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Hypex

Full company profile

uuid000ckv4

Namestring
Hypex
Legal namestring
HYPEX s.r.l.
Websiteurl
hypexvideo.com
Company typeenum
Private
Founded yearint
2018
Descriptiontext

Hypex (legal entity HYPEX s.r.l.) is an Italian interactive video company founded in 2018/2019 and headquartered in Monopoli, Puglia. The company designs and produces interactive audiovisual experiences based on its patented REALTÀ INTERATTIVA (Interactive Reality) technology, which uses smartphone and tablet sensors (gyroscope, accelerometer, touchscreen) and gesture recognition to let viewers control actors, actions, and narrative branches in real time. Hypex explicitly positions the format as distinct from virtual reality, 360-degree video, 3D content, and augmented reality.

The product portfolio is delivered through a unified consumer application (HYPER APP) and individual project platforms, including Metamuseo-Cinemaddosso (Italian Ministry of Culture-funded metaverse experience of film costume heritage, built with Annamode Costumes), DI5CIS (5G-enabled interactive educational short films with Vodafone, Capgemini, CNR-ITD, and CSC), Space for Children (European Space Agency-funded interactive reality game with scientific support from Ospedale Pediatrico G. Gaslini), Tour Movie (geolocation-based interactive cinema, debut at Castello Sforzesco with Deloitte), and HYPER Movie (interactive short films, debut "Ricordami" with Bulgari and CSC). The technology is described as patent-protected.

Hypex operates a project-based professional services model augmented by technology licensing. The company serves enterprise and institutional customers across luxury brands (Bulgari, Campari), cultural and educational institutions (Ministero della Cultura, CSC, museums), consulting firms (Deloitte), telecommunications operators (Vodafone), and public agencies (ESA), with each engagement appearing to be a bespoke commissioned project. The company is privately held, has 11-50 employees, has not disclosed any external funding rounds or institutional investors in the source materials, and generates revenue primarily through custom interactive video project development and technology licensing.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersMonopoli, Italy
HQ citystring
Monopoli
HQ countrystring
Italy
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
interactive video technology, interactive storytelling, branded content production, metaverse experiences, digital media production
Industry5 codes
1Digital Creative & Experience Design Agencies (Web/App/UX)
CodeMPAAAAADPrimaryYes
2VFX & Motion Graphics (CGI, Compositing, 2D/3D)
CodeMPAAAMACPrimaryNo
3Interactive & Immersive Content Production (AR/VR/3D)
CodeBPAFAIALPrimaryNo
43D Product/Explainer Animation
CodeMPAHACADPrimaryNo
5Motion Brand Design (Title Design, Brand Animation)
CodeMPAAAEAHPrimaryNo
NAICS code3 codes
  • Advertising Agencies54181
  • Graphic Design Services541430
  • Broadcasting and Content Providers516
SIC code3 codes
  • Services-Advertising Agencies7311
  • Services-Advertising7310
  • Services-Motion Picture & Video Tape Distribution7822
Product category
Interactive Video Technology
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Interactive Video Project Development
TypeProfessional Services
Description

Custom development of interactive video experiences for enterprise and institutional clients, including short films, educational content, museum experiences, and branded content.

hypexvideo.com
2Technology Licensing
TypeLicensing Royalties
Description

Licensing of proprietary interactive video technology and REALTÀ INTERATTIVA platform to third parties for creating their own interactive content experiences.

hypexvideo.com
3Application Platforms
TypeSubscription Recurring
Description

Mobile applications (HYPER APP, Space for Children, Metamuseo Cinemaddosso) providing interactive experiences to end consumers, potentially through app distribution.

hypexvideo.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 7 records shown
1DI5CIS
Description

Interactive Reality educational project exploring 5G technology impacts on audiovisual content creation and consumption.

