ROOM
- Company typePrivate
- Founded2020
- HeadquartersLuxembourg, Luxembourg
- Headcount51–100
- GTM typeB2B
- OfferingSoftware
What ROOM does
ROOM 3D Communications S.A., operating under the brand HOLOH, is a Luxembourg-incorporated private company (founded 2020, 51–100 employees) building an AI-powered spatial meeting platform. HOLOH renders meeting participants into lifelike 3D environments (NYC Studio, London Clubhouse, Interview, Summit, Swiss Boardroom, Campus Idea Lab) using AI-generated video representation processed from a standard webcam input, eliminating the need for VR headsets or specialized hardware. The underlying platform is proprietary RealityOS technology, and the company is led by founder/CEO Cevat Yerli (co-founder of Crytek) with a small executive bench including CTO Prashanth Hiramatada and CMO Felix Neuland.
The business model is product-led growth (PLG): users self-register via the website or download the native iOS app and gain instant browser-based access on any device with only a webcam required. Revenue is described as subscription-based SaaS, though pricing is not publicly disclosed and a free trial entry point is offered. The platform serves a horizontal mix of use cases — standups, interviews, team meetings, teaching, and client-facing sessions — across SMB and occasional enterprise customers in coaching, legal/professional services, creative/marketing, and media. Named customers include The Social Britify, Ellena Money, Jacobi & Jacobi GmbH, and Territorio Creative, with testimonial evidence rather than disclosed contracts.
Funding history is sparse: a single round was recorded in August 2021 (amount undisclosed, investors unlisted). No patents, certifications, regulatory actions, M&A, or named institutional investors are reported. Distribution is global via the web and iOS App Store with no observed geographic restrictions, and the company relies on a core technology partnership with RealityOS rather than additional disclosed integrations.
ROOM firmographics
Firmographics- Name
- ROOM
- Legal name
- ROOM 3D Communications S.A.
- Website
- https://room3d.com
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Ownership category
- akta.pro rank
ROOM industry classification
Industry- Product category
- Video Conferencing Software
- akta.pro primary industry
- Video Conferencing & Meetings (BPAMACAD)
- akta.pro secondary industries
- Remote Access, Virtual Workspaces & Digital HQ (BPAMAMAL), Video Conferencing & Meetings (HDAIAHAI)
Keywords
Where ROOM is headquartered
LocationHeadquarters
- HQ city
- Luxembourg
- HQ country
- Luxembourg
- HQ region
- Europe
Offices1 record
Markets served
ROOM business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations
Revenue model
- SaaS Subscription: HOLOH operates as a cloud-based SaaS platform offering AI-powered virtual meeting spaces. Based on the product-led growth motion and self-serve registration model, revenue is likely generated through subscription-based access to the platform.
Go-to-market motion1 record
Distribution channels2 records
Marketing channels1 record
ROOM product offering
Product offeringCore offering
ROOM, doing business as HOLOH, sells an AI-powered online meeting platform that creates spatial 3D meeting environments accessed from a browser or iOS app using only a webcam. The platform provides pre-built virtual spaces (Studios, Clubhouses, Boardrooms, Campus) with realistic depth and movement, AI-generated video representation that captures facial expressions and gestures, replayable recordings, and privacy controls. It targets remote and hybrid teams and professional services firms seeking more human-feeling virtual meetings than traditional grid video conferencing.
Product overview
ROOM offers HOLOH, a unified AI-powered online meeting platform that creates spatial meeting environments. The core product HOLOH provides AI-powered video representation and virtual spaces where teams can meet, collaborate, and interact in lifelike 3D environments. Users access HOLOH through their browser on any device using just a webcam, with the AI generating realistic presence representation. Virtual Spaces are pre-configured room environments (NYC Studio, London Clubhouse, Interview, Summit, Swiss Boardroom, Campus Idea Lab) designed for different meeting scenarios.
Differentiator
Problem solved
Functional benefit
Products and services
- HOLOH AI-powered online meeting platform that creates spatial 3D meeting environments where remote teams collaborate in lifelike virtual rooms, accessed from any browser or iOS device using just a webcam.
