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Six to Start

Full company profile

uuid000aexa

Namestring
Six to Start
Legal namestring
Six to Start
Websiteurl
sixtostart.com
Company typeenum
Private
Founded yearint
2007
Descriptiontext

Six to Start is an independent game developer founded in 2007 and headquartered in London, United Kingdom, operating with a team of 11–50 employees. The company specializes in narrative-driven mobile applications that combine audio storytelling with physical activity, anchored by its flagship product Zombies, Run! — a zombie-themed fitness app that transforms walking, jogging, and running workouts into immersive audio adventures using GPS tracking, scripted mission briefings, and dynamic enemy-chase mechanics. The product portfolio includes the flagship Zombies, Run! app (500+ missions across multiple story seasons), the Zombies, Run! 5K Training beginner program, and the Venture sub-brand offering sci-fi, fantasy, and horror adventure content, including cross-IP collaborations such as X-Men: Munroe & Wagner.

The company operates a product-led go-to-market model, distributing exclusively through the Apple App Store and Google Play Store globally, with a freemium tier and paid subscription membership for full mission-library access. Revenue is generated through app subscriptions, gift codes, and branded merchandise sales via a direct e-commerce storefront. Marketing relies on app-store optimization, multi-platform social media engagement (Twitter/X, Facebook, Instagram, YouTube, TikTok, Threads), and email newsletters. The company has accumulated 10+ million players and a 4.8/5 App Store rating across 40,000+ reviews, making it the self-described largest smartphone fitness game by player base.

Six to Start was co-created by novelist Naomi Alderman and was previously acquired by blockchain company OliveX around 2021, which had planned to shut down the developer. In November 2025, Alderman exercised a contractual buyback clause to repurchase the Zombies, Run! rights, returning the product to independent founder ownership. The company continues to release new episodic content (e.g., the 2025 'Back From The Dead' 8-mission arc) and operates as a privately held, founder-owned entity with no disclosed institutional investors beyond an early 2017 investment from Nesta Ventures.

Short descriptiontext

Six to Start is a London-based independent game developer (founded 2007) that creates narrative-driven fitness mobile apps, primarily Zombies, Run!, a zombie-themed audio adventure with 10+ million users across iOS and Android, monetized via freemium subscriptions, gift codes, and branded merchandise.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersLondon, United Kingdom
HQ citystring
London
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Keyword5 values
fitness gaming apps, narrative workout experiences, story-driven running, gamified fitness software, audio adventure workouts
Industry3 codes
1Online/Remote Personal Training & Programming
CodeHSADAAAMPrimaryYes
2Endurance & Running/Cycling Training
CodeHSADAAAGPrimaryNo
3Serious Games & Simulation Studios (Training, Defense, Enterprise)
CodeMPAFAAAHPrimaryNo
NAICS code2 codes
  • Sports and Recreation Instruction61162
  • All Other Amusement and Recreation Industries71399
SIC code2 codes
  • Services-Prepackaged Software7372
  • Services-Amusement & Recreation Services7900
Product category
Fitness Mobile Apps
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1App Subscription (Membership)
TypeSubscription Recurring
Description

Subscription-based model providing access to premium story missions, workouts, and exclusive content. Users can purchase individual missions or subscribe for full access.

zombiesrungame.com
2Merchandise Sales
TypeHardware Sales
Description

E-commerce sales of branded merchandise including t-shirts, mugs, fitness gear, water bottles, and accessories through the company's own storefront

zombiesrungame.com
3Gift Codes
TypeOne Time License
Description

Digital gift code purchases for memberships, allowing users to gift subscriptions to others

zombiesrungame.com
Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Technology or R&D, Personnel, Marketing or Sales, Operations
Pricing details1 tier
1Free tier with limited access
ModelFreemiumBilling cadenceMonthly
Notes

Free access to some content with subscription required for full mission library access

zombiesrungame.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 2 records shown
1Zombies, Run!
Description

Zombie-themed fitness app that transforms workouts into audio adventures with story missions and chase sequences.

zombiesrungame.com
+1 more record
Core offering1 text field

Six to Start develops and publishes story-driven mobile fitness apps that transform walking, jogging, and running into immersive audio adventures. Its flagship product Zombies, Run! gamifies workouts through narrative missions, optional enemy chase mechanics, and a 500+ mission content library, distributed as a freemium subscription on iOS and Android and complemented by branded merchandise sales.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 10+ million players have joined the platform
+1 more record
Product overview1 text field