hypexvideo.com
+6 more records
Core offering1 text field

Hypex designs and produces patented interactive video experiences (REALTÀ INTERATTIVA) that let viewers control actors, scenarios, and story progression through smartphone and tablet gestures and sensors. The company delivers bespoke interactive short films, metaverse museum experiences, location-based cinema tours, and educational games for enterprise clients and institutional partners.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Interactive Reality technology enables viewers to control actors, their actions, and the entire evolution of the story through smartphone/tablet gestures
Product overview1 text field

Hypex (HYPEX s.r.l.) is an interactive video company that designs and produces patented interactive video experiences. The product portfolio consists of a unified set of interactive audiovisual offerings centered on the HYPER APP platform, which serves as the umbrella delivery mechanism for interactive experiences. The core products include DI5CIS (5G-powered interactive educational short films), Metamuseo Cinemaddosso (a metaverse museum of Italian film costume history), Space for Children (an ESA-funded interactive reality game for children), Tour Movie (geolocation-based cinema experiences), and Hyper Movie (gesture-controlled interactive short films). The company leverages patented assets and smartphone/tablet sensors to enable viewers to actively control the narrative, moving beyond passive video consumption.

Product and service6 records
1DI5CIS
CategoryInteractive Educational Content
Description

A production and delivery project for innovative audiovisual content based on advanced experiential modalities, delivered as interactive short films via a web platform, exploring the impact of 5G technology on audiovisual consumption and learning outcomes. Built for educational use in Italian high schools.

2Metamuseo Cinemaddosso
CategoryMetaverse Museum Experience
Description

An immersive metaverse experience of Italian film costume history, covering the work of Annamode Costumes from 1946 to present, featuring themed areas, stories, interviews with costume designers, and curated digital content. Financed by the Italian Ministry of Culture.

3Space for Children
CategoryInteractive Educational Game
Description

An interactive reality videogame developed with scientific support from Ospedale Pediatrico G. Gaslini in Genoa and funded by the European Space Agency (ESA), combining real actors with 3D animations in a fanta-comedy sitcom that lets children control the story through smartphone/tablet gestures, with educational content about COVID-19 hygiene practices.

4Tour Movie
CategoryLocation-Based Cinema Experience
Description

A cinema-in-motion experience where the film changes based on the viewer's geographic position, turning neighborhoods and cities into treasure-hunt scenarios and transforming museums and monuments into explorable content. Debut project 'Una Notte al Castello Sforzesco' at the Castello Sforzesco in Milan, developed with Deloitte.

5Hyper Movie
CategoryInteractive Short Film
Description

An interactive short film format where viewers control actors, explore scenarios, and solve puzzles through gestures and device sensors on smartphones and tablets. Debut project 'Ricordami' created with Bulgari and CSC-Centro Sperimentale di Cinematografia di Roma.

6Hyper App
CategoryInteractive Experience Platform
Description

A unified app platform combining interactivity, aesthetics, and technology, hosting interactive experiences, photos, and videos with a user-friendly design, enabling social sharing. Used to deliver CSC INTERACTIVE, an interactive digital experience of the Centro Sperimentale di Cinematografia history.

Scale indicator1 record

Each record includes

Type, Value, Description, Source

Partnership9 partners
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

ESA Space for Children program provided funding for development of Space for Children interactive video game combining real actors with 3D animations for children during the COVID-19 pandemic. ESA serves as the financing partner for this experimental project.

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Italian Ministry of Culture provided funding for Metamuseo-Cinemaddosso project, a virtual metaverse experience exploring Italian cinematic costume heritage. The Ministry supports the digital preservation and accessibility of Italian cultural heritage.

3Ospedale Pediatrico G. Gaslini di Genova
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Children's Hospital in Genoa provided scientific support for Space for Children project, contributing medical expertise for using Interactive Reality as a pre-diagnostic non-invasive tool for childhood age groups.

hypexvideo.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Collaboration with Deloitte to create Tour Movie experience 'Una Notte al Castello Sforzesco' at Milan Castello Sforzesco, honoring Leonardo Da Vinci. Deloitte Officine Innovazione contributed to this first-of-its-kind interactive museum tour experience.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Italy's largest film/theatrical costume house collaborated with Hypex on Metamuseo-Cinemaddosso project, providing access to costume archives and historical film heritage from 1946 to present. Annamode serves as data controller for the Metamuseo application.