Companies that use ROOM
Customer profileNamed customers4 records
Segments2 records
Ideal customer profiles2 records
ROOM technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability2 records
Feature5 records
ROOM partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- RealityOScorePowered by RealityOS technology, which is the underlying platform enabling HOLOH's spatial meeting capabilities. RealityOS appears to be the core technology provider for the spatial environment rendering and AI video processing.
Recent moves5 records
Expansion highlights5 records
ROOM competitors and assessment
Company assessmentDirect peers
- Gather: Spatial 2D/3D virtual office platform for remote teams, offering a directly comparable spatial collaboration experience to HOLOH with avatar-based presence in virtual rooms.
- Spatial: Immersive collaboration platform for meetings and design reviews across web, mobile, and AR/VR headsets — a near-direct comparison to HOLOH's spatial meeting proposition.
- Whereby: Browser-based video conferencing tool with no-install access for individuals and SMBs, matching HOLOH's low-friction, webcam-first onboarding approach.
- Zoom: Dominant cloud video conferencing incumbent with hundreds of millions of users; the primary platform HOLOH must displace in meetings and the benchmark HOLOH positions against with its spatial narrative.
- Virbela: Spatial virtual workplace platform aimed at remote organizations and events, directly comparable in spatial-presence framing to HOLOH's 3D meeting rooms.
- around: Collaborative video tool emphasizing small, lively meeting circles with shared workspaces — directly comparable in targeting engaged remote/hybrid teams seeking a better-than-grid experience.
Broad incumbents
- Microsoft Teams: Enterprise-grade collaboration suite bundling video, chat, files, and telephony; the default enterprise platform HOLOH would have to displace in larger customer accounts.
- Google Meet: Free, browser-native video conferencing embedded in Google's Workspace productivity suite, representing the default frictionless alternative HOLOH must differentiate against.
Emerging players
- Hopin (RingCentral Events): Virtual and hybrid events platform with a spatial events component — adjacent overlap with HOLOH's spatial meeting product for conferences and town-hall-style use cases.
Others
- Owl Labs: Hardware maker of the Meeting Owl 360° conference camera; complementary rather than competitive, but targets the same 'better meeting experience' buyer that HOLOH addresses.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
ROOM social profiles
Digital presenceROOM financial estimates
Financial estimateRevenue estimate
Valuation estimate
ROOM leadership team
Management profileNumber of profiles
Profiles3 records
ROOM funding detail
Funding detailFunding overview
Funding rounds1 record
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ROOM M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ROOM
What does ROOM do?
ROOM, doing business as HOLOH, sells an AI-powered online meeting platform that creates spatial 3D meeting environments accessed from a browser or iOS app using only a webcam. The platform provides pre-built virtual spaces (Studios, Clubhouses, Boardrooms, Campus) with realistic depth and movement, AI-generated video representation that captures facial expressions and gestures, replayable recordings, and privacy controls. It targets remote and hybrid teams and professional services firms seeking more human-feeling virtual meetings than traditional grid video conferencing.
Is ROOM a public or private company?
ROOM is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was ROOM founded?
ROOM was founded in 2020. It employs 51 to 100 people.
Where is ROOM based?
ROOM is headquartered in Luxembourg, Luxembourg, in the Europe region.
How does ROOM make money?
One revenue line is on record: saaS Subscription.
Who are ROOM's main competitors?
Direct peers on record are Gather, Spatial, Whereby, Zoom, Virbela and around. Broad incumbents are Microsoft Teams and Google Meet. Hopin (RingCentral Events) is listed as an emerging player. Owl Labs is listed as an others.
Does ROOM have an API?
No public API is recorded for ROOM.
What industry is ROOM in?
ROOM's product category is Video Conferencing Software. Its primary akta.pro industry code is BPAMACAD, Video Conferencing & Meetings, with a secondary code of BPAMAMAL, Remote Access, Virtual Workspaces & Digital HQ.