games is a London-based video game publisher that partners with independent developers to publish and globally distribute their titles across PC, console, and mobile platforms, operating a 59-title catalog anchored by the 58-million-unit Human: Fall Flat franchise.
- Company typePrivate
- Founded2005
- HeadquartersLondon, United Kingdom
- Headcount101–250
- GTM typeB2B
- OfferingDigital Commerce or Content
What Curve Games does
Curve Games is a London-based video game publisher founded in 2005 that partners with independent developers to publish and distribute their titles globally. The company operates a developer-first publishing model, working with studios such as No Brakes Games (Human: Fall Flat), IronOak Games (For The King I & II), Skyhook Games (Lawn Mowing Simulator), and Microbird Games (Dungeons of Hinterberg) to bring games to market across PC, console, and mobile platforms. Its catalog comprises 59 titles spanning physics platformers, turn-based roguelikes, simulations, cozy life sims, action RPGs, and strategy games, with flagship IP Human: Fall Flat having sold 58 million units and amassed over 50 million players across formats.
The company distributes through all major digital storefronts including Steam, PlayStation Store, Xbox Marketplace, Nintendo eShop, Apple App Store, Google Play, and Itch.IO, and uses Xsolla as a direct-sales partner for select titles. Its technology footprint is intentionally non-proprietary: Curve Games builds no in-house game engine or platform technology, focusing instead on publishing services including global distribution, marketing, multi-platform launch management, and post-launch content support. Revenue is generated primarily through one-time license arrangements on game sales, DLC, and expansion content, with pricing for publishing services not publicly disclosed and individual game pricing set by developer partners.
Since June 2025, Curve Games has operated as a wholly-owned subsidiary of Nazara Technologies, an Indian publicly listed gaming company that raised approximately $53.6 million in early 2026 to fund acquisitions and AI-enabled gaming development. Leadership includes Rich Keen (VP of Publishing), Paul Bland (CFO), Paul A. Baldwin (VP of Global Sales), and Bobby Wertheim (VP of Partnerships). The company's growth strategy combines catalog expansion (with five announced title launches between 2026-2027), platform extensions (notably Human: Fall Flat on Nintendo Switch 2), and continued franchise monetization through DLC and VR editions.
Curve Games firmographics
Firmographics- Name
- Curve Games
- Legal name
- Curve Games Limited
- Website
- https://curvegames.com
- Company type
- Private
- Founded year
- 2005
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- Curve Games is a London-based video game publisher that partners with independent developers to publish and globally distribute their titles across PC, console, and mobile platforms, operating a 59-title catalog anchored by the 58-million-unit Human: Fall Flat franchise.
- Ownership category
- akta.pro rank
Curve Games industry classification
Industry- Product category
- Video Game Publishing
- NAICS
- Software Publishers (513210)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console) (MPAFABAB)
- akta.pro secondary industry
- Mobile Game Publishing & App Game Stores (BPAMAKAB)
Keywords
Where Curve Games is headquartered
LocationHeadquarters
- HQ city
- London
- HQ country
- United Kingdom
- HQ region
- Europe
Offices1 record
Markets served
Curve Games business model
Business model- GTM type
- B2B
- Offering type
- Digital Commerce or Content
- Cost components
- Personnel, Marketing or Sales, Operations, Technology or R&D, Others
Revenue model
- Game Publishing Revenue: Curve Games generates revenue through publishing games for independent developers. The company handles distribution, marketing, and sales across multiple platforms, earning revenue from game sales, DLC, and expansion content.
Go-to-market motion2 records
Distribution channels8 records
Marketing channels5 records
Curve Games product offering
Product offeringCore offering
Curve Games is a video game publisher that partners with independent game developers worldwide to publish, market, and distribute indie games across PC, console, and mobile platforms. The company handles global distribution across Steam, PlayStation, Xbox, Nintendo Switch, iOS, Android, and Itch.IO, providing developers with publishing services, marketing support, and access to millions of players. Its catalogue spans over 50 titles including flagship franchises such as Human: Fall Flat and For The King.