6CSC-Centro Sperimentale di Cinematografia di Roma
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

World's oldest and most prestigious film school partnered on HYPER MOVIE project including Bulgari's 'Ricordami' interactive short film. CSC Interactive provides immersive digital experience showcasing the institution's history.

hypexvideo.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Luxury jewelry brand Bulgari collaborated with Hypex and CSC to create 'Ricordami' (Remember Me), the first interactive short film, presented as a direct challenge to Netflix in interactive entertainment.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Vodafone involved in DI5CIS project for interactive 5G-based educational content, exploring impacts of 5G technology on audiovisual content delivery and learning outcomes in Italian high schools.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Beverage brand Campari partnered with Hypex for interactive content creation through the HYPER APP platform, showcasing branded interactive experiences.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Provider of an interactive video platform enabling branching narratives and viewer-driven storytelling for brands and entertainment. Directly comparable to Hypex's REALTÀ INTERATTIVA format on the technology-and-content layer.

TypeDirect peer
Description

Interactive video platform focused on branching, personalized video experiences for marketing and training. Closely comparable to Hypex's interactive short film and educational use cases (DI5CIS, HYPER Movie).

TypeDirect peer
Description

Interactive video technology vendor specializing in shoppable, clickable, and exploratory video for brands and publishers. Comparable interactive-video tech stack and brand-marketing go-to-market.

4UNIT9
TypeDirect peer
Description

Global interactive production studio building branded interactive films, AR/VR, and experiential content for major brands. Directly comparable creative-agency model for high-end interactive storytelling.

TypeDirect peer
Description

Independent interactive creative studio producing branded interactive films, immersive experiences, and digital products. Closely comparable custom interactive video work for brands and cultural clients.

TypeDirect peer
Description

Hybrid creative production and technology studio known for ad-funded interactive films and branded interactive experiences. Comparable boutique interactive-content positioning for luxury and entertainment clients.

TypeDirect peer
Description

Innovation studio building interactive experiences, branded installations, and immersive storytelling campaigns. Comparable bespoke interactive experience delivery for enterprise and cultural institutions.

TypeDirect peer
Description

Interactive experience studio known for award-winning branded digital storytelling and immersive web experiences. Comparable digital creative/experience agency model with strong brand-client roster.

TypeBroad incumbent
Description

Mainstream streaming incumbent shipping interactive films such as Black Mirror: Bandersnatch. The most-cited reference point in Hypex's own framing for interactive short-form video at scale.

10Fxive
TypeEmerging player
Description

Interactive video platform enabling click-and-shop video and viewer engagement for commerce and marketing. Emerging adjacent player in the same interactive-video tooling category.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers6 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Hypex

Interactive Video Technologyhypexvideo.com

What Hypex does

Hypex (legal entity HYPEX s.r.l.) is an Italian interactive video company founded in 2018/2019 and headquartered in Monopoli, Puglia. The company designs and produces interactive audiovisual experiences based on its patented REALTÀ INTERATTIVA (Interactive Reality) technology, which uses smartphone and tablet sensors (gyroscope, accelerometer, touchscreen) and gesture recognition to let viewers control actors, actions, and narrative branches in real time. Hypex explicitly positions the format as distinct from virtual reality, 360-degree video, 3D content, and augmented reality.

The product portfolio is delivered through a unified consumer application (HYPER APP) and individual project platforms, including Metamuseo-Cinemaddosso (Italian Ministry of Culture-funded metaverse experience of film costume heritage, built with Annamode Costumes), DI5CIS (5G-enabled interactive educational short films with Vodafone, Capgemini, CNR-ITD, and CSC), Space for Children (European Space Agency-funded interactive reality game with scientific support from Ospedale Pediatrico G. Gaslini), Tour Movie (geolocation-based interactive cinema, debut at Castello Sforzesco with Deloitte), and HYPER Movie (interactive short films, debut "Ricordami" with Bulgari and CSC). The technology is described as patent-protected.