Six to Start is a fitness gaming company that develops a portfolio of narrative-driven mobile apps centered on transforming physical exercise into interactive audio adventures. The core product Zombies, Run! uses zombie apocalypse storytelling with dynamic chase mechanics to gamify workouts, supported by a subscription model and available on iOS and Android platforms. The offering includes the flagship Zombies, Run! app (with 500+ missions and 10+ million players), the beginner-focused 5K Training module, and the multi-genre sub-brand Venture featuring sci-fi, fantasy, and horror content. The company operates under a story-driven membership model with merchandise sales complementing the digital products.

Product and service1 record
1Zombies, Run!
Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Apple App Store distribution partnership for the iOS version of Zombies, Run!, providing access to Apple's subscription services and payment infrastructure

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Google Play Store distribution partnership for the Android version of Zombies, Run!, providing access to Google's subscription services and payment infrastructure

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Audio-based fitness subscription app offering guided跑步, cycling, strength, and yoga workouts. Directly comparable to Zombies, Run! as an audio-first, on-demand fitness experience sold via mobile app subscription.

TypeBroad incumbent
Description

Free Nike-owned running app with audio-guided runs, training plans, and GPS tracking. A broader incumbent in the same running-app category, with vastly larger scale and marketing budget than Six to Start.

TypeBroad incumbent
Description

Dominant social fitness tracking platform for runners and cyclists, with subscription tier. Competes for the same end user (recreational runners) via GPS tracking, community, and challenges.

TypeBroad incumbent
Description

Peloton's digital fitness subscription offers audio and video guided runs, strength, yoga, and more. A broad incumbent fitness subscription app overlapping with Zombies, Run! in the audio-guided running category.

TypeBroad incumbent
Description

Apple's subscription fitness service with audio-guided walks, runs, and trainer-led content integrated with Apple Watch. A major incumbent in the same audio-guided workout category, with deep ecosystem lock-in.

TypeEmerging player
Description

Pokémon GO and Niantic's broader portfolio (Ingress, Pikmin Bloom) gamify walking and outdoor activity through mobile AR. Highly comparable as location-based, story-driven games that motivate physical movement, though using AR rather than audio.

TypeDirect peer
Description

Free app that turns walking, running, and cycling into charitable donations via corporate sponsorship. Direct peer in the gamified-fitness-for-motivation category, though with a philanthropy hook rather than a story hook.

TypeEmerging player
Description

Mental wellness and habit-building app using game mechanics (quests, power-ups, allies) to drive real-world behavior change. Comparable as a gameful-design-for-real-world-activity product, though focused on resilience/wellness rather than跑步.

TypeEmerging player
Description

Audio fitness app delivering DJ-curated workout music for running, cycling, and gym sessions. Adjacent peer in the audio-driven fitness subscription category, though focused on music rather than narrative.

10Ring Fit Adventure (Nintendo)
TypeEmerging player
Description

Nintendo's Ring Fit Adventure gamifies exercise through a story-driven adventure controlled via a fitness accessory for the Switch. Strong conceptual parallel to Zombies, Run! as a narrative gamification of physical activity, though on console rather than mobile.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Six to Start

Fitness Mobile Appssixtostart.com

Six to Start is a London-based independent game developer (founded 2007) that creates narrative-driven fitness mobile apps, primarily Zombies, Run!, a zombie-themed audio adventure with 10+ million users across iOS and Android, monetized via freemium subscriptions, gift codes, and branded merchandise.

What Six to Start does

Six to Start is an independent game developer founded in 2007 and headquartered in London, United Kingdom, operating with a team of 11–50 employees. The company specializes in narrative-driven mobile applications that combine audio storytelling with physical activity, anchored by its flagship product Zombies, Run! — a zombie-themed fitness app that transforms walking, jogging, and running workouts into immersive audio adventures using GPS tracking, scripted mission briefings, and dynamic enemy-chase mechanics. The product portfolio includes the flagship Zombies, Run! app (500+ missions across multiple story seasons), the Zombies, Run! 5K Training beginner program, and the Venture sub-brand offering sci-fi, fantasy, and horror adventure content, including cross-IP collaborations such as X-Men: Munroe & Wagner.

