Techland
Techland is a Polish video game development studio founded in 1991 that creates first-person open-world survival horror games, primarily the Dying Light franchise. The company distributes titles globally across PC, console, and cloud gaming platforms to action and survival horror gaming enthusiasts.
- Company typePrivate
- Founded1991
- HeadquartersWroclaw, Poland
- Headcount501–1,000
- GTM typeB2C
- OfferingSoftware
What Techland does
Techland S.A. is a Polish video game development studio founded in 1991, headquartered in Wrocław, Poland, with additional development offices in Ostrów Wielkopolski and Warsaw. The company operates four locations across these Polish cities and employs 501-1,000 staff, functioning as a strategic operating subsidiary under Tencent following the Chinese conglomerate's 2023 majority-stake acquisition documented in Drake Star's Q3 2023 Global Gaming Report.
Techland's product strategy centers on the Dying Light franchise — three titles spanning Dying Light (2015), Dying Light 2: Stay Human (2022), and Dying Light: The Beast (2025) — built on a proprietary game engine that delivers first-person parkour mechanics, dynamic day/night cycles with escalated zombie AI behavior at night, and 4-player cooperative multiplayer. Supporting titles include the legacy Call of Juarez: Gunslinger (a western-themed first-person shooter) and God's Trigger. Distribution is global across Steam, Epic Games Store, PlayStation, Xbox, and Nintendo Switch digital storefronts, supplemented by an NVIDIA GeForce NOW cloud gaming partnership and a PUBG MOBILE cross-promotional collaboration. Post-launch operations include multi-language support (9 languages), the Dying Light Outpost community platform, and an active live-service content cadence with successive DLC and updates.
Revenue mechanics are predominantly one-time game license sales, augmented by downloadable content expansions and in-game transactions (weapon skins, blueprints). The company has received multi-year EU R&D co-funding through the Polish Operational Programme Intelligent Development (POIR.01.01.01 series) and the GameINN sectoral programme. Customer concentration is structurally low: the addressable market consists of fragmented global consumers of survival horror and action games, with no disclosed enterprise or B2B contracts.
Techland firmographics
Firmographics- Name
- Techland
- Legal name
- Techland S.A.
- Website
- https://techland.pl
- Company type
- Private
- Founded year
- 1991
- Operating status
- Operating
- Headcount range
- 501–1,000 employees
- Short description
- Techland is a Polish video game development studio founded in 1991 that creates first-person open-world survival horror games, primarily the Dying Light franchise. The company distributes titles globally across PC, console, and cloud gaming platforms to action and survival horror gaming enthusiasts.
- Ownership category
- akta.pro rank
Techland industry classification
Industry- Product category
- Video Games
- NAICS
- Software Publishers (5132)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Game Engine & Creation Platforms (UGC/Modding) (BPAMAKAE)
Keywords
Where Techland is headquartered
LocationHeadquarters
- HQ city
- Wroclaw
- HQ country
- Poland
- HQ region
- Europe
Offices3 records
Markets served
Techland business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Video Game Sales: Techland generates primary revenue through sale of video game titles including Dying Light, Dying Light 2: Stay Human, Dying Light: The Beast, Call of Juarez: Gunslinger, and God's Trigger. Games are sold as one-time purchases for PC and console platforms.
- DLC and Expansions: Post-launch revenue through downloadable content expansions including the Restored Land DLC for Dying Light: The Beast, and various content updates released over time.
- In-Game Purchases: Revenue from in-game transactions including weapon skins, blueprints, and other cosmetic or gameplay content within the Dying Light franchise.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Standard game purchase pricing |
Go-to-market motion1 record
Distribution channels5 records
Marketing channels5 records
Techland product offering
Product offeringCore offering
Techland is a Polish video game development studio that self-publishes open-world survival horror and action titles, anchored by the Dying Light franchise (Dying Light, Dying Light 2: Stay Human, Dying Light: The Beast). The studio uses a proprietary game engine to deliver first-person parkour mechanics, dynamic day/night cycles with adaptive zombie AI, and cooperative multiplayer, and monetizes its games through one-time digital and physical sales, post-launch DLC, and in-game purchases across PC and console platforms globally.
Product overview
Techland is a video game development studio specializing in survival horror and action-adventure titles. The company's core portfolio centers on the Dying Light franchise, which includes three titles: Dying Light (2015), Dying Light 2: Stay Human (2022), and Dying Light: The Beast (2025). The Dying Light games share a first-person survival horror gameplay loop with parkour mechanics, zombie combat, and cooperative multiplayer, with Dying Light: The Beast representing the latest evolution featuring enhanced survival mechanics. Techland also maintains the Call of Juarez: Gunslinger western shooter as a legacy title. All major titles offer support resources and are distributed through platforms including Steam, console digital stores, and cloud gaming services.
Differentiator
Problem solved
Functional benefit
Brands
- Dying Light: A zombie-themed first-person action survival horror game franchise developed by Techland, featuring parkour mechanics and cooperative gameplay.
- Call of Juarez
- God's Trigger
Products and services
- Dying Light: The Beast Latest installment in Techland's survival horror franchise featuring enhanced parkour mechanics, intense zombie combat, and hardcore survival elements including hunger management and permanent consequences for actions; available on PC, PlayStation 5, and Xbox Series X/S.