Hypex operates a project-based professional services model augmented by technology licensing. The company serves enterprise and institutional customers across luxury brands (Bulgari, Campari), cultural and educational institutions (Ministero della Cultura, CSC, museums), consulting firms (Deloitte), telecommunications operators (Vodafone), and public agencies (ESA), with each engagement appearing to be a bespoke commissioned project. The company is privately held, has 11-50 employees, has not disclosed any external funding rounds or institutional investors in the source materials, and generates revenue primarily through custom interactive video project development and technology licensing.

Hypex firmographics

Firmographics
Name
Hypex
Legal name
HYPEX s.r.l.
Website
https://hypexvideo.com
Company type
Private
Founded year
2018
Operating status
Operating
Headcount range
11–50 employees
Ownership category
akta.pro rank

Hypex industry classification

Industry
Product category
Interactive Video Technology
NAICS
Advertising Agencies (54181), Graphic Design Services (541430), Broadcasting and Content Providers (516)
SIC
Services-Advertising Agencies (7311), Services-Advertising (7310), Services-Motion Picture & Video Tape Distribution (7822)
akta.pro primary industry
Digital Creative & Experience Design Agencies (Web/App/UX) (MPAAAAAD)
akta.pro secondary industries
VFX & Motion Graphics (CGI, Compositing, 2D/3D) (MPAAAMAC), Interactive & Immersive Content Production (AR/VR/3D) (BPAFAIAL), 3D Product/Explainer Animation (MPAHACAD), Motion Brand Design (Title Design, Brand Animation) (MPAAAEAH)

Keywords

  • Interactive video technology
  • Interactive storytelling
  • Branded content production
  • Metaverse experiences
  • Digital media production

Where Hypex is headquartered

Location

Headquarters

HQ city
Monopoli
HQ country
Italy
HQ region
Europe

Offices1 record

Markets served

Hypex business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. Interactive Video Project Development: Custom development of interactive video experiences for enterprise and institutional clients, including short films, educational content, museum experiences, and branded content.
  2. Technology Licensing: Licensing of proprietary interactive video technology and REALTÀ INTERATTIVA platform to third parties for creating their own interactive content experiences.
  3. Application Platforms: Mobile applications (HYPER APP, Space for Children, Metamuseo Cinemaddosso) providing interactive experiences to end consumers, potentially through app distribution.

Go-to-market motion1 record

Distribution channels3 records

Marketing channels4 records

Hypex product offering

Product offering

Core offering

Hypex designs and produces patented interactive video experiences (REALTÀ INTERATTIVA) that let viewers control actors, scenarios, and story progression through smartphone and tablet gestures and sensors. The company delivers bespoke interactive short films, metaverse museum experiences, location-based cinema tours, and educational games for enterprise clients and institutional partners.

Product overview

Hypex (HYPEX s.r.l.) is an interactive video company that designs and produces patented interactive video experiences. The product portfolio consists of a unified set of interactive audiovisual offerings centered on the HYPER APP platform, which serves as the umbrella delivery mechanism for interactive experiences. The core products include DI5CIS (5G-powered interactive educational short films), Metamuseo Cinemaddosso (a metaverse museum of Italian film costume history), Space for Children (an ESA-funded interactive reality game for children), Tour Movie (geolocation-based cinema experiences), and Hyper Movie (gesture-controlled interactive short films). The company leverages patented assets and smartphone/tablet sensors to enable viewers to actively control the narrative, moving beyond passive video consumption.