The company operates a product-led go-to-market model, distributing exclusively through the Apple App Store and Google Play Store globally, with a freemium tier and paid subscription membership for full mission-library access. Revenue is generated through app subscriptions, gift codes, and branded merchandise sales via a direct e-commerce storefront. Marketing relies on app-store optimization, multi-platform social media engagement (Twitter/X, Facebook, Instagram, YouTube, TikTok, Threads), and email newsletters. The company has accumulated 10+ million players and a 4.8/5 App Store rating across 40,000+ reviews, making it the self-described largest smartphone fitness game by player base.

Six to Start was co-created by novelist Naomi Alderman and was previously acquired by blockchain company OliveX around 2021, which had planned to shut down the developer. In November 2025, Alderman exercised a contractual buyback clause to repurchase the Zombies, Run! rights, returning the product to independent founder ownership. The company continues to release new episodic content (e.g., the 2025 'Back From The Dead' 8-mission arc) and operates as a privately held, founder-owned entity with no disclosed institutional investors beyond an early 2017 investment from Nesta Ventures.

Six to Start firmographics

Firmographics
Name
Six to Start
Legal name
Six to Start
Website
https://sixtostart.com
Company type
Private
Founded year
2007
Operating status
Operating
Headcount range
11–50 employees
Short description
Six to Start is a London-based independent game developer (founded 2007) that creates narrative-driven fitness mobile apps, primarily Zombies, Run!, a zombie-themed audio adventure with 10+ million users across iOS and Android, monetized via freemium subscriptions, gift codes, and branded merchandise.
Ownership category
akta.pro rank

Six to Start industry classification

Industry
Product category
Fitness Mobile Apps
NAICS
Sports and Recreation Instruction (61162), All Other Amusement and Recreation Industries (71399)
SIC
Services-Prepackaged Software (7372), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Online/Remote Personal Training & Programming (HSADAAAM)
akta.pro secondary industries
Endurance & Running/Cycling Training (HSADAAAG), Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)

Keywords

  • Fitness gaming apps
  • Narrative workout experiences
  • Story-driven running
  • Gamified fitness software
  • Audio adventure workouts

Where Six to Start is headquartered

Location

Headquarters

HQ city
London
HQ country
United Kingdom
HQ region
Europe

Markets served

Six to Start business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations

Revenue model

  1. App Subscription (Membership): Subscription-based model providing access to premium story missions, workouts, and exclusive content. Users can purchase individual missions or subscribe for full access.
  2. Merchandise Sales: E-commerce sales of branded merchandise including t-shirts, mugs, fitness gear, water bottles, and accessories through the company's own storefront
  3. Gift Codes: Digital gift code purchases for memberships, allowing users to gift subscriptions to others

Pricing tiers

ModelBillingPrice
FreemiumMonthlyFree tier with limited access

Go-to-market motion1 record

Distribution channels3 records

Marketing channels3 records

Six to Start product offering

Product offering

Core offering

Six to Start develops and publishes story-driven mobile fitness apps that transform walking, jogging, and running into immersive audio adventures. Its flagship product Zombies, Run! gamifies workouts through narrative missions, optional enemy chase mechanics, and a 500+ mission content library, distributed as a freemium subscription on iOS and Android and complemented by branded merchandise sales.

Product overview

Six to Start is a fitness gaming company that develops a portfolio of narrative-driven mobile apps centered on transforming physical exercise into interactive audio adventures. The core product Zombies, Run! uses zombie apocalypse storytelling with dynamic chase mechanics to gamify workouts, supported by a subscription model and available on iOS and Android platforms. The offering includes the flagship Zombies, Run! app (with 500+ missions and 10+ million players), the beginner-focused 5K Training module, and the multi-genre sub-brand Venture featuring sci-fi, fantasy, and horror content. The company operates under a story-driven membership model with merchandise sales complementing the digital products.

Differentiator

Problem solved

Functional benefit

Brands

  • Zombies, Run!: Zombie-themed fitness app that transforms workouts into audio adventures with story missions and chase sequences.
  • Venture

Products and services

  • Zombies, Run!

Quantifiable outcome

  • 10+ million players have joined the platform
  • +1 more outcomes

Companies that use Six to Start

Customer profile

Named customers1 record

Segments1 record

Ideal customer profiles1 record

Six to Start technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Six to Start partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core.