Product overview
Curve Games is an award-winning video game publisher offering a diverse catalog of over 50 titles across PC, Nintendo, PlayStation, Xbox, and mobile platforms. The company publishes indie games from independent developers worldwide, with flagship titles including Human: Fall Flat (58+ million units sold), For The King I & II series, and the Bomber Crew/Space Crew franchise. The portfolio spans multiple genres including physics platformers, turn-based roguelikes, simulations, cozy life sims, and action RPGs. Curve Games operates on a developer-focused publishing model, supporting indie studios with publishing, marketing, and global distribution services.
Differentiator
Problem solved
Functional benefit
Products and services
- Human: Fall Flat Hilarious physics platformer set in floating dreamscapes, playable solo or with up to 8 players online. Features 30 levels, over 50 million players, and a Steam Workshop with 5000+ community-created levels. Developed by No Brakes Games.
- For The King II Epic turn-based roguelike RPG and sequel to For The King. Features four-player co-op, procedurally generated maps, and a 30+ hour campaign across 5 adventures set in the kingdom of Fahrul. Developed by IronOak Games.
- For The King Strategic RPG blending tabletop and roguelike elements where players quest across the kingdom of Fahrul. Includes all expansion content including Dungeon Crawl, Frozen Expanse, and Gold Rush. Developed by IronOak Games.
- Sovereign Tower Arthurian-inspired round-table management RPG where players recruit eccentric knights, assign quests, balance egos, and bend time to rewrite fate. Developed by Wild Wits.
- Dragon Shelter Cozy fantasy life sim where players restore friendship between humans and dragons by rebuilding a forgotten farm. Features farming, cooking, and creature collection. Developed by Wild Forest Studio.
- Cloudscrapers Minimalist strategy game about building towers and scraping the clouds. Features hand-drawn fantasy world, intuitive building mechanics, and mysteries to uncover. Developed by Nementic Games.
- MECHBORN Roguelike deckbuilder combining 90s mech anime with Greek mythology. Players pilot mechs against Kaiju with a unique Conveyor Belt card system. Developed by Turtle Juice.
- Wax Heads Indie simulation game celebrating record shop culture. Players manage Repeater Records, matching customers with perfect vinyl records through puzzles and humor. Developed by Patattie Games.
Quantifiable outcome
- 58 million units sold for flagship title Human: Fall Flat
- +2 more outcomes
Companies that use Curve Games
Customer profileNamed customers9 records
Segments2 records
Ideal customer profiles2 records
Curve Games technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Curve Games partnerships and signals
Strategic signalPartnerships
15 partnerships are on record, tiered flagship, core, emerging and supporting.
- No Brakes GamesflagshipDeveloper of Human: Fall Flat, Curve Games' flagship title that has sold 58 million units. No Brakes Games continues to develop new content for the game, with Curve Games handling publishing globally.
- IronOak GamescoreDeveloper of For The King I & II series, published by Curve Games. Partnership has produced multiple successful titles including DLC expansions.
- Wild WitscoreFrench indie studio based in Rennes developing Sovereign Tower, an Arthurian-inspired RPG published by Curve Games scheduled for August 2026 launch.
- Turtle JuiceemergingDeveloper of MECHBORN, a roguelike deckbuilder with mech anime themes, being published by Curve Games.
- Nementic GamesemergingDeveloper of Cloudscrapers, a minimalist strategy game published by Curve Games.
- Wild Forest StudioemergingDeveloper of Dragon Shelter, a cozy farming game with dragon companions published by Curve Games.
- Skyhook GamescoreDeveloper of Lawn Mowing Simulator series, published by Curve Games with licensed real-world mowers from Toro, SCAG, and STIGA.
- Runner DuckcoreDeveloper of Space Crew: Legendary Edition and Badlands Crew, published by Curve Games. Partnership spanning multiple titles over five years.
- Bossa StudioscoreDeveloper of I Am Fish, a physics-based adventure game published by Curve Games.
- Microbird GamescoreDeveloper of Dungeons of Hinterberg, published by Curve Games with Day One Xbox Game Pass support.
- RubberBandGamescoreDeveloper of Wobbly Life, published by Curve Games for Nintendo Switch.
- Floating Origin InteractivecoreDeveloper of KitHack Model Club, created by the creator of Kerbal Space Program, published by Curve Games.