Differentiator

Problem solved

Functional benefit

Brands

  • DI5CIS: Interactive Reality educational project exploring 5G technology impacts on audiovisual content creation and consumption.
  • Metamuseo
  • Space for Children
  • Tour Movie
  • HYPER Movie
  • HYPER App
  • REALTÀ INTERATTIVA

Products and services

  • DI5CIS A production and delivery project for innovative audiovisual content based on advanced experiential modalities, delivered as interactive short films via a web platform, exploring the impact of 5G technology on audiovisual consumption and learning outcomes. Built for educational use in Italian high schools.
  • Metamuseo Cinemaddosso An immersive metaverse experience of Italian film costume history, covering the work of Annamode Costumes from 1946 to present, featuring themed areas, stories, interviews with costume designers, and curated digital content. Financed by the Italian Ministry of Culture.
  • Space for Children An interactive reality videogame developed with scientific support from Ospedale Pediatrico G. Gaslini in Genoa and funded by the European Space Agency (ESA), combining real actors with 3D animations in a fanta-comedy sitcom that lets children control the story through smartphone/tablet gestures, with educational content about COVID-19 hygiene practices.
  • Tour Movie A cinema-in-motion experience where the film changes based on the viewer's geographic position, turning neighborhoods and cities into treasure-hunt scenarios and transforming museums and monuments into explorable content. Debut project 'Una Notte al Castello Sforzesco' at the Castello Sforzesco in Milan, developed with Deloitte.
  • Hyper Movie An interactive short film format where viewers control actors, explore scenarios, and solve puzzles through gestures and device sensors on smartphones and tablets. Debut project 'Ricordami' created with Bulgari and CSC-Centro Sperimentale di Cinematografia di Roma.
  • Hyper App A unified app platform combining interactivity, aesthetics, and technology, hosting interactive experiences, photos, and videos with a user-friendly design, enabling social sharing. Used to deliver CSC INTERACTIVE, an interactive digital experience of the Centro Sperimentale di Cinematografia history.

Quantifiable outcome

  • Interactive Reality technology enables viewers to control actors, their actions, and the entire evolution of the story through smartphone/tablet gestures

Companies that use Hypex

Customer profile

Named customers6 records

Segments4 records

Ideal customer profiles2 records

Hypex technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

Hypex partnerships and signals

Strategic signal

Partnerships

Nine partnerships are on record, tiered flagship, core and minor.

  • ESA - European Space AgencyflagshipStrategic or Co-development PartnerESA Space for Children program provided funding for development of Space for Children interactive video game combining real actors with 3D animations for children during the COVID-19 pandemic. ESA serves as the financing partner for this experimental project.
  • Ministero della Cultura (Ministry of Culture, Italy)flagshipStrategic or Co-development PartnerItalian Ministry of Culture provided funding for Metamuseo-Cinemaddosso project, a virtual metaverse experience exploring Italian cinematic costume heritage. The Ministry supports the digital preservation and accessibility of Italian cultural heritage.
  • Ospedale Pediatrico G. Gaslini di GenovacoreStrategic or Co-development PartnerChildren's Hospital in Genoa provided scientific support for Space for Children project, contributing medical expertise for using Interactive Reality as a pre-diagnostic non-invasive tool for childhood age groups.
  • Deloitte Italy / Deloitte Officine InnovazioneflagshipStrategic or Co-development PartnerCollaboration with Deloitte to create Tour Movie experience 'Una Notte al Castello Sforzesco' at Milan Castello Sforzesco, honoring Leonardo Da Vinci. Deloitte Officine Innovazione contributed to this first-of-its-kind interactive museum tour experience.
  • Annamode CostumescoreStrategic or Co-development PartnerItaly's largest film/theatrical costume house collaborated with Hypex on Metamuseo-Cinemaddosso project, providing access to costume archives and historical film heritage from 1946 to present. Annamode serves as data controller for the Metamuseo application.
  • CSC-Centro Sperimentale di Cinematografia di RomaflagshipStrategic or Co-development PartnerWorld's oldest and most prestigious film school partnered on HYPER MOVIE project including Bulgari's 'Ricordami' interactive short film. CSC Interactive provides immersive digital experience showcasing the institution's history.
  • BulgariflagshipStrategic or Co-development PartnerLuxury jewelry brand Bulgari collaborated with Hypex and CSC to create 'Ricordami' (Remember Me), the first interactive short film, presented as a direct challenge to Netflix in interactive entertainment.
  • VodafonecoreStrategic or Co-development PartnerVodafone involved in DI5CIS project for interactive 5G-based educational content, exploring impacts of 5G technology on audiovisual content delivery and learning outcomes in Italian high schools.
  • CampariminorStrategic or Co-development PartnerBeverage brand Campari partnered with Hypex for interactive content creation through the HYPER APP platform, showcasing branded interactive experiences.