  • Apple (App Store)coreChannel Partner/ Reseller/ DistributorApple App Store distribution partnership for the iOS version of Zombies, Run!, providing access to Apple's subscription services and payment infrastructure
  • Google (Play Store)coreChannel Partner/ Reseller/ DistributorGoogle Play Store distribution partnership for the Android version of Zombies, Run!, providing access to Google's subscription services and payment infrastructure

Scale indicators3 records

Recent moves5 records

Expansion highlights5 records

Six to Start competitors and assessment

Company assessment

Direct peers

  • Aaptiv: Audio-based fitness subscription app offering guided跑步, cycling, strength, and yoga workouts. Directly comparable to Zombies, Run! as an audio-first, on-demand fitness experience sold via mobile app subscription.
  • Charity Miles: Free app that turns walking, running, and cycling into charitable donations via corporate sponsorship. Direct peer in the gamified-fitness-for-motivation category, though with a philanthropy hook rather than a story hook.

Broad incumbents

  • Nike Run Club: Free Nike-owned running app with audio-guided runs, training plans, and GPS tracking. A broader incumbent in the same running-app category, with vastly larger scale and marketing budget than Six to Start.
  • Strava: Dominant social fitness tracking platform for runners and cyclists, with subscription tier. Competes for the same end user (recreational runners) via GPS tracking, community, and challenges.
  • Peloton App: Peloton's digital fitness subscription offers audio and video guided runs, strength, yoga, and more. A broad incumbent fitness subscription app overlapping with Zombies, Run! in the audio-guided running category.
  • Apple Fitness+: Apple's subscription fitness service with audio-guided walks, runs, and trainer-led content integrated with Apple Watch. A major incumbent in the same audio-guided workout category, with deep ecosystem lock-in.

Emerging players

  • Niantic (Pokémon GO): Pokémon GO and Niantic's broader portfolio (Ingress, Pikmin Bloom) gamify walking and outdoor activity through mobile AR. Highly comparable as location-based, story-driven games that motivate physical movement, though using AR rather than audio.
  • SuperBetter: Mental wellness and habit-building app using game mechanics (quests, power-ups, allies) to drive real-world behavior change. Comparable as a gameful-design-for-real-world-activity product, though focused on resilience/wellness rather than跑步.
  • Fit Radio: Audio fitness app delivering DJ-curated workout music for running, cycling, and gym sessions. Adjacent peer in the audio-driven fitness subscription category, though focused on music rather than narrative.
  • Ring Fit Adventure (Nintendo): Nintendo's Ring Fit Adventure gamifies exercise through a story-driven adventure controlled via a fitness accessory for the Switch. Strong conceptual parallel to Zombies, Run! as a narrative gamification of physical activity, though on console rather than mobile.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks7 records

Key highlights7 records

Customer concentration

Six to Start social profiles

Digital presence

Six to Start financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Six to Start leadership team

Management profile

Number of profiles

Profiles3 records

Six to Start funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Six to Start M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Six to Start

What does Six to Start do?

Six to Start develops and publishes story-driven mobile fitness apps that transform walking, jogging, and running into immersive audio adventures. Its flagship product Zombies, Run! gamifies workouts through narrative missions, optional enemy chase mechanics, and a 500+ mission content library, distributed as a freemium subscription on iOS and Android and complemented by branded merchandise sales.

Is Six to Start a public or private company?

Six to Start is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Six to Start founded?

Six to Start was founded in 2007. It employs 11 to 50 people.

Where is Six to Start based?

Six to Start is headquartered in London, United Kingdom, in the Europe region.

How does Six to Start make money?

Three revenue lines are on record. App Subscription (Membership) is the primary driver. The others are merchandise Sales and gift Codes.

Who are Six to Start's main competitors?

Direct peers on record are Aaptiv and Charity Miles. Broad incumbents are Nike Run Club, Strava, Peloton App and Apple Fitness+. Emerging players are Niantic (Pokémon GO), SuperBetter, Fit Radio and Ring Fit Adventure (Nintendo).

Does Six to Start have an API?

No public API is recorded for Six to Start.

What industry is Six to Start in?

Six to Start's product category is Fitness Mobile Apps. Its primary akta.pro industry code is HSADAAAM, Online/Remote Personal Training & Programming, with a secondary code of HSADAAAG, Endurance & Running/Cycling Training. Its NAICS code is 61162 and its SIC code is 7372.

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