- Dying Light 2: Stay Human Open-world survival horror RPG set in a post-apocalyptic world where players navigate faction conflicts and zombie hordes while utilizing advanced parkour and combat systems, for PC and console gamers.
- Dying Light Original first-person survival horror game with day/night cycle, parkour mechanics, and zombie combat set in a zombie-infested open world; for PC and console players.
- Call of Juarez: Gunslinger Western-themed first-person shooter with story-driven arcade action, available on multiple platforms including Nintendo Switch with multi-language support, for fans of western-themed action games.
Quantifiable outcome
- Dying Light: The Beast received positive reception for survival horror focus and was considered more complete at launch compared to Dying Light 2
Companies that use Techland
Customer profileSegments2 records
Ideal customer profiles2 records
Techland technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
Feature3 records
Techland partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered minor and flagship.
- PUBG MOBILEminorCollaboration between Dying Light: The Beast and PUBG MOBILE for cross-promotional content, bringing Dying Light-themed content to the mobile gaming audience.
- NVIDIAflagshipNVIDIA partnership brings Techland's games including Dying Light: The Beast to GeForce NOW cloud gaming platform. The partnership enables streaming up to 5K resolution at 120fps with AI-powered features like DLSS 4 Multi-Frame Generation, doubling the game library to over 4,500 titles.
Scale indicators3 records
Recent moves6 records
Expansion highlights4 records
Techland competitors and assessment
Company assessmentDirect peers
- IO Interactive: Danish studio and independent developer of the Hitman franchise. Comparable as a mid-sized European self-publishing studio with established franchises, multi-platform distribution, and live ops content updates.
- Remedy Entertainment: Finnish studio behind Control and Alan Wake, both premium narrative action titles. Comparable as a European independent developer of premium single-player action games with proprietary technology and a sequel-driven franchise strategy.
- Bloober Team: Kraków-based horror game studio behind Silent Hill 2 Remake and Layers of Fear. Directly comparable as a Polish mid-sized developer focused on horror genres, sharing talent pools and EU funding ecosystems with Techland.
- People Can Fly: Polish developer of Outriders and Bulletstorm, listed on Warsaw Stock Exchange. Comparable as a Polish AAA studio developing first-person action games with shared talent market and EU operational footprint.
- CD Projekt Red: Polish AAA game developer behind The Witcher and Cyberpunk 2077 franchises. Closest peer by origin (Poland), scale (501-1000+ employees), and AAA open-world development model; competes for Polish engineering talent and European publishing relationships.
- Crytek: German developer of Crysis and Hunt: Showdown. Comparable as a mid-sized European studio with proprietary game engine technology (CryEngine) developing premium first-person action games.
- Saber Interactive: Multi-studio developer behind Warhammer 40,000: Space Marine 2 and many co-op action titles. Comparable as a multi-location developer of premium cooperative action games with strong post-launch support track record.
- 4A Games: Ukrainian developer of the Metro series, owned by Embracer Group. Comparable as a mid-sized European studio developing atmospheric first-person shooters with strong proprietary engine technology.
Broad incumbents
- Capcom: Japanese publisher-developer behind Resident Evil, the dominant survival horror franchise. Competes directly with Dying Light in the survival horror genre but operates at significantly larger scale with broader portfolio.
Emerging players
- Arrowhead Game Studios: Swedish developer of Helldivers 2, now owned by Tencent. Comparable as a mid-sized European co-op action developer under Tencent ownership; an emerging competitive threat in cooperative multiplayer games.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks5 records
Key highlights7 records
Customer concentration
Techland social profiles
Digital presenceTechland financial estimates
Financial estimateRevenue estimate
Valuation estimate
Techland leadership team
Management profileNumber of profiles
Profiles1 record
Techland funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Techland M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Techland
What does Techland do?
Techland is a Polish video game development studio that self-publishes open-world survival horror and action titles, anchored by the Dying Light franchise (Dying Light, Dying Light 2: Stay Human, Dying Light: The Beast). The studio uses a proprietary game engine to deliver first-person parkour mechanics, dynamic day/night cycles with adaptive zombie AI, and cooperative multiplayer, and monetizes its games through one-time digital and physical sales, post-launch DLC, and in-game purchases across PC and console platforms globally.
Is Techland a public or private company?
Techland is a private company. It is classified as corporate owned and is currently operating.
When was Techland founded?
Techland was founded in 1991. It employs 501 to 1,000 people.
Where is Techland based?
Techland is headquartered in Wroclaw, Poland, in the Europe region.
How does Techland make money?
Three revenue lines are on record. Video Game Sales are the primary driver. The others are DLC and Expansions and in-Game Purchases.
Who are Techland's main competitors?
Direct peers on record are IO Interactive, Remedy Entertainment, Bloober Team, People Can Fly, CD Projekt Red, Crytek, Saber Interactive and 4A Games. Capcom is listed as a broad incumbent. Arrowhead Game Studios is listed as an emerging player.
Does Techland have an API?
No public API is recorded for Techland.
What industry is Techland in?
Techland's product category is Video Games. Its primary akta.pro industry code is BPAMAKAE, Game Engine & Creation Platforms (UGC/Modding). Its NAICS code is 5132 and its SIC code is 7372.