Fanatee
Fanatee is a global mobile game studio founded in 2013 that develops and operates a portfolio of 10+ free-to-play casual puzzle and word games, including CodyCross, with 300 million downloads across 11 languages, monetized through in-app purchases and advertising.
- Company typePrivate
- Founded2013
- HeadquartersSão Paulo, Brazil
- Headcount101–250
- GTM typeB2C
- OfferingSoftware
What Fanatee does
Fanatee is a privately held global mobile game studio founded in 2013 that designs, develops, and operates a portfolio of free-to-play casual games targeting mass-market consumer audiences. The company is incorporated in Delaware (USA) with its primary development studio in São Paulo, Brazil and a Miami-based headquarters, reflecting its dual Brazilian operational roots and US corporate domicile. Its portfolio spans more than ten titles across word games (CodyCross, LunaCross, Word Lanes, Stop 2, Stop Categories, Letter Zap Classic), logic puzzles (Everyday Grids, Everyday Puzzles), match-3 (Island Match 3D), and social trivia (Arena of Dreams), collectively accumulating 300 million downloads and 12 billion player sessions across 11 languages.
The studio's underlying technology is a multi-language, multi-platform game engine optimized for iOS, Android, web, and Apple Watch distribution, with proprietary word-formation and crossword puzzle logic powering its core titles. Fanatee operates an internal analytics infrastructure that tracks user sessions and game interactions to inform product improvements, and uses third-party AI services to power customer support. Distribution is concentrated through the Apple App Store and Google Play Store as free-to-play titles, with social login integrations to Facebook and Google.
Monetization is driven primarily by in-app purchases and subscriptions (monthly, yearly, and lifetime tiers) processed via Apple and Google's app store billing rails, supplemented by in-game advertising using non-personally identifiable demographic targeting. The go-to-market motion is product-led: acquisition is driven by app store optimization, organic social media presence on Facebook, Instagram, and LinkedIn, and word-of-mouth at a global scale rather than paid sales. Target customers are general consumers seeking casual brain-training and puzzle entertainment, with a horizontal segmentation approach and no enterprise or B2B exposure.
Fanatee firmographics
Firmographics- Name
- Fanatee
- Legal name
- Fanatee Inc.
- Website
- https://fanatee.com
- Company type
- Private
- Founded year
- 2013
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- Fanatee is a global mobile game studio founded in 2013 that develops and operates a portfolio of 10+ free-to-play casual puzzle and word games, including CodyCross, with 300 million downloads across 11 languages, monetized through in-app purchases and advertising.
- Ownership category
- akta.pro rank
Fanatee industry classification
Industry- Product category
- Casual Mobile Gaming
- NAICS
- Amusement Parks and Arcades (7131)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Web3/Blockchain Game Studios (MPAFAAAO)
Keywords
Where Fanatee is headquartered
LocationHeadquarters
- HQ city
- São Paulo
- HQ country
- Brazil
- HQ region
- Latin America
Offices2 records
Markets served
Fanatee business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- In-App Purchases and Subscriptions: Fanatee's primary revenue stream comes from in-app purchases within their mobile games. Users can purchase enhanced features through monthly, yearly, or lifetime subscriptions. All billing and transaction processes are handled through third-party app stores (Apple App Store and Google Play Store).
- Advertising: The company serves advertisements within games, allowing advertisers to target users based on demographic data. User data is provided to advertisers in non-personally identifiable form.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | In-app purchases with subscription options |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels5 records
Fanatee product offering
Product offeringCore offering
Fanatee designs, develops, and publishes mobile puzzle, word, and trivia games distributed globally as free-to-play titles on app stores. Its portfolio includes flagship game CodyCross along with Everyday Puzzles, Island Match 3D, Stop 2, Word Lanes, LunaCross, Arena of Dreams, and Everyday Grids, available in 11 languages. Games are monetized through in-app purchases and advertising.
Product overview
Fanatee is a global mobile game studio that builds a portfolio of casual gaming apps across multiple genres. The company operates a multi-product strategy with distinct apps including word games (CodyCross, LunaCross, Word Lanes, Stop 2, Stop Categories, Letter Zap, Letter Zap Classic, Chocoletters, Adedanha), puzzle games (Everyday Puzzles, Everyday Grids), match-3 games (Island Match 3d), and social/multiplayer games (Arena of Dreams). These games collectively have achieved over 300 million downloads, 12 billion sessions, and are available in 11 languages worldwide. The company was founded in 2013 and maintains offices in Miami, Florida and São Paulo, Brazil.
Differentiator
Problem solved
Functional benefit
Products and services
- CodyCross Crossword puzzle mobile game where players solve themed word puzzles across multiple worlds and levels; targeted at casual mobile gamers seeking brain-training entertainment.
- Everyday Puzzles
Quantifiable outcome
- 300 million cumulative downloads globally
- +2 more outcomes
Companies that use Fanatee
Customer profileSegments1 record
Ideal customer profiles1 record
Fanatee technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration1 record
Feature4 records
Fanatee partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and minor.