- Patattie GamesemergingDeveloper of Wax Heads, an indie sim about record shop culture published by Curve Games.
- DoubleMoose GamescoreDeveloper of Just Die Already, published by Curve Games.
- XsollasupportingDistribution partner enabling direct sales of certain Curve Games titles, including Dungeons of Hinterberg.
Scale indicators4 records
Recent moves6 records
Expansion highlights6 records
Curve Games competitors and assessment
Company assessmentDirect peers
- Modus Games: Mid-sized indie publisher with comparable portfolio size, multi-platform releases, and developer partnership model. Closely aligned in scope and target market.
- Daedalic Entertainment: German indie publisher known for adventure and strategy games (Deponia series). Comparable portfolio structure across PC and console with similar developer partnership model.
- Annapurna Interactive: US-based indie publisher known for developer-friendly terms and curated portfolio of narrative-driven indie titles. Comparable target market (indie developers), multi-platform distribution, and curated editorial approach.
- Team17: Long-established UK-based indie game publisher (Worms franchise, Overcooked). Directly comparable as a multi-platform indie publisher with similar catalog size, developer partnership model, and Western market focus.
- Devolver Digital: Publicly-listed indie game publisher with a similar developer-first model and multi-platform distribution across PC and console. Directly comparable portfolio size, genre mix (roguelikes, simulators, indie), and target market of indie developers seeking publishing partnerships.
- Raw Fury: Sweden-based indie publisher focused on unique indie titles across PC and console. Comparable in portfolio scope, developer-first philosophy, and genre coverage including simulations and narrative games.
- tinyBuild: Publicly-listed indie publisher with a similar developer-partnership model, multi-platform releases, and comparable portfolio size (50+ titles including Hello Neighbor). Directly comparable in genre mix and target market.
- Focus Entertainment: Larger French-listed indie/AA game publisher publishing titles across PC and console. Comparable multi-platform publishing model with broader genre coverage including RPGs, simulations, and management games similar to Curve's For The King and Lawn Mowing Simulator franchises.
Emerging players
- Kepler Interactive: Newer indie publisher with curated portfolio and developer ownership model. Comparable in indie focus and multi-platform releases but smaller catalog with emerging brand.
Broad incumbents
- 505 Games: Broader multi-genre publisher (part of Digital Bros group) publishing indie and AA titles like Control, Death Stranding PC. Comparable multi-platform distribution capabilities and developer partnership model but operates at larger scale.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks5 records
Key highlights6 records
Customer concentration
Curve Games social profiles
Digital presenceCurve Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Curve Games leadership team
Management profileNumber of profiles
Profiles4 records
Curve Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Curve Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Curve Games
What does Curve Games do?
Curve Games is a video game publisher that partners with independent game developers worldwide to publish, market, and distribute indie games across PC, console, and mobile platforms. The company handles global distribution across Steam, PlayStation, Xbox, Nintendo Switch, iOS, Android, and Itch.IO, providing developers with publishing services, marketing support, and access to millions of players. Its catalogue spans over 50 titles including flagship franchises such as Human: Fall Flat and For The King.
Is Curve Games a public or private company?
Curve Games is a private company. It is classified as corporate owned and is currently operating.
When was Curve Games founded?
Curve Games was founded in 2005. It employs 101 to 250 people.
Where is Curve Games based?
Curve Games is headquartered in London, United Kingdom, in the Europe region.
How does Curve Games make money?
One revenue line is on record: game Publishing Revenue.
Who are Curve Games's main competitors?
Direct peers on record are Modus Games, Daedalic Entertainment, Annapurna Interactive, Team17, Devolver Digital, Raw Fury, tinyBuild and Focus Entertainment. Kepler Interactive is listed as an emerging player. 505 Games is listed as a broad incumbent.
Does Curve Games have an API?
No public API is recorded for Curve Games.
What industry is Curve Games in?
Curve Games's product category is Video Game Publishing. Its primary akta.pro industry code is MPAFABAB, Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console), with a secondary code of BPAMAKAB, Mobile Game Publishing & App Game Stores. Its NAICS code is 513210 and its SIC code is 7900.