Scale indicators1 record

Recent moves6 records

Expansion highlights6 records

Hypex competitors and assessment

Company assessment

Direct peers

  • Eko: Provider of an interactive video platform enabling branching narratives and viewer-driven storytelling for brands and entertainment. Directly comparable to Hypex's REALTÀ INTERATTIVA format on the technology-and-content layer.
  • Rapt Media: Interactive video platform focused on branching, personalized video experiences for marketing and training. Closely comparable to Hypex's interactive short film and educational use cases (DI5CIS, HYPER Movie).
  • WIREWAX: Interactive video technology vendor specializing in shoppable, clickable, and exploratory video for brands and publishers. Comparable interactive-video tech stack and brand-marketing go-to-market.
  • UNIT9: Global interactive production studio building branded interactive films, AR/VR, and experiential content for major brands. Directly comparable creative-agency model for high-end interactive storytelling.
  • B-Reel: Independent interactive creative studio producing branded interactive films, immersive experiences, and digital products. Closely comparable custom interactive video work for brands and cultural clients.
  • Tool of North America: Hybrid creative production and technology studio known for ad-funded interactive films and branded interactive experiences. Comparable boutique interactive-content positioning for luxury and entertainment clients.
  • Deeplocal: Innovation studio building interactive experiences, branded installations, and immersive storytelling campaigns. Comparable bespoke interactive experience delivery for enterprise and cultural institutions.
  • North Kingdom: Interactive experience studio known for award-winning branded digital storytelling and immersive web experiences. Comparable digital creative/experience agency model with strong brand-client roster.

Broad incumbents

  • Netflix (Interactive titles): Mainstream streaming incumbent shipping interactive films such as Black Mirror: Bandersnatch. The most-cited reference point in Hypex's own framing for interactive short-form video at scale.

Emerging players

  • Fxive: Interactive video platform enabling click-and-shop video and viewer engagement for commerce and marketing. Emerging adjacent player in the same interactive-video tooling category.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Hypex social profiles

Digital presence

Hypex financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Hypex leadership team

Management profile

Number of profiles

Hypex funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Hypex M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Hypex

What does Hypex do?

Hypex designs and produces patented interactive video experiences (REALTÀ INTERATTIVA) that let viewers control actors, scenarios, and story progression through smartphone and tablet gestures and sensors. The company delivers bespoke interactive short films, metaverse museum experiences, location-based cinema tours, and educational games for enterprise clients and institutional partners.

Is Hypex a public or private company?

Hypex is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Hypex founded?

Hypex was founded in 2018. It employs 11 to 50 people.

Where is Hypex based?

Hypex is headquartered in Monopoli, Italy, in the Europe region.

How does Hypex make money?

Three revenue lines are on record. Interactive Video Project Development is the primary driver. The others are technology Licensing and application Platforms.

Who are Hypex's main competitors?

Direct peers on record are Eko, Rapt Media, WIREWAX, UNIT9, B-Reel, Tool of North America, Deeplocal and North Kingdom. Netflix (Interactive titles) is listed as a broad incumbent. Fxive is listed as an emerging player.

Does Hypex have an API?

No public API is recorded for Hypex.

What industry is Hypex in?

Hypex's product category is Interactive Video Technology. Its primary akta.pro industry code is MPAAAAAD, Digital Creative & Experience Design Agencies (Web/App/UX), with a secondary code of MPAAAMAC, VFX & Motion Graphics (CGI, Compositing, 2D/3D). Its NAICS code is 54181 and its SIC code is 7311.

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