- ApplecoreApple partnered with Fanatee to develop Letter Zap Classic for Apple Watch when it first launched in 2015, making Fanatee one of the first game developers to create content for the Apple Watch platform. This early partnership established Fanatee's reputation for cross-platform innovation.
- FacebookcoreFacebook provides social login integration allowing users to sign into Fanatee games using their Facebook credentials. Fanatee accesses user profile data including name, age, photo, gender, friends list, and email for registration purposes.
- GooglecoreGoogle provides login integration and powers in-app purchase processing through Google Play. Fanatee's games are available on Google Play Store with Google account authentication options.
- Baptista Luz AdvogadosminorBrazilian law firm serving as Fanatee's Data Protection Officer representative. Contact: [email protected] with representative Fernando Bousso.
- Cloud Hosting ProviderscoreFanatee's servers (which may be hosted by a third-party service provider) collect and process user data including browser type, operating system, IP address, domain name, and visit timestamps. The company uses hosting services to store their database.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
Fanatee competitors and assessment
Company assessmentDirect peers
- PlaySimple: PlaySimple is an India-based mobile puzzle/word game studio behind titles like WordTrip and WordScapes Solitaire, with a comparable F2P word-game portfolio and global distribution model that closely mirrors Fanatee's CodyCross/Word Lanes playbook.
- Wildlife Studios: Wildlife is a Brazilian mobile game studio (same home market as Fanatee) producing F2P casual and mid-core titles at scale; it is the most direct regional peer and shares similar cost structure, talent pool, and platform relationships.
- Playrix: Playrix is a leading casual mobile puzzle studio behind Homescapes, Gardenscapes, and Fishdom, with a comparable IAP + ads monetization model and global multi-language rollout — a direct competitor for mindshare in the casual puzzle charts.
- Tripledot Studios: Tripledot is a venture-backed mobile casual game studio with a portfolio of puzzle and word titles (Wordscapes-related and others), competing head-to-head with Fanatee in the same Apple/Google charts and targeting similar global demographics.
- Peak Games: Peak (now part of Zynga/Take-Two) operates casual mobile puzzle and word titles such as Wordscapes — historically the strongest direct category competitor to CodyCross and a benchmark for word-game monetization.
- Jam City: Jam City is a mid-sized mobile game studio operating F2P puzzle, word and match-3 franchises with similar global rollout and IAP economics, making it a comparable peer for portfolio breadth and unit economics benchmarking.
Broad incumbents
- Scopely: Scopely is a large mobile game publisher/operator with a broad F2P portfolio including word and puzzle titles (post-PlaySimple acquisition); it is a comparable at the business-model level and a likely acquirer archetype.
- King Digital Entertainment: King (Activision Blizzard) is the dominant casual mobile puzzle incumbent behind Candy Crush; it competes in the same charts and operates the same F2P IAP-plus-ads model, but at vastly greater scale and across a wider portfolio.
- Zynga: Zynga (Take-Two) is a major mobile F2P casual publisher with a portfolio that includes word, puzzle and match-3 titles; it shares Fanatee's monetization mechanics and global distribution strategy but operates across many more genres.
- Rovio Entertainment: Rovio (Angry Birds) is a publicly-traded mobile game studio that sells F2P casual titles globally through app stores; it is a comparable at the platform-driven, multi-language, multi-title operating model level.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
Fanatee social profiles
Digital presenceFanatee financial estimates
Financial estimateRevenue estimate
Valuation estimate
Fanatee leadership team
Management profileNumber of profiles
Profiles2 records
Fanatee funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Fanatee M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Fanatee
What does Fanatee do?
Fanatee designs, develops, and publishes mobile puzzle, word, and trivia games distributed globally as free-to-play titles on app stores. Its portfolio includes flagship game CodyCross along with Everyday Puzzles, Island Match 3D, Stop 2, Word Lanes, LunaCross, Arena of Dreams, and Everyday Grids, available in 11 languages. Games are monetized through in-app purchases and advertising.
Is Fanatee a public or private company?
Fanatee is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Fanatee founded?
Fanatee was founded in 2013. It employs 101 to 250 people.
Where is Fanatee based?
Fanatee is headquartered in São Paulo, Brazil, in the Latin America region.
How does Fanatee make money?
Two revenue lines are on record. In-App Purchases and Subscriptions are the primary driver. The others are advertising.
Who are Fanatee's main competitors?
Direct peers on record are PlaySimple, Wildlife Studios, Playrix, Tripledot Studios, Peak Games and Jam City. Broad incumbents are Scopely, King Digital Entertainment, Zynga and Rovio Entertainment.
Does Fanatee have an API?
No public API is recorded for Fanatee.
What industry is Fanatee in?
Fanatee's product category is Casual Mobile Gaming. Its primary akta.pro industry code is MPAFAAAO, Web3/Blockchain Game Studios. Its NAICS code is 7131 and its SIC code is 